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Sandy

Eurobricks Fellows
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  1. Results of Round Three of the Vampiress Battle: Bobby vs. Vampire Wannabe - Damage (Bobby: 8 health+3 SP-5 dmg=6 health) >Leofwein vs. Vampire Wannabe - Special Damage (Bite Me! - Wannabe: -5 health; Donna: +5 health) >Darksten uses Grand Potion on Donna Winter - (Donna: -25 health) Donna Winter - Free Hit vs. Bobby Leofwein (Leofwein: 4 health+1 SP-(9/2=5 dmg)=0 health) The heroes' bad luck continues as the Vampire Wannabe manages to punch Bobby so it hurts. The Wannabe then offers his neck to Donna, who sucks some blood off of him to refresh herself. This makes her survive Darksten's grand potion, if only by a hair. The vampire then knocks out Leofwein in retaliation. Both enemies remain. Enemies: Donna Winter, the Eternal Queen of the Dancefloor *Darkness-elemental attacks* *Enamored with Bobby for 1 round* Type: Undead/Humanoid Level: 9 Health: 5/45 Special: Murder on the Dancefloor – Donna Winter sings a killer song, with a 1/6 chance of instantly knocking out each opponent. Drops: 9 gold, Amethyst, Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Vampire Wannabe Type: Humanoid Level: 5 Health: 9/25 Special I: Bite Me! – Vampire Wannabe transfers 5 health from himself to Donna Winter. Special II: Beat It! – Vampire Wannabe throws a Smoke Bomb, fleeing the battle. Used only if Donna Winter is defeated. Drops: 5 gold, Vampire Cape (Halves damage from undead enemies; backwear), Smoke Bomb Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 1/2 *Immune to poisoned, bleeding, cursed, jinxed and blinded* Power: 18 (14+4) Defense: 2 Health: 20/20 (6+13+1) Gold: 452 Equipment: Spider String Bow (WP:4, darkness-elemental bow), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: 8x Potion, Health Core, 6x Remedy, Elixir, Phoenix Essence, 4x Mead, 2x Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 5 *Immune to cursed**Attacks cause enamored* Power: 15 (5+10) Defense: 3 Health: 6/11 (7+4) Gold: 33 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: 3x Potion, Grand Potion, Grand Tonic, Health Core, 2x Remedy, Phoenix Essence, Mead Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 5 *Natural Respite* *Knocked Out* Power: 11 (5+5+1) Defense: 1 Health: 0/13 (8+4+1) Gold: 108 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), 3x Potion, Grand Potion, 2x Remedy, 2x Mead, 2x Venom
  2. It looks like we have a whole new hero in town. Or should I say heroine?
  3. Lilly hugged the five teddy bears tightly, and did not let Althior touch them. "Nuh-uh! They're mine to keep! I saw them first!" The older girl stirred when Arthur checked on her. "Uh, what happened?" Morgan coughed and spat. "Yuck! Why is there fur on my mouth?!" "That's what you get for dressing up as a huge purple bear." "What are you talking about?" Morgan then saw Alexis changing into the bear suit. "Oh, that... But what is this place? Did you get your hands on one of the grown-up spells again, Lilly?" "Well, kinda... But I didn't think it would take you with us! We're inside my dollhouse, trying to find out what causes all the weird noises I hear at night." "Please, Lilly! Will you stop talking about the noises?! I never heard anything, even when I agreed to stay up with you!" "Hmpf!" Lilly crossed her arms in front of her to sulk. "And you three, you're supposed to be grown-ups! Why are you playing along with Lilly?" What would the heroes answer? Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 45 2/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* Power: 66 (45+21) (Spellpower: 71 (45+21+5)) Defense: 10 (2+5+3) Health: 37/55 (5+44+5+1) Ether: 59/60 (5+44+5+4+2) Gold: 1680 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 6 Tonics, 3 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 6 Meads, 5 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 48 2/5 *Immune to Bound and Slowed* *Gains Triple Experience* *Permanently Hastened* Power: 80 (48+20+12) Defense: 0 Health: 70/70 (6+6+47+5+5+1) Gold: 2056 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (protects from bound and slowed effects; footwear), Big Bear Suit (Doubles base and class bonus health and ether; bodywear), Quickdraw Quiver (permanent hastened-effect, suitable to rangers, backwear), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Ring of Sight (protects from blinded; accessory), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Aventine's Cape (SP:1, immunity to darkness and water; backwear), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 35 1/4 *Immune to Blinded, Confused, Bound, Slowed, Doomed and Sudden Death* *Overkill* Power: 55 (35+20) Defense: 14 (14) Health: 40/49 (5+34+4+6) Ether: 30/47 (5+34+6+2) Gold: 1214 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Macabre Collar (Provides immunity to Sudden Death and Doomed; accessory), Shadeaux Cape (SP:7, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.) Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Mead, 2x Smelling Salts, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore Lilly Ziegfried (NPC, controlled by K-Nut) 7 years old female human Puppeteer Level 30 2/4 *Immune to Sealed, Afraid and Doomed* *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts* Power: 30 Defense: 1 Health: 30/30 (1+29) Ether: 23/33 (1+29+3) Gold: 6 Equipment: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear), Inventory: 5 Toys (see below) Dour Dolly Power: 30 Note: Causes weakened-effect; has 1/6 chance to break when used Morbid Molly (Toy) Power: 30 Note: Causes cursed-effect; has 1/6 chance to break when used Negative Nelly (Toy) Power: 30 Note: Causes jinxed-effect; has 1/6 chance to break when used Baddie Panda (Toy) Power: 45 Note: Causes confused-effect; has 1/6 chance to break when used Broody Bear (Toy) Power: 45 Note: Causes blinded-effect; has 1/6 chance to break when used Deaddy Bear (Toy) Power: 45 Note: Causes doomed-effect; has 1/6 chance to break when used Naughty Bear (Toy) Power: 45 Note: Causes sealed-effect; has 1/6 chance to break when used Snooty Bear (Toy) Power: 45 Note: Causes fast asleep-effect; has 1/6 chance to break when used
  4. Results of Round Four of the Kitchen Battle: >Althior uses a Remedy on himself - (Althior: doomed removed) >Arthur swaps out Lens of Speed Reading for Macabre Collar >Lilly does nothing Snooty Bear - Free Hit on Althior (Snooty: stunned removed) The two male heroes take a break to remove the doom that hovers on them. The remaining teddy bear flails around blindly. Current Weather: Cold (doubles ice and halves wood for the rest of the battle) Results of Round Five of the Kitchen Battle: >Althior revives Alexis - Shield (Raise an Army - no undead raised; Alexis: revived with full health; Althior: -5 ether) >Arthur (Ice) vs. Snooty Bear - Mist (Snooty: susceptible to all elements; Arthur: -1 ether) Callous Kelly vs Snooty Bear - (Snooty: 5 health-30 dmg=0 health, Kelly breaks; Lilly: -1 ether) Alexis does nothing Lilly does nothing Althior finally manages to bring Alexis back to his senses, and together they watch as Arthur envelops the last teddy bear in a mystical mist while Lilly ushers one of her dolls to attack it. This breaks the doll as well, though. THE BATTLE IS VICTORIOUS! Althior and Alexis gain three fifths of a level, while Arthur and Lilly gain a quarter. Lilly earns six gold from her Noble Mask. The enemies drop the following loot: Baddie Panda (Power: 45, causes confused-effect; has 1/6 chance to break when used; toy) Broody Bear (Power: 45, causes blinded-effect; has 1/6 chance to break when used; toy) Deaddy Bear (Power: 45, causes doomed-effect; has 1/6 chance to break when used; toy) Naughty Bear (Power: 45, causes sealed-effect; has 1/6 chance to break when used; toy) Snooty Bear (Power: 45, causes fast asleep-effect; has 1/6 chance to break when used; toy) Elixir (Restores 50 health and 10 ether to the target and removes all negative effects from the target.) Neutralizer (Removes all temporary effects from all allies and all opponents.) Big Bear Suit (Doubles base and class bonus health and ether; bodywear) While Lilly collected the now-lifeless teddy bears from the kitchen floor, the heroes looked into the "big sister bear". It had turned into a stuffed suit, and inside it they found none other than the unconscious Morgan. "Wow, that brings back memories! Like, from yesterday. Morgan never lets me play with her. She always says I'm too childish, and will break her precious things. After that I usually do break something of hers... But only because she doesn't let me in! I can play nice, too..." The little puppeteer looked sad and a little ashamed of herself. Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 45 2/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* Power: 66 (45+21) (Spellpower: 71 (45+21+5)) Defense: 10 (2+5+3) Health: 37/55 (5+44+5+1) Ether: 54/60 (5+44+5+4+2) Gold: 1260 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 7 Tonics, 3 Grand Tonics, 3 Ether Cores, 6 Remedies, Elixir, Phoenix Incense, 6 Meads, 5 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 48 2/5 *Immune to Magic, Healing, Bound, Slowed* *Gains Triple Experience* Power: 80 (48+20+12) Defense: 3 Health: 59/59 (6+47+5+1) Gold: 1636 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (footwear; protects from bound and slowed effects), Aventine's Cape (SP:1, immunity to darkness and water), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Counterstrike Gloves Spell Items: Diamond (Light), Topaz (lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 35 1/4 *Immune to Blinded, Confused, Bound, Slowed, Doomed and Sudden Death* *Overkill* Power: 55 (35+20) Defense: 14 (14) Health: 40/49 (5+34+4+6) Ether: 30/47 (5+34+6+2) Gold: 2054 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Macabre Collar (Provides immunity to Sudden Death and Doomed; accessory), Shadeaux Cape (SP:7, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.) Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Mead, 2x Smelling Salts, 2x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore Lilly Ziegfried (NPC, controlled by K-Nut) 7 years old female human Puppeteer Level 30 2/4 *Immune to Sealed, Afraid and Doomed* *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts* Power: 30 Defense: 1 Health: 30/30 (1+29) Ether: 23/33 (1+29+3) Gold: 6 Equipment: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear), Inventory: 5 Toys (see below) Dour Dolly Power: 30 Note: Causes weakened-effect; has 1/6 chance to break when used Morbid Molly (Toy) Power: 30 Note: Causes cursed-effect; has 1/6 chance to break when used Negative Nelly (Toy) Power: 30 Note: Causes jinxed-effect; has 1/6 chance to break when used
  5. Results of Round Two of the Vampiress Battle: >Darksten uses Potion on Donna Winter - (Donna: -10 health) >Bobby vs. Donna Winter - Hide Leofwein vs. Vampire Wannabe - Damage (Leofwein: 8 health+1 SP-5 dmg=4 health) Darksten keeps whittling down Donna's health with potions. Bobby hides from his vampiric paramour, while the wannabe attacks Leofwein in frustration. Both enemies still stand. Enemies: Donna Winter, the Eternal Queen of the Dancefloor *Darkness-elemental attacks* *Enamored with Bobby for 2 rounds* Type: Undead/Humanoid Level: 9 Health: 25/45 Special: Murder on the Dancefloor – Donna Winter sings a killer song, with a 1/6 chance of instantly knocking out each opponent. Drops: 9 gold, Amethyst, Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Vampire Wannabe Type: Humanoid Level: 5 Health: 14/25 Special I: Bite Me! – Vampire Wannabe transfers 5 health from himself to Donna Winter. Special II: Beat It! – Vampire Wannabe throws a Smoke Bomb, fleeing the battle. Used only if Donna Winter is defeated. Drops: 5 gold, Vampire Cape (Halves damage from undead enemies; backwear), Smoke Bomb Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 1/2 *Immune to poisoned, bleeding, cursed, jinxed and blinded* Power: 18 (14+4) Defense: 2 Health: 20/20 (6+13+1) Gold: 452 Equipment: Spider String Bow (WP:4, darkness-elemental bow), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: 8x Potion, Grand Potion, Health Core, 6x Remedy, Elixir, Phoenix Essence, 4x Mead, 2x Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 5 *Immune to cursed**Attacks cause enamored* Power: 15 (5+10) Defense: 3 Health: 8/11 (7+4) Gold: 33 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: 3x Potion, Grand Potion, Grand Tonic, Health Core, 2x Remedy, Phoenix Essence, Mead Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 5 *Natural Respite* Power: 11 (5+5+1) Defense: 1 Health: 4/13 (8+4+1) Gold: 108 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), 3x Potion, Grand Potion, 2x Remedy, 2x Mead, 2x Venom
  6. Depends on how much you co-host. If it's a split deal, meaning both of you work for it, then it counts. If it's just help in running one round of battle or building a scene or few, then it doesn't count. But again, we are talking about rules and mechanics in a wrong topic.
