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Hello everyone! After receiving so many enquiries seeking instructions for my Zeta-class cargo shuttle, I am pleased to announce the release of a professional 768 page instruction manual for purchase. The final piece count is 4418, just surpassing 75159 Death Star. The completed model measures 70 x 56 x 38cm (wings upright). I have put together a package that includes the 768 page pdf instruction manual, parts list and LDD file. All of it is available for 25 British pounds (£25). If you would like to purchase the plans, please either PM me or contact me at renegadelight@googlemail.com. I will have a public parts list uploaded to rebrickable very soon (for simplicity, red coloured pieces can be anything you like, they are not visible from the exterior). I’m sure everyone appreciates the long hours that went into designing both the physical model and step-by-step build. I had a lot of fun putting this one together and hope others will too! The Rebrickable parts list is now live here. Here is the original thread from February 2017 and the Flickr album. I have revised the attachment between the wings and main body, but not been brave enough to motorise it - I'll leave that to someone else to try! Below are a few excerpts from the manual: Please feel free to use this thread to discuss anything about the model design, building steps, part substitutions, etc.
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I modified my TIE fighter into a TIE brute without going for full accuracy. I mostly freestyled this one, but used a miniture for the occasional reference. The underside of the weapons pod also has two spots for flick fire missiles. Enjoy the bonus purist custom Yrica Quell from the Alphabet Squadron trilogy. I made sure to offset the engine on the left side. The reference miniture I used. It's the TIE/rb from the X-wing miniatures game. Thanks for checking out my post :)
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Hey guys! Here's a big update of my Imperial Base on Er'Kit. This build is both an extension of my long-planned project and an online collab with my friend Noah (H2Brick). Who motivated me to do this? Well, Noah did, whose part of the collab comes very soon. It's much more vertical than mine, I'm gonna spoil you just this. :D It was so nice to do multiple whatsapp/discord building calls with Noah and give feedback to each other. Hope you like this updated version of the base. I personally see some oversimplified areas that I can improve in the future. Don't worry, I'll work on them. I'm having an exam session now and I was grinding for the past 5 days to get this done. I guess it was worth it! :D BTW. The size of the moc is 2x3 gray 48x48 baseplates now, and will be expanded (again) this year! TIE Fighter by Jerac. AT-ST by Pablo Brickasso. 74-Z Speeder heavily inspired by Luca s projects. Ok, here are some pics: Huge thanks to CTR Bricks for editing the main pic! More detail shots in a Flickr album: And here is the september 2020 edition of the collab: Imperius Unitada Ober Totallex!
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*Your entry has earned 14 XP* Excerpt from Cdr. Bannon’s log: My plans of returning to Kalist VI were postponed once more, when we received a distress transmission broadcast on imperial frequencies. Somehow the former Black Sun Vigo, Lord Xarr, had managed to slice into imperial comms. His plea for imperial assistance was not entirely without merit. He had an offer we could not refuse. Aiding the former crime lord, meant a detour to one of the galaxy’s filthiest shadowports. As if the crime-ridden backwater planet wasn’t bad enough, the rendezvous location was the stinky swamp wharf in the slaves district of New Coronet. *The overwhelmingly nauseating smells of fish and flesh for sale made it difficult to concentrate. This was the perfect hiding place for a crime lord who doesn’t want to be found.* Lord Xarr: Commander Bannon. Welcome to Trigalis. Under different circumstances we would be drinking and dining in my estate, but you Imperials have put a stop to my hospitality, and forced me into hiding. Ironic that you have no choice, but to help me out of the mess you’ve caused. Cdr. Bannon: You mistake our interest for urgency. The Imperial Triumvirate has no needs for anything an exiled crime lord has to offer. However, what you are offering has intrigued our intelligence headquarters enough to play along. For now. *Cdr. Bannon pauses, closes his eyes, and refocuses his thoughts* Cdr. Bannon: Admittedly your intel and star chart, is both valuable assets, which is why I have agreed to assist you. On my terms. *The commander looks up and stares at the aging crime lord* Cdr. Bannon: When I leave this rotball I will transmit new coordinates for a safe rendezvous. Send someone you trust. In the meantime you will guarantee that imperial operations on Trigalis will meet no resistance. Lord Xarr: You’re leaving me here?! My safety was part of the deal!!! Cdr. Bannon: We will extract you, when your emissary comes through. *For a few moments, the speechless crime lord gazed into the murky waters. He turned to the commander and nodded. There was nothing else to do...