dr_spock

Eurobricks Archdukes
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Everything posted by dr_spock

  1. The Sea Rats Nickname: Pirates Colors: Black, Yellow, Medium Blue Quick Glance: The Sea Rats are a rag tag group of scoundrels and rogues, who have found true freedom on the open sea. United under the common cause of self-determination, and defiance of Imperial rule, these folk heed no laws but those of the Pirate Code. (Which is really more what you'd call "guidelines" than actual rules, rather loose-like, you know.) These men and women are pirates, smugglers, con-men, and any kind of lawless scallywag which you can conceive of, but there are also rebel leaders, defectors from decadence, dispossessed traders and explorers, members of conquered nations, and any who find themselves disenfranchised from their societies. There are those who take advantage of the lawlessness to conduct crimes with impunity. well, actually that later category would likely count for most people. Membership: Sea Rats is open for members. Any man, woman, child, or what-have-you can be a sea rat! You needn't make your den in the Nest of Thieves, nor need you affiliate with other sea rats at all! We're the scourge of these seas, and swear fealty to no nation! If you'd like to captain a pirate ship and pillage and plunder, and riffle and loot the trade routes of the Empires, then join the Sea Rats! If you wish to take your crew on a roaring rampage of revenge against those nations that betrayed you, or perhaps your Quartermaster who led a mutiny against you, then join the Sea Rats! If you wish to swindle and connive, and con your way up in the world, then join the Sea Rats! If you've tired of oppressive reign of Kings and Queens and wish to make your own way in the world, then join the Sea Rats! Have adventure in your heart, a sword in your hands, and the salt wind in your hair? Then you're a Sea Rat, me hearty! To join, just sign up in this thread with an introduction post that shows your sigfig. A little background goes a long way, so we appreciate any backstory you would like to present with the fig! Reasons to Join: Sea Rats have a number of unique rules that other factions don't, some which are centered specifically around player piracy (known as 'black flagging'): 1) Under the Table: Sea Rats only pay 70% of a ship license and 50% of land property costs (except mines and forts). 2) Looters: Sea Rats are always managing to scrounge up valuable bits to sell for a coin or two. Upon capture, Sea Rats receive 20 DBs per cargo point of the captured ship as loot. Players from other factions do not gain any value for a capture beyond the ship itself. This replaces previous looting rules. 3) Results Driven: The black flag pirate crews of the Sea Rats often find provisions and supplies by... alternative means. Sea Rats pay no upkeep for black-flagged ships.  4) Underground Economy: All un-MOC'd ships captured by NPC Pirates and Black Flag players can now be condemned (i.e. sold) to the Prize Court for a value of 50%-75% of their regular license value. The rules for non-black flag players selling to the prize court remains unchanged. 5) Sea Rats earn an extra 30% yield on Artisan businesses. <- under review 6) No taxes! For those still uncertain of what faction to chose or how to sign up in a minute, we have some simple instructions here, which pretty much sum up everything Index A Detailed Look at the Sea Rats (this post) Settlements (second post) Membership (second post) A DETAILED LOOK at the SEA RATS 1. Leadership Susieh Cheng (@dr_spock, Co-Leader) Susieh Cheng loves sharp pointy objects. She doesn't like talking about her past like that incident with her eye. Rumours have it that she was kidnapped as a child by pirates. Having been raised by pirates, she developed a taste for gold and booty. Whatever you do, do not cross her. Those who do end up as shark bait after seasoned with 14 spices and stuffed with stale bread. TBA - (@Kwatchi, Co-Leader) A hitherto unknown figure is the pirate lord known to command the Yellow Skull fleet. For most he is simply a rumour, but for his victims he is a terror spawned from hell itself. The Pirate Council The Pirate Council is a group of influential captains and business folk, and here they hold their kangaroo courts. There is a certain honor among the thieves, and the most prominent business owners and pirates meet to discuss how best to conduct business and keep the people happy. Whenever there are enough issues the Council reconvenes to discuss them, but apart from that everyone does their own thing, and the most notorious pirate amongst them (currently Captain Reynard le Roublard) collects tithes for the greater good of them all... incase Corrington or Oleon comes knocking at their ports and they need a show of force to defend their freedom. These are the free folk, bound to no master but those they chose, and they do as they please, when they please to whomever or with