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Sandy

Eurobricks Fellows
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  1. Okay, that totally slipped under my radar. I just don't think it's fair that you could essentially carry on using one classes benefits after you switch out of it. I always imagined ex-Dragoons would leave their dragons at home, but I apparently haven't said it out loud.
  2. Well duh, that's why they are player classes. Fashioning enemies out of them is just insane, if you ask me. For some reason I thought you left Miirym at Valentine's. I don't know how I feel about you bringing her into this quest... You're not a dragoon anymore, so you can't use her for anything outside roleplaying, at least. That's a Dragoon's job trait.
  3. OoC: Flipz, you seem to have forgotten the enemies were lucky. Which probably means we should be all dead by now. "Hybros, you have some of those Pumpkin Bombs left, don't you? I know I'm keeping my Smoke Bombs close at hand..." Ellaria attacks the Golem Alchemists from the front row. The battle order remains the same.
  4. Current Weather: Cold (doubles ice-elemental damage, halves wood-elemental damage) Results of Round Three of the Hanging Gardens Battle: >Bobby vs. Crafty - Hit (Crafty: 109 health+5 SP-(14/2=7 dmg)=107 health) >Leofwein vs. Shifty - Special Damage (Chop Legs - Leofwein: 4 health+1 SP-(6/2=3 dmg)=2 health+slowed) Sneaky - Free Hit vs. Bobby (Bobby: 7 health+3 SP-(5/2=3 dmg)=7 health) Bobby gets a hit on one of the dwarves, but Leofwein isn't so lucky as another dwarf sinks its shovel to his shin, slowing him down. The three dark dwarves grin menacingly. "Err, maybe we should just make a run for it?" Enemies: Dark Dwarf Sneaky *Immune to blinded, sealed and petrified* Type: Dark Level: 5 Defense: 4 Health: 64/65 Special: Mine, All Mine! – Deals 5 damage and steals up to 30 gold from the target at the same time. Drops: 30 gold, Pickaxe (Allows the hero to dig through a breakable wall or obstacle, tool) Dark Dwarf Shifty *Immune to blinded, sealed and petrified* Type: Dark Level: 6 Defense: 3 Health: 67/92 Special: Chop Legs – Causes 6 damage and the slowed-effect to the target. Drops: 30 gold, Shovel (Allows the hero to dig the ground in search for treasure, tool) Dark Dwarf Crafty *Immune to blinded, sealed and petrified* *Enamored with Bobby for 3 rounds* Type: Dark Level: 7 Defense: 5 Health: 109/126 Special: Gold Rush - Deals damage to all opponents equal to the amount of gold they carry divided by 10 (rounded down). Drop: 30 gold, Twin Axe (WP:5, Dual Strike, axe) Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 *Immune to poisoned, bleeding, cursed, jinxed and blinded* *Knocked Out* Power: 20 (14+6) Defense: 2 Health: 0/20 (6+13+1) Gold: 442 Equipment: Crossbow (WP:6), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: Potion x14, Grand Potion x2, Health Core, Remedy x6, Elixir, Phoenix Essence x2, Mead x4, Smelling Salts x2, Nostrum x2, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, Smoke bomb, Lightning Bomb x8, Venom x3, Bone x3 Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 4 *Immune to cursed**Attacks cause enamored* Power: 14 (4+10) Defense: 3 Health: 7/10 (7+3) Gold: 23 Equipment: Hue and Saturation whip (WP: 10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Potion x2, Grand Potion, Health Core, Remedy x2, Mead, Smoke Bomb Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 4 *Slowed* Power: 10 (4+5+1) Defense: 1 Health: 2/12 (8+3+1) Gold: 98 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), Remedy, Mead x2, Venom x2
  5. The three heroes hand-picked by Lilly Ziegfried had been instructed to arrive to the Ziegfried Manor after nightfall. Apparently the ghastly voices that the girl had been hearing from the Dollhouse could only be heard during the night. When they arrived to their destination, the lights were still on inside the manor. Lilly had been specific about not causing an alarm within her family. How would the party approach the manor? Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 44 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* Power: 65 (44+21) (Spellpower: 70 (44+21+5)) Defense: 10 (2+5+3) Health: 55/55 (5+44+5+1) Ether: 60/60 (5+44+5+4+2) Gold: 980 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 7 Tonics, 3 Grand Tonics, 3 Ether Cores, 8 Remedies, 2 Elixirs, Phoenix Incense, 7 Meads, 6 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 47 *Immune to Darkness, Water, Bound, Slowed* *Gains Triple Experience* Power: 79 (47+20+12) Defense: 1 Health: 58/58 (6+46+5+1) Gold: 1359 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Counterstrike Gloves, Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (footwear; protects from bound and slowed effects), Aventine's Cape (SP:1, immunity to darkness and water), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Spell Items: Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 9 Remedies, 9x Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 34 2/4 *Immune to Blinded and Confused* *Ignores Free Hits from Beasts* Power: 46 (34+12) Defense: 15 (14+1) Health: 48/48 (5+33+4+6) Ether: 46/46 (5+33+6+2) Gold: 504 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Pointy Hat (+2 Max Ether), Shadeaux Cape (SP:7, Immune to Blind andConfused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; Backwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory) Spell Items: Amethyst(Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 3x Elixir, 3x Phoenix Essence, Fenghuang Incense, Hurricane, 5x Mead, 3x Smelling Salts, 2x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Blind Bomb, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore QM Note: Welcome to the quest! Just looking at your inventories, I know this quest will be a true test to my ability to balance enemies, but I'll try my best!
  6. "Honestly guys, at this stage I wouldn't be surprised if they hauled in a living elder dragon to fight for them - no offense, Arx." Ellaria saw no other choice but to attack the Golem Defenders from the back row. The battle order remains the same.
  7. ~A new expert job class is available in the Training Room!~
  8. OoC: Docken will attack the Golem Ranger Mob from the back row on both of his turns, yes.
  9. Okie-dokie! Helps me build Arthur for the quest. Speaking of which, Quest#125 will launch tomorrow, since I have to go to sleep now.
  10. No. The description specifically said immunity to negative effects for this very reason. I think that would make it too dangerous. Three rounds of uncertainty is enough.
  11. "Oh, that's fine. I just wanted to keep you safe from the free hits, since the golem alchemists will probably just create another one of their insanely powerful items. That's what I think will happen, at least, I'm a bit confuddled about this battle we're having..."
  12. I have clarified the enamored-effect in case it is inflicted on enemies to the FAQ. An enamored enemy cannot target the inflictor with a Free Hit, but will instead hit the next hero in the battle order. I am also pondering on making the confused-effect more troublesome for heroes. Now they can just drink a remedy or do nothing and wait for the effect to wear out. What if instead there was a 1/2 chance they would attack an ally no matter what else they did? That would make it more meaningful, in my opinion. Thoughts?
  13. Current Weather: Cold (doubles ice-elemental damage, halves wood-elemental damage) Results of Round Two of the Hanging Gardens Battle: >Bobby vs. Crafty - Shield (Mug - Crafty: 126 health+5 SP-(34/2=17 dmg)=109 health+enamored; Bobby: +7 gold) >Leofwein vs. Shifty - Shield (Frenzy - Sneaky: 65 health+4 SP-(10/2=5 dmg)=64 health; Shifty: 69 health+3 SP-(10/2=5 dmg)=67 health; Crafty: 109 health+5 SP-(10/2=5 dmg)=109 health) Sneaky - Free Hit vs. Bobby (Bobby: 7 health+3 SP-(5/2=3 dmg)=7 health) The two remaining heroes attack the dark dwarves back, but rather feebly. Bobby manages to make the dark dwarven leader enamored with him while swiping some gold on the side. "Sneaky! Shifty! See that handsome boy with a dashing mohawk? We shall spare him and take him as a slave. That is an order!" "Huh?!" The two other dwarves looked at each other, wondering if their boss has totally lost it. Enemies: Dark Dwarf Sneaky *Immune to blinded, sealed and petrified* Type: Dark Level: 5 Defense: 4 Health: 64/65 Special: Mine, All Mine! – Deals 5 damage and steals up to 30 gold from the target at the same time. Drops: 30 gold, Pickaxe (Allows the hero to