johnnym

Eurobricks Knights
  • Content Count

    501
  • Joined

  • Last visited

Posts posted by johnnym


  1. 7 minutes ago, Clawp said:

    I tried to film a bit... but got quite dark till i could got some spare time... so the quality of the video is not that good

    https://bricksafe.com/files/clawp1995/buggy-motor/final_5d5b02050445e600135ecd54_147216.mp4

    On ludacrious mode the buggy motors always triggered the buwizz protection (the speed used in video is Normal)

    Also the steering was quite awful for me on a xbox joystick xD i do have to practice more...

    Wow, looks like fun to drive around - and all that in normal mode already (so 7.2V, BTW is that a BuWizz 1.0 or 2.0 you're using?)! :sweet: The used tyres seem to help against titling over when cornering sharply, good to know.

    Say, how heavy was your truck with everything installed? Looks like two of these replica motors are good enough to propel such a model very well.


  2. 7 hours ago, syclone said:

    @johnnym Thx, techno-trance always sounds futuristic in a 00's way to me) That music you recommended would be great for a synthwave supercar, can't wait to get working on that :excited:

    Hey, you could use some trans-neon dishes as hub caps and illuminate them from the chassis. Not sure if that's practical or if it will really look good, though. :sceptic:

     

    @Gray Gear

    To delete an @ reference it worked for me to move the cursor directly after it and hitting backspace two times.


  3. On 8/10/2019 at 9:46 PM, I_Igor said:

    Mustang could be kind of copy of this year's original mustang set...

     

    On 8/14/2019 at 12:40 AM, johnnym said:

    I actually started to mod the muscle car to look more like a Mustang. Now that I have a digital model of it, I don't need to remember it's original shape, which allows for more freedom in the mod process.

    But I went for a later Mustang version than the 10265 - I have something like this in mind. To allow for more visual inconsistencies with the real Mustang - i.e. me being unable to come up with a good match :wink: - I might still label it the Phaedra Palomino (a fictional car from the Interstate '76 game based on the Mustang) instead. Pictures will follow.

     

    Ok, I think I have something to show: Here's the finished "Mustang" modification of the muscle car. As it doesn't resemble a 1970 Ford Mustang in all aspects, I'll go fictional and continue to use the Phaedra Palomino moniker - Phaedra Palomino Mach 2 to be exact - not to be confused with the Ford Mustang Mach 2 concept car. :wink:

    fastback-01.JPGfastback-02.JPGfastback-03.JPG

    What do you think? I think I should maybe start a new thread...


  4. 8 hours ago, syclone said:

    Good Day.

    Continuing my futuristic series of racers (Ximos , Xonox & Azimus) is this one - popularly called "Bugeye" in Xalax races - Scarab in 1:10 scale

    Man, you keep pushing your MOCs out at insane speeds! I like that. :sweet:

    Nice futuristic styling (I had my eyes on these tyres and rims for some time now, but now they're a must have I think) and nice track selection. :thumbup: I'd recommend something from Lazerhawk's Redline album for one of your next race car MOCs.


  5. On 8/6/2019 at 9:30 PM, rm8 said:

    I know, you already saw all brilliant reviews of 42099, but...my 60 minutes are not just empty words:) If you want to know more about 42099 with all design decisions taken by TLG, as I see it, you are welcome. Crawler with my own eyes, as designer of 4x4 cars with small experience including working with 41999 set.

    My assistant Rishat just translated this review! That's really  high quality tranaslation of my every word, 60 minutes review, FULL Version. Well, hope this was not useless work and lost resources:)

    No this wasn't useless at all - it's enormously helpful compared to those automatic translations - though these are sometimes funny, too :wink:. The only problem that remains is that I can't read most of the comments. :sad: I was impressed about what the 42099 can actually do - especially from your second video on that topic where you shooed it through all that mud

    I watch(ed) a lot of your videos about your cool vehicles and also like your coverages of those trial events. Would be cool, if you could do (more) reviews of the vehicles that are driven there. A lot of them look really sophisticated.

    On 8/6/2019 at 9:30 PM, rm8 said:

    Because usually I don't  see many foreign viewers in my channel analytics, but, sure, those 45K susbscribers are not only my native language viewers.

    Don't worry, I am really grateful for this service. :classic:


  6. On 8/16/2019 at 4:12 PM, ozacek said:

    I decided to make instructions after all. Here's the link to the first part PDF (i.e. bag #1):

    https://drive.google.com/file/d/1Poye9GeuJOQlV47LDOyeQYjUKx4KcopX

    Great!