* /// I had a lot of fun with all the little details of this build. I'm really fond of the yellow bird (native to Trigalis), the giant fish in the crane, and the blue glass ball in the net... Let me know what you think! A few additional detailed shots below:
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*Your entry has earned 9 XP* Excerpt from Cdr. Bannon’s log: Before heading back to the core, I had a personal matter to attend to. For some time I wanted to investigate an old lead. A deserted imperial installation and prison compound. Perfect for an operation of my own. However, something didn’t add up. The installation’s import manifest listed prisoners, and regular ordnance, but the cargo pads were filled with kyber crystal containers. More was happening on Dosuun than I had anticipated. For now a full investigation would have to wait. I planned to return to Dosuun when my duties allowed. /// This had been on my to-do list for a loooong time. I look forward to explore this remote backwater planet again. Sometime soon hopefully. Below is another look at the platform:
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*This entry has earned 15 XP* Description - As the empire slowly advances into Iridonia, they are met by hostile rebel forces as they defend their territory. Will the empire prevail? Or will the rebels reclaim and defend what was theirs? Closeup Shots -
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*This entry has earned 12 XP* Interlude - Excerpt from Cdr. Bannon’s log: For almost a decade I had been waiting for this! A desire, no! A need! A need I had suppressed since Jakku. Since Endor even. Revenge! Revenge for killing my men! My friends! Now was the time for the Empire to strike back. Take back what was ours, and revenge those who did not live to see the new dawn of the reborn Empire! Somewhere in the depths of the Wortan catacombs of Iridonia… A strategic command center is on maximum alert... General So’lok: So this is it. They’ve chosen Iridona! Let’s hope we chose the right alliance! The general frowns and looks at a comms officer... General So’lok: Initiate full population evacuation and get a message to the New Republic! We may need their help after all! Lt. Ruro: Sir! I do not get any response from Malidris, or any of our planetary relays! Comms are down! General So’lok: A communications disruption could mean only one thing... The general paused, staring at the holographic representation of his homeworld. He snapped out of it, and continued... General So’lok: We’ll have to do this the old fashioned way. Prepare our three fastest ships to clear Iridonia space, and send out distress signals to our allies! Hell! To anyone who’ll come to our aid! Cpt. Sariss: General, we’re on high alert, and we know imperial invasion protocol... The captain is interrupted by a loud thumping noise, and the blast doors sliding open… The Reapers are here... The commander stared into the pitch black void… He couldn't remember if he pushed the Zabrak, or if she jumped... /// The Imperial Triumvirate use the Secret Hyperspace Route, won in Ep. V., This will allow the owner to build 1 entry on any planet in the galaxy regardless of current accessibility. The planet chosen is Iridonia (J7)
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*This entry has earned 16 XP* Excerpt from Cpt. Grim’s log: I guess the General felt bad for the Tund fallacy. Anyways, I was offered a permanent captain’s plaque. Being tired of working to find work, I accepted. My first official mission sent me to Kowak. Good soldiers follow orders! Cpt. Grim’s log - continued Turned out it wasn’t the locals, or the Zygerrians that resisted our presence. It was the fauna. Luckily, a dozen D-63 Incinerators kept most wildlife out of our camps. /// This build took a little longer than planned... Creating convincing, original vegetation is a challenge! Happy with the result though! Thanks, and credits to @Gubi0222 for the speeder bike design! Below are a few more shots... I hope you enjoy!