dig through a breakable wall or obstacle, tool) Dark Dwarf Shifty *Immune to blinded, sealed and petrified* Type: Dark Level: 6 Defense: 3 Health: 67/92 Special: Chop Legs – Causes 6 damage and the slowed-effect to the target. Drops: 30 gold, Shovel (Allows the hero to dig the ground in search for treasure, tool) Dark Dwarf Crafty *Immune to blinded, sealed and petrified* *Enamored with Bobby for 3 rounds* Type: Dark Level: 7 Defense: 5 Health: 109/126 Special: Gold Rush - Deals damage to all opponents equal to the amount of gold they carry divided by 10 (rounded down). Drop: 30 gold, Twin Axe (WP:5, Dual Strike, axe) Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 *Immune to poisoned, bleeding, cursed, jinxed and blinded* *Knocked Out* Power: 20 (14+6) Defense: 2 Health: 0/20 (6+13+1) Gold: 442 Equipment: Crossbow (WP:6), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: Potion x14, Grand Potion x2, Health Core, Remedy x6, Elixir, Phoenix Essence x2, Mead x4, Smelling Salts x2, Nostrum x2, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, Smoke bomb, Lightning Bomb x8, Venom x3, Bone x3 Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 4 *Immune to cursed**Attacks cause enamored* Power: 14 (4+10) Defense: 3 Health: 7/10 (7+3) Gold: 23 Equipment: Hue and Saturation whip (WP: 10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Potion x2, Grand Potion, Health Core, Remedy x2, Mead, Smoke Bomb Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 4 Power: 10 (4+5+1) Defense: 1 Health: 4/12 (8+3+1) Gold: 98 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), Remedy, Mead x2, Venom x2
  14. "I'm afraid I haven't received any documents from the Tritech Corporation. They like to keep their secrets to themselves, after all. You can find them at the Tritech Headquarters, but I do not believe they will talk to just anyone. You should become acquainted with the Ji Pei first, they have close ties with Tritech."
  15. Sad to see another long-time player and QM leave, but the great thing about this game is that you can always come back! Take care, Flare! Also a nightmare to balance enemies against. But their relationship was too intriguing to pass. My goal is to make all three of them wake up from the same bed after the quest has finished.
  16. "Hrmm?" Byblos looked up at the half-giant, bleary eyed. It had been a long time since someone had disturbed his studies. "Oh, you must be referring to automata. The Tritech Corporation brought them to the Free Islands, so if you want specific details, you should seek them out. All I know is that they are man-shaped machines powered by concentrated ether - just like you would find inside common tonics and Ether Cores. It takes a high skill of engineering to put one together, but apparently there are no boundaries to what Vincent Legonardo and his group of science-makers can achieve." "Now, if you want to talk about magical animation, that is a whole another issue. There are many telekinetic spells that allow you to manipulate inanimate objects. Bringing one truly to life is much trickier, though, as it requires linking the object directly to your own mind or giving the object a spirit of its own. That is how you get golems, for example. Necromancy is yet another issue, as it involves breathing life into dead corpses through dark magic. That magic keeps the undead from decomposing further, but it can be repelled by benevolent magic such as healing. The Ziegfrieds are experts in this field of magic, so you should ask them to teach you more if you are interested. You first have to get into their good books, though."
  17. ~A new quest has been posted on the Quest Board (#126 by KingoftheZempk)! Unlimited Quest: Fields of Glory is open for sign-ups as well!~ A weird reptilian creature wearing a butler's outfit walked into the Hall and posted something on the Quest Board. The heroes present had seen much weirder things, so many didn't even bother to turn their heads. CHOSEN PARTICIPANTS FOR QUEST #125: ~Althior Emorith, Level 44 Necromancer (K-Nut) *Party Leader* ~Alexis Fenral, Level 47 Assassin (Masked Builder) ~Arthur Justus Regulus VII, Level 34 2/4 Dragoon (Flipz) QM Note: The quest will start either tonight or tomorrow, depending on if I can get everything ready.
