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CMP

Eurobricks Archdukes
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  1. I think story reasons were why the were prohibited, so you're pretty much spot-on.
  2. I'll edit that and run the round in a bit assuming Dyric repeats.
  3. Right, but Sandy's specifically prohibited advanced firearms. Miderun rolls her eyes at Black Hanson. The efforts of humans to sound intimidating were completely underwhelming to say the very least. She climbed out of the back of the stagecoach, her solitary (but still somewhat threatening) fang bared menacingly as she cracked her knuckles. "Sensible is not my strong suit. Put those toys down before they end up somewhere unpleasant, zormdyruul."
  4. I'm pretty sure pistols are not supposed to exist in this setting. Miderun stuck her head out the window to size up the mounted highwaymen. "Is this sarkuun the Cole guy we're supposed to be looking for? Or just some other people in our way?"
  5. CMP

    Star Wars

    People always go back to Timothy Zahn and a lot of the other great EU books but for everyone great one there was a lot of crap. They couldn't really make movies with the OT cast and have their own story if they took the entire EU into account.
  6. Well, I think it balances out the battle in Quest 82 where Guts got three Ravages consecutively and wiped the entire enemy party minus the boss. Too many rolls of one.
  7. None of it is a reference, Miderun's just confusing the name Sean Cole with the name of a friendly-sounding orcish warlord. A man whose first name means Deathbring in orcish. It's unlikely this Sean guy is as intimidating as she hopes.
  8. That's completely unnecessary. There are already a number of summon/dragon-based artifacts in the game, there doesn't need to be another slot.
  9. Miderun follows Bobby into the coach, sitting opposite the rogue and staring at the rocky, mutated apple even before he devours it without a second thought. "This is a strange place. But then I guess we are hunting a warlord named Schawn Kull." Miderun rubbed her chin in thought. "I wonder if there's any relation to Zarlan the Culler of Men. Probably not."
  10. For some reason I figured 13x4 = 60 for the peck A's level last round. It didn't affect anything but I'll properly take it into account from now on. Round Two of Docks Domination >Hoke vs. Demon Ray B (Trident) - Shield: Dragon's Wrath - Fury from Above (95 damage, Demon Ray B bleeding, 49 fire damage to Demon Rays A, B, and C) >Dyric vs. Wight E (Bladerang) - Special Damage Lethal Aim (9 damage to all enemies, no assassination) Guts uses Mead on himself Guts vs. Wight A - Critical Hit Shield: Mixture (Explosion, Guts KO'd) Erik vs. Craven Murder (Titanic Axe) - Counter Shield: Circle of Might and Magic (34 earth/light/fire damage to all enemies, Wights B and C petrified, 34 lightning damage to all enemies, -1 ether) >Hybros swamps Cheatsheet for Tongue >Hybros uses Remedy on Em >Mizuki vs. Demon Ray C - Damage (Drawn to Em, 43/2 - 28 = 0 damage) Thalion vs. Wight D - Bargain (Drawn to Em, 39/2 - 28 = 0 damage) >Em vs. Demon Ray A - Deflected Damage (Drawn to Em, 43/2 - 28 = 0 damage) >Torc vs. Snowy Owl Peck A - Damage (Drawn to Em, 39/2 - 28 = 0 damage) >Hybros vs. Wight B (Justice) - Hit (46/2 = 23 damage, Wight B blinded) >Hybros uses Potion on Em Hrostulf vs. Em - (120/2 - 28 = 32 darkness damage, -1 ether) Demon Ray B bleeding - (10 damage) Hoke and Torc tag-team all the Demon Rays, dishing out some nasty stabs and burns to the group. Dyric's bladerang doesn't do as well as Hybros has hoped. Guts inhales a mead, but appears to drop some into a mixture he's making, and with a boom, the alchemist is knocked out instantly. Erik electrifies the mighty Titanic Axe and rips through the enemy party, petrifying two of the Wights and severely damaging most of the other opponents. Hybros whips out the not-so-mighty Kjorfalneire's Tongue and keeps Em alive while he absorbs hits from almost the entire rest of the party, shield held high. It's not an easy fight, but the enemies are going down. Enemies Hrostulf *Uses Ranged darkness Spells until out of Ether* *Immune to all negative effects and instant kill* Level 120 Dark Humanoid Health: 2309/2415 Ether: 21/23 Special I: The Wights of their Eyes – Hrostulf blinds all heroes for the next three rounds, and then the combined power of all blinded opponents is restored as health to each Wight. Costs 5 ether. Special II: Dementia - The hero is hexed for the next round, and afraid and cursed for the duration of the battle. Used only if the Wight is vanquished or Hrostulf is out of ether. Passive Special: Murder - If the Craven Murder has lost any members, Hrostulf will summon a new Craven to add to the mob at the end of the round at the cost of 1 ether until either he or the mob are defeated. Drops: Amethyst x2, Ethereal Cloak (SP: 2, max ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Wight A *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1116/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight B *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* *Petrified* *Blinded, 3 rounds* Level 39 Undead Health: 1092/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight C *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* *Petrified* Level 39 Undead Health: 1115/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight D *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1142/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight E *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1017/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Demon Ray A *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 472/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Demon Ray B *Immune to sealed, petrified, minimized, doomed and instant kill* *Bleeding by 10* Level 43 Aquatic Demon Health: 343/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Demon Ray C *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 472/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Snowy Owl Peck A *Mob 3* Level 39 Flying Icy (13x3) Health: 363/393 (131x3) Special: Frost Swarm – Deals 13 ice-elemental damage regardless of defense and the stunned-effect to the enemy party starting at the top of the battle order. The number of hits is equal to the number of owls in the mob and is divided as equally among the party as possible. Drops: x5 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Note: If Snowy Owl Peck outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Snowy Owl. The mob weakens as members of it are killed. Snowy Owl Peck B *Mob 3* *Petrified* Level 39 Flying Icy (13x3) Health: 385/393 (131x3) Special: Frost Swarm – Deals 13 ice-elemental damage regardless of defense and the stunned-effect to the enemy party starting at the top of the battle order. The number of hits is equal to the number of owls in the mob and is divided as equally among the party as possible. Drops: Nothing Note: If Snowy Owl Peck outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Snowy Owl. The mob weakens as members of it are killed. Craven Murder *Mob 5* Level 65 Dark Flying (13x5) Health: 534/645 (129x5) Special: Cowardice – The Craven Murder hides for the remainder of the round, avoiding all attacks but also losing Free Hits. Drops: x5 Feather of Flight (Allows the user to flee a battle once; consumable) Note: If the Craven Murder outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Craven. The mob weakens as members of it are killed. Party Hybros (JimButcher) 54-year-old male imp Alchemist *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements* *Intimidation* *Party Leader* Level 35.25 Power Bonus: 3 Defense: 0 Health: 54/54 Gold: 295 Equipment: Zoot's Reaper (WP:15, permanently deals Cursed and Poisoned:7; scythe, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) Inventory (238): • Justice (WP:8, causes blinded-effect; light-elemental dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (lent to Dyric)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (lent to Dyric)), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (lent to Dyric)), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists) • Garnet, Ruby, Sapphire, Opal • 61 Potions, 13 Grand Potions, 16 Health Cores, Diluted Arc Potion, 19 Remedies, 4 Neutralizers, 3 Elixirs, Diluted Arc Tonic, 2 Grand Tonics, Soma, 2 Feathers of White, 4 Phoenix Essences, 3 Phoenix Incenses, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 50 Venoms, 2 Deadly Venoms, Wyvern's Breath, 5 Nostrums, Minimizing Dust, 4 Smoke Bombs, 3 Holy Bombs, Baldur Bomb (100 light-elemental damage), Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 2 Tiger Balms • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Grating Stone Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded and first negative effect* *KO'd* *Party Second in Command* Level 37.75 Power Bonus: 2 Defense: 4 Health: 0/55 Gold: 4227 Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory (1363): • Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier • 1146x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 14x Phoenix Essence, 30x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 21x Mead, 17x Smelling Salts, 14xNostrum, Bad Breath, Wyvern's Breath, 2x Tonic, 4x Grand Tonic, 2x Purifying Water, Purging Water, 2x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core • 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 5x Mystic Bomb • 6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz, Amethyst, Sapphire Mizuki Kimura (zakura) Assassin *50% More Gold Stolen* *Death Mask* *Ignores Positive Effects* Level 25.33 Power Bonus: 0 Defense: 0 Health: 35/35 Gold: 0 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3, headwear, suitable for assassin), Fox Tail (user not affected by opponent's positive effects, backwear) Inventory: - Gladiator Trident (WP:11, causes bleeding effect; spear), Fleuret (WP:9, longsword), Sylph