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Athos

Eurobricks Fellows
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Everything posted by Athos

  1. Rabbit turds... Steve
  2. Why did they nail turkey legs to the walls? Steve
  3. That's too bad its been shelved. I was hoping for a Mad Hatter hat. And Manbat and Clayface figures... Steve
  4. Gotta get to TRU to snag that deal... Steve
  5. I agree about the price issues. $89 seems a bit high. I would like some of those holstein cows, but at that price, I may as well pick up the MMV. Maybe I can trade two brown cows for two holsteins? Anyone? Steve
  6. Athos

    'B' is for...

    B-V-5C 'B' is for... Barber The whole clean-shaven gallery. And the alphabet thus far. Steve
  7. As much as I like the farm line, this little tractor isn't really something I couldn't build with spare bricks. If they'd tossed in a cow or something, I'd be much more apt to buy it (maybe two even). Or even an Indy hat in a different color would make it much better. As it is, I think I would have to pass. Steve
  8. Athos

    MOC: Blender

    I wonder if you could shrink it up and use a 1x1 transclear cylinder and stick it on a 1x1 technic brick. Of course, then you couldn't put anything in it... Steve
  9. I think a brown, dark brown and dark tan color scheme would be great. Steve
  10. I didn't like the monsters. Beyond that, they were good. I'd have liked to see them continue with more variation among the figures. Steve
  11. Athos

    'A' is for...

    Actually, I don't really foresee any trouble with any letters for a town alphabet... Except maybe 'Q,' and I'm sure something will come to me. It's not like I'll have cheat my way through with Xylophonist, like I had to with my castle alphabet... Steve
  12. Athos

    'A' is for...

    B-V-5B Attorney: http://www.brickshelf.com/gallery/Athos/To...y/attorney1.jpg The whole legal gallery: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=365289 I'm re-starting the town alphabet vignette series (anyone who remembers "'A' is for architect" can consider that a warm-up MOC) and the goal is to do one a week for the next 6 months. So look for 'B' next week... And the alphabet this far, including the architect: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=258463 Steve
  13. I was hoping the Troll Fort would be a cross between the Volcano Base and the Viking Fort. I'm not sure about the design-tack they've taken with it. Hopefully the final design will be better... Steve
  14. Great work. I'm going to crosspost this to adventurers.dk Steve
  15. Toy Fair Pictures: http://krisabel.ctv.ca/blog/toys/_archives...24/4068671.html Below the bionicles. Thanks sir dano, Steve
  16. Interesting. I wonder if a earthbender could also bend the iron in blood? Steve
  17. I wish there was an arch (beyond that onepiece belville arch) that would fit that door... Steve
  18. Sandbenders...? Aren't they just earthbenders? Maybe very specialized earthbenders? Are there also smogbenders, icebenders and grease-firebenders? Steve
  19. There is a certain nostalic feeling relating to the old sets that will always give them an advantage. Though I must say, I feel the older sets relied more on regular bricks and less on curved slope bricks (which I hate) and technic techniques (which I also dislike). I think that's what makes the Medieval Market such a great set. Hardly a curved slope or technic brick in the set... Steve
  20. Thanks. I guess I must have skipped that page in my back reading... I think those wheels on the chariot are the same ones that were used on the engines of the Rebel Blockade Runner. Steve
  21. Are all these observations from the really blurry pictures, or are there new ones out there. If there are newer clearer ones, could you point me in their direction. Steve
  22. How is that Avatar related? Steve
  23. Aang the Last [Miniland] Airbender: The only thing I know about the Avatar is Aang is daang hard to build miniland scale... Steve
  24. Is there a deadline? Steve
  25. Check out the Legoland CA miniland inauguration: http://www.neatorama.com/2009/01/16/presid...ration-in-lego/ More pictures: http://www.brickstarsearch.blogspot.com/20...to-work-on.html Steve
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