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Everything posted by LiLmeFromDaFuture
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In fact it is and a great part usage I tried implementing it on one of my @@s because that area was bland, repetitive, outdated, and bottom line inaccurate. Your implementation is very effective visually with how it appears simple yet smooth, clean, and elegant! Looking forward to your revision to the "spoiler."
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I love how the small tipper bed (2512) is being used
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Exactly. Those pilots in DBG color schemes would be interesting to see; like that of the deck officers or vehicle commander—as long as they are not bland. However, I do not expect LEGO ever releasing such a set based off of that game. If any game related that they should release it would and should be based off of Battlefront—that could bring about a new AT-AT (and hopefully an AT-ST) with the game's heavy emphasis on that vehicle. But on second thought, I think Meatcan should use the traditional AT-AT pilots rather than TIE, because black does not blend too well with DBG, but white and a little pinch of sand blue would nicely.
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[WIP] MOC of the AT-ST Walker in LDD
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
I am even impressed myself with how details I accomplished in what would be considered a small and challenging scale—thank you! -
[MOC] [WIP] The Command of the AT-AT
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Yeah it is unfortunate, but thank you for your compliment anyway! It sure is—thanks! Much appreciated! -
[WIP] MOC of the AT-ST Walker in LDD
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Oh I see. They were my only alternative to ball joints or other methods that would have been stiff yet break easily, but will do—I will just have to find most in new condition! -
Alright, but it still looks great nevertheless!
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[WIP] MOC of the AT-ST Walker in LDD
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Oh I used the older versions for the ankle joint that is a part of the leg—I wasn't specific. But I indeed use similar parts for the ankles situated on the foot and among others for different joints. Here is a list… - For the feet: - For the thighs: *Locking variant* - For the waist/body: -
[WIP] MOC of the AT-ST Walker in LDD
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Thanks! I am going to see if I can get it to work on my computer. The second segment of the legs on the ESB version is considerably elongated and significantly less detailed that that of the ROTJ version. Then the third segment, which connects to the foot, is also longer. This is like a hybrid of the two featuring the bland elongated legs from the ESB version, and the stockier head from the ROTJ version: Image: Though I initially based mine on this, I did not design the legs as such, because it was too repetitive, bland, and uninteresting in LEGO, so ultimately, mine turned out to be the ROTJ version. The parts are mostly old, though I don't see why the wouldn't be in extended mode of LDD: And this part was also not available: I do know that the ones used for the ankles are not strong as others, but if those are not the ones you are referring to what ones would be? The face is "bricked" and the further part on the sides of the head is too, but I will just have to rely on the design of the legs to make the difference—if it becomes a concern. -
The door way is my favorite part of your MOC—very artistic!
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One of the several projects and great MOCs to come, which I have been designing recently in LDD—the AT-ST walker. In brief, this project was initiated after I was inspired by the original design of the waist by anothergol for his articulated AT-ST. Specifically, I was impressed with his subtle utilization of paint brushes and mudguards to easily recreate some of distinct details and features on this region. In addition, I as well, implemented the 5 x 5 scala dishes as the mounts for the support cannons. Then interestingly, I did not notice this until recently, but structure of the feet are designed similarly, with significant use of bracket elements—what a coincidence! However, mine will most likely not accommodate minifigures. Since there are different models of the AT-ST used in the movies and many illustrations of the AT-ST, the principal image I reference is the blueprints of the walker from ROTJ, which was a hybrid of the model actual seen in that movie with a boxy head and the one featured in ESB that had elongated legs. Regarding the design, I took quite a bit of liberty with some of the proportions and details. Specifically, the legs are thicker than should be for a minifigure scale AT-ST, which is lightly attributed to the available elements, but to also an exceptionally sturdy design—it is sophisticated yet simultaneously subtle. Likewise, the waist significantly thinner as compared to the legs and head importantly. This is reason to the length of the mudguard used as the carapace being 2 x 4 rather than conveniently being 2 x 6. Besides the absent connections in the head, as I have yet to design that, the fragmented legs is because those elements are not available in LDD. Lastly, since I could not utilize BlueRender, because I happen to not know how to operate it on Macs, even though I read the tips, I alternatively made an LDD photo box that is comprised of 48 x 48 base plates, hinge plates, and curved bricks :-) Forward view: Rightward view: Rearward view: Leftward view: Downward view: Dramatic view: If you notice for the main cannon, I used the flexible bars, which are hollowed at the ends. Leg details: Brackets are the fundamental element for durable legs. Foot details: Waist details: Brackets are also fundamental here.