  7. Are you serious?! If the Chi Monk manages to roll Shield for more than eight times in one battle, they will be so overtly buffed they do not need to get anything extra.
  8. The battle in Quest#125 opened my eyes to yet another design flaw in the Necromancer job class, so I tweaked it once more. Now the Shield-skill (which was renamed) allows revival of fallen allies at the cost of 5 ether per revival, but to balance that out, I included a 1 ether cost to each undead raised. Power must come with a price, after all.
  9. QM Note: Unfortunately it will. Effects "run out" at the end of the round, so even though you have defeated all enemies, you will be knocked out. However, since Lilly is still standing nevertheless, you will win the battle but will not gain experience. I also tweaked the Necromancer's Shield-skill, it will step into effect immediately.
  10. QM Note: Didn't catch that, but I rolled for it and got a Shield, so it didn't change anything. I probably should change the skill to include revival...
  11. The vampire couldn't keep her eyes off of Bobby, and she purred to her slowly. "Hrrr, I can danthe to you all night long, my mortal printhe. I vant to forget all about that varm-blooded trollop Carly Thwift and her repetitive but avfully catchy thongth! From nov on, yourth ith the only tune I vill ever danthe to!" "H-hey! What about me?!"
  12. Results of Round Three of the Kitchen Battle: >Althior revives Alexis - No Revival/Shield (Raise the Undead - no effect) >Arthur uses Scroll of Sealing on Baddie Panda - Success (Baddie: sealed; Arthur: -1 ether) >Arthur (Ice) vs. Big Sister Bear - Shield (Disaster: Avalanche - Baddie Panda: 415 health-(55x16=880 dmg)=0 health; Broody Bear: 380 health-(55x16=880 dmg)=0 health; Deaddy Bear: 385 health-(55x8=440 dmg)=0 health; Naughty: 325 health-(55x8=440 dmg)=0 health; Snooty: 445 health-(55x8=440 dmg)=5 health+fragile; Big Sis: 305 health-(55x8=440 dmg)=0 health; Arthur: -1 ether, 465+500+55+115+135=1270 gold from overkills) >Lilly vs. Snooty Bear - Tantrum/Tantrum (Snooty: stunned; Lilly: -1 ether) Althior fails to revive Alexis, but Arthur then causes an icy avalanche to plow through the room, sweeping off most of the bears. Lilly stuns the remaining bear by throwing a tantrum. The heroes are winning, but doom looms upon them. Current Weather: Cold (doubles ice and halves wood for the rest of the battle) Enemies: Snooty Bear *Jinxed* *Fragile* *Blinded for 2 rounds* *Stunned* Type: Mechanical/Beast Level: 45 Health: 5/450 Special: Bed of Roses – Causes fast asleep-effect to all opponents. Drops: Snooty Bear (Power: 45, causes fast asleep-effect; has 1/6 chance to break when used; toy) Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 44 4/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* *Encouraged* *Lucky* *Doomed in 1 round* Power: 65 (44+21) (Spellpower: 70 (44+21+5)) Defense: 10 (2+5+3) Health: 37/55 (5+44+5+1) Ether: 59/60 (5+44+5+4+2) Gold: 1260 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 7 Tonics, 3 Grand Tonics, 3 Ether Cores, 7 Remedies, Elixir, Phoenix Incense, 6 Meads, 5 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 47 4/5 *Immune to Magic, Healing, Bound, Slowed* *Gains Triple Experience* *Knocked Out* Power: 79 (47+20+12) Defense: 3 Health: 0/58 (6+46+5+1) Gold: 1636 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (footwear; protects from bound and slowed effects), Aventine's Cape (SP:1, immunity to darkness and water), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Counterstrike Gloves Spell Items: Diamond (Light), Topaz (lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 35 *Immune to Blinded, Confused, Bound and Slowed* *Overkill* *Encouraged* *Doomed in 1 round* Power: 55 (35+20) Defense: 14 (14) Health: 40/49 (5+34+4+6) Ether: 31/47 (5+34+6+2) Gold: 2054 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Shadeaux Cape (SP:7, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory) Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.) Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Mead, 2x Smelling Salts, 2x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore Lilly Ziegfried (NPC, controlled by K-Nut) 7 years old female human Puppeteer Level 30 1/4 *Immune to Sealed, Afraid and Doomed* *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts* Power: 30 Defense: 1 Health: 30/30 (1+29) Ether: 23/33 (1+29+3) Gold: 0 Equipment: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear), Inventory: 5 Toys (see below) Dour Dolly Power: 30 Note: Causes weakened-effect; has 1/6 chance to break when used Morbid Molly (Toy) Power: 30 Note: Causes cursed-effect; has 1/6 chance to break when used Negative Nelly (Toy) Power: 30 Note: Causes jinxed-effect; has 1/6 chance to break when used Callous Kelly (Toy) Power: 30 Note: Causes bleeding-effect; has 1/6 chance to break when used
