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CMP

Eurobricks Archdukes
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Everything posted by CMP

  1. I don't think positive effects stack.
  2. I don't know....he doesn't have much of a chance if he's Blinded, Confused, Sealed, Weakened, and Fragile all at once.
  3. Speaking of which, since when do a bunch of paladins stock so much alcohol?
  4. And slipped, impaling his own the throat on his knife?
  5. The formula I'm personally using for enemies' health is one WBD brought up a while ago, the heroes' combined power times (or divided, if you intend on having a bunch of opponents) however many rounds you want the battle to last. The specials and level from what I can tell pretty much need to be eyeballed, and relatively well-varied, but generally none of the heroes should be instantly KO'd at perfect health with rolls of Damage or Special Damage. (Unless the special is literally 'instant KO'. ) But disregard any of this if my Quest's party gets slaughtered or obliterates every single battle.
  6. That's the beauty of Heroica. If they hire heroes, they're not really in direct conflict with them. I assume that's why Heroica's continuously hired by all the houses, because they essentially operate outside of what would be considered right or wrong, not just because they're effective. Also, that's why I'm suggesting setting up the points where they meet, but making the battles between them optional. Maybe the houses offer greater rewards if their party defeats the other however many times during the quest. Maybe it's just me. I think Atramor's the only character that doesn't really regret the fight in Dastan with the other heroes.
  7. You're permanently hastened, which actually increases the chance of you getting hit. But it takes up two of your artifact slots, so you don't have much room for SP anyway.
  8. That sounds very cool and unique, Etzel. I don't know, we killed a lot of Shadeaux guards in Quest 2 for the Hinckwells. If anything, hiring outside help to do it for them seems easier. Maybe you should make such battles optional, Etzel? For example, make opportunities for the heroes to meet up, but let them decide if they want to get a lead by fighting eachother. What part of the battles are you having problems with?
  9. He doesn't have any SP, he'd take the same amount of damage whether it was compounded or not.
  10. For several moments, Atramor contemplated the ghost's words, sometimes with quiet input (more like subtle pushing in the direction she wanted, he thought) from McCafferey. "Servin' a god of beatin' the hell outta evil with rewards and no expectations of anythin' in return sounds like my kinda god. But I've lived my life not placin' any faith in divinities, and that ain't changin'."
  11. Atramor sighed. Now this ghost was trying to convert him? "And just why the hell should I do that?"
  12. "I'd try to kill him, of course, but I wouldn't assume he'd just lie down and accept his death."
  13. "Well, you tried to kill us in our sleep..."
  14. Atramor raised an eyebrow tiredly at the spirit. "We needed a place to stay. If we knew there was a ghost and a couple of homicidal statues here we wouldn't've bothered."
  15. I'd say Quest 28.
  16. Does Gandalf's beard fit Thorin's hair, Hawkman?
  17. I believe those are Megablocks.
  18. A nice model to commemorate the bravery of soldiers all over the world. :thumbup:
  19. Speaking of the Pheles Rod, I have a question about it. It works the same as the Warden's Shield, right? So say if it was equipped on someone with 50 health, giving them 100, they were whittled down to health over 50, but under 100, and then it was unequipped. The hero would just be back at 50 health, judging by Warden's Shield. If it was re-equipped next round, would they have a perfect 100 health again? And if a Witch were to wield it, would all the Special Damages redirected become Special Mirrors?
  20. I had an awesome time playing, TPRU.
  21. Only 90 for Goblin King? These are surprisingly good value sets, especially for a licensed theme.
  22. 1 point - 2. Rook 1 point - 4. KielDaMan 1 point - 5. Praiter Yed On another note, there's two number 4s, two number 6s, two 11s, two 13s, 16 is missing, and there's two 18s.
  23. Maybe, depending on who's signed up by the time the sign-ups close, since I'll have to balance the battles for the party chosen.
  24. That'd be a cool party. Dastan veterans, and certainly an interesting roleplaying combination. On a related note, the sign-up deadline has been delayed to the 16th.
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