KotZ

Heroica RPG - Quest #158: Color Me Shocked

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On 9/15/2017 at 8:56 AM, StickFig said:

An idea of understanding hits Matthias and he stares hard at Jeremiah for a few seconds, then fires his cannon at the closest guard.

jeremiah.png
"Gah not that close!" Jeremiah shrieks as he ducks the blow.

bodyguard1.png
"Get them!" the guard Matthias hit orders as he starts to bleed.

PREPARE FOR BATTLE!

The Enemies
bodyguard1.png
Bodyguard 1 *Bleeding by 5*
Type: Humanoid
Level: 2x target
Health: 295/300
Defense: 10
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 50 gold

bodyguard2.png
Bodyguard 2
Type:
Humanoid
Level: 2x target
Health: 250/250
Defense: 5
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 2x potions, 1 gold

bodyguard2.png
Bodyguard 3
Type:
Humanoid
Level: 2x target
Health: 250/250
Defense: 5
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Magic Compass (Allows the hero to know the right direction.), Bomb XX  (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.)

bodyguard2.png
Bodyguard 4
Type:
Humanoid
Level: 1.5x target
Health: 150/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 17 gold

bodyguard2.png
Bodyguard 5
Type:
Humanoid
Level: 1.5x target
Health: 150/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 2x Phoenix Essence (Revives a fallen target with full health during a battle.)

bodyguard2.png
Bodyguard 6
Type:
Humanoid
Level: 1.5x target
Health: 150/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Last Resort (Revives all knocked out allies with 1 health.), air bomb (Deals 5 wind-elemental damage to all enemies.)

bodyguard1.png
Angry Bodyguard
Type: Humanoid
Level: 1.5x target
Health: 195/195
Defense: 2
SPECIAL: Anything you can do, I'll do better- Angry Bodyguard copies the target's normal attack and inflicts it on the target
Drops: 1 potion, health core (Restores all health to the target.)

pongmerc.png
Pong Merc
Type: Humanoid/Beast
Level: 1.5x target
Health: 250/250
Defense: 10
SPECIAL: Unwise to Upset a Pongcanis - The Pongcanis attempts to rip the targets arms off. 5 Damage ignoring Row is dealt, there is a 50% (1/2) chance that such Damage ignores SP as well, a 25% (1/4) chance that the target's weapon, shield, and any Handwear or Accessories are unequipped, and a 12.5% (1/8) chance that the target is instantly Knocked Out.
Drops: ice bomb (Deals 5 ice-elemental damage to all enemies.), potion, elixir

The Party

img_0711.jpg

Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 39.5 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies

Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed.                                        
Power: 98 (39+50+1+1+6+1)
Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1)
Defense: 30
Health: 62/62 (9+34+15)
Ether: 43/43 (5+38)
Gold: 624
Equipment:                                                                                                                                      

Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.
Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)
Mythril Shield (SP: 20 Shield)
Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)
Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),
Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:

Consumables: 4X Mead, Smelling Salts, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 3X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum

 

Misc: Mythril Shard, 4X Grating Stone,  Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), 

 

Weapons And Shields
Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero
Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)
Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword)

Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword)

Witch's Hammer (WP 8, Poison 10, Hammer)

Leets d’Loc (WP:9, ice-elemental longsword)
Verkenner (WP:10, Broomstick,ranged)                                                                             

Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword)
Twin Sai (WP: 12, dual strike, dagger)
Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.)
Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded
Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance)
 

Artefacts:
Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)
Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)
Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )
Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear)
Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory)
Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)                    

Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)

Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval)
 

Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond
 

Scrolls,
Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.
Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)
 

Decamon Cards: Cherub (Luminous 3)
 

Tools: Bed Roll, Shovel, Magic Compass

 

petaldan_parfenius.jpgPaladin Petaldan Parfenius (Played by Palathadric)
5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified**and *Rock (Earth)*-Elemental Damage
Level:
13
Power: 18
Defense: 9
Health: 24/24 10+11+2*
Gold: 108
Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock)
Inventory:
Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword)
Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.)
Gems: Emerald
Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom,
Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.)
*Greasy Sausage

po8wl0x.pngAddok-Zo Obbex (Goliath)
135 year old Male Wakorian Ranger
Level 9
Power: 20 (9 + 11)
Defense: 0
Health: 14/14
Gold: 125
Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear)

Weapon and Armor: Bandits crossbow (WP.5, Crossbow)Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),
Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom,  1 Fire Bomb,  1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit  (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only)

* Additional +1 health from eating a moldy sausage. (Quest 154)