  13. OoC: Thank you for the quest, Flipz! Plotholes aside, the story was touching! And thanks to everyone else for the company - especially JimBee for saving my megablocks multiple times when it came to battle strategies. The fate of Towr weighed heavily on Ellaria, but at least she had been able to talk about it with her companions during their trip back to Eubric. She personally knew how fragile and flimsy life was, so she could only be grateful that she had been able to save at least few of the citizens. Or rather her golem counterpart had. Once the golems had perished, all of the golem's memories had transferred to Ellaria, making the whole quest a disjointed experience that she had lived through in two separate bodies. It reminded her of the time deep below Uland, when the spirits had split her up to two. Both of these events had fractured her soul, but it was whole again. It was time to sew the pieces together. For that, she needed a new direction to her life - and the Guild of Invision might offer her just that. "See you soon!" Ellaria hollered to Hybros as he disappeared into Heroica Hall. She herself needed to return to the apothecary to practice. The Guild would not accept just anyone as a member, despite reputation...
  14. Again, you still have to get your quest idea approved by me before you can release it. I'm not advicing you to start out small because I don't trust you, but because people who have never QM'd before do not necessarily realize everything it requires. You shouldn't bite more than you can chew.
  15. QM Note: I added some gold into the drops to enable stealing, like was my intention all along, but somehow I forgot it during the writing process. Results of Round One of the Vampiress Battle: >Darksten uses Potion on Donna Winter - (Donna: -10 health) >Bobby vs. Donna Winter - Critical Hit (Donna: enamored) Leofwein vs. Vampire Wannabe - Shield (Frenzy - Donna: no effect; Wannabe: 25 health-11 dmg=14 health) Darksten resorts to unusual methods by chucking his potion at Donna. The vampiress screams as the healing liquid hits her, causing her pale skin to burn and smoke. Bobby's whip makes Donna Winter enamored with him, while Leofwein hits the Vampire Wannabe in a frenzy. Both enemies still remain standing. Enemies: Donna Winter, the Eternal Queen of the Dancefloor *Darkness-elemental attacks* *Enamored with Bobby for 3 rounds* Type: Undead/Humanoid Level: 9 Health: 35/45 Special: Murder on the Dancefloor – Donna Winter sings a killer song, with a 1/6 chance of instantly knocking out each opponent. Drops: 9 gold, Amethyst, Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Vampire Wannabe Type: Humanoid Level: 5 Health: 14/25 Special I: Bite Me! – Vampire Wannabe transfers 5 health from himself to Donna Winter. Special II: Beat It! – Vampire Wannabe throws a Smoke Bomb, fleeing the battle. Used only if Donna Winter is defeated. Drops: 5 gold, Vampire Cape (Halves damage from undead enemies; backwear), Smoke Bomb Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 1/2 *Immune to poisoned, bleeding, cursed, jinxed and blinded* Power: 18 (14+4) Defense: 2 Health: 20/20 (6+13+1) Gold: 452 Equipment: Spider String Bow (WP:4, darkness-elemental bow), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: 9x Potion, Grand Potion, Health Core, 6x Remedy, Elixir, Phoenix Essence, 4x Mead, 2x Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 5 *Immune to cursed**Attacks cause enamored* Power: 15 (5+10) Defense: 3 Health: 8/11 (7+4) Gold: 33 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: 3x Potion, Grand Potion, Grand Tonic, Health Core, 2x Remedy, Phoenix Essence, Mead Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 5 *Natural Respite* Power: 11 (5+5+1) Defense: 1 Health: 8/13 (8+4+1) Gold: 108 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), 3x Potion, Grand Potion, 2x Remedy, 2x Mead, 2x Venom