    On 8/16/2019 at 4:12 PM, ozacek said:

    The instructions are much more compact (I hate the current trend of oversimplified instructions) and I cleaned up the colors a bit, to be less random and more streamlined.

    I had a look and like them as they are, good work. Though I am afraid, I'm already missing parts for the first part. Need to recheck...


  7. 3 hours ago, ozacek said:

    For those who do not want to get into CTRL+ (like me) but want to build the crawler, you can always build it using PF. It's tricky to fit the motors because of the very different shapes, but it can be done. I've managed the first axle:

    [...]

    Awesome! Exactly what I was asking for a while ago, but maybe in the wrong thread. :blush: Please create instructions when you're finished! :sweet: I'd love to see how it performs, too.

    3 hours ago, ozacek said:

    I only had two of the new 1x3x3 connector blocks so for now I can't proceed to the next axle..

    They're available as replacement parts from LEGO if you can't find them on bricklink - ATM for 0,42 EUR per piece in Germany, don't know the price in Canada.


  8. 9 hours ago, grohl said:

    Thank you guys. @johnym I like your muscle car a lot.

    Thank you! Glad you liked it. :classic: I now also have a digital version of it, if you wanna give a build a try. But don't expect too much technique, I started all this technic building just around spring of this year.

    9 hours ago, grohl said:

    Here is the instructions video for the Le Mans Racer.

    Much obliged! Looks, like there is plenty of room available for motors - I like that! :sweet: I now only need to wait for a 42093 available for modding.


  9. On 8/10/2019 at 9:46 PM, I_Igor said:

    It should have been written "and" but my smartphone has (sometimes) mind of its own...

    I see, I thought it could be some abbreviation that a newcomer like me doesn't know yet. :wink:

    On 8/10/2019 at 9:46 PM, I_Igor said:

    Mustang could be kind of copy of this year's original mustang set...

    I actually started to mod the muscle car to look more like a Mustang. Now that I have a digital model of it, I don't need to remember it's original shape, which allows for more freedom in the mod process.

    But I went for a later Mustang version than the 10265 - I have something like this in mind. To allow for more visual inconsistencies with the real Mustang - i.e. me being unable to come up with a good match :wink: - I might still label it the Phaedra Palomino (a fictional car from the Interstate '76 game based on the Mustang) instead. Pictures will follow.

    On 8/11/2019 at 11:26 AM, Mechbuilds said:

    Needs to be modded to be RC next :devil:

    I'd love to see that! But maybe not from me, but from a more experienced builder. Though I managed to squeeze two PF L motors over the rear axle in a modification of @grohl's Race Pickup, I'm not sure this is possible with the muscle car. The race pickup has just more space available there, even when removing the differential. Maybe a configuration like in this RC mod of the 42093 Corvette (check the instructions for details) could work.

    Or do you already have an idea for a speedy RC mod of the muscle car? :sweet:


  10. On 8/10/2019 at 9:45 PM, Touc4nx said:

    Woah, I really like this car, :wub: 
    When the instructions will be out I will build it to fit on 42098.

     

    On 8/10/2019 at 10:07 PM, LEGO Train 12 Volts said:

    Very fascinating and very sleek! :wub_drool:

    Thank you both.

    The last days I worked on a digital model (using Studio) of the muscle car and I think it is ready now. I took the liberty to change a few things here and there (e.g. I changed the interior coloring to black and dark bluish gray and did some building improvements - at least I hope so :wink:), so it won't exactly resemble the last "real life" shots in all details. I made three versions so far:

    • black and orange version (Studio, LDraw) (with all parts available)

    v10-muscle-car.jpg

    • black version (Studio, LDraw) (black mudguards are unavailable so far, but could be created using (spray) paint I assume)

    v10-muscle-car-black.jpg

    • red version (Studio, LDraw) EDIT: (red roof panel is unavailable as I just found out during checking the inventory for any non-existing color versions - bummer, that was really unexpected :cry_sad:) (with all parts available)

    v10-muscle-car-red.jpg

    There are two uncommon - at least I assume they are uncommon nowadays - part types: 4 x black bushes to fix the wheels and 4 x black pins w/friction ridges and w/o center slots to fix the sideskirts to the mudguards. I assume the remainder of the parts should be common, though some of the transparent parts I used are from the 1990ies or even older.

    Again sorry, still no "real" instructions yet, though I separated most of the build into steps and used a lot of sub-models, so you should be able to build it using (1) the automatically created instructions from Studio or using (2) the step view or using (3) the design mode. I "built" the digital version from the underside to the top and then rotated it - that's why the following rendering of the chassis is so dark (it was below the surface and rotated 180 degrees). I hope this doesn't create trouble during building. Let me know if something doesn't work as expected or the models still contain errors.

