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Showing results for tags 'blender'.
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There’s another celebration again! Today is Eid al-Adha (Feast of the Sacrifice). It is the second of two Muslim holidays celebrated worldwide each year. It honors the willingness of Ibrahim to sacrifice his son Ishmael, as an act of obedience to Allah’s (God’s) command. Before he sacrificed his son, God intervened by sending his angel Jibrīl who then put a ram in his son’s place. In commemoration of this, an animal is sacrificed (know more in Wikipedia). As a Muslim, I celebrate it too in real life and in LEGO. The model I’m gonna show to celebrate this occasion is a Minecraft scene with a pen, some animals, a house, and completed with Minecraft style background. Happy Eid al-Adha 2017! by Kamal Muftie Yafi, on Flickr I’m not a Minecraft gamer. The model is done by searching for a reference on the internet, so I’m sorry if I made some inaccuracies in the render. Anyway, it always fun to create a model in a selected theme that you haven’t make or know about it.
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Hello, I have been working for the past 2 months on designing a custom solution based on Blender to make photorealistic rendering directly in Mecabricks. I built a small render farm and created the network rendering software to control it as well as the interface to plug it to Mecabricks. It means that you can even render on an iPad as everything is computed on my render nodes. This is also way faster than doing it on your home computer. Normal images are rendered in seconds while a high resolution 4K image would take about 7 minutes.This is still early stage and real life testing has just started. Stay tuned for 2018! Here is a photo a the render nodes in development:
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Hovertank L-11 by Sunder_59, on Flickr 3D view on Mecabricks
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I haven't posted topics on Eurobricks for a long time, Again.. (Sorry!) Though i had many MOCs to post in here.. New MOC! A Classic Delivery Van, Speed Champions Scale. And it can fit 1 Minifig. Classic Delivery Van by Kamal Muftie Yafi, on Flickr Classic Delivery Van by Kamal Muftie Yafi, on Flickr More information in my Website! Note: The wheels can't actually turn in Real Life. It's just to make it more realistic. More Creations in my Flickr!
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New FebRovery MOC, Mighty Micros: Classic-Space Rovers. Mighty Micros: Classic-Space Rovers by Kamal Muftie Yafi, on Flickr More information in my blog!
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Hello! In this topic I want share with you my experience on creating LEGO animation in Blender. Here is a LEGO movie I've created: Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Software that I used to make this animation: LEGO Digital Designer Blender Sony Vegas STEP 1 First of all, I built all needed models in LEGO Digital Designer. STEP 2 I opened all models in Blender and created an animation. Then I rendered all scenes. STEP 3 All video files were ready, and the only thing I needed to do was to edit them in Sony Vegas. That was my first LEGO movie made in Blender. It took near 2 months to create it. Do you like it?
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- animation
- stop motion
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FebRovery is on again! Now I came up with a Tanker Rover. FebRovery Tanker - Front by Kamal Muftie Yafi, on Flickr FebRovery Tanker - Rear by Kamal Muftie Yafi, on Flickr More information in my blog!
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Some questions: Is there an Blender importer that can read LDraw models? Does the importer make use of grouped instances? How is the performance when modeling in Blender? Is the framerate when editing comparable to LDCad? Would it be possible to create a library of parts as grouped instances? Thanks!
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Monas is a Local Landmark of Jakarta, Indonesia. Inspired by this Yul Burman Karel’s Monas MOC, but I redesigned it. Monas by Kamal Muftie Yafi, on Flickr I actually want to make this model for join this "Local Landmarks contest" in this forum, but the rules state: “All entries are to include only real LEGO. No clone brands, 3rd party parts, or digital entries allowed.”, Sadly, I don’t have all the part that need to create this model, though all the parts are exist in real life. Well, at least this could be an addition to my (digital) creations.
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- blender
- architecture
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Hello, I was trying to import my LDD file to 3DS max, but everytime when I render the object I get this. Can someone help me to get this right? Greetings, Tom
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- lego digital designer
- 3ds max
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Cave Racer by Sunder_59, on Flickr Model on Mecabricks: http://mecabricks.com/en/models/yr1211yw2lB
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I was searching forum for MOC but no results appeared, so my question is: is here some post dealing just with MOC models that I was unable to find or can I start my own later around it...or is it somewhat prohibited maybe and therefor no MOC topics?
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Model on Mecabricks: http://mecabricks.com/en/models/QeDvVJb0vBR I'm planning several MOC's connected to mining in space. It can be called Astromining project. Here is the first one. Small starship with two pilots and many different mineral scaners. Ore prospector by Sunder_59, on Flickr