whomever they please. Kind of anarchic-like. 2. Landscape The Port of Bastion MOC by Commander Red Hat Bastion is a town on the rocky shores of the Nest of Thieves populated by vagabonds and rogues, as well as the staunchly independent and dispossessed, the chaotic town is where the pirates have free port and may sell their ill begotten loot. There is not much of an organized structure to things on The Nest of Thieves, so Bastion grew without ordinance, leading to shoddy construction in some parts, and a lot of crime in the streets - but the people are tough, so they don’t really mind all that much. MOC by Darkdragon 3. Military Army: Sea Rats have no uniforms, so they wear whatever they see fit in the morning or nothing. It is recommended that you sail under a black flag, but if that is somehow not possible any other color will do the job! Navy: The Sea Rats have many ships in their fleet, which they rent out to their members for dastardly activities on the high seas. Apply for permission to use them in the Sea Rat group PM. Active Faction Ships Are: Corporal Milton - Class 5 warship Misfortune's Doom - Class 5 warship Hades' Tuba - Class 5 warship HMS Pendragon - Class 5 warship Godfreed Faulk - Class 2 trader MOC by Captain Braunsfeld 4. History and Culture Brief: The Sea Rats are a mixed bunch, but for the most part they consist of pirates, rogues, and thieves. Discovering the island soon afterwards to be known as The Nest of Thieves, the Sea Rats settled down and made its rocky shores their home, building the stronghold of Bastion on its nearly impregnable rocky eminences. Since then the Sea Rats have thrived in their new home, and piratical and other business is at its finest! Detailed: Unlike the Kings and Queens of the old world, Pirate leadership is dynamic, and mercurial – it is anarchistic, not dynastic. The top pirate or individual with the most personal influence gets to boss the others around until they themselves are deposed. The Sea Rats are comprised of a true hodge-podge of peoples from a variety of Nations, all of whom have forsworn their prior allegiances in favor of a free life of self-determination and self-reliance. Many of the original Sea Rats were those dispossessed by their nations during the first great rush for the new world. These betrayed sailors, clinging to the promise of wealth and glory, turned south from the closed gates of Nelissa, and, along with many old rogues who had earned their salt in the old world by piratical activities and such-like, settled the rocky shores of the island that would become "The Nest of Thieves." The city of Bastion was founded here on the skeleton of a former Eslandolan fishing village. With the great diversity of newcomers, no one nation could hold dominance here, and instead, a council was formed of the most prominent captains amongst them, many former Privateers and pirates of the Old World. This was the first Pirate High Council, where they determined that Bastion would remain forever free of the influence of the tyrannical empires, and that no one person could be their master! This pact laid the groundwork for Bastion to become the wretched hive of scum and villainy it has become, and united the Sea Rats as a people. In the absence of law and order, the streets of Bastion are in a constant state of chaos, with infamous pirate lords freely roaming the street, and pickpockets on every corner... but the people are a tough, resolute bunch, and despite the anarchy, business booms from the riches brought in by the pirates, and a healthy – if you like that kind of healthiness – economy of pirate raids, and smugglers has formed. Diplomacy: The Sea Rats are pretty indifferent when it comes to other factions. Of course, this type of indifference means something more like, "They see a ship and attack, without bothering to check whose flag waves from the mast head," rather than an indifferent kind of indifference. Neither do the Sea Rats particularly relish the idea of hanging by their necks until they be dead, so they naturally study to avoid any such unappetizing contingencies resulting from getting caught by a different faction which they had been preying on. (Note: Relationships are judged on a 1 to 5 scale; Very Friendly, Friendly, Indifferent, Unfriendly, Hostile) Sea Rat's relationship with: Corrington: Indifferent Eslandola: Indifferent Oleon: Indifferent Other nations relationship with Sea Rats: Corrington: Indifferent Eslandola: Indifferent Oleon: Indifferent 5. Membership To sign up, post a post a picture of your signature figure. You are welcome to include a bit of a description or backstory. Your signature figure, or sigfig, will represent your character throughout your MOCs within Brethren of the Brick Seas. (That does not mean that your sigfig has to be in every MOC you make). Within BoBS there are many possibilities. Build your own story, and since you're a Sea Rat, feel free to plunder and search the seas for treasure!
  2. dr_spock

