Zaael

Eurobricks Citizen
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Everything posted by Zaael

  1. Maybe, maybe not... Thanks!
  2. Silver Smelting Factory 1 - Small Factory - Silver - License active Silver Smelting Factory 2 - Small Factory - Silver - License active
  3. Thanks! Go ahead! Would like to see it in minifig size. Thank you! Here's the other micro for the second part of my prize, also a small silver smelting factory:
  4. First part of my price for third place in category A has been activated: Silver Smelting Factory in Breshaun:
  5. Zaael

    AG - Octan Corporation Meeting Room

    43 credits to Bob the Bank.
  6. Zaael

    AG - Octan Corporation Meeting Room

    Money to Bob yo!
  7. Zaael

    [O-G09] Unknown Caller

    Location: Greater Drigo - G09 Tags: Ground Vehicle - The Return - The Scavenge Hunt - Requested Repairs - Driving Home - Meeting the Family - New Parts (part 1) - The Chase Begins (part 2) - Setting the Trap (part 3) After Zaael send Garv on his way to the Octan Spaceport he got a strange call. The call was encrypted and required security clearance only available to people working on “The Project”. The caller, however, was not part of it. The caller, it could either be a man or a woman, Zaael couldn’t tell, seemed to know a great deal about the project as he or she continued to explain to Zaael why he had to meet up with him or her. Convinced by the caller Zaael accepted the invitation and just a few moments later he was in his Quadstar on his way to Greater Drigo. Having arrived at the coordinates given to him, instructions were to abandon the Quadstar and continue with the speeder found at those exact coordinates. Having inspected the speeder on booby traps Zaael continued to the next set of coordinates. Careful and on guard. Where was this going?
  8. Zaael

    AG - Octan Corporation Meeting Room

    Money money money... aaaand its gone to Bob!
  9. Zaael

    [O-H06] Setting the Trap

    Location: Farmolis - H06 Tags: Ground Vehicle - The Return - The Scavenge Hunt - Requested Repairs - Driving Home - Meeting the Family - New Parts (part 1) - The Chase Begins (part 2) Pursuing guy: "Sir, the shipment is approaching the coordinates you gave me." "Sir": "Alright comrade. Victor, are you at the coordinates?" Victor: "Almost sir." "Sir": "Hurry up will you!?!" Victor: "We are goi...." "Sir": "HURRY UP!!! I said!" Victor: "B... Bu... Yes sir!" Note: the builds in the first picture and the mountain thingy have already been judged.
  10. Zaael

    Episode XIII: Setting of the Black Sun

    Congratulations to the Empire. Thanks for running this episode Goatman and LucasLaughing! It was fun one!! I'm excited to see where the story takes us next.
  11. Zaael

    AG - Octan Corporation Meeting Room

    All my money to Bob please.
  12. Heh, thanks. I can imagine it's a little confusing. I was looking through Fondor pictures on Flickr and came across this: [SoNE Ep. VI] 2 - Worse than war by Bert Van Raemdonck, on Flickr I liked the design and thought my build was missing something so I decided to build one myself. Mine turned out a little more bulky though.
  13. Zaael

    Episode XIII: Setting of the Black Sun

    A little question: are 2nd stage (if both factions get to 10 builders) scores used for the first bit of the formula?
  14. Zaael

    [SoNE XIII] - Bespin - Necessary Measures

    Awesome entry, very Bespin'y! You've added great details, my favorite is the half round sculpture thing. It looks right in place. Because of all the white you could add a little more contrast to the pictures to make the shadows and thus the details stand out more. This is possible to do in Flickr, if you want to know how, shoot me a PM.
  15. A very nice scenery you got here. I like that you accomplished a height difference! It makes for a dynamic scene. The build is very reminiscent of Bothawui for me. I like the building, figure posing and the story a lot. The only improvement I would make would be the holes in the slope'ish-hill-don't know what to call it in English-thing. You could cover that up with half technic pins and some tiles. I think that would make it blend in more with the rest of the Dark Orange slopes. Plus some transparant round plates at the bottom of the waterfall might make it seem more realistic. Overall a great build once again!
  16. Awesome build! The building and door are well build. I like the tan / LBG combination a lot. The lava stream came out excellent as well! Good job! It seems that Bounty Hunter has an agenda. I am anxious to see where the story goes from here.
  17. Very nice build, nice textures. Like the others pointed out, the sewer pipe and the base are really nicely done. The build has a nice street feel to it. Too bad about the non-purist weapons, but that is just a minor thing, easily fixed in next episode. I am glad you are building for the Rebel team!!
  18. Great job capturing the Bespin feel! I really like it! Nice use of lights. I like the hallway the most, the 2nd picture make your build seem much larger than it really is. Great job!
  19. This build is just awesome. I keep discovering new details every time I look at it. The composition of the first picture is fantastic, the lighting at the front is a little much, but the shot breaths Star Wars. All the NPU's, techniques and the overall feel of it. The minifigs really finish it off and make it a lively build. I am very(!) inspired to do a street scene like this now.
  20. Zaael

    Episode XIII: Setting of the Black Sun

    Awesome!! A new episode! And a new gamemaster, nice one Goatman!! Just to make sure we're clear. The Rebellion has to get rid of the Black Sun vigos on the Empire planets as well?
  21. Welcome Jek Koda! Awesome introduction, I am glad you joined the Rebellion!!