Shuriken (WP:12, wind elemental, retrievable), Top Hat (WP: 14, 50/50 chance of dealing the stunned-effect, retrievable), Orcish Shield (SP: 4, double if user is a greenskin), Voltedge (WP: 13, greatsword/longsword (loaned from Erik)) - Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned to Erik)), Quickdraw Quiver (Gives wearer the Hastened-effect, backwear, suitable for rangers), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) - 20 Venoms, 5 Nostrums, , 1 Think Jeeax Scales, , Tonic, Potion, Weak Potion, 2 Deadly Venoms, Weak Regeneration Potion, Grand Potion, 2 Ambrosias, Smelling Salts - Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage *Restoration* *Lucky* *Immune to fragile, fire, and water* *Commands dogs* Level 22 2/3 Power Bonus: 0 Defense: 11 Health: 39/39 Ether: 22/23 Gold: 10 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand), Brightly Polished Heavy Armour (SP: 6, immune to Fragile, fire, water, bodywear), Dog Fur Coat (SP:5, Grants Command over dogs, backwear), Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned from Mizuki)) Inventory: - Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword (loaned to Mizuki)). - Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear), Lighter Armor (SP: 4, immune to Fragile, bodywear), Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Tricorne (SP: 3). - Amethyst, Ruby, Topaz - Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core. - Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club) Dyric Rone (The Legonater) Human male, Assassin *1/3 chance to Instant Kill* *Immune to All Elements and Blinded* *Lucky* Level 29.33 Power Bonus: 0 Defense: 6 Health: 41/41 Gold: 0 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (loaned from Hybros)) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 20; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) , Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (loaned from Hybros)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (loaned from Hybros)) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), , Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy, Level-Up Mushroom Thalion Dwinlas (-obelix-) 213 years old male elf Artisan *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile, Poisoned and Bleeding* *Reinforced* Level 31.25 Power Bonus: 0 Defense: 18 Health: 50/50 Gold: 547 Equipment: Nightfall (WP:10, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Grand Potion stored], dagger), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear) Inventory: - Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, Hollow [nothing stored], staves), Duplovian Swift Halberd (WP:3, deals Stunned on successful hits, Hollow [nothing stored]) Broomstick (WP:5, ranged), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Handy Shield (SP:4, Immune to Blinded) - Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Blessed Amulet (Protects from Cursed-effect; accessory), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory) Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear) - Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth), - Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, - Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope - Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (9), Potion (4), Remedy (5), Mead (5), Smelling Salts (6), Nostrum (6), Mulled Wine (2), Elixir (2), Ether Core, Grand Tonic (2), Phoenix Essence, Bone (2), Smoke Bomb, Blind Bomb (2), Seal Bomb (2), Sleep Bomb (2), Deluxe Skeleton Decoy, Skeleton Decoy, Mythril Shard (1/4 of a piece of Mythril) Mortimer "Em" Mahzan (emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* Level 21.66 Power Bonus: 5 Defense: 28 Health: 21/40 Gold: 208 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: - Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) - Health Core, Grand Potion x5, Potion, Phoenix Essence, Remedy, Mead, Venom - Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2) - Bedroll (2), Shovel, Pickaxe, Telescope - Reaper's Heart, Silver Ore(2), Mythril Shard (1) Hoke Ablesword (UsernameMDM) Human male Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP* Level 49.8 Power Bonus: 4 (+4 WP) Defense: 38 +3 Health: 86/86 Gold: 987 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear) Inventory: - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger) - Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) - Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep - Bedroll, Pickaxe, Shovel - 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb - 2x Phoenix Essence, Potion, 7x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 3x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently), Bone, Feather of Flight (Allows the user to flee from the battle when used), Mythril - Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc (UsernameMDM) Female dragon Youngling Level 49.8 Health: 49/49 Element: Fire Everyone, please choose an action. Party leader, please list a battle order.