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*This entry has earned 25 XP* Interlude - Excerpt from Cdr. Bannon’s log: No wonder Iridonia is rough! The native zabrak has a knack for choosing the hard life, the tough way, the wrong allies. The world has paid the price over and over again. This will be no different. Iridonia will serve as an example... Cdr. Goren: This is Commander Goren. We’ve tracked the Wortan relay to Butchers Alley, in the Meatpacking district. This bantha bowl is about to boil over any second now! Reinforcements are much needed. Please advise. Cdr. Bannon: That relay must stay offline! Do what you have to do Commander! Cdr. Goren: Affirmative, we’ll double back when we’ve blown the thing to hell! Over and out! /// After my Trigalis - fisherman's wharf, I've wanted to do more real life references in the SW universe... I thought a butcher/meatpacking district had some of the same interesting grittyness... Pretty happy with how it turned out... Let me know what you think... A few more detailed shots below...
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*This entry has earned 15 XP* Description - The air was humid and hot - moisture getting in everything. Under our armor. Our equipment. Underneath our skin. It was unbreathable, a layer of heat, fog, and sweat. Jokes aside, the jungle was a rotten place, monkey's shrills stinging our ears, and the ground squelching with every step. Obviously, the squad was here for a reason - to put an end to this nonsense. Pirates, mercenaries, and bandits who were working alongside our men decided they had enough of Imperial regiment and order. Hell broke loose. They claimed that the Imperial way was inflexible and rigid, that it had little room for fun. In other words, those womprats couldn't do anything their way. We couldn't agree more, however, the greater interests of the Empire awaited. The mission was to eliminate the traitors and those who stood in the way. All costs necessary - which of course included trekking through swamps and beaten down paths towards our targets, each miserable step dragging us and our pride down. Closeup Shots -
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*This entry has earned 8 XP* After running into a few minor complications, we had successfully infiltrated the separatist's main facility, located in the northern hemisphere of the currently battle-heavy planet. This was originally used as a mining facility before the Seps took over it, so they had easy access to areas all over the planet, thanks to the many delivery rails than ran throughout, this we realised is what gave them the advantage over the course of time they were there, although rather than transporting minerals, they were transporting weaponry and battle droids to different locations that provided them will the strategical advantages, such as launching surprise attacks on outposts we had previously conquered. We had just entered the cargo storage when a huge explosion appeared overhead, looking onwards, we saw Nemodian's and battle droids of all variants approaching our position, this was going to be a tough one.
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The Imperial Watchtower is up to Version Four, on 28th June 2021. Imperial Watch Tower Version Four by R Y, on Flickr Imperial Watch Tower Version Four by R Y, on Flickr After building my Grand Castle MOD by deconstructing the second Medieval Castle, I was left with the rocky green base from the gatehouse, a staircase and a bottom of a battlement, plus some wall sections and what seems like a lot of spare pieces at the time. Instead taking those apart and sorting them out, I thought why not build something instead. From building four towers, and studying the instructions of B Model, I decided to use that experience and knowledge to build an Imperial watchtower, overlooking an waterway or the sea. MOC Imperial Watchtower 31120 by R Y, on Flickr I used the 8x16 brick yellow plate as the base, the dark azure plates surround it to create the coast and two olive green half circle plates for grass lands. I know that each level will be six bricks. I have three 4x8 dark tan plates to build as the cliff top, a 2x4 dark tan plate will be the base of the staircase also connecting the 4x8 half round olive green plate to the 8x16 tan plate. Using this knowledge I can gauge how far to build the cliff base from the edge of the plate, ten studs long, I still don’t know if I have enough pieces, I used inverted slopes where possible, placing the flat face on the outside. The two reddish brown 1x5x4 arch pieces are sitting on a combination 1x4 light bluish gray arches and 1x4 2 studs plates, and 1x6 dark blue tiles completes the steps. MOC Imperial Watchtower 31120 by R Y, on Flickr The tower is built like the original LEGO model, 6x6 studs side by side. I had six dark bluish grey panels left, they made up the walls with other bricks bordered by 1x1 round bricks. A black door frame was removed from the yellow wooden keep to make the entrance. I also have four 1x2x2 castle windows left as I removed them from my Grand Castle MOD, I needed black lattice diamond pane for the yellow