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simple light brick switch
LiLmeFromDaFuture replied to anothergol's topic in General LEGO Discussion
Aha, I see now! It was hard for me to tell that it worked in that manner from LDD, but is a nifty widget nevertheless! -
simple light brick switch
LiLmeFromDaFuture replied to anothergol's topic in General LEGO Discussion
Out of curiosity I built your little thingamajig (always wanted to use that word) to experience how it works. Though with the trans-red light brick, I did had to make some alterations to design of the contraption. For instance, I had to replace the Technic brick with two holes for one with a hole, as it was too far apart from the switch. Additionally, I swapped out the Technic connector with two pins for one with four pins, so that the switch does not pivot when pressed down or pushed up. It does make that euphonious "click" when switched on or off, and I recently find myself playing with that feature often : ) Here it is switched off… And switched on… -
[MOC] [WIP] The Command of the AT-AT
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Yes soon, but it will just be a small one. I plan to install two trans-red light bricks inside the head, for a dynamic glowing effect. This is something I always wanted to see and do myself for an AT-AT. It will be a easy implementation, as I only have to rig it inside, and will not have to worry about compromising the design or details. I bought the two lights some time ago and they came with batteries, fortunately in good condition. However, unfortunately, a couple of the batteries died out recently, and now I am tracking them down in local stores. Though with progress, I am steadily approaching the infrastructure for the main hull, as I just shy away from this task and put it off, because I dread finding the best and perfect solution among so many possibilities. However, I am going into LDD to design this because of my currently limited resource of Technic elements. -
[MOC] [WIP] The Command of the AT-AT
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
That is a nice explanation, and I am well familiar with analogy you have made at the beginning—it helps to understand this particular subject a bit more after my distant past of heavily modifying/altering BIONICLES. My purpose for gluing was towards longevity rather than a gimmick to solve impossible/illegal connections. Likewise I would have just glued the rest, and also for display purposes, but I always want to keep the opportunity open to follow up with improvements to the design. However, that was not the case for the legs, as I did as much as I can with the available elements—though I am always expecting new ones from LEGO. That grille part was a simple modification and I was surprise how nice that niche look—it filled up that area quite a bit rather than having just an open 1 x 2 space. Though, I would not go to extremes of heavily modifying a piece or even form a new piece out of fusing, because of my inexperience with making it look professional and clean. That is a good thing for me, likewise it encourages me to persevere and find ingenious ways to put together elements legally, which I am always in awe when it comes to fruition. However, you are right, once you go there and announce that you went there… well, your in another category now—but thanks for your great points and examples! -
[MOC] [WIP] The Command of the AT-AT
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
It is a really serious topic, with the paramount reason that it degrades the integrity of the build, and maybe that of the builder. It is considered an unimaginative method for a quality build, as it contradicts the limitations that actually encourages diligence for ingenuity. For sure I would definitely not go to extremes as to heavily modify, alter etc. a piece to suit such a need. With my priorities and the certain designs of some elements I had limitations with the structure and functionality of the legs. The connection between the leg segments, the knee joint, was weak, therefore I only glued that one part to the legs, so it will be easy handle when positioning, adjusting, fiddling, etc. However, the fact remains that I used glue, which is still frowned upon. -
[MOC] [WIP] The Command of the AT-AT
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Thank you! It will be slick indeed, for the most part, as the legs are quite "studdy," but it will still look fantastic nonetheless. Afterwards, I am going to make another version of this walker yet scaled down, simpler, sturdier, SNOTier, and all the more fun. -
[MOC] [WIP] The Command of the AT-AT
LiLmeFromDaFuture replied to LiLmeFromDaFuture's topic in LEGO Star Wars
Actually, the scale I have chosen is minifigure scale, and the way of determining the certain scale is pretty in depth. Though I have been building this since 2012, as of recently in early 2015 i built the head, yet the legs came in some where in between, and were a very tricky part to get the look right. The main mission for this AT-AT was to achieve the high accuracy of details that is possible with the given elements; beyond the concern of making it sound and solid. A part of this mission did include designing the legs as thin as possible, which ultimately, brought undesirable consequences. The legs could have stood well enough alone without the glue, but I was limited with how much I could fiddle with the knee joints, because the connection was weak. I only glued that joint to the legs, so it will be easy to work with—it would have stood fine on its own, just not easy to play with. But of course, I know just that reason wouldn't excuse the fact that I decided to use glue, so… I traditionally would have started with the legs to determine the scale to a somewhat extent, but since I was going for exact measurements, I could have literally started where ever. Though with this other, smaller, sturdier, funner AT-AT I happen to be also building, I first started with armor plating on the sides of the body. However, since that was a simpler part, as considerably less sophisticated than this one I am building now, I count that I actually started with the legs, as indeed one of the critical parts of the build. I also took more liberty with the design and details of it too, as compared to the MF scaled one. The legs are thicker than probably should be at this scale, but I am okay with that, because it is greatly simpler, impressively sturdier, and all the more funner. I will admit that I am going to favorite this AT-AT over the other, but the MF scale one wins with its accuracy to details. It is far to boxy for my taste and not completely traditional to what we are use to, but the legs look interesting, don't they? -
I wouldn't be to sure about that since the design of those two suits are not entirely parallel with each other, but whatever of two minifigures Meatcan decides to use will be fine with me either way. To my knowledge of why there is no such minifigures is because why LEGO does not focus on things that pertain to the expanded universe.
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Okay, but as compared to its image on Star Wars wiki, it is closer to LEGO's DBG than its stark black. It may not be a perfect match to the game, since it is certainly not as light as DBG, but you can only work with the color palette LEGO has to offer.
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Oh, alright. I thought you were going to designing some sort of system for a walking function, but that might be too complicated for what you have aimed for. After you build the body, do you have any plan of how to access this section? Can't wait to see what you will do for the head!
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Much better presentation with the outlines on, though it appears you increased the advance shading, which could considerably hinder the performance of the program; especially after the outlines were turned on. I cannot comment much about the structure you have, because I have never owned any of the AT-AT that LEGO has released, but you would have to know for sure once build it physically. Besides for decoration, I do not see the function of the gear system you have emplaced, so could you expound upon this?
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It appears much better than before, though I recommend toggling the "Outlines on bricks" feature from the preference menu, so that the details of which bricks have been used will be easier to identify for you and us : )
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Aw, oh well… It will still look impressive nevertheless. Though maybe you could somehow conceal the light brick below the cockpit and the light would be shooting up… Never mind it doesn't look like you could as compared to the image of the inside. BlueRender sounds like a useful tool. Being a Mac user, I read that is probably possible, though still have not figured it out yet.
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I am fond of the red highlights and other touches you made to the back. I prefer the eyes above, but just with the trans-black panels, so the pilots can see and can be seen through the cockpit. Light bricks could be a nice touch, well, I am think of the red ones that is, so I don't know if you can somehow squish those in.