29831773111_ce9d27418d_t.jpg
Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 22.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*
Power Bonus: 3 (+2 spellpower)
Defense: 6
Health: 72/72
Ether: 28/30
Gold: 279
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10)
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Amethyst (Darkness)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, nostrums, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption),
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

vJi7H1L.png Matthias @StickFig
Level 30.25 Druid *Immune to EarthIce, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep*Deals Fragile* *Gains 10 gold for each Humanoid killed* *LUCKY* *Hastened*
Power Bonus: 15
Defense: 7
Health:
 42/42
Ether: 30/31
Gold: 535
Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action)
Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health)
Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff)Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear)Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead
Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero EncouragedHastenedLucky, and Inspired, consumable))
Glory Points: 44
Reputation: Bonaparte, Hinckwell

luke.png
Luke, Level 15 Cleric (NPC, takes suggestions from the party)
Health: 30/30
Ether: 34/34
Equipment: Pulsar Scepter (WP:10, healing effect, staff)
Inventory: 2x potions, smelling salts, amethyst gem, diamond gem

galedo.png
Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party)
Health: 15/15
Equipment: None
Inventory: 3x potions
NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound.

NOTE: JEREMIAH will join the Party at the end of Round 2 and he will be FRIGHTENED.

Everyone choose a row and action. Party leader please choose an order.

Edited by KotZ

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Matthias fires at Guard 2, then fires at Guard 5.

> Matthias: Extraordinaire v Guard 2
> Matthias: Extraordinaire v Guard 5

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Ezeran sighs and turns to Petaldan "Raise your shield young master knight, these guards are like fire ants..." 

Ezeran casts a fire spell at Body guard 5 from the back row.

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These fools are becoming tiresome.  Strike them down and let us move on.  Ezeran, leave as few as possible untouched.  We have no need to concentrate our fire as of yet.

Knowing that these peons will begin to lay about him in earnest and in numbers, Vindsval squares off and strikes at Guard 1 from the Back Row with Ludeas

Luke, keep us on our feet, if any of us take a wound heal us with your staff (Luke heals first injured character from the back row with Pulsar if no injuries he does nothing)

Galedo, stay behind us as well, we need your knowledge of this place. (Galedo does nothing from the back row)

Battle Order

Vindsval

Petaldan

Matthias

Ezeran

Addok Zo

Luke

Galedo

 

OOC:  should guard one be 295?

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Guard 1's HP has been fixed, just waiting for Addok-Zo.

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Round 1 of Blood is Not as Thick:
Vindsval vs Guard 1 (back): Critical Hit (98+50/2=74-10=64 dmg; 295-64=231HP; needs 1or 2 to double WP, rolled a 5)
Petaldan vs Guard 3 (using Slimy sword): Critical Hit (40+13=53dmg; 53-5=48; 250-48=202HP)
Matthias vs Guard 2: Roots of Life (Rolled a 1 and 5, went with 1;All allies healed, nothing happens)
Matthias vs Guard 5: Critical Hit (Rolled a 2 and 3, went with 2; 24+30+15=69x2 darkness=138; Guard 5 at 81HP and Fragile. Guard 4 and 6 at 138)
Ezeran vs Guard 5 (back): Should've Had a Potion8 (6-5-0dmg; Ezeran Stunned, Guard 5 is slowed)
Addok Zo vs Pong Merc (back): Critical Hit (22+9=31dmg; 31-10=21dmg; 250-21=229HP)
Luke does nothing (can't remove negative effect from Ez)
Galedo does nothing

Free Hit:

Guard 4 vs Vinsdval (back): ( 59/2=29-30=0dmg)
Guard 6 vs Petaldan: (9-20=11; 24-11=13HP)
Angry vs Matthias: (30 × 1.5 ÷ 2) - 7 = 16 damage, leaving him with 42 - 16 = 26HP

Guard 1 Bleeds by 5 (202-5=197HP)

Maybe the guards became too easy. Perhaps the Heroes were just that good. But Galedo watched the Heroes unleash some of their strongest attacks yet this round. Vindsval once again calls upon The Wanderer to lay down the law with a massive hit. Petaldan, though maybe not here in spirit, also brings some of his more powerful skills to the plate. Matthias makes sure everyone is ok before unleashing his own attack. Were the dice of life rigged? Were the Heroes just that lucky? Well, no. Ezeran proved that. But Addok-Zo made it seem like Ezeran wasn't even there as he continued the assault. But the Hereos may have grown overconfident. The first three warriors all suffured hits, MAtthias taking the most damage out of all of them But Jeremiah was close. Soon he'd be able to fight alongside them. And sooner the Heroes would be to ending the elder Den's reign.

