xSergio74
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Hi, just delete the folder and reinstall the program you have already downloaded from my website, or, if you prefer, download it again and reinstall it. It contains all required files to run properly, but some time a \Conn file is removed since the part it refers to is "moved" to some other part. If the connection file persists, it can cause the error... Sergio
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Hi try a "fresh" parts library installation, ensuring you delete the \Conns folder. This may solve the problem- Please feedback... Sergio
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Hi, I've fixed the problem with the UNDO feature and published version 0.9.7.81 of the software I apologize for the inconvenience Sergio PS: thanks to legolijntje for the help in solving the problem
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Autodesk Inventor vs LDD/SR 3D
xSergio74 replied to mvshabeer's topic in Digital LEGO: Tools, Techniques, and Projects
Just to le you know, working with SR3DB you can: - the G key can turn the grid off/on - using the U key changes the way the UI manages parts movement making placing of beams comfortable enough, but you need to get used with it to apreciate its power. Sergio -
Hi, I'm back from holidays and have just published a new version of the application. Nothing of complex this time, just a few but necessary bug fixes and the Friends figure support. Download as usual from the official website: http://sr3dbuilder.altervista.org/ Here is a detailed list of changes: Fix - Toolbox behavior when using scaled fonts - Installation problems: when Part list is not found and it is not the first run of the application it crash - Connected Selection option was no longer working correctly since last version - Technic Axle 3L with stud now work better when the stud is inserted in a beam hole - Trying to hinge rotate a part with sliding mobility leads to unexpected behavior Added - Support for Friends figure (under Figure brick type) Changed - Better (faster) management of UNDO especially for BIIIG models.
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Hi I got the files and made some tests. There are no problems with first file while the second has some problems (known problems...). The workaround is quite easy: just ensure that the differential is oriented with the orbital gear not coaxial to the external driven gear (sorry for my pour English). It should work; please feedback... Sergio
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Hi, I found the bug right now and I fixed it. Be patient for a new version published, hopefully in a pair of weeks Sergio
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I know that the operation can be automated, but I really dislike automatic parts remove from a model without author acknowledged. Yes, I know : i can create a removed parts list to submit to the author when operation is completed... I will work on it when I have some time. Now I 'm on holiday...
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Hi everybody, I'm sorry for delay, but I'm on holidays... Now I've fixed the download link on my web pages and it should work. https://drive.google.com/file/d/0B1ZUAZ_rpDkhVDJjSFVmLXM0alU/edit?usp=sharing For the ones experiencing problems with parts, I recommend you to rebuild the partlist: due to a wrong setting this time the thing is not automated with the updated release. Please someone feedback Thanks for your patience. Sergio
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Hi everybody! It takes forever to create my application new version, but finally here it is and, IMPO, it worths the wait. Here is what is new: 0.9.7.3 - Changes to previous version (sorry, still not the time to create a presentation video) Fix - A lot of parts connection problem/missed in Technic Panels, Turntable, and other parts - Piston Rods now should animate correctly no worry about animation starting point Added - The region select tool allows you to select a portion of your model enclosed into a box. You can change your selection tool size by pressing the "S" key and moving the mouse or rotating mouse wheel Using Shift+S you perform fine size changes You can move the selection tool like any other part in the model to select correct parts - The Minifig Editor is finally operative, even if it needs some work. You can create your minifigs with few clicks and save them into a MF library You can recall a saved MF A unique feature allows you to save MF poses into a poses library so you can easily mix your MF library with your saved poses (limited for unregistered users) - Added CTRL+LeftArrow/RighArrow to easy snap move parts along axis or axis inside holes (Works with Alternate UI only) - Added features to allow non Lego parts to be used and animated inside SR3DBuilder (still need some work!) Fill free to send your minifig creation and poses (really appreciated!). Will be added to the base library and distributed with next application release. Please notice that while sending your minifigures and poses creations you implicity authorize me to distribute them as part of my application. Sergio
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Hi again, a new version of my program has just been released. It has some much requested and very interesting new features all about copy parts. Following is a brief of what is new. Also I recommend you to have a look to the 4 videos to learn on how to use the new features. Enjoy building ! Sergio PS: If you installed new version and get an error starting the application, please download and install it again (missed a dll in the package) 0.9.5.9 - Changes to previous version (2014.02.14) Fix - Starting Mirror building with a selection do not causes selection deletetion - Program installation now works correctly and let you choose program installation path Added A lot of enhancements in selection copy. Some limitation with unregistered version. it is recommended to look at the videos for new features instructions - the mirror copy selection feature - Selection can now be easily duplicate in a rectangular array region or just its perimeter - Creation of regular polygons based on your current selection and two connection points - Creation of star based shapes based on a selection and a center rotation point - Updated parts availability
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Hi thanks for reporting the Issue: never noticed it since when I try the installer I always install in the default folder. Will try to fix for next release. Sergio
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Hi, the changes I made were in the direction of managing huge/large models. The way the UI moves them is now more naturally and near to what you can expect from the mouse movement you do. Yes, you need to get a bit used with it... Sergio