    @ScaleCarModels: I definitely want to see your engine in this car! :classic:

    v10-muscle-car-chassis.jpg

     


  11. EDIT: Ah geez, wrong button. :blush: will re-edit soon. => Done.

    Hi all, although not a functional mod but a visual one, here's my WIP (re)interpretation of the sports car of the 42098 set.

    It's in black and orange, mainly because I don't yet have the fenders in dark azure and actually also because I like the color scheme of the 42093 Corvette just better. But still, I'm waiting for the dark azure fenders to arrive to just see what can be done with the color - maybe not much. :sceptic:

    P1010012.JPG

    My main issue with the sports car was its rear section, which IMO wasn't up to what the front section promised. I mean the stock front looks like a modern sports car (Camaro or Charger for example) and really has an appeal, but the rear looks like the rear of a Citroën C6 which just doesn't fit in my eyes. So I went for something different:

    P1010010.JPGP1010009.JPG

    I tend to think that the rear is still 1L too low because of how the roof ends there, but the added spoiler makes up for it pretty good me thinks.

    I use 49.53 x 20 tyres with wheel 30.4 x 20 on the rear axle and also modified it to allow to fit 43.2 x 22 ZR tyres with the spoked side of the wheels facing inwards and not protruding the body (not sure if I'll ever make use of it though). The rear axle is derived from the 42093 Corvette's rear axle but narrower - I assume somebody already made this design in the past, it's pretty simple. The bigger rear wheels increase the already existing tilt of the car but I like the look very much.

    P1010013.JPGP1010014.JPG

    Coming to the front section, I needed a power dome on the hood, of course. :sweet: As the front is shorter than the one of my muscle car it unfortunately ends in the passenger compartment. But together with the stock side mirrors it does a good job to divert from the front window basically starting in "mid-air" IMO.

    P1010011.JPGP1010008.JPG

    Don't mind the unfinished sides, I am just missing the parts for now. And also imagine the lower black panels (EDIT: to clarify, I meant the parts Technic Panel Fairing # 1 and Technic Panel Fairing # 2 ) at front and rear in orange, I don't yet have them in orange so went for black ones instead for now. I'm not yet settled with the upper soft axle at the front: orange instead of flat silver also fits. And I think the parts between the front lights would really go well in chrome silver. Maybe I'll invest in such parts. :classic:

    The remainder is pretty final at the moment. I think it makes a good addition to the 42093 Corvette, unfortunately I had to take my only currently built one apart for this one here. Well, I wanted to order another one for @grohl's new E model anyhow.

     


  12. Hi! A while ago I redesigned the front grill and lights section and the rear of the muscle car. I think the lights now have a more realistic size - except maybe for the "huge" indicator lights at the front, but hey, safety first. :wink: I now also went for the 43.2 x 22 ZR with wheel 30.4 x 20 standard on the rear axle and the spoked side of all wheels facing the inside of the car also standard. The wheels on the rear axle protrude a little - maybe a little too much - on each side, but it doesn't look too bad in my opinion. I'm still using the stock rear axle of the 42093 Corvette, so this can't be changed until I change the axle (like I did for my (re)interpretation of the sports car of the 42098 set). I also tried the wheels in gray, but black just fits the color scheme better. Maybe gray wheels would better fit an all black or a red version (red fenders already ordered! :classic:). Nearly forgot: I did invest in black bushes for the wheels and it really looks better than with gray ones.

    Enough for the description, here are fresh shots from today, hope you like it:

    P1010003.JPGP1010004.JPGP1010005.JPGP1010006.JPGP1010007.JPG

    Sorry, no progress with the instructions, but I did another MOC of mine (bigger but with less parts) for a start in bricklink's Studio and gained enough experience with this tool to consider a digital model of this MOC/mod absolutely doable. But still, it'll cost me a lot of time I'm afraid, so bear with me a little longer.


  13. 2 hours ago, agrof said:

    I got mine broken... charging failure. Unfortunately also no positive response from seller, so no replacement, no refund.

    Have a look at https://www.youtube.com/watch?v=psHgBxb1Esc (description and video). It's in German, so I'll try to make a short translation:

    What the guys says/writes is basically, that he'll collect complaints from buyers whose CaDA battery box doesn't work and send the collected demand to CaDA, who will then send a number of replacements to this guy, who will then forward them to the affected buyers for postage. He wrotes "throughout Germany", but Hungary isn't that far away. Maybe you contact him for further details.