    Quarantine for the Originals

    I do. My 30+ years old stuff stays home on the display shelf. The newer stuff goes to LUG events, then gets shredded, and built into something else for other events. It's an endless cycle.
  3. dr_spock

    Multiple MOC at the same time

    Sometimes, I do when we have events geared towards different audiences. It is no different than juggling several projects at work.
  4. dr_spock

    Support structure for cylinder

    I've totally forgotten about Dune. That was so long ago. Yup, the bricks must flow. Can be used for both. The business goal is to increase profits through lower costs when revenue isn't increasing Y/Y. Notice there is no geebling. Geebling cost money.
  5. dr_spock

    Hello from Milwaukee

    Welcome aboard, Larry. Power up!
  6. A Russian roulette style slot machine. Match three colours to win. Play by yourself or with friends. LEGO Mindstorm EV3 Slot Machine by dr_spock_888, on Flickr I made this for the local LEGO Discovery Centre's Adult Night's casino theme night. Originally, it was running on the NXT with limited function. The NXT didn't have the modulus function in the math block. I needed it to calculate where the colors are. I wasn't looking forward to writing my own modulo function then I got lucky and won an EV3 at a silent charity auction. Lo and behold, EV3 math block has a modulo function. I am saved! We also planned to build a working roulette table for the event but that fell through. So I added a "roulette" feature to my MOC. VIDEO: V
  7. Neat. Something to do with the ultrasonic sensor I just received in the mail from China. There are also various LEGO to servo adapters for 3D printing on Thingiverse.com.
  8. Welcome aboard, TomSkippy. Great job on the sigfig.
  9. dr_spock

    Emerald Night MOD

    Cool story. Have you tried EN with the XL motor before? We had to take drivers off one side of a steam engine too because it was hitting the train station platform. It's interesting what gets left out in the layout collaboration planning stage.
  10. dr_spock

    But do I NEED a bathroom and stairs...?

    It's really up to you. Classic Town and CITY don't come with washrooms. Maybe boys aren't all that interested in cleaning toilets. Larger Friends sets come with bathroom. Even their camper van has a bathroom/shower. Elevator could be another option if space is too tight for stairs.
  11. dr_spock

    New Mindstorms Forum

    You can search by tags. There is an option for that in the search engine. Tags are only good if the person creating a thread enters them. It may be best to visit both forums than to rely on tags. The same way manually validating new users works better than some Captcha or software to keep out new spammer users.
  12. dr_spock

    Hello, World! from temporary UK

    Welcome to Eurobricks, Tobias. I think you joined at a good time. We opened a new Mindstorm forum here and working hard to consolidate all the old Mindstorm topics there.
  13. dr_spock

    Support structure for cylinder

    Those Technic gear racks and panels can make a pretty solid cylindrical structure. Large Unmanned Guided (LUG) Bulk Carrier by dr_spock_888, on Flickr
  14. dr_spock

    Build The Impossible

    Nice. It's fun to get to do some marketing work for LEGO. Did you guys get the keep the cranes afterwards?
  15. dr_spock