  18. Lind's digging gave him nothing but sores on the palms of his hands, and Purpearl was none the luckier. The party then decided to turn back to the farm. "Back so soon? Oh well, the Fields are not for the feeble-hearted... Missy will keep a score of yer Glory Points if ya'll ever want to return." Party: Lind Whisperer (Lind Whisperer) *Party Leader* 21 years old male Munchkin Rogue Level 14 1/2 *Immune to Fire* Power: 24 (14+7+3) Defense: 3 Health: 24/24 (7+13+1+3) Gold: 5 GP: 14 Equipment: Ethereal Deck (WP:7, throwing weapon), Anniversary Medal (+3 Health, +3 Power, +3 SP, +3 Ether; gains 1 point to all stats every anniversary; Immune to Fire; accessory) Inventory: Darker Ethereal Deck (WP:7, throwing weapon), Akrone Fez (SP: 1, Max. Health: +1; headwear, suitable for anyone), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), 4 Potions, Remedy, Phoenix Essence, Venom, 2 Meads,Bedroll, Shovel, Bone Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old female human Knight Level 12 1/2 *Absorbs Water* *Immune to Fire* Power: 18 (12+6) Defense: 17 (11+6) Health: 22/22 (10+11+1) Gold: 167 GP: 6 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, bodywear), Peasant’s Hood (Max. Health +1; headwear.) Inventory: Inert Blade (Greatsword, WP 5), Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), 3 Potions, Banana (Restores full health when eaten), Remedy, 3 Nostrum, Ambrosia, 2 Mead, Smelling Salts, Mediocre Pongcanis Brew (Causes encouraged and enraged), Dragon Scale (Causes lucky and blessed), 4 Venom, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), 3 Fire Bombs, Bedroll, 5 Bones Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 18 *Immune to Fire and Fragile* *Elemental Damage Halved* *Thorny Rose: permanently poisoned by 3* Power: 39 (18+17+4) Defense: 15 (5+7+3) Health: 27/27 (5+17+7-2) Ether: 26/26 (5+17+4) Gold: 33 (Owes Karie 25 gold) GP: 6 Equipment: Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP:7, halved damage from elemental attacks, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire, headwear), Inventory: Weapons: Chaotic Whip (WP:5, light and darkness-elemental whip), Lullaby Wand (WP:8, sleep effect), Crimson Arcanon (Wand WP:3), Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead) Artifacts: Tunic of Elven Acrobat (+4 health, provides nimble-effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion Consumables: 2 Potions, 11 Grand Tonics, Remedy, Tiger Balm, Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, Level Up Mushroom, Bone Tools: Bedroll, Shovel, Magnifying Glass Matthias, the Carnival Crusader (StickFig) 22 years old male gnome Druid Level 17 *Immune to Bound and Slowed* *Gains 10 gold for each humanoid killed* Power: 36 (17+9+10) Defense: 4 Health: 27/27 (6+16+7-2) Ether: 17/17 Gold: 91 GP: 6 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, darkness- and lightning-elemental, user is slowed, hand cannon), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Winged Sandals (Protects from Bound and Slowed effects, footwear) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), Potion, Grand Potion, 4 Remedies, 2 Elixirs, 2 Smoke Bomb, Grating Stone, 2 Red Death Blood, Bedroll, Magic Compass Actaeon Artus (Actaeon) 31 years old male human Ranger Level 11 *Immune to Bound and Slowed* Power: 18 (11+6+1) Defense: 2 Health: 16/16 (6+10) Gold: 354 GP: 6 Equipment:Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow), Greaves of the Aubergine Dragoon (SP:2, protects from the Bound- and Slowed-effects; footwear) Ranger's Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators, weather mages and winged warriors; backwear) Inventory: Scroll of the Abyss (When cast, has a 50/50 chance to tame an Aquatic monster for the next six rounds at the cost of 10 ether), Scroll of Frailty, Potion, 2 Remedies, 2 Meads, Smelling Salts, Nostrum, Ambrosia, Dragon Scale (Causes lucky and blessed),Soma, Trial Brew, 2 Venom, Smoke Bomb, Fire Bomb, Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.), Writ of Blacksmith