The Enemies
bodyguard1.png
Bodyguard 1 *Bleeding by 5*
Type: Humanoid
Level: 2x target
Health: 197/300
Defense: 10
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 50 gold

bodyguard2.png
Bodyguard 2
Type:
Humanoid
Level: 2x target
Health: 250/250
Defense: 5
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 2x potions, 1 gold

bodyguard2.png
Bodyguard 3
Type:
Humanoid
Level: 2x target
Health: 202/250
Defense: 5
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Magic Compass (Allows the hero to know the right direction.), Bomb XX  (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.)

bodyguard2.png
Bodyguard 4
Type:
Humanoid
Level: 1.5x target
Health: 138/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 17 gold

bodyguard2.png
Bodyguard 5 *FRAGILE*
Type:
Humanoid
Level: 1.5x target
Health: 81/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 2x Phoenix Essence (Revives a fallen target with full health during a battle.)

bodyguard2.png
Bodyguard 6
Type:
Humanoid
Level: 1.5x target
Health: 138/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Last Resort (Revives all knocked out allies with 1 health.), air bomb (Deals 5 wind-elemental damage to all enemies.)

bodyguard1.png
Angry Bodyguard
Type: Humanoid
Level: 1.5x target
Health: 195/195
Defense: 2
SPECIAL: Anything you can do, I'll do better- Angry Bodyguard copies the target's normal attack and inflicts it on the target
Drops: 1 potion, health core (Restores all health to the target.)

pongmerc.png
Pong Merc
Type: Humanoid/Beast
Level: 1.5x target
Health: 229/250
Defense: 10
SPECIAL: Unwise to Upset a Pongcanis - The Pongcanis attempts to rip the targets arms off. 5 Damage ignoring Row is dealt, there is a 50% (1/2) chance that such Damage ignores SP as well, a 25% (1/4) chance that the target's weapon, shield, and any Handwear or Accessories are unequipped, and a 12.5% (1/8) chance that the target is instantly Knocked Out.
Drops: ice bomb (Deals 5 ice-elemental damage to all enemies.), potion, elixir

The Party

img_0711.jpg

Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 39.5 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies

Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed.                                        
Power: 98 (39+50+1+1+6+1)
Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1)
Defense: 30
Health: 47/62 (9+34+15)
Ether: 43/43 (5+38)
Gold: 624
Equipment:                                                                                                                                      

Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.
Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)
Mythril Shield (SP: 20 Shield)
Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)
Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),
Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:

Consumables: 4X Mead, Smelling Salts, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 3X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum

 

Misc: Mythril Shard, 4X Grating Stone,  Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), 

 

Weapons And Shields
Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero
Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)
Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword)

Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword)

Witch's Hammer (WP 8, Poison 10, Hammer)

Leets d’Loc (WP:9, ice-elemental longsword)
Verkenner (WP:10, Broomstick,ranged)                                                                             

Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword)
Twin Sai (WP: 12, dual strike, dagger)
Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.)
Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded
Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance)
 

Artefacts:
Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)
Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)
Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )
Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear)
Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory)
Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)                    

Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)

Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval)
 

Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond
 

Scrolls,
Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.
Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)
 

Decamon Cards: Cherub (Luminous 3)
 

Tools: Bed Roll, Shovel, Magic Compass

 

petaldan_parfenius.jpgPaladin Petaldan Parfenius (Played by Palathadric)
5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified**and *Rock (Earth)*-Elemental Damage
Level:
13
Power: 18
Defense: 9
Health: 13/24 10+11+2*
Gold: 108
Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock)
Inventory:
Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword)
Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.)
Gems: Emerald
Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom,
Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.)
*Greasy Sausage

po8wl0x.pngAddok-Zo Obbex (Goliath)
135 year old Male Wakorian Ranger
Level 9
Power: 20 (9 + 11)
Defense: 0
Health: 14/14
Gold: 125
Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear)

Weapon and Armor: Bandits crossbow (WP.5, Crossbow)Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),
Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom,  1 Fire Bomb,  1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit  (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only)

* Additional +1 health from eating a moldy sausage. (Quest 154)