    Hellon my name is Tassiruam

    Welcome to Eurobricks, Christophe. Motorizing is fun. Do you plan to use all LEGO solution?
  16. Avast! As the winner of last year's soccer tournament, I have to pleasure to host to this year's tournament. Arrr, a boat load of LEGO Friends soccer balls have arrived in Bastion. Let's get the ball rolling on the friendly tournament. boatloadofballs by dr_spock_888, on Flickr RULES: -Open to members of the four BoBS factions. -Build minimum a 16x16 vignette of your team in Bastion. They can be training, sightseeing, drinking, naughty stuff, etc. Have fun with it! -Provide a team picture that can be used for winning teams publicity. -Create a thread with your team name and pictures of your build and team. You can put [BTSC] in the title. -Post a link to your thread here to enter your team. GAMEPLAY: -A random number generator will determine the amount of goals a team make during each half of a game (between 0 and 5). Team with the most goals after 2 halves wins the game (if necessary, go to extra time). -The teams will be divided in groups, the best 2 of each group go to the next round. -If there are spots open, NPC faction teams may join the tournament. PRIZES: -First place winner shall receive the BoBS Cup trophy and 10 1x4 reddish brown* tiles engraved with text of their choice. -Second place and third place winners shall receive 10 1x4 reddish brown* tiles engraved with text of their choice. (*other colour choices are black and/or green.) bobscup618 by dr_spock_888, on Flickr TIME LINE: -Deadline for signing up: September 30, 618 -First game match: October 5, 618 TEAMS: Group 1 Red Rogues - Drunknok - COR Ocean 11 - Ross Fisher - OL Weelond Regimentals - Capt Wolf - ESL Baby Team - Kai NRG - ESL Bastion Bastards - Fraunces - SR Group 2 Astrapi Blue Hawks - Keymous - OL Wrong Cargo! - Legostone - ESL Rassilon Rascals - MKJoshA - SR Charlatan Bay Infernos - Roadmonkeytj - SR Nouveau Pumpkin Charterers - NPC Committee - NPC SCHEDULE DAY 1 RESULTS DAY 2 RESULTS DAY 3 RESULTS DAY 4 RESULTS DAY 5 RESULTS SEMI-FINAL RESULTS 3RD PLACE MATCH RESULTS FINALS MATCH RESULTS
  17. FINALS MATCH RESULTS 1st half - 1st quarter Weelond Regimentals vs. Red Rogues 1 - 0 The Regimentals attack first and score a direct hit with their pineapple cannon. 1st half - 2nd quarter Weelond Regimentals vs. Red Rogues 0 - 1 (1 - 1) The Rogues take the pineapple back to Weelond's net. 1st half - 3rd quarter Weelond Regimentals vs. Red Rogues 0 - 1 (1 - 2) The Rogues take the lead on a corner kick. 2nd half - 1st quarter Weelond Regimentals vs. Red Rogues 1 - 0 (2 - 2) The Regimentals take their formation up field and tie it up. 2nd half - 2nd quarter Weelond Regimentals vs. Red Rogues 0 - 1 (2 - 3) The Rogues break the Regimentals formation and score. 2nd half - 3rd quarter Weelond Regimentals vs. Red Rogues 1 - 1 Both teams trade goals in the final quarter. The last grain of sand in the hour glass falls and Red Rogues win. Results: 3 - 4 RANKING 1st place: Red Rogues - Drunknok - COR 2nd place: Weelond Regimentals - Capt Wolf - ESL 3rd place: Astrapi Blue Hawks - Keymous - OL ============================================= Congratulations to the Red Rogues for winning the 618 BoBS Cup. The Rogues have earned the rights to organize the next soccer cup. Thank you all for participating this tournament. I hope you enjoyed it and had fun in Sea Rat's Bastion. Drunkok, Capt Wolf, Keymous: Congrats! I will PM you in the next couple of days.