  11. Round One of Docks Domination >Hoke vs. Demon Ray B (Trident) - Hit (68 damage, Demon Ray B bleeding) >Dyric vs. Wight E (Requiem) - Lethal Hit Lethal Hit (49x2 = 98 damage) Erik vs. Snowy Owl Peck B (Titanic Axe) - Hit Extra Critical Hit (58x2 =116 damage, Peck B petrified) Guts uses Smelling Salts on himself Guts vs. Wight A - Chrysopeia (1365 gold added) Guts uses Nostrum on himself Guts vs. Hrostulf - Damage Damage (No effect, immune to darkness, -1 ether) >Em vs. Demon Ray A - Shield: Aura (All attacks drawn) Thalion vs. Wight D - Hit (41 damage) >Mizuki vs. Snowy Owl Peck A - Lethal Critical Hit (49/2 x 2 = 49 damage, no assassination) >Torc vs. Snowy Owl Peck A - Breath (Fire breath, 49x2 = 98 damage) >Hybros vs. Wight B (Justice) - Special Guard: Unearthly Howl (Drawn to Em, Em cursed, stunned, and afraid) >Hybros vs. Wight C (Justice) - Damage (Drawn to Em, 39/2 - 28 = 0 damage) Demon Ray A, C, and Craven Murder vs. Em - (43+43+65/2 - 28 = 47 damage) Demon Ray B bleeding - (5 damage) Em cursed - (-10% health) The heroes have a tough first round. Hoke leads the way by impaling one of the demon rays while Dyric and Thalion hold back the horde of Wights. One of them breaks through the pair, flying with a shriek towards Hybros, but Em, generating a powerful aura, knocks it to the ground, managing to cover its mouth enough so that its voice only affects him. Unfortunately other enemies take advantage and deal major damage to the warden. Mizuki and Eric take on the owls, and the latter, with a lucky swing of his axe, petrifies half of them. Torc surprises her master by unleashing a storm of vicious flames from her maw into one of the flocks. Enemies Hrostulf *Uses Ranged darkness Spells until out of Ether* *Immune to all negative effects and instant kill* Level 120 Dark Humanoid Health: 2415/2415 Ether: 22/23 Special I: The Wights of their Eyes – Hrostulf blinds all heroes for the next three rounds, and then the combined power of all blinded opponents is restored as health to each Wight. Costs 5 ether. Special II: Dementia - The hero is hexed for the next round, and afraid and cursed for the duration of the battle. Used only if the Wight is vanquished or Hrostulf is out of ether. Passive Special: Murder - If the Craven Murder has lost any members, Hrostulf will summon a new Craven to add to the mob at the end of the round at the cost of 1 ether until either he or the mob are defeated. Drops: Amethyst x2, Ethereal Cloak (SP: 2, max ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Wight A *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight B *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight C *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight D *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1185/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight E *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1128/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Demon Ray A *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 666/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Demon Ray B *Immune to sealed, petrified, minimized, doomed and instant kill* *Bleeding by 5* Level 43 Aquatic Demon Health: 593/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Demon Ray C *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 666/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Snowy Owl Peck A *Mob 4* Level 60 Flying Icy (13x4) Health: 508/524 (131x4) Special: Frost Swarm – Deals 13 ice-elemental damage regardless of defense and the stunned-effect to the enemy party starting at the top of the battle order. The number of hits is equal to the number of owls in the mob and is divided as equally among the party as possible. Drops: x5 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Note: If Snowy Owl Peck outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Snowy Owl. The mob weakens as members of it are killed. Snowy Owl Peck B *Mob 5* *Petrified* Level 65 Flying Icy (13x5) Health: 539/655 (131x5) Special: Frost Swarm – Deals 13 ice-elemental damage regardless of defense and the stunned-effect to the enemy party starting at the top of the battle order. The number of hits is equal to the number of owls in the mob and is divided as equally among the party as possible. Drops: Nothing Note: If Snowy Owl Peck outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Snowy Owl. The mob weakens as members of it are killed. Craven Murder *Mob 5* Level 65 Dark Flying (13x5) Health: 645/645 (129x5) Special: Cowardice – The Craven Murder hides for the remainder of the round, avoiding all attacks but also losing Free Hits. Drops: x5 Feather of Flight (Allows the user to flee a battle once; consumable) Note: If the Craven Murder outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Craven. The mob weakens as members of it are killed. Party Hybros (JimButcher) 54-year-old male imp Alchemist *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements* *Intimidation* *Party Leader* Level 35.25 Power Bonus: 3 Defense: 0 Health: 54/54 Gold: 295 Equipment: Zoot's Reaper (WP:15, permanently deals Cursed and Poisoned:7; scythe, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists) Inventory (239): • Justice (WP:8, causes blinded-effect; light-elemental dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (lent to Dyric)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (lent to Dyric)), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (lent to Dyric)), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) • Garnet, Ruby, Sapphire, Opal • 62 Potions, 13 Grand Potions, 16 Health Cores, Diluted Arc Potion, 19 Remedies, 4 Neutralizers, 3 Elixirs, Diluted Arc Tonic, 2 Grand Tonics, Soma, 2 Feathers of White, 4 Phoenix Essences, 3 Phoenix Incenses, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 50 Venoms, 2 Deadly Venoms, Wyvern's Breath, 5 Nostrums, Minimizing Dust, 4 Smoke Bombs, 3 Holy Bombs, Baldur Bomb (100 light-elemental damage), Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 2 Tiger Balms • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Grating Stone Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded and first