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Blufiji

Eurobricks Counts
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Everything posted by Blufiji

  1. A lovely, peaceful scene. You gotta enjoy the quiet moments..
  2. Narrow busy streets, tight alley ways and rickety buildings make for a lively, but gloomy city. I really enjoy the stone work, great job!
  3. As far as building styles, we definately have a variety styles, ranging from traditional dark fantasy, to some outlandish approaches. Look at the various cities, as Jacob suggested. Darker tones of colors are generally used, but any color could work. Kyrath is a city full of purple accents and tones and it works well.
  4. We have a wonderful space program in The Reach, we just completed the first ten feet pf our Goblin launch tower haha. No but there is a siege engine I have in mind.
  5. Does Cat B have a height restriction?
  6. The wood pattern is something unique. Usually you see the tiles on their sides and the paneling, but this is a nice twist on it. My only critique would be the snow could be more pillowy, but other than that this is a fine entry and a great build.
  7. The texturing and the irregular base is impressive!
  8. There is hope yet! Nice work on the inn with your tudor style as usual.
  9. I enjoyed the mixture of colors in this one, not bad at all for someone remerging out of the dark ages. Good job incorporating the standard in the base.
  10. Really staring down the darkness at this point. The numbers of the enemy continue to grow beyond control. This is a great build E! Some clever details.
  11. Great work Titus, you blended the prefab pieces and your own designs very well, and the color scheme is good in this one.
  12. Great work keeping your middle eastern/Kaliphlin theme going. I like the texturing and detail that was put into he walls and the ground.
  13. I like the route you took on the color scheme, it's unique and it works well here. And of course your snow work is as good as usual. Great work!
  14. My critique remains the same, other than that, the stonework on that house is excellent sir!
  15. Keeping working hard..you'll climb those ranks! Every hero needs a starting point.
  16. I always wondered what Ostrich Jousting would be like..I guess I have a good idea now haha. Great build!
  17. I really enjoy your style of building Z, it's got a grace and beauty all of it's own.
  18. The build alone is very impressive. I really like the color usage here...and as far as the story goes, it looks like we are all up the creek this time! Can't wait for more!
  19. Great series of builds. I'm glad to be apart of what you've put together, and you have represented both Shadowmere and Skavenport really well here. Your ground texturing has come quite a ways, and the buildings/walls are very well put together. Congrats on your awesome work!
  20. Great siege tower and i like that black, dead tree.
  21. Hahaha..I did say NO ONE lives there, I didn't say NOTHING lives there..the island is a dark place. Move there at your own risk Lazer. Also Lazer: Great characters!
  22. No one is living there so you can build a settlement there if you'd like.
  23. You are a better man than me to go dig that out lol.
  24. Lazer: In Nocty, like someone mentioned above, we just build and let things flow. Though the Reach is my personal city/capital whatever, I don't claim anything really around it. There are a few forts and castles that stretch down into the swamp and along the coast to Kyrrath and Skavenport, but other than that, there are huge swaths of land that remain wild and free. This is the beauty of Nocty..can't be and won't be tamed. So what may set today, may be swallowed by the swamp tomorrow. Keep that in mind when you build. I know a few pages back, someone said they had built a huge city on some floating boulders in the swamp..I wouldn't mind seeing that brought to life!
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