29831773111_ce9d27418d_t.jpg
Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 22.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *STUNNED)
Power Bonus: 3 (+2 spellpower)
Defense: 6
Health: 72/72
Ether: 28/30
Gold: 279
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10)
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Amethyst (Darkness)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, nostrums, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption),
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

vJi7H1L.png Matthias @StickFig
Level 30.25 Druid *Immune to EarthIce, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep*Deals Fragile* *Gains 10 gold for each Humanoid killed* *LUCKY* *Hastened*
Power Bonus: 15
Defense: 7
Health:
26/42
Ether: 30/31
Gold: 535
Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action)
Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health)
Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff)Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear)Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead
Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero EncouragedHastenedLucky, and Inspired, consumable))
Glory Points: 44
Reputation: Bonaparte, Hinckwell

luke.png
Luke, Level 15 Cleric (NPC, takes suggestions from the party)
Health: 30/30
Ether: 34/34
Equipment: Pulsar Scepter (WP:10, healing effect, staff)
Inventory: 2x potions, smelling salts, amethyst gem, diamond gem

galedo.png
Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party)
Health: 15/15
Equipment: None
Inventory: 3x potions
NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound.

NOTE: JEREMIAH will join the Party at the end of Round 2 and he will be FRIGHTENED.

Everyone choose a row and action. Party leader please choose an order.

Asphalt please choose an oath you'd like me to retroactively activate for you.

Edited by KotZ

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On 8/22/2017 at 1:59 PM, StickFig said:

 ">" means that the character is acting from the back row (Matthias always will).

On 9/20/2017 at 11:04 AM, StickFig said:

> Matthias: Extraordinaire v Guard 2
> Matthias: Extraordinaire v Guard 5

On 9/27/2017 at 12:16 AM, KotZ said:

Angry vs Matthias: (7-45=38; 42-38=4HP)

Math check: Matthias should have taken (30 × 1.5 ÷ 2) - 7 = 16 damage, leaving him with 42 - 16 = 26 health.

 

On 9/27/2017 at 12:16 AM, KotZ said:

Matthias vs Guard 5: Critical Hit (Rolled a 2 and 3, went with 2; 24+30+15=69x2 darkness=138; Guard 5 at 81HP and Fragile. Guard 4 and 6 at 138)
Bodyguard 5 *Slowed*

Should be *Fragile* too, right?

 

Matthias reels a little, then picks out the leader as his next target (from the back row).

@Asphalt, please put Matthias at the end of the battle order both turns, with Ezeran in between them so he gets the chance to recover from stun. Thanks!

> Matthias: Heal (Stave of Grasping Thorns) vs. Matthias
> Matthias: Extraordinaire vs. Bodyguard 1

Edited by StickFig

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Feeling numb Ezeran halts and tries to reawaken his body to commit once more to the fight while the symbiots spits saliva slowing their attacker.

Ezeran is stunned this turn.

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OOC:  Shouldnt Vindsval have taken no damage from that free hit?  59/2=29-30=0 damage.

 

Edited by Asphalt

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Vindsval, Luke and Galedo all repeat. and Swears an Oath of Retribution

Press on, The Wanderer is ready to welcome these fools at the start of their new Paths.

Battle Order

Vindsval

Petaldan

Addok Zo

Matthias

Ezeran

Luke

Galedo

Matthias

OOC:  Is this the order you were hoping for?   Thanks for the adjustment, but don't forget his stats as well.

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I'll have the update tonight after work.

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Round 2 of Blood is Not as Thick:
Vindsval vs  Guard 1 (back): Shield Bash (30-10=20dmg; 197-20=157HP)
Petaldan vs Guard 3 (using Slimy sword): Critical Hit (40+13=53dmg; 53-5=48; 202-48=154HP)
Addok Zo vs Pong Merc (back): Shield (20-10=10dmg; 229-10-219HP for Pong; Guard 1 loses 10; 157-10=147HP for G1; Guard 2 loses 15; 250-15=235HP for G2)
Matthias Heal (Stave of Grasping Thorns) vs. Matthias: Nurture Less (Rolled a 4 and 6, went with 4; Matthias healed by 30, back to full health, minus 1 ether)
Ezeran does nothing
Luke does nothing
Galedo does nothing
Matthias vs Guard 1 (back): Critical Hit (Rolled a 2 and 4, went with 2; 24+30+15=69-10=59x2 darkness=118; Guard 1 at 29HP and Fragile. Guard 2 at 107HP; Pong takes 118x2 (Ice vs Beast) at 101HP, KO, Matthias gains 10 gold; Matthias loses 3 ether)

Free Hits:
Guard 2 vs Vinsdval (back): (39.5x2=79/2=40-30=10dmg; 62-10=52HP)
Guard 4 vs Petaldan: (1.5x13=20dmg; 20-9=11dmg; 13-11=2HP)
Guard 5 vs Addok (back): Guard 5 slowed from Ezeran
Guard 6 vs Matthias (back): (1.5x30.25=45/2=23-7=16dmg; 42-16=26HP)
Angry vs Ezeran: (22.33x1.5=33/2=17-6=11dmg; 72-11=61HP; Angry Slowed)

Guard 1 Bleeds by 5 (29-5-24HP)

Once again the Heroes do a fine job handling their enemies. Vindsval beats back the bleeding guard while the young knight continues his attack. Addok fires off quick three shots as Matthias heals himself and injures even more enemies. But then the enemies they didn't target come back with a vengeance, severely injuring most of the heroes. What would they do? But then, Jeremiah joins the party!