keep. I was still short on dark bluish gray bricks so I needed to have more opening. I designed a bow window recess to free up a wall of dark bluish gray bricks, using reddish brown round corner windows and light bluish gray round corner macaronis, sitting on two inverted slopes, a dark blue slope and corner slopes for the roof. I really like the bow window recess as it provides a 180 degree view out to the sea. I managed to build up a two floor tower, again using inverted slopes to make up the numbers. I used the beautiful gargoyle design from LEGO model B, two are facing out to the sea, acting not only as elongated water sprouts directing water into the sea, they protect the tower from evil spirits. I introduced a bit of colour using the SNOT yellow wattle and daub panels sitting on two inverted brackets, I put one blue and one white 1x1 tooth plate to act as coat of arms on the yellow door sign. This made the tower ground floor one stud taller than the six bricks height of others. I didn’t initially use the dark tan 6x6 plates as the tower is enclosed, but realised they are required to provide structural rigidity to the body of the tower. MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr That was my first watchtower attempt after many rebuilds, moving the light and dark bluish gray pieces around so at least the opposite walls on each level has the same colour and brick patterns. MOC Imperial Watchtower 31120 by R Y, on Flickr The next day, my mate was asking me about the Grand Castle MOD that I posted here, are the walls of the yellow wattle and daub building facing the great tower blocked off with bricks, or was it open access? I said it was open access on the first floor, closed on the second floor; then it dawned on me I can remove the two panels on the second floor, and possibly build up a third level. However, I still don’t have enough gray pieces. I know I have sacrificed the trebuchet design many times already, what is one more time… well, I had to take it apart completely this time. The counterweight provided the gray pieces, the frame provided five reddish brown tiles to swap out the dark blue ones on the staircase, two reddish brown 1x4 bricks were swapped into the roof of the keep for two dark bluish gray ones to go into the Imperial watchtower, four 1x1x5 solid studs and one 6x6 plate became the core of the roof. Two reddish brown arches went to the ground floor wooden columns to match the arches from first and second floor inside the yellow keep. Two 1x12 bricks are used on the cliff top to free up more grey bricks. As the tower got higher, I had to increase the height of the corner buttresses to balance it; they went from two bricks high, to three, and finally four, 2x2 corner bricks are used as I do not have enough 2x2 bricks. I moved the tower one stud inside the cliff, due to the round corner window piece broke up the line of light bluish gray edge, which is visually displeasing and break in weight transfer. Moving the whole tower in by one stud allows me to continue the edge from top down to bottom, with the brown window frame siting on the outside of the 1x1 round bricks, they are linked by two 1x2 round plates. One extra stud of space allowed me to create a nicer dark blue roof with a plate of yellow underneath. I had to take another black door frame from the yellow keep, on the second floor facing the tower, to support the back buttresses. I tend to hold the tower on the buttresses; as the bow window recess, built with 2x2 round corner bricks, is no longer in between the 2x2 bricks, the force of my finger grip would push in the buttresses and nearly collapsed the whole towel; the door frame solved this issue, a simple but very effective fix. The big 1x4x3 window with two pearl gold pane are used to provide the big opening on the third floor, I was literally on the last usable small gray pieces when it was built, the stepped pattern of dark and light bluish gray bricks is for looks and also due to the lack of bricks. MOC Imperial Watchtower 31120 by R Y, on Flickr Imperial Watchtower by R Y, on Flickr I wanted a pavilion roof originally, but do not have any 3x3 corner pieces left, so made to do with a dark blue gable roof. I was also short of a 1x2 yellow brick for the gable ends, so had to take one from the keep roof, replaced it with a yellow technic holed brick, hidden away from view. Dark blue 3x2 slopes stacked on top of each other with a 2x4 brick inside for support completed the roof with one flag on each gable. So here it is, after many rebuilds, my Imperial Watchtower made from the spare pieces of my Grand Castle MOD of 2 x 31120 Medieval Castle. Please share your thoughts on comments! MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr
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*This entry has earned 20 XP (x2 LTC Bonus Applied)* Excerpt from Cdr. Bannon’s log: Our efforts on Altor 14 was little more than a formality in order to establish control of the sector. We did not expect major resistance from the locals. This made the mission perfect to test out our newly acquired Virgillia-class Bunkerbusters. The reports should be interesting...