    This "campaign" runs until 2019-08-05, so better be quick.

    I seem to remember from the video, though I don't remember the time code where he speaks of this, as I watched it already some time ago:

    As proof affected people should make a short video (e.g. on YouTube) of the battery box not working when trying to charge it.


  14. 1 hour ago, grohl said:

    I love the 42093 as a parts pack and that is the reason why I already made 3 alternate builds from it. The Formula and the Pickup Truck already have video instructions made. The latest one - Le Mans Racer is so far my favourite.

    Same here. Your Pickup Truck was actually the main reason for me to order my first 42093 set, I since then heavily modified and motorized it, though I still haven't found an ideal solution for the gearing. I also created a mod/MOC based on the 42093, but couldn't do it w/o some extra parts. Hence I really admire that you could create all these 42093 mods with the parts available in the set.

    And the Le Mans Racer is indeed awesome. I think I now have another reason to order my 4th 42093! :sweet:


  15. Cool that you could squeeze two buggy motors into that small space. The gear meshing on the rear axle(s) is also quite interesting. I went through multiple variations in an RC mod of mine (not yet posted) but never thought about an offset between the gears.

    And most important the car really looks like it's fun to play with in the video. :sweet: If only the required equipment wouldn't be so damn expensive. :cry_sad:

    Nearly forgot: Are you using one of these in front of the M motor?


  16. BTW, you might have already guessed that, because of the way the photos are made: I also have 360 views of the V10 Muscle car and V10 Interceptor. I didn't find a way to embed these into a post, so just head over to:

    http://pub.clusterd.net/lego/technic/mocs/v10-muscle-car/

    ...and/or:

    http://pub.clusterd.net/lego/technic/mocs/v10-interceptor/

    ...to view them.

    Sorry for the - from time to time - shaky camera and alternating lighting.


  17. 9 hours ago, ScaleCarModels said:

    I agree as well this thing looks great. I have 2 of these set since I love all the orange pieces and the wheels/tire combo included.

    Thanks :classic:, and I fully agree with the orange/black color combination, it always reminds me of the Picard Piranha in Interstate 76 - if someone still remembers that classic game.

    9 hours ago, ScaleCarModels said:

    If you make instructions I will definitely rebuild mine. Only mods I would make is deleting the axle based engine. I'm just not a fan of the way it looks. Maybe I'll create a brick based power plant and opening hood. This set is just a display piece to me. I'd give up technic fuctionality to have a more realistic model.

    I think an engine like in the 10265 would be nice for display, as would be a real opening hood. About the instructions: I'll definitely try to create some when building it in black.


  18. On 7/19/2019 at 11:59 AM, I_Igor said:

    Honest I'm no fan of that axle based fake engines, but shape for muscle car is better achieved than Lego for Corvette ... Despite that today new C8 with mid engine is revealed.

    Yeah ok, I agree, those axle based fake engines are more something for children. But I think it's a nice extra on cars of that scale. I mean look at how the pistons are basically "flying" in @kbalage's two videos (1, 2) about his two RC mods of the 42093 b model.

    Although my nephew and nice weren't that impressed by the muscle car/interceptor when they first saw it months ago - so I could be wrong with axle based fake engines being something for children - I believe the main reason was that they had two RC MOCs/mods of mine to play with in addition at the same day, so the non-RC muscle car didn't got much love that day. :wink:

    BTW, didn't knew a new Corvette was on the way, thanks for the pointer. Looks like a McLaren F1. Why the hell did they change the setup of that iconic car? *oh2*

    On 7/19/2019 at 11:59 AM, I_Igor said:

    Black rims look cool, s d all black could be like one Charger from Fast And furious (with 2 extra cylinders)...

    Sorry, what does "s d" stand for?

    And I actually had a Charger in mind when I started to think about this mod, but later changed my mind to a more generic muscle car. I wonder if one could make a good looking Mustang based on it.


  19. 11 minutes ago, I_Igor said:

    It looks better than 42093 set IMHO

    Thanks! Hey, two extra cylinders really make a huge difference. :wink:

    As we're already at it: what about the engine colors? Pistons in brown and yellow, cylinder head in blue or everything in gray? I think yellow has some appeal with the remaining orange/black coloring of the car, but gray engine parts aren't bad either. I should maybe build a second one for better judgment.

    BTW, gray also looks good on the rims, but I don't yet have gray rims for the front wheels, so no picture for that. I also tested the Model Team 30 x 13 wheels (mostly from 5590), and though the rims actually look pretty good IMO, the tires I have for them look - let's say - "interesting".