The Enemies
bodyguard1.png
Bodyguard 1 *Bleeding by 5* *Fragile*
Type: Humanoid
Level: 2x target
Health: 24/300
Defense: 10
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 50 gold

bodyguard2.png
Bodyguard 2
Type:
Humanoid
Level: 2x target
Health: 107/250
Defense: 5
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 2x potions, 1 gold

bodyguard2.png
Bodyguard 3
Type:
Humanoid
Level: 2x target
Health: 154/250
Defense: 5
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Magic Compass (Allows the hero to know the right direction.), Bomb XX  (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.)

bodyguard2.png
Bodyguard 4
Type:
Humanoid
Level: 1.5x target
Health: 138/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 17 gold

bodyguard2.png
Bodyguard 5 *FRAGILE*
Type:
Humanoid
Level: 1.5x target
Health: 81/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 2x Phoenix Essence (Revives a fallen target with full health during a battle.)

bodyguard2.png
Bodyguard 6
Type:
Humanoid
Level: 1.5x target
Health: 138/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Last Resort (Revives all knocked out allies with 1 health.), air bomb (Deals 5 wind-elemental damage to all enemies.)

bodyguard1.png
Angry Bodyguard
Type: Humanoid
Level: 1.5x target
Health: 195/195
Defense: 2
SPECIAL: Anything you can do, I'll do better- Angry Bodyguard copies the target's normal attack and inflicts it on the target
Drops: 1 potion, health core (Restores all health to the target.)

The Party

img_0711.jpg

Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 39.5 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies

Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed.                                        
Power: 98 (39+50+1+1+6+1)
Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1)
Defense: 30
Health: 52/62 (9+34+15)
Ether: 43/43 (5+38)
Gold: 624
Equipment:                                                                                                                                      

Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.
Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)
Mythril Shield (SP: 20 Shield)
Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)
Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),
Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:

Consumables: 4X Mead, Smelling Salts, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 3X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum

 

Misc: Mythril Shard, 4X Grating Stone,  Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), 

 

Weapons And Shields
Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero
Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)
Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword)

Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword)

Witch's Hammer (WP 8, Poison 10, Hammer)

Leets d’Loc (WP:9, ice-elemental longsword)
Verkenner (WP:10, Broomstick,ranged)                                                                             

Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword)
Twin Sai (WP: 12, dual strike, dagger)
Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.)
Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded
Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance)
 

Artefacts:
Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)
Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)
Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )
Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear)
Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory)
Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)                    

Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)

Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval)
 

Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond
 

Scrolls,
Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.
Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)
 

Decamon Cards: Cherub (Luminous 3)
 

Tools: Bed Roll, Shovel, Magic Compass

 

petaldan_parfenius.jpgPaladin Petaldan Parfenius (Played by Palathadric)
5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified**and *Rock (Earth)*-Elemental Damage
Level:
13
Power: 18
Defense: 9
Health: 2/24 10+11+2*
Gold: 108
Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock)
Inventory:
Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword)
Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.)
Gems: Emerald
Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom,
Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.)
*Greasy Sausage

po8wl0x.pngAddok-Zo Obbex (Goliath)
135 year old Male Wakorian Ranger
Level 9
Power: 20 (9 + 11)
Defense: 0
Health: 7/14
Gold: 125
Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear)

Weapon and Armor: Bandits crossbow (WP.5, Crossbow)Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),
Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom,  1 Fire Bomb,  1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit  (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only)

* Additional +1 health from eating a moldy sausage. (Quest 154)