Service (Voucher for one free weapon or shield upgrade at Anwyl's Smithy), Bedroll Siercon (Siercon and Coral) Unknown years old male Battle Mage Level 16 *Natural Respite* *Darkness Attacks* *Immune to Darkness and Asleep* Power: 33 (16+17) (Spell Power: 43 (16+17+10)) Defense: 5 Health: 25/25 (5+15+5) Ether: 21/21 (5+15+1) Gold: 4 GP: 6 Equipment: Giant Spear (WP:17, causes Bleeding, Hollow [Potion]), Dark Phibbian Cloak (SP:5, adds darkness-element to attacks and immunity to darkness and asleep, suitable for magic users, bodywear), Magicians Gloves (Spellpower +10, suitable to mages, handwear) Inventory: Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [-]), Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), 7 Potions, 3 Remedies, Muddy Bomb (deals blinded and poisoned by 3 to all foes), Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores SP), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), Magic Compass, Shovel, Magnifying Glass, Mythril Shard (1/4 of a piece of Mythril), 5 Bones
  19. QM Note: There was a mistake in Shifty's Special, it really wasn't supposed to cause 45 damage. Current Weather: Cold (doubles ice-elemental damage, halves wood-elemental damage) Results of Round One of the Hanging Gardens Battle: >Darksten vs. Shifty - Critical Hit (Shifty: 92 health+3 SP-26 dmg=69 health) Leofwein vs. Crafty - Special Damage (Gold Rush - Darksten: 20 health+2 SP-(44/2=22 dmg)=0 health; Bobby: 10 health+3 SP-4 dmg=9 health; Leofwein: 12 health+1 SP-9 dmg=4 health) Bobby vs. Sneaky - Special Damage (Mine, All Mine! - Bobby: 9 health+3 SP-5 dmg=7 health, -30 gold) Darksten starts the fight with a bolt that hits one of the dark dwarves, but the other two are already upon the heroes, hacking them ferociously. Darksten is knocked out, and Bobby and Leofwein get badly bruised as well. "You can do it!" The arbormancer cheers them on from a safe distance. "Umm, right?" Enemies: Dark Dwarf Sneaky *Immune to blinded, sealed and petrified* Type: Dark Level: 5 Defense: 4 Health: 65/65 Special: Mine, All Mine! – Deals 5 damage and steals up to 30 gold from the target at the same time. Drops: 30 gold, Pickaxe (Allows the hero to dig through a breakable wall or obstacle, tool) Dark Dwarf Shifty *Immune to blinded, sealed and petrified* Type: Dark Level: 6 Defense: 3 Health: 69/92 Special: Chop Legs – Causes 6 damage and the slowed-effect to the target. Drops: 30 gold, Shovel (Allows the hero to dig the ground in search for treasure, tool) Dark Dwarf Crafty *Immune to blinded, sealed and petrified * Type: Dark Level: 7 Defense: 5 Health: 126/126 Special: Gold Rush - Deals damage to all opponents equal to the amount of gold they carry divided by 10 (rounded down). Drop: 30 gold, Twin Axe (WP:5, Dual Strike, axe) Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 *Immune to poisoned, bleeding, cursed, jinxed and blinded* *Knocked Out* Power: 20 (14+6) Defense: 2 Health: 0/20 (6+13+1) Gold: 442 Equipment: Crossbow (WP:6), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: Potion x14, Grand Potion x2, Health Core, Remedy x6, Elixir, Phoenix Essence x2, Mead x4, Smelling Salts x2, Nostrum x2, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, Smoke bomb, Lightning Bomb x8, Venom x3, Bone x3 Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 4 *Immune to cursed**Attacks cause enamored* Power: 14 (4+10) Defense: 3 Health: 7/10 (7+3) Gold: 16 Equipment: Hue and Saturation whip (WP: 10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Potion x2, Grand Potion, Health Core, Remedy x2, Mead, Smoke Bomb Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 4 Power: 10 (4+5+1) Defense: 1 Health: 4/12 (8+3+1) Gold: 98 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), Remedy, Mead x2, Venom x2
  20. "Let's play it safe, guys", Ellaria said, inspecting her wounds with some worry. "These golems are tough enough even with all of us standing." Ellaria then nurtures herself, sticking to the back row. Battle Order: Hybros Docken Docken Thormanil Arx Hybros Ellaria