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*This entry has earned 24 XP (x2 LTC Bonus Applied)* Excerpt from Cdr. Bannon’s log: For a long time there had been no communication with the Imperial remnant on Svivren. Not until Triumvirate troops entered the streets of Wrils. It was no surprise that the local commander chose to relinquish his command and let his forces absorb into the Imperial Triumvirate. With our successful arrival on Svivrem, I could now focus on my personal mission...
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*Your entry has earned 12 xp* Given the recent attacks on Muunilinst by state-sponsored mercenary forces, the Dantooine garrison of the Pentastar Patrol has been on high alert. Captain Pavay walks the local farmsteads with a few patrol troopers (both of whom forego the full stormtrooper facemask, per garrison policy). He greets the farmers amicably and makes sure everyone is doing well, answering any questions and assuaging any concerns. The Captain has been walking this track for a number of weeks now; the farmers are happy enough to see the man, who in their eyes has become something of a local sheriff. While the Pentastar Alignment is, at its core, an Imperial Remnant, there are many among its ranks who seek to create the Empire as it should have been: a strong government protective of its citizens, providing for a grateful populace with the strong arm of justice. No less authoritarian, but precise, intelligent, and benevolent, not cruel or wasteful. Pavay is one of these "visionaries," a term used distastefully by certain members of the cabinet. Whatever their opinions, the loyal citizens he protects know they have nothing to fear. MORE PHOTOS Thanks for looking!
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*Your entry has earned 4 xp* It's been a while since the Battle of Hoth ended. And yet there are still a few rebels living there. The new republic has little interest in this planet, and their neglect will cost them death. Hoth returns to the Triumvirate by right, so we are going to exterminate the last forces that are hiding there. Cpt Jacen Opins - You are the last little one and I have no time to waste with you or with your rebellious friends. To flee is really a sign of cowardice, the new republic is cowardly! Did you really think you could run away to alert the new republic at the risk of your life? They won't know anything, Sergeant, kill him, he's of no use to us. And take its beacon and its access codes, the republic's files can still be valuable in case we need to infiltrate their high command. Enough talk, fire !!!!!
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*Your entry has earned 8 XP* The Triumvirate must strengthen its positions, Cpt Jacen Opins is sent to Daluuj in order to strengthen the security of the planet. His troops must secure the entire planet by building new bases. In addition, the supply of the bases must be sure, even if the inhabitants are not dangerous, it is still necessary to be wary of the pirates who accost there for their trade. Cpt Jacen Opins - Soldier, deploy! And secure me the surroundings of this facility, we cannot afford to be attacked by vulgar pirates or by big contemptuous critters. Tk -0301 -Yes sir! We will do what we have to do. Cpt Jacen Opins - And shoot if necessary, we will not give in! Also make a census of the population and group together all the species inferior to ours, it will serve as slaves for our next bases. Technician - Sir, these boxes are ready to be transported to the new station. Cpt Jacen Opin - Fine, take them to hangar No8, and give them to Sergeant Tk-593, he will deliver the crates to the new station safely. Technician - Yes captain!
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*Your entry has earned 14 XP* PHOTOS Thanks for looking!
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*Your entry has earned 18 XP* Excerpt from Lt. CT-8061’s log: Only a week after the briefing on the state of the Republic, my squad received our first mission. To our surprise, the orders came directly from Lord Vader. We were to investigate the disappearance of a 501st squad, sent to Orto Plutonia in order to track down a Jedi. The cold conditions of Orto would give us a chance to test out our new cold weather gear. I used to be Bogi, and I used to be a Mynock for new gear. Now I’m CT-B061, and good soldiers follow orders… CT-7643: Lieutenant! You probably want to come down and see this. I think we found them... Excerpt from Lt. CT-8061’s log - continued: We found the remains of the missing 501st squad. It looked like the Jedi had ambushed the squad, and blown a water pipe towards the boys. They had been frozen in an instant. The doors seemed to have melted from the inside. We would have to break it open, or find another way inside... /// Note to self - don't use a white background when photographing a snow/ice planet... Below are a few more shots...