negative effect* *Lucky* *Hastened* *Party Second in Command* Level 37.75 Power Bonus: 2 Defense: 4 Health: 55/55 Gold: 4227 Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory (1364): • Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier • 1146x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 14x Phoenix Essence, 30x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 21x Mead, 17x Smelling Salts, 14xNostrum, Bad Breath, Wyvern's Breath, 2x Tonic, 4x Grand Tonic, 2x Purifying Water, Purging Water, 2x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core • 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 5x Mystic Bomb • 6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz, Amethyst, Sapphire Mizuki Kimura (zakura) Assassin *50% More Gold Stolen* *Death Mask* *Ignores Positive Effects* Level 25.33 Power Bonus: 0 Defense: 0 Health: 35/35 Gold: 0 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3, headwear, suitable for assassin), Fox Tail (user not affected by opponent's positive effects, backwear) Inventory: - Gladiator Trident (WP:11, causes bleeding effect; spear), Fleuret (WP:9, longsword), Sylph Shuriken (WP:12, wind elemental, retrievable), Top Hat (WP: 14, 50/50 chance of dealing the stunned-effect, retrievable), Orcish Shield (SP: 4, double if user is a greenskin), Voltedge (WP: 13, greatsword/longsword (loaned from Erik)) - Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned to Erik)), Quickdraw Quiver (Gives wearer the Hastened-effect, backwear, suitable for rangers), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) - 20 Venoms, 5 Nostrums, , 1 Think Jeeax Scales, , Tonic, Potion, Weak Potion, 2 Deadly Venoms, Weak Regeneration Potion, Grand Potion, 2 Ambrosias, Smelling Salts - Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage *Restoration* *Lucky* *Immune to fragile, fire, and water* *Commands dogs* Level 22 2/3 Power Bonus: 0 Defense: 11 Health: 39/39 Ether: 23/23 Gold: 10 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand), Brightly Polished Heavy Armour (SP: 6, immune to Fragile, fire, water, bodywear), Dog Fur Coat (SP:5, Grants Command over dogs, backwear), Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned from Mizuki)) Inventory: - Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword (loaned to Mizuki)). - Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear), Lighter Armor (SP: 4, immune to Fragile, bodywear), Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Tricorne (SP: 3). - Amethyst, Ruby, Topaz - Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core. - Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club) Dyric Rone (The Legonater) Human male, Assassin *1/3 chance to Instant Kill* *Immune to All Elements and Blinded* *Lucky* Level 29.33 Power Bonus: 0 Defense: 6 Health: 41/41 Gold: 0 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (loaned from Hybros)) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 20; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) , Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (loaned from Hybros)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (loaned from Hybros)) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), , Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy, Level-Up Mushroom Thalion Dwinlas (-obelix-) 213 years old male elf Artisan *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile, Poisoned and Bleeding* *Reinforced* Level 31.25 Power Bonus: 0 Defense: 18 Health: 50/50 Gold: 547 Equipment: Nightfall (WP:10, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Grand Potion stored], dagger), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear) Inventory: - Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, Hollow [nothing stored], staves), Duplovian Swift Halberd (WP:3, deals Stunned on successful hits, Hollow [nothing stored]) Broomstick (WP:5, ranged), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Handy Shield (SP:4, Immune to Blinded) - Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Blessed Amulet (Protects from Cursed-effect; accessory), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory) Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear) - Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth), - Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, - Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope - Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (9), Potion (4), Remedy (5), Mead (5), Smelling Salts (6), Nostrum (6), Mulled Wine (2), Elixir (2), Ether Core, Grand Tonic (2), Phoenix Essence, Bone (2), Smoke Bomb, Blind Bomb (2), Seal Bomb (2), Sleep Bomb (2), Deluxe Skeleton Decoy, Skeleton Decoy, Mythril Shard (1/4 of a piece of Mythril) Mortimer "Em" Mahzan (emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Aura* *Stunned, 1 round* *Cursed* *Afraid* Level 21.66 Power Bonus: 5 Defense: 28 Health: 40/40 33/72 Gold: 208 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: - Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) - Health Core, Grand Potion x5, Potion, Phoenix Essence, Remedy, Mead, Venom - Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2) - Bedroll (2), Shovel, Pickaxe, Telescope - Reaper's Heart, Silver Ore(2), Mythril Shard (1) Hoke Ablesword (UsernameMDM) Human male Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP* Level 49.8 Power Bonus: 4 (+4 WP) Defense: 38 +3 Health: 86/86 Gold: 987 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear) Inventory: - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger) - Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) - Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep - Bedroll, Pickaxe, Shovel - 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb - 2x Phoenix Essence, Potion, 7x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 3x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently), Bone, Feather of Flight (Allows the user to flee from the battle when used), Mythril - Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc (UsernameMDM) Female dragon Youngling Level 49.8 Health: 49/49 Element: Fire Everyone, please choose an action. Party leader, please list a battle order.