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Hi, thanks for reporting the update. I got some problem with my connection just after publishing on website. Back online right now... Hi, as shown in the latest 2 updates, the UI has changed to follow the more common UI used in standard cad. So here are the detailed changes: - when you move the model using RMB+LMB the model moves on the x-z plane only. - to rise/lower model you have to press ALT-MouseWheel (latest addiction) - the zoom function will move the "view from" point toward the line joying it to the "look at" point (latest fix) I know you will need a bit of experience to get used with new UI principle, but you will fill comfortable with it in a few hours (at least this has been my experience otherwise I wont change it ) In addiction you can use the navigation pane (new in previous update) having the same but more user friendly user controls (good for newbies but slows down a bit production...) @everybody Let me know your opinion (after a bit of use) about the new UI directions. Also, since the many rumors about the so called visual instructions of LDD: SR3DBuilder natively supports 3D visual instructions by adding "steps" during build process and using the following settings in the preferences on the left side of the window before loading a model: https://dl.dropboxusercontent.com/u/64929037/Images/preferences.jpg During model loading, the program will pause each time a "step" command is found. You will have to press the 7th icon on the toolbar to advance loading to next step. You can add/move/remove step command using the "instruction miner" feature. Alternatively (and probably preferred), you can use the instruction miner "hide below parts" option to analyze your model building process brick by brick, rotating it, zooming and go forward or backward along building steps Sergio
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Hi again, just added a little video to show how to use new features of my application. Watch on youtube in HD for details... Enjoy! Sergio
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Hi everybody, here is my Christmas gift for you all! The latest version of my application is now available. Download as usual from http://sr3dbuilder.altervista.org/ The most evident improvement is the UI. It has been partially revisited and here is a list of changes: - the displacement caddy has been changed a little: now when you hoover with the mouse over an arrow it highlights. you can now: 1) click on the arrow to rotate selection by 90° around the axle 2) slide mouse wheel to perform step rotation 3) Shift+mouse wheel to perform fine rotation of selection - Moving the model to change the look at point now happens along the grid plane - A navigation panel has been added (from the View menu) to make easy working with UI and with big (extended) models. It works quite easy:https://www.dropbox....ll-NavPanel.png . Click and drag on the plane to pan move look at point . Click and drag on the globe to rotate model . Click and drag on arrow to lower/rise model . Use the red cross to move the panel (you can resize it if you have a little screen) . Use the right vertical slide to change motion speed . Use the top check to use a fixed horizon when performing rotations (recommended and more professional look and feel, even if, when placing parts under other, the usual free rotation mode may be better) Here is a brief of most relevant other changes: 0.9.2.6 - Changes to previous version (2013.12.19) Fix - Parts colored in default color (ID=16) change colors when a brick is added to the same block - Beveled gears wont work with non beveled ones when connected in parallel - Flexible parts artifact fixed - Changing flexible parts color now appears instantly - Some minor issues with DrawBrickMode - Removing and re-adding belts usually crash the application Changed - Many changes and improvement in the UI: Video will follows - The AlternateUI mode now work with flex parts also - The application now requires DotNet Framework 3.5 (distributed for free as windows Update for WindowsXP OS and integrated in more recent OS) I recommend you to use the AlternativeUI as default UI and eventually turn it off when in special situation Added - Support for Mindstorm cables - Support for Power Function cables (still some little bug in the shape) - Support for many (not all) electric, Powerfunction and Mindstorm Elements - ... and YES, flex cable will follow animation movements! - Controls to rotate flex parts around their axles (E-D keys rotates starting point, J-L rotates ending point. Use with CTRL or SHIFT for fine rotations) - Latest lDraw parts library available at publish time https://www.dropbox....-EV3 Sample.png Merry Christmas everybody Sergio PS: @admin or moderator: how can I upload images? Can you do it for me? Thanks
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Hi I know about someone was able to run my application on a mac. I recommend you to have a look to my application official forum and/or search for the topic on the net. Please , notice that not all windows emulators for mac work since my application uses a manually compiled shader for improving performance Sergio
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Hi again, to encourage my application usage, I'm creating some tutorials showing the basis of SR3D Builder Tutorials will be added as they will be created, in order of complexity. The ones already available can be found here: http://sr3d.spoonclan.com/viewtopic.php?f=17&t=699&p=1722#p1722 Byes Sergio
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Hi, I'm sorry but it is not planned at all. Anyway, if your scope is to create advanced rendering images, you can use the Menu.File."Basic Export .DAT" to create a .DAT file containing only the very basic METACOMMANDS supported by MLCAD. In this file the flex parts are "exploded" into their triangle definition without any references to lDraw subparts. This happens because in flex parts the basic lDraw subparts are "deformed" to cover possible holes in the structure. Please notice that, even if loading this models in lDview results in poor image quality of the flex part, the part will be correctly rendered when the file is passed to PovRay. Hope this can help someway Sergio
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Hi everybody !! As promised, even if a week later, here is another program update. -------------------------------------------------------------------- Before continue: if someone downloaded the program on September 2, 2013 before this announce, probably got a wrong version. If this is the case, download again from now. -------------------------------------------------------------------- Most important new is support for Mindstorm EV3 parts and a bounce of bug fixes. As often, here is a presentation video: Follow a list of changes: Fixed - Flexible parts with fixed length can freeze the application - Hinge Solver now works with 32494.dat parts: just place on their final position and select both of them with the Hinge Solver tool - Hinge Solver now works with Universal Joint 3L in all cases - Mirror building now works again - Using Half pin with stud part can occasionally lead to an error - Some gears interferences in particular compact mechanisms Added - Support for Mindstorm EV3 parts (Thanks to Philo for this!!) - Latest Official and Unofficial lDraw parts update
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Need a Piece in SR 3D Builder
xSergio74 replied to bats's topic in Digital LEGO: Tools, Techniques, and Projects
If you have/use both MLCad or SR3DB, ensure that SR3DB points to correct folder where the SR3DBuilder part library has been installed. By default if points to c:\lDraw but if you already use MLCad then you may have chosen a different folder during SR3DB installation. To verify where my appl points to, use the File.Setup Directory option from the main menu. You may need to rebuild part list also... Hope this can help Sergio -
Will add those parts in SR3DBuilder next release (hopefully in august) Sergio