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*Your entry has earned 21 XP* Excerpt from Cdr. Bannon’s log: Since I was already in the system, high command tasked me with a covert operation on the planet Gorse. The mission was to infiltrate a New Republic thorilide refinery, and plant a transmitter spike for future operations. This was usually a mission for a small crew like Reaper Squad, but ever since Nadiri, and Rae Sloane’s strike on Gorse, New Republic security has tightened. This meant I was to spearhead a diversion, disguised as a diplomatic mediator between Zeltron suppliers and the refinery boss, while Reaper Squad and a stormtrooper platoon from the 88th infiltrated the installation. Cdr. Bannon: Greetings Dr. Sihlbar. I’m here to deliver a message from Minister Freyi An’zeli. The two New Republic security officers flinched as Cdr. Bannon held out a small holoprojector, and a beautiful (by humanoid standards) flickering figure came to life mid-air… Minister Freyi: Dr.! I will dispense of the pleasantries and get straight to business. For too long have you and your new government exploited the hospitality of Zeltron. We will block all baradium shipments rerouted from the Zel system until you agree to Cdr. Bannon’s terms… The Zeltron paused for a moment... Minister Freyi: Should you choose not to agree, Zeltron will turn to the aid of the Imperial Triumvirate! The Mon Calamari Dr. looked from side to side, blinking a few times before muttering… Dr. Sihlbar: Tshis es non negoseable? Tshe New Rebublic does not answer to imperial threatsh. A transmission crackled through to Cdr. Bannon’s hidden ear-pierce… Lt. Sin Veruna: Commander. I’m in position. Ready to take out the scum on your signal! ' Cdr. Bannon turned his attention to the Mon Calamari... Cdr. Bannon: You can kiss your Baradium supply goodbye. Lt. Delp Wep: Not s-so hasty. A renegotiation of the agreement with Zeltron sh-should take place with the Gorse refinery administration, not with the refineries directly. I suggest you make an appointment with the board. We can escort you to the administration building. Cdr. Bannon: That won’t be necessary! The Commander nodded, and the low muffled sound of two silent sniper bolts - PZZHAM - BZZHAMM - is drowned out by the mechanical hum of the refinery... Some moments before on top of platform nine... Lt. Fell Vreach: Fell here! Had to put a runner down. I have another engineer top-side. He’s quiet for now. Meanwhile on the basin walkway... Maj. Raath Hagar: This is Raath. We’ve unlocked the back entrance. We’ll enter the installation from here and from the sewer drains below. And below in the basin... Srg. Wellen (TK-6382): Quiet! Get into the drain quickly, but keep it down! We have live ones at the basin. /// Man this build took some time, and it was testing me at times. It may seem a bit messy with all the characters, but I wanted to exploit all the possible scenes in the build... Also this build served as a proving ground for some techniques I want to incorporate in future builds... I hope you enjoy it, and as always I'd love to hear your honest feedback! Below you'll find some behind-the-scenes shots:
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Hey everyone, I'm glad to present you my latest Midi-Scale MOC, the TIE Reaper from Rogue One. The TIE Reaper drew my attention when I discovered Doug Chiang’s wonderful concept art of the ship. The typical empire-like, aggressive and angular look of it instantly reminded me of my favorite vehicles from the movie. The main features of this design are: fully SNOT build from top to bottom, accurate proportions, studio model / prop look, removable stand and working ramp. Getting all the very complex angles and shapes, while maximizing the SNOT look, led to a very intricate Midi-Scale build. My main goal wasn’t “swooshability”, but making a convincing, display-only build. Although not intended for play, it can be easily moved around with or without its stand, and safely held from below. ► Instructions for the TIE Reaper are available at Rebrickable or via email at flyinspace.mocs@gmail.com More pictures on my Flickr page.