  12. 5000 coins worth of flavor, yeah.
  13. Heroica: The Next Generation!
  14. "I meant because us orocund are used to this kind of heat." Miderun shook her head. "You wouldn't last a day in the girahk dal Baltarok. But you'll get used to it."
  15. "I'm good. Maybe Bobby should get the apple. He's too soft to take much of a beating when the fighting starts." Miderun smirked a bit, then looked around the desert horizon to see if she could spot anything.
  16. Yeah, I was pretty much clueless when doing Torc's health. I figured base health 30 was the minimum, what a newly-hatched Dragon at Level 30 would have.
  17. "Must be from being a giant, then. I couldn't be more at home here unless there were a few dozen more orcs." Miderun looked sideways at the stagecoach. "That's a really strange cart, though."
  18. Don't know how I missed that. Fixed.
  19. Miderun looked around the area as she and her partymates trawled up the path near Sundragon Gulch. It may have been in the Low Kingdoms, and somewhere down under this dirt was probably an ocean of orc blood, but the place was hot, arid, and completely devoid of any meaningful vegetation - immediate memories of Baltarok swam to the surface of her mind. But damn if it didn't also remind her just why she came to Eubric wearing so much crap. So even as her party shrugged off their coats and cloaks, she just outright ripped off her heavy woolen sleeve and removed her cowl. "Love this place already. Who are we killing again?"
  20. Effect bombs would make Cannoneer a very neat class.
  21. I believe I gave Em his stuff and he said he'd already paid you for them. Can you list what needs to be changed (minus the scroll which I've removed)?
  22. Dyric looks at the dried blood smear with an assassin's eye. It fades as it hits the stonework, and he easily spots the bandage stuck to the side that Em found earlier. Clearly somebody tried to stem the flow, but failed. Curiously, he can spot sudden, sharp u-turn just as the blood begins to fade. It looks like whoever was bleeding returned - or was returned - to the pier, and possibly the Magpie. There's a sudden hiss at him from behind the crates... "Good. Leave an old man in peace." The beggar stared at Guts and Hoke trying to intimidate him, before chuckling in a suddenly gravelly tone in the back of his throat. "I did warn you." "It hides more than that." The old man's shadow cast across the ground suddenly slithers forward and coalesces around his stump of a leg, letting him push himself to his feet quite suddenly. Before the heroes can react, he swings his walking stick (which suddenly looks a lot like a wand) through the air. His cloak, hood, and the heroes are thrown backward as the air freezes, and is thrown into a small hailstorm. It's more than enough to alert Erik to return to the group. The relatively small number of people nearby all flee in terror, their screams riding on the thick frosty air that darkens the sun. A small army of undead crawls out of the water, a group of wights flying through the sky amongst flocks of villainous avians and shrieking as demon rays slither through the cold, blackened water. The old man's cloak and hood dissolve into nothing on the ground as a new one appears on his back, formed of shadow and darkness, same as his leg and his now-apparent, barely human arm that he bares threateningly. The hiss Dyric heard from moments ago darts around the crates, and it seems to be a large, old cat attempting to avoid the onslaught. The old man grins, baring cruel, broken teeth. "Exactly what I needed. You have made a grave error, heroes. Once disturbed, the Cold Circle is relentless in silencing its opposition. Now, please..." The man dramatically lowers his wand to point at the party. The undead coming crashing at them in an enormous wave. "Die." PREPARE FOR BATTLE!! Enemies Hrostulf *Uses Ranged darkness Spells until out of Ether* *Immune to all negative effects and instant kill* Level 120 Dark Humanoid Health: 2415/2415 Ether: 23/23 Special I: The Wights of their Eyes – Hrostulf blinds all heroes for the next three rounds, and then the combined power of all blinded opponents is restored as health to each Wight. Costs 5 ether. Special II: Dementia - The hero is hexed for the next round, and afraid and cursed for the duration of the battle. Used only if the Wight is vanquished or Hrostulf is out of ether. Passive Special: Murder - If the Craven Murder has lost any members, Hrostulf will summon a new Craven to add to the mob at the end of the round at the cost of 1 ether until either he or the mob are defeated. Drops: Amethyst x2, Ethereal Cloak (SP: 2, max ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Wight A *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight B *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight C *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight D *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Wight E *Immune to stunned, bleeding, cursed, afraid, doomed and instant kill* Level 39 Undead Health: 1226/1226 Special: Unearthly Howl – Causes the stunned-, cursed- and afraid-effect to all opponents. Drops: Crystal Ball (worth 50 gold, except in magic shops where it is worth 100 gold.) Demon