29831773111_ce9d27418d_t.jpg
Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 22.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *STUNNED)
Power Bonus: 3 (+2 spellpower)
Defense: 6
Health: 61/72
Ether: 28/30
Gold: 279
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10)
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Amethyst (Darkness)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, nostrums, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption),
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

vJi7H1L.png Matthias @StickFig
Level 30.25 Druid *Immune to EarthIce, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep*Deals Fragile* *Gains 10 gold for each Humanoid killed* *LUCKY* *Hastened*
Power Bonus: 15
Defense: 7
Health:
26/42
Ether: 29/31
Gold: 545
Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action)
Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health)
Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff)Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear)Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead
Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero EncouragedHastenedLucky, and Inspired, consumable))
Glory Points: 44
Reputation: Bonaparte, Hinckwell

luke.png
Luke, Level 15 Cleric (NPC, takes suggestions from the party)
Health: 30/30
Ether: 34/34
Equipment: Pulsar Scepter (WP:10, healing effect, staff)
Inventory: 2x potions, smelling salts, amethyst gem, diamond gem

galedo.png
Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party)
Health: 15/15
Equipment: None
Inventory: 3x potions
NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound.

jeremiah.png
Jeremiah Den, Level 25 Sorcerer (NPC, takes suggestions from the party) *FIGHTENED*
Health:
30/30
Ether: 16/16
Defense: 3
Equipment: Ancestral Staff (WP: 12, deals fire damage), Robes of the Den Clan (SP: 3; Backwear, suitable for Den family members; Immune to fire, light, and darkness), Familial Gloves (handwear, deals the enamored effect), Sorcerer's Lucky Hat (Headwear; suitable for ether users; if the wearer is struck by an enemy's special, double the user's WP for 1 round)
Inventory: 2x elixir, potion, 5x tonic

Everyone choose a row and action. Party leader please choose an order.

Edited by KotZ

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Vindsval spits blood onto the stonework floor and narrows his eyes at the one who struck him.

Your Time will come little human.

If you would join us young master Den, then help us eliminate these toady's of the Elder.

He turns his head to his youngest friend.  Luke, Do I see the dark glow of an Amethyst around your neck?  Yes?  Loan it to the Sorcerer. 

To Jeremiah Use the power of that gem to strike at the Second Bodyguard.

Galedo, I am afraid we need your help in this.  Strike out at the 5th guard with anything you have.  Everyone Else continue to press them.

Vindsval Moves his attention to Guard #3 and attacks from the back row with Ludeas.

Luke loans the amethyst to Jeremiah from the Back Row

Jeremiah Attacks Guard two with Darkness through his staff from the back row

Galedo Throws a punch at Guard #5 from the back row.

Battle Order 

Vindsval
Matthias                                                                                                                                                                                                                                                                 .  
Luke
Jeremiah
Ezeran

Galedo
Addok-Zo: 
Matthias

Edited by Asphalt

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7 hours ago, KotZ said:

Matthias vs Guard 1 (back): Critical Hit (Rolled a 2 and 4, went with 2; 24+30+15=69-10=59x2 darkness=118; Guard 1 at 29HP and Fragile. Guard 2 at 107HP; Pong takes 118x2 (Ice vs Beast) at 101HP, KO, Matthias gains 10 gold; Matthias loses 3 ether)

Pong Merc is down. Also, Matthias' attacks are physical - he doesn't user/lose ether except on heals. :wink:

Alright, y'all, we need to work together here... Matthias targeted the first guard last time because he's immune to Bound... means he is best set against one of the first two, but @Asphalt, you've taken them up with Vind and Jeremiah. I recommend Vindsval moves to Guard 3, because if Matthias does sufficient damage to Guard 1, it will take out the Angry Guard and we won't need to take free hits. Petaldan should take the next guard (4, 5, or 6), since he's immune to Stunned.

Recommended Battle Order with Actions: (">" means character acts from back row)
> Vindsval: Ludeas vs. Guard 3
> Matthias: Heal (Stave of Grasping Thorns) vs. Petaldan
> Luke: If Addok-Zo is still injured, Heal (Scepter) vs. Addok-Zo; otherwise, loan Jeremiah the Amythest
> Jeremiah: If Luke gives him the Amythest, Darkness Spell (Ancestral Staff) vs. Guard 2; otherwise, Ancestral Staff vs. Guard 2
>  Ezeran: Darkness Spell (Ooze Wand) vs. Guard 4
>
Galedo: Punch vs. Guard 5 (Guard 5 can't kill Galedo, and this saves us a free hit)
> Addok-Zo: Crossbow vs. Guard 6 (More possible damage against Angry Guard without targeting him directly)
> Matthias: Extraordinaire vs. Guard 1

Angry Guard: Free Hit vs Vindsval (39×1.5÷2-30 = 0 Damage)

Matthias grimaces as his comrades take a series of serious miseries and pulls out his stave to call on Orrick for another round of healing before switching back to his cannon to try and thin their enemies' ranks.