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*Your entry has earned 20 XP* From left to right: A male Kyuzo crimelord, with ties to several occult dealings of the Stygian Caldera Society A former imperial officer (now SCS devotee), consumed by his obsession with the dark side. He is not force sensitive himself, but the prolonged exposure to Sith relics has deformed and possessed his bodily remains. A female Mirialan countess and high standing member of the Stygian Caldera Society A devoted SCS member, and imperial officer kept alive by his cybernetics A former imperial science commander, that suffered a terrible accident during an experiment. Now he has become a living SCS experiment himself. A notorious doctor working for the SCS on the Maw Installation A Stygian Caldera Society commander and emissary ' From left to right: A female Miralan scientist, working for the Imperial Department of Military Research, now taken over by the Stygian Caldera Society. Two scientist working on top secret dark-science projects for the Stygian Caldera Society. A Major General of the Imperial Department of Military Research, now serving the Imperial Consortium and the SCS, that has put body to his own experiments. A high ranking officer of the Imperial Consortium, overseeing science projects in collaboration with the SCS. Imperial Consortium colonel (science officer, same rank as Galen Erso from R1) Another Imperial Consortium officer devoted to dark science From left to right: A Dark Covenant devotee, and pledgeling of eternal bondage Former Jedi, and Follower of the Force, now hiding in the outer rim A red witch of Dathomir, and servant of the Dark Covenant A cultists of the Dark Covenant A force-sensitive Tolothian female, and Follower of the Force. She has devoted herself to rid her lush homeworld of all Imperials. A handmaiden of the Crimson Dutchess - a leading member of the Stygian Caldera Society From left to right: A Follower of the Force eternal wanderer, and collector Three Imperial Knights of the Pentastar Alignment Another Dathomirian witch, and servant of the Dark Covenant A legendary Mando'ade battle mage (may be extinct) /// Alright, this was a bigger one - also going to be the last one for me. I may flesh out the back stories a little better. Now I need to pick 16, to go on my CMF poster! 😅 Let me know what you think?
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*Your entry has earned 16 XP* From left to right: Two Imperial Consortium Mustafar Stormtroopers. Probably deployed on several imperial remnant worlds. Imperial Consortium Sharpshooter. Some veteran divisions within the remnant started painting their helmets, with their division marks, and achievements. Stygian Caldera Society agent and assassin, colloquially referred to as Blood Hoods. Two SCS Black Ops troopers (sharpshooter and assassin/spy) Another SCS agent, heavily inspired by the Cobra villain, the Baroness. From left to right: CorSec female Iktotch agent Heavily modified B1 Battle Droid working as muscle for the Black Sun New Republic Starhawk Command ace pilot Chiss Ascendancy Rin'vt tuv Guardian Dark Covenant Jedi killer and hunter of Sith arcana Another modified droid working as muscle for the Black Sun Black Sun Falleen agent Ex Haxion Brood bounty hunter, now working for the Black Sun /// Below is a few inspirational sources. Let me know what you think - thanks. :)
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The Y-45 armored transport hauler, also known as AT hauler, built by Kuat Drive Yards and used for the Galactic Empire, with its very agressive and intimidating design, was a great Midi-scale challenge. Accurately Microfig-scaled (or trophy-scaled), and made of 623 pieces, this MOC features all the typical angles and details of the original cargo ship: agressive cockpit shape, intricate wing angles, lower bridge with its guard-rails and stairs, ion engines and magnetic clamps, holding on a single, secure Lego stand. With very simple connections, both arms can be installed upwards to put the ship in landing mode. ► Instructions for the AT Hauler are available at Rebrickable or via email at flyinspace.mocs@gmail.com More pictures on my Flickr page.
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*Your entry has earned 30 XP* The Calodan Chronicles. Chapter Twenty Three... continued.: So there I was on a rental landing pad above Montellian Serat. My bounty. Oh well, that’s another story for another day… There I was, with a few associates of mine, friends if you will, about to make the deal of a lifetime. A Black Sun merchant, a Pyke ironically, had inquired to inspect the goods, and so there we were. Let me say. If you’ve ever seen a Pyke up close, you can tell when they like what they see. He was practically oozing of excitement. Well, maybe I’m exaggerating but you get what I’m going at… To be continued... The (in)famous Pantoran, Haxon Calodan sweet-talking a potential customer... The Black Sun merchant and his posse... Intrigued, but not convinced... Haxon being extra convincing... /// This Haxon fella is gonna show up again! Guaranteed! From left to right: Black Sun security guard, Pyke Merchant, Old droid due for an oil bath, another Black Sun security guard... And some extra shots below...