Ray A *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 666/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Demon Ray B *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 666/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Demon Ray C *Immune to sealed, petrified, minimized, doomed and instant kill* Level 43 Aquatic Demon Health: 666/666 Special: Tide of Doom - Causes 43 water-elemental damage and the doomed-effect to all opponents. Drops: Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable) Snowy Owl Peck A *Mob 5* Level 65 Flying Icy (13x5) Health: 655/655 (131x5) Special: Frost Swarm – Deals 13 ice-elemental damage regardless of defense and the stunned-effect to the enemy party starting at the top of the battle order. The number of hits is equal to the number of owls in the mob and is divided as equally among the party as possible. Drops: x5 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Note: If Snowy Owl Peck outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Snowy Owl. The mob weakens as members of it are killed. Snowy Owl Peck B *Mob 5* Level 65 Flying Icy (13x5) Health: 655/655 (131x5) Special: Frost Swarm – Deals 13 ice-elemental damage regardless of defense and the stunned-effect to the enemy party starting at the top of the battle order. The number of hits is equal to the number of owls in the mob and is divided as equally among the party as possible. Drops: Nothing Note: If Snowy Owl Peck outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Snowy Owl. The mob weakens as members of it are killed. Craven Murder *Mob 5* Level 65 Dark Flying (13x5) Health: 645/645 (129x5) Special: Cowardice – The Craven Murder hides for the remainder of the round, avoiding all attacks but also losing Free Hits. Drops: x5 Feather of Flight (Allows the user to flee a battle once; consumable) Note: If the Craven Murder outnumbers the number of standing heroes, it gets an automatic free hit. Assassination kills one Craven. The mob weakens as members of it are killed. Party Hybros (JimButcher) 54-year-old male imp Alchemist *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements* *Intimidation* *Party Leader* Level 35.25 Power Bonus: 3 Defense: 0 Health: 54/54 Gold: 295 Equipment: Zoot's Reaper (WP:15, permanently deals Cursed and Poisoned:7; scythe, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists) Inventory (228): • Justice (WP:8, causes blinded-effect; light-elemental dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (lent to Dyric)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (lent to Dyric)), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (lent to Dyric)), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) • Garnet, Ruby, Sapphire, Opal • 62 Potions, 13 Grand Potions, 16 Health Cores, Diluted Arc Potion, 19 Remedies, 4 Neutralizers, 3 Elixirs, Diluted Arc Tonic, 2 Grand Tonics, Soma, 2 Feathers of White, 4 Phoenix Essences, 3 Phoenix Incenses, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 50 Venoms, 2 Deadly Venoms, Wyvern's Breath, 5 Nostrums, Minimizing Dust, 4 Smoke Bombs, 3 Holy Bombs, Baldur Bomb (100 light-elemental damage), Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone, 2 Tiger Balms • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Grating Stone Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded and first negative effect* *Party Second in Command* Level 37.75 Power Bonus: 2 Defense: 4 Health: 55/55 Gold: 2862 Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory (1366): • Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier • 1146x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 14x Phoenix Essence, 30x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 21x Mead, 18x Smelling Salts, 15xNostrum, Bad Breath, Wyvern's Breath, 2x Tonic, 4x Grand Tonic, 2x Purifying Water, Purging Water, 2x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core • 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 5x Mystic Bomb • 6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz, Amethyst, Sapphire Mizuki Kimura (zakura) Assassin *50% More Gold Stolen* *Death Mask* *Ignores Positive Effects* Level 25.33 Power Bonus: 0 Defense: 0 Health: 35/35 Gold: 0 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3, headwear, suitable for assassin), Fox Tail (user not affected by opponent's positive effects, backwear) Inventory: - Gladiator Trident (WP:11, causes bleeding effect; spear), Fleuret (WP:9, longsword), Sylph Shuriken (WP:12, wind elemental, retrievable), Top Hat (WP: 14, 50/50 chance of dealing the stunned-effect, retrievable), Orcish Shield (SP: 4, double if user is a greenskin), Voltedge (WP: 13, greatsword/longsword (loaned from Erik)) - Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned to Erik)), Quickdraw Quiver (Gives wearer the Hastened-effect, backwear, suitable for rangers), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory (loaned to Hybros)) - 20 Venoms, 5 Nostrums, , 1 Think Jeeax Scales, , Tonic, Potion, Weak Potion, 2 Deadly Venoms, Weak Regeneration Potion, Grand Potion, 2 Ambrosias, Smelling Salts - Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage *Restoration* *Lucky* *Immune to fragile, fire, and water* *Commands dogs* Level 