> Matthias: Heal (Stave of Grasping Thorns) vs. Petaldan
> Matthias: Extraordinaire vs. Guard 1

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Hi guys, I'm back now. Computer still not working, but I should be able to be present regardless.

I attack Guard 5 from the Back Row.

"I really could use a heal."

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Round 3 of Blood is Not as Thick:
Vindsval vs Guard 3 (back):
Should've Had a Potion8 (5-30=0dmg; Vindsval is Stunned)
Matthias heals Petaldan (back): Nurture Less (Rolled a 5 and 4, went with 4; 15+2=17HP for Petaldan; -1 ether for MAtthias)
Luke gives Jeremiah the Amythest (back)
Jeremiah vs Guard 2 (back): Stand and Fight
(10/2=5dmg; 30-5=25HP; Jeremiah Bound)
Ezeran vs Guard 4 (back): Hit (10+22+5=37x2=74dmg, 138-74=64HP)
Galedo vs Guard 5: Damage (1.5x2=3/2=2 dmg; 15-2=13HP)
Addok-Zo vs Guard 6 (back): Damage (1.5x9=14/2=7dmg, 7-7=0; Addok-Zo KOd)
Matthias vs Guard 1 (back): Aim (rolled a 5 and 4, went with 4; 12+15=27x2=54dmg; G1 KOd, 49dmg to G2, 107-49=58HP, 52dmg to Angry, 195-52=143HP; MAtthias gains 10 gold)
Petaldan vs Guard 5 (back): Deflected Damage (Needs to roll a 6, rolled a 2; 1.5x13=20dmg; 20/2=10-9=1dmg; 17-1=16HP)

Free Hits:
Angry vs Vindsval (back) (39×1.5÷2-30 = 0 Damage)

The round seems to go, well, poorly for the Heroes. Vindsval is whacked on the head by his target and becomes stunned, perhaps from the confusion of how such a small being could even reach Vindsval's forehead. Matthias manages to heal the young knight a slight bit, and later takes out the lead bodyguard and wounds two others. Jeremiah tries to help but is bound by his former guard. Ezeran does the best of the group, casting a solid hit on his enemy. Galedo can't even land a punch. Well, he is a servant, mind you. Fighting isn't in the job description. Addok-Zo falls to the ground as his target smacks him right in the face. Petaldan also takes a hit, but manages to keep standing.

The Enemies
bodyguard2.png
Bodyguard 2
Type:
Humanoid
Level: 2x target
Health: 58/250
Defense: 5
SPECIAL: Stand and fight- Bodyguard 1 causes 10 damage to the attacker, ignoring SP. The target is then Bound.
Drops: 2x potions, 1 gold

bodyguard2.png
Bodyguard 3
Type:
Humanoid
Level: 2x target
Health: 154/250
Defense: 5
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Magic Compass (Allows the hero to know the right direction.), Bomb XX  (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.)

bodyguard2.png
Bodyguard 4
Type:
Humanoid
Level: 1.5x target
Health: 64/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 17 gold

bodyguard2.png
Bodyguard 5 *FRAGILE*
Type:
Humanoid
Level: 1.5x target
Health: 81/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: 2x Phoenix Essence (Revives a fallen target with full health during a battle.)

bodyguard2.png
Bodyguard 6
Type:
Humanoid
Level: 1.5x target
Health: 138/150
SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect.
Drops: Last Resort (Revives all knocked out allies with 1 health.), air bomb (Deals 5 wind-elemental damage to all enemies.)

bodyguard1.png
Angry Bodyguard
Type: Humanoid
Level: 1.5x target
Health: 143/195
Defense: 2
SPECIAL: Anything you can do, I'll do better- Angry Bodyguard copies the target's normal attack and inflicts it on the target
Drops: 1 potion, health core (Restores all health to the target.)

The Party

img_0711.jpg

Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 39.5 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies

Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed. *STUNNED*                               
Power: 98 (39+50+1+1+6+1)
Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1)
Defense: 30
Health: 52/62 (9+34+15)
Ether: 43/43 (5+38)
Gold: 624
Equipment:                                                                                                                                      

Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.
Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)
Mythril Shield (SP: 20 Shield)
Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)
Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),
Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:

Consumables: 4X Mead, Smelling Salts, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 3X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum

 

Misc: Mythril Shard, 4X Grating Stone,  Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), 

 

Weapons And Shields
Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero
Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)
Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword)

Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword)

Witch's Hammer (WP 8, Poison 10, Hammer)