  18. 3RD PLACE MATCH RESULTS 1st half - 1st quarter Astrapi Blue Hawks vs. Charlatan Bay Infernos 1 - 0 The Hawks make a port of call to the Charlatan Bay's net. 1st half - 2nd quarter Astrapi Blue Hawks vs. Charlatan Bay Infernos 1 - 0 (2 - 0) The Hawks put the heat on the Infernos. 1st half - 3rd quarter Astrapi Blue Hawks vs. Charlatan Bay Infernos 0 - 0 (2 - 0) Move along, no scoring to see here... 2nd half - 1st quarter Astrapi Blue Hawks vs. Charlatan Bay Infernos 1 - 1 (3 - 1) Hawks and Infernos free trade goals. 2nd half - 2nd quarter Astrapi Blue Hawks vs. Charlatan Bay Infernos 1 - 1 (4 - 2) Hawks and Infernos say HI to each other's goal keeper. 2nd half - 3rd quarter Astrapi Blue Hawks vs. Charlatan Bay Infernos 1 - 1 Results: 5 - 3 Hawks cool Infernos' fire to take 3rd place.
  19. DAY 6 SEMI-FINAL RESULTS 1st half - 1st quarter Weelond Regimentals vs. Charlatan Bay Infernos 0 - 1 The Infernos score on a header over the Regimentals formation. Astrapi Blue Hawks vs. Red Rogues 1 - 0 The Hawks bombs the Rogues with an egg. 1st half - 2nd quarter Weelond Regimentals vs. Charlatan Bay Infernos 0 - 0 (0 - 1) Lots of passing the pineapple around, neither team could find the back of any net. Astrapi Blue Hawks vs. Red Rogues 0 - 0 (1 - 0) Rogues aim for the sky and send one over the goal post. 1st half - 3rd quarter Weelond Regimentals vs. Charlatan Bay Infernos 0 - 1 (0 - 2) The Infernos score another. The Regimentals are feeling the heat. Astrapi Blue Hawks vs. Red Rogues 0 - 1 (1 - 1) The Rogues tie it up after launching an AA (anti-Astrapi) missile. 2nd half - 1st quarter Weelond Regimentals vs. Charlatan Bay Infernos 1 - 0 (1 - 2) The Regimentals lose some clothes and score their first goal. Astrapi Blue Hawks vs. Red Rogues 0 - 1 (1 - 2) The Rogues blast another one past the Blue goalie to fly ahead. 2nd half - 2nd quarter Weelond Regimentals vs. Charlatan Bay Infernos 1 - 0 (2 - 2) The Regimentals go wee-wee on a long shot and find an opening in the bay. Astrapi Blue Hawks vs. Red Rogues 0 - 0 (1 - 2) Nothing to see here. Neither team take any risks. 2nd half - 3rd quarter Weelond Regimentals vs. Charlatan Bay Infernos 0 - 0 (2 - 2) It's a nail biter. We are going to extra time. Astrapi Blue Hawks vs. Red Rogues 0 - 0 Results: 1 - 2 In classic Red Coats vs. Blue Coats, Red win and head to the Finals. Extra time - 1st quarter Weelond Regimentals vs. Charlatan Bay Infernos 1 - 1 (3 - 3) Goal! & Goal! Both teams tie again. Fans are out of nails to bite. Extra time - 2nd quarter Weelond Regimentals vs. Charlatan Bay Infernos 1 - 0 Results: 4 - 3 Regimentals nail it to avoid a dangerous shootout and head to the Finals.
  20. Thanks, everyone. We've made it to the semi-finals stage. Coming up next: vs. vs. In Bastion, wagering and betting are permitted. We won't report you to your government and tax agencies. Good luck!
  21. DAY 5 RESULTS Group 1 1st half Red Rogues vs. Bastion Bastards 1 - 3 The Bastards are off to a good start. The Rogues seem to be still relaxing from their day off. Ocean 11 vs. Weelond Regimentals 0 - 5 The Regimentals find their pineapples and put the core math to Ocean 1-1=0. Group 2 1st half Astrapi Blue Hawks vs. Nouveau Pumpkin Charterers 4 - 0 The Hawks swoop down on the Charterers who seem to be lost. Wrong Cargo! vs. Rassilon Rascals 0 - 1 The Cargo bite their nails as the Rascals score the only goal in the first half. Group 1 2nd half Red Rogues vs. Bastion Bastards 0 - 1 Results: 1 - 4 The Rogues see red. The Bastards see win. Ocean 11 vs. Weelond Regimentals 4 - 4 Results: 4 - 9 Ocean 11 try to settle the score with the Regimentals a little to late. Group 2 2nd half Astrapi Blue Hawks vs. Nouveau Pumpkin Charterers 1 - 5 Results: 5 - 5 The Charterers figure out the Hawks' in-flight movie and net flix the Hawks to a draw. Wrong Cargo! vs. Rassilon Rascals 4 - 2 Results: 4 - 3 Wrong Cargo secure their cargo and the Rascals couldn't push it overboard. STANDINGS
  22. dr_spock