22 2/3 Power Bonus: 0 Defense: 11 Health: 39/39 Ether: 23/23 Gold: 10 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand), Brightly Polished Heavy Armour (SP: 6, immune to Fragile, fire, water, bodywear), Dog Fur Coat (SP:5, Grants Command over dogs, backwear), Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone (loaned from Mizuki)) Inventory: - Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword (loaned to Mizuki)). - Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear), Lighter Armor (SP: 4, immune to Fragile, bodywear), Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Tricorne (SP: 3). - Amethyst, Ruby, Topaz - Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core. - Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club) Dyric Rone (The Legonater) Human male, Assassin *1/3 chance to Instant Kill* *Immune to All Elements and Blinded* *Lucky* Level 29.33 Power Bonus: 0 Defense: 6 Health: 41/41 Gold: 0 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear (loaned from Hybros)) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 20; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) , Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword (loaned from Hybros)), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon (loaned from Hybros)) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), , Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy, Level-Up Mushroom Thalion Dwinlas (-obelix-) 213 years old male elf Artisan *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile, Poisoned and Bleeding* *Reinforced* Level 31.25 Power Bonus: 0 Defense: 18 Health: 50/50 Gold: 547 Equipment: Nightfall (WP:10, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Grand Potion stored], dagger), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear) Inventory: - Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, Hollow [nothing stored], staves), Duplovian Swift Halberd (WP:3, deals Stunned on successful hits, Hollow [nothing stored]) Broomstick (WP:5, ranged), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Handy Shield (SP:4, Immune to Blinded) - Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Blessed Amulet (Protects from Cursed-effect; accessory), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory) Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear) - Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth), - Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, - Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope - Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (9), Potion (4), Remedy (5), Mead (5), Smelling Salts (6), Nostrum (6), Mulled Wine (2), Elixir (2), Ether Core, Grand Tonic (2), Phoenix Essence, Bone (2), Smoke Bomb, Blind Bomb (2), Seal Bomb (2), Sleep Bomb (2), Deluxe Skeleton Decoy, Skeleton Decoy, Mythril Shard (1/4 of a piece of Mythril) Mortimer "Em" Mahzan (emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* Level 21.66 Power Bonus: 5 Defense: 28 Health: 40/40 Gold: 208 Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: - Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) - Health Core, Grand Potion x5, Potion, Phoenix Essence, Remedy, Mead, Venom - Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2) - Bedroll (2), Shovel, Pickaxe, Telescope - Reaper's Heart, Silver Ore(2), Mythril Shard (1) Hoke Ablesword (UsernameMDM) Human male Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP* Level 49.8 Power Bonus: 4 (+4 WP) Defense: 38 +3 Health: 86/86 Gold: 987 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear) Inventory: - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger) - Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) - Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep - Bedroll, Pickaxe, Shovel - 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb - 2x Phoenix Essence, Potion, 7x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 3x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently), Bone, Feather of Flight (Allows the user to flee from the battle when used), Mythril - Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc (UsernameMDM) Female dragon Youngling Level 49.8 Health: 49/49 Element: ??? Everyone, please choose an action. Party leader, please list a battle order.
  23. "You could say that. Me, Vind-" Miderun snickered as the half-giant grabbed Bobby right off his stool in an enormous hug, "-Annie, Warlen, and a ranger returned to Tridentia. Seems like a giant scorpion decided to nest where the uzardtirn we killed was. "
  24. "Easiest place to pick up a few spare coins." The beggar frowned through his thick beard, waving away Torc's acidic breath with his free hand. "All I know that you're wasting your time with this. You don't want to be here. Leave." The beggar's angered last word reverberated in the air slightly as he fixed the party with an almost challenging look.
  25. Miderun scribbles her name down under Quests 131 and 132, before taking up a seat nearby young mohawk'd rogue, nodding to him before ordering herself a hearty meal. "Yreg il cend. How is it-" the orc hesitated to piece together what in the world he'd said a few months earlier. "-hanging, Bobby?"
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