  21. Yes, that is the case. Remedy cannot restore health.
  22. Dawn and Day appeared in Quest#14, too.
  23. CURRENT SIGN-UPS: Quest#125: The Dollhouse (Sign-ups close in 24 hours!) 1. Warlen Melimane, Level 8 Mage (The Chosen Minifigure) 2. Althior Emorith, Level 44 Necromancer (K-Nut) 3. Alexis Fenral, Level 47 Assassin (Masked Builder) 4. Benji Carvenhall, Level 50 2/5 Prophet (Flare) 5. Grimwald Gjinko, Level 19 1/2 Sage (LordoftheNoobs) 6. Arthur Justus Regulus VII, Level 34 2/4 Dragoon (Flipz) 7. William Harkenshire, Level 21 2/3 Warden (Fred Daniel Yam) 8. Thalion Dwinlas, Level 31 Artisan (-obelix-) 9. Namyrra Uq, Level 49 2/5 Archmage (Quarryman) 10. The Demon Germ, Level 5 Rogue (samuraiturtle) 11. Vindsval Half-born, Level 8 Cleric (Asphalt) 12. Mhinak, Level 1 Ranger (Goliath)
  24. CHALLENGE: War: Heroes cannot change targets until their current target has been defeat. x2 GP Results of Round Seven of the Sheep Meadow Battle: >Purpearl Berthadhiell (Fire) vs. Black Sheep C - Spell (Sheep C: 94 health-(41x2=82 dmg)=12 health; Purpearl: -1 ether) Kiray Nastayo vs. Black Sheep C - Special Damage (Cloud of Black Wool - Kiray: blinded, confused) >Siercon vs. Silent Lamb C - Damage (Siercon: 24 health+5 SP-(7/2=4 dmg)=24 health) >Lind Whisperer vs. Black Sheep C - Hide >Actaeon Artus vs. Silent Lamb A - Critical Hit (Lamb A: 36 health-23 dmg=13 health) >Matthias vs Battering Ram B - Hit (Ram B: 36 health-35 dmg=1 health; Lamb C: 71 health-35 health=36 health; Sheep C: no effect) The party manages to wound all the remaining sheep further, but not kill any of them. All four remain standing. Results of Round Eight of the Sheep Meadow Battle: >Purpearl Berthadhiell (Fire) vs. Black Sheep C - Deflected Damage (Purpearl: 29 health+15 SP-(8/2=4 dmg)=29 health) Kiray Nastayo does nothing >Siercon vs. Silent Lamb C - Shield (Circle of Might & Magic - light-element chosen; Ram B: 1 health-(32/2=16+42=58 dmg)=0 health; Sheep C: 12 health-((32/2=16)+(42x2=84)=100 dmg)=0 health; Lamb A: 13 health-(32/2=16+42=58 dmg)=0 health; Lamb C: 36 health-(32/2=16+42=58 dmg)=0 health; Siercon: -1 ether) >Lind Whisperer vs. Black Sheep C >Actaeon Artus vs. Silent Lamb A >Matthias vs Battering Ram B Siercon ends the match with a combination of physical and magical attacks. THE BATTLE IS VICTORIOUS! All heroes gain 4 GP and half of a level. The enemies drop the following loot: 10x Bone (Can be thrown at monsters to distract them for a turn. Worth nothing, except in magic shops where it is worth 5 gold.) Party: Lind Whisperer (Lind Whisperer) *Party Leader* 21 years old male Munchkin Rogue Level 14 1/2 *Immune to Fire* *Nimble* Power: 21 (14+7) Defense: 3 Health: 21/21 (7+13) Gold: 5 GP: 14 Equipment: Ethereal Deck (WP:7, throwing weapon), Aventine's Tricorne (SP: 3, Immunity to Fire, headwear), Tunic of Elven Acrobat (+4 HP, provides nimble-effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Chaotic Whip (WP:5, light and darkness-elemental whip), Darker Ethereal Deck (WP:7, throwing weapon), Akrone Fez (SP: 1, Max. Health: +1; headwear, suitable for anyone), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), 4 Potions, Remedy, Phoenix Essence, Venom, 2 Meads,Bedroll, Shovel, Bone Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old female human Knight Level 12 1/2 *Absorbs Water* *Immune to Fire* Power: 18 (12+6) Defense: 17 (11+6) Health: 22/22 (10+11+1) Gold: 167 GP: 6 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Orcish Barbed Shield (SP:11; shield), Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, bodywear), Peasant’s Hood (Max. Health +1; headwear.) Inventory: Inert Blade (Greatsword, WP 5), Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), 3 Potions, Banana (Restores full health when eaten), Remedy, 3 Nostrum, Ambrosia, 2 Mead, Smelling Salts, Mediocre Pongcanis Brew (Causes encouraged and enraged), Dragon Scale (Causes lucky and blessed), 