Leets d’Loc (WP:9, ice-elemental longsword)
Verkenner (WP:10, Broomstick,ranged)                                                                             

Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword)
Twin Sai (WP: 12, dual strike, dagger)
Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.)
Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded
Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance)
 

Artefacts:
Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)
Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)
Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )
Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear)
Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory)
Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)                    

Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)

Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval)
 

Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond
 

Scrolls,
Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.
Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)
 

Decamon Cards: Cherub (Luminous 3)
 

Tools: Bed Roll, Shovel, Magic Compass

 

petaldan_parfenius.jpgPaladin Petaldan Parfenius (Played by Palathadric)
5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified**and *Rock (Earth)*-Elemental Damage
Level:
13
Power: 18
Defense: 9
Health: 16/24 10+11+2*
Gold: 108
Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock)
Inventory:
Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword)
Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.)
Gems: Emerald
Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom,
Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.)
*Greasy Sausage

po8wl0x.pngAddok-Zo Obbex (Goliath) KOd
135 year old Male Wakorian Ranger
Level 9
Power: 20 (9 + 11)
Defense: 0
Health: 0/14
Gold: 125
Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear)

Weapon and Armor: Bandits crossbow (WP.5, Crossbow)Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),
Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom,  1 Fire Bomb,  1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit  (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only)

* Additional +1 health from eating a moldy sausage. (Quest 154)

29831773111_ce9d27418d_t.jpg
Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 22.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*
Power Bonus: 3 (+2 spellpower)
Defense: 6
Health: 61/72
Ether: 27/30
Gold: 279
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:
Weapons - 
Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10)
Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)
Gems - Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Amethyst (Darkness)
Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, nostrums, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption),
Tools - Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

vJi7H1L.png Matthias @StickFig
Level 30.25 Druid *Immune to EarthIce, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep*Deals Fragile* *Gains 10 gold for each Humanoid killed* *LUCKY* *Hastened*
Power Bonus: 15
Defense: 7
Health:
26/42
Ether: 28/31
Gold: 555
Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action)
Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health)
Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff)Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear)Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead
Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero EncouragedHastenedLucky, and Inspired, consumable))
Glory Points: 44
Reputation: Bonaparte, Hinckwell

luke.png
Luke, Level 15 Cleric (NPC, takes suggestions from the party)
Health: 30/30
Ether: 34/34
Equipment: Pulsar Scepter (WP:10, healing effect, staff)
Inventory: 2x potions, smelling salts, diamond gem

galedo.png
Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party)
Health: 13/15
Equipment: None
Inventory: 3x potions
NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound.

jeremiah.png
Jeremiah Den, Level 25 Sorcerer (NPC, takes suggestions from the party) *FIGHTENED* *BOUND*
Health:
25/30
Ether: 16/16
Defense: 3
Equipment: Ancestral Staff (WP: 12, deals fire damage), Robes of the Den Clan (SP: 3; Backwear, suitable for Den family members; Immune to fire, light, and darkness), Familial Gloves (handwear, deals the enamored effect), Sorcerer's Lucky Hat (Headwear; suitable for ether users; if the wearer is struck by an enemy's special, double the user's WP for 1 round)
Inventory: 2x elixir, potion, 5x tonic, amethyst

Everyone choose a row and action. Party leader please choose an order.

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A grim expression plasters itself across Matthias' face as Addok-Zo goes down. The druid fires at Guard 2, praying that Orrik brings forth the living veins to raise his comrades.

> Matthias: Extraordinaire v. Guard 2
> Matthias: If injured, Heal (Stave of Grasping Thorns) v. Self; if not injured, Extraordinaire v. Guard 2

Suggested Battle Order and Actions:
> Matthias: Extraordinaire v. Guard 2
> Petaldan: Brine Blade v. Guard 5

> Jeremiah: Spell (Darkness, Ancestral Staff) v. Guard 4
> Ezeran: Spell (Darkness, Ooze Wand) v. Angry Guard
> Matthias: If injured, Heal (Stave of Grasping Thorns) v. Self; otherwise, Extraordinaire v. Guard 2
> Vindsval: If still *Stunned*, recover; otherwise, Ludeas v. Guard 3
> Addok-Zo: If revived, Crossbow v. Guard 6; otherwise, nothing
> Luke: If (Ezeran, then Petaldan) injured: Heal (Pulsar Scepter) v. (Ezeran, Petaldan); otherwise, Pulsar Scepter v. Guard 6
> Galedo: If (Guard 6, Guard 3) has already been targeted, nothing; otherwise, attack v. (Guard 6, Guard 3)

Edited by StickFig
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