  16. "Tsch, another halfvit..." Donna sized up Bobby from head to toes, before turning to the wannabe vampire. "Very vell, my 'biggest admirer', here ith your chanthe to prove your loyalty." "Oh yeah?! I'll do whatever you want, my queen!" "I jutht hate going to the conthert vith an empty thtomach. Let uth get me a bite to eat..." The vampire's eyes glared red, and she lunged at Bobby with her fangs bared. He backed to the alleyway where Darksten and Leofwein were waiting. PREPARE FOR BATTLE! Enemies: Donna Winter, the Eternal Queen of the Dancefloor *Darkness-elemental attacks* Type: Undead/Humanoid Level: 9 Health: 45/45 Special: Murder on the Dancefloor – Donna Winter sings a killer song, with a 1/6 chance of instantly knocking out each opponent. Drops: 9 gold, Amethyst, Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Vampire Wannabe Type: Humanoid Level: 5 Health: 25/25 Special I: Bite Me! – Vampire Wannabe transfers 5 health from himself to Donna Winter. Special II: Beat It! – Vampire Wannabe throws a Smoke Bomb, fleeing the battle. Used only if Donna Winter is defeated. Drops: 5 gold, Vampire Cape (Halves damage from undead enemies; backwear), Smoke Bomb Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 1/2 *Immune to poisoned, bleeding, cursed, jinxed and blinded* Power: 18 (14+4) Defense: 2 Health: 20/20 (6+13+1) Gold: 452 Equipment: Spider String Bow (WP:4, darkness-elemental bow), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: 10x Potion, Grand Potion, Health Core, 6x Remedy, Elixir, Phoenix Essence, 4x Mead, 2x Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 5 *Immune to cursed**Attacks cause enamored* Power: 15 (5+10) Defense: 3 Health: 8/11 (7+4) Gold: 33 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: 3x Potion, Grand Potion, Grand Tonic, Health Core, 2x Remedy, Phoenix Essence, Mead Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 5 *Natural Respite* Power: 11 (5+5+1) Defense: 1 Health: 8/13 (8+4+1) Gold: 108 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), 3x Potion, Grand Potion, 2x Remedy, 2x Mead, 2x Venom
  17. Results of Round Two of the Kitchen Battle: >Arthur uses Blind Bomb - (Broody Bear: 10 dmg+blinded; Big Sister Bear: 5 dmg; All other enemies: 5 dmg+blinded) >Arthur uses Scroll of Sealing on Baddie Panda - Failure (Arthur: -1 ether) Negative Nelly hits Deaddy Bear - (Deaddy: 415 health-30 dmg=385 health+jinxed, Nelly does not break; Lilly: -1 ether) Sullen Sally hits Baddie Panda - (Baddie: 445 health-30 dmg=315 health+fragile, Sally breaks; Lilly: -1 ether) >Althior (Ice) vs. Big Sister Bear - Amplified Spell/Amplified Spell (Big Sis: 865 health-(70x8=560 dmg)=305 health; Althior: -1 ether) >Lilly vs. Broody Bear - Mirror Damage/Invisible Strings (Broody: hexed; Lilly: -1 health) Baddie Panda+Naughty Bear - Free Hit vs. Arthur (no effect) Deaddy Bear+Snooty Bear - Free Hit vs. Althior (no effect) Naughty Bear - Cursed (-45 dmg) The party is unphased by Alexis' downfall, and keep piling negative ailments on the enemies. Lilly breaks one of her dolls in the process, but otherwise the heroes are unscathed. All six enemies remain nevertheless. Current Weather: Cold (doubles ice and halves wood for the rest of the battle) Enemies: Baddie Panda *Fragile* *Blinded for 3 rounds* Type: Mechanical/Beast Level: 45 Health: 415/450 Special: Big In Japan - Causes confused-effect to all opponents. Drops: Baddie Panda (Power: 45, causes confused-effect; has 1/6 chance to break when used; toy) Broody Bear *Jinxed* *Fragile* *Blinded for 3 rounds* *Hexed* Type: Mechanical/Beast Level: 45 Health: 380/450 Special: Paint It Black – Causes blinded-effect on all opponents. Drops: Broody Bear (Power: 45, causes blinded-effect; has 1/6 chance to break when used; toy) Deaddy Bear *Weakened* *Jinxed* *Blinded for 3 rounds* Type: Mechanical/Beast Level: 45 Health: 385/450 Special: Final Countdown – Causes doomed-effect to all opponents. Drops: Deaddy Bear (Power: 45, causes doomed-effect; has 1/6 chance to break when used; toy) Naughty Bear *Cursed* *Blinded for 3 rounds* Type: Mechanical/Beast Level: 45 Health: 325/450 Special: Don’t Speak – Causes sealed-effect to all opponents Drops: Naughty Bear (Power: 45, causes sealed-effect; has 1/6 chance to break when used; toy) Snooty Bear *Jinxed* *Blinded for 3 rounds* Type: Mechanical/Beast Level: 45 Health: 445/450 Special: Bed of Roses – Causes fast asleep-effect to all opponents. Drops: Snooty Bear (Power: 45, causes fast asleep-effect; has 1/6 chance to break when used; toy) Big Sister Bear *Immune to negative effects and sudden death* Type: Mechanical/Beast Level: 90 Health: 305/900 Special I: Toy Smash – Big Sister Bear picks up a random toy and throws it at the target, causing damage equal to the toy’s power as well as its effect on the target and breaking the toy. Special II: Big Bear Hug – Restores full health to all bears and removes negative effects from them. Used only if there are no toys left. Drops: Neutralizer, Elixir, Big Bear Suit (Doubles base and class bonus health and ether; bodywear) Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 44 4/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* *Encouraged* *Lucky* *Doomed in 2 rounds* Power: 65 (44+21) (Spellpower: 70 (44+21+5)) Defense: 10 (2+5+3) Health: 37/55 (5+44+5+1) Ether: 59/60 (5+44+5+4+2) Gold: 1260 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 7 Tonics, 3 Grand Tonics, 3 Ether Cores, 7 Remedies, Elixir, Phoenix Incense, 6 Meads, 5 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 47 4/5 *Immune to Magic, Healing, Bound, Slowed* *Gains Triple Experience* *Knocked Out* Power: 79 (47+20+12) Defense: 3 Health: 0/58 (6+46+5+1) Gold: 1636 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (footwear; protects from bound and slowed effects), Aventine's Cape (SP:1, immunity to darkness and water), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Counterstrike Gloves Spell Items: Diamond (Light), Topaz (lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 35 *Immune to Blinded, Confused, Bound and Slowed* *Overkill* *Encouraged* *Doomed in 2 rounds* Power: 55 (35+20) Defense: 14 (14) Health: 40/49 (5+34+4+6) Ether: 33/47 (5+34+6+2) Gold: 784 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Shadeaux Cape (SP:7, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory) Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.) Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Mead, 2x Smelling Salts, 2x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore Lilly Ziegfried (NPC, controlled by K-Nut) 7 years old female human Puppeteer Level 30 1/4 *Immune to Sealed, Afraid and Doomed* *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts* Power: 30 Defense: 1 Health: 30/30 (1+29) Ether: 24/33 (1+29+3) Gold: 0 Equipment: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear), Inventory: 5 Toys (see below) Dour Dolly Power: 30 Note: Causes weakened-effect; has 1/6 chance to break when used Morbid Molly (Toy) Power: 30 Note: Causes cursed-effect; has 1/6 chance to break when used Negative Nelly (Toy) Power: 30 Note: Causes jinxed-effect; has 1/6 chance to break when used Callous Kelly (Toy) Power: 30 Note: Causes bleeding-effect; has 1/6 chance to break when used
  18. As they say, power corrupts and absolute power corrupts absolutely. But yeah, luckily my life's ambitions do not include tyrannical domination of a LEGO message forum.
  19. I hid his post and the following OoC-comments so that the quest could continue undisturbed.
  20. Darksten's compass pointed somewhere to the east. However, that was the direction where the vampiress was currently.
  21. The heroes decided to stay put, in hopes that the pale girl Carly Swift mentioned would pass them by. Hours passed, and slowly the concert-goers started to trickle towards the Theater. There was no sign of any pale beauties until a vampiress walked by. A young man dressed in all black suddenly stopped her, conveniently in front of the heroes. "Hey! Aren't you Donna Winter, the Undying Queen of the Dancefloor?! I'm your biggest admirer!" "Tho you think, hot blood. But yeth, it ith I." "Helvetia's grace, this is so cool! Please, oh Queen, can you make me your childe?!" "Oh bother... I have a conthert to catch, you knov? And I do not make jutht anyone my childe