4 Venom, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), 3 Fire Bombs, Bedroll Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 18 *Immune to Fire and Fragile* *Elemental Damage Halved* *Thorny Rose: permanently poisoned by 3* Power: 42 (18+17+4+3) Defense: 15 (5+7+3) Health: 30/30 (5+17+7+3-2) Ether: 12/29 (5+17+4+3) Gold: 33 (Owes Karie 25 gold) GP: 6 Equipment: Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP:7, halved damage from elemental attacks, shield), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Anniversary Medal (+3 Health, +3 Power, +3 SP, +3 Ether, Immune to Fire; accessory, suitable for anyone), Inventory: Weapons: Lullaby Wand (WP:8, sleep effect), Crimson Arcanon (Wand WP:3), Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead) Artifacts: Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion Consumables: 2 Potions, 11 Grand Tonics, Remedy, Tiger Balm, Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, Level Up Mushroom, Bone Tools: Bedroll, Shovel, Magnifying Glass Matthias, the Carnival Crusader (StickFig) 22 years old male gnome Druid Level 17 *Immune to Bound and Slowed* *Gains 10 gold for each humanoid killed* Power: 36 (17+9+10) Defense: 4 Health: 26/27 (6+16+7-2) Ether: 16/17 Gold: 91 GP: 6 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, darkness- and lightning-elemental, user is slowed, hand cannon), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Winged Sandals (Protects from Bound and Slowed effects, footwear) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), Potion, Grand Potion, 4 Remedies, 2 Elixirs, 2 Smoke Bomb, Grating Stone, 2 Red Death Blood, Bedroll, Magic Compass Actaeon Artus (Actaeon) 31 years old male human Ranger Level 11 *Immune to Bound and Slowed* Power: 18 (11+6+1) Defense: 2 Health: 16/16 (6+10) Gold: 354 GP: 6 Equipment:Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow), Greaves of the Aubergine Dragoon (SP:2, protects from the Bound- and Slowed-effects; footwear) Ranger's Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators, weather mages and winged warriors; backwear) Inventory: Scroll of the Abyss (When cast, has a 50/50 chance to tame an Aquatic monster for the next six rounds at the cost of 10 ether), Scroll of Frailty, Potion, 2 Remedies, 2 Meads, Smelling Salts, Nostrum, Ambrosia, Dragon Scale (Causes lucky and blessed),Soma, Trial Brew, 2 Venom, Smoke Bomb, Fire Bomb, Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.), Writ of Blacksmith Service (Voucher for one free weapon or shield upgrade at Anwyl's Smithy), Bedroll Siercon (Siercon and Coral) Unknown years old male Battle Mage Level 16 *Natural Respite* *Darkness Attacks* *Immune to Darkness and Asleep* Power: 33 (16+17) (Spell Power: 43 (16+17+10)) Defense: 5 Health: 25/25 (5+15+5) Ether: 15/21 (5+15+1) Gold: 4 GP: 6 Equipment: Giant Spear (WP:17, causes Bleeding, Hollow [Potion]), Dark Phibbian Cloak (SP:5, adds darkness-element to attacks and immunity to darkness and asleep, suitable for magic users, bodywear), Magicians Gloves (Spellpower +10, suitable to mages, handwear) Inventory: Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [-]), Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), 7 Potions, 3 Remedies, Muddy Bomb (deals blinded and poisoned by 3 to all foes), Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores SP), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), Magic Compass, Shovel, Magnifying Glass, Mythril Shard (1/4 of a piece of Mythril)
  25. Feeling intimidated by all these golems they were facing, Ellaria gripped her staff harder. The part of the party leader was becoming increasingly difficult for her. "Uh, your suggestions all sound excellent, Hybros. Let's just do as you say." Ellaria attacked the Golem Defender Mob from the back row. Battle Order: Hybros Docken Thormanil Arx Ellaria
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