    EV3 - Big Toy quadruped robot

    Neat. One could put a leash on it and take it out for a walk in the park.
  23. DAY 4 RESULTS Group 1 1st half Bastion Bastards vs. Weelond Regimentals 0 - 4 The Bastards appear to be orphaned from the Weelond net. Baby Team vs. Ocean 11 1 - 1 Very good first half for Baby and Ocean 11. Will the little Baby legs keep up or will those Oleon criminals steal the 2nd half? Group 2 1st half Nouveau Pumpkin Charterers vs. Rassilon Rascals 5 - 4 The NPCs pumpkin spice the Rascals to lead the 1st half. Charlatan Bay Infernos vs. Wrong Cargo! 3 - 4 The Cargo do no wrong in Charlatan's bay with a 1 goal advantage. Group 1 2nd half Bastion Bastards vs. Weelond Regimentals 0 - 1 Results: 0 - 5 The Regimentals find their uniforms and hand the Bastards a big fat pineapple-O. Baby Team vs. Ocean 11 1 - 5 Results: 2 - 6 The Baby give a valiant effort but couldn't keep the Ocean from flooding their goal. Group 2 2nd half Nouveau Pumpkin Charterers vs. Rassilon Rascals 2 - 3 Results: 7 - 7 The Rascals find some spice of their own and hold the NPCs to a draw. Charlatan Bay Infernos vs. Wrong Cargo! 3 - 2 Results: 6 - 6 The Cargo do some wrongs and Charlatan Bay comes back to tie. STANDINGS
  24. dr_spock

    Mindstorms General Discussion

    I think having a Mindstorm subforum could be useful. The Mindstorm indexes are out of date. New Mindstorm threads get buried in the sea of Technic discussions. Maybe it could include Boost, WeDo, and any other programmable LEGO electronics. Recently, I won an EV3 at a silent charity auction and still learning to use it. I should use Mindstorm where possible since my LUG is puristy. They don't seem all that into using inexpensive Arduino, Esp8266, STM32 microcontrollers for automation and control. I'd be interested in topics to flash custom firmware on the PUP's STM32F04 too.
  25. Thanks. DAY 3 RESULTS Group 1 1st half Red Rogues vs. Weelond Regimentals 3 - 4 The Regimentals score a late goal for Miss Oktoberfest to end the first half on a high note. Bastion Bastards vs. Baby Team 4 - 2 The Bastards captialize on the mis-timed diaper change by the Baby. Group 2 1st half Astrapi Blue Hawks vs. Rassilon Rascals 4 - 3 The Hawks continue their 1st half leading streak, showing the Rascals how it is done. Nouveau Pumpkin Charterers vs. Charlatan Bay Infernos 5 - 3 The Charterers plant a pumpkin patch in the Infernos' goal to sow the seeds of victory. Group 1 2nd half Red Rogues vs. Weelond Regimentals 5 - 4 Results: 8 - 8 The Rogues aren't used to kicking pineapples. The Regimentals hold them to a draw. Bastion Bastards vs. Baby Team 3 - 3 Results: 7 - 5 Those Bastards, they make Baby cry over soiled diapers. Group 2 2nd half Astrapi Blue Hawks vs. Rassilon Rascals 0 - 4 Results: 4 - 7 The Rascals learn quickly and shut down the Hawks. Nouveau Pumpkin Charterers vs. Charlatan Bay Infernos 0 - 4 Results: 5 - 7 The Infernos close Charlatan Bay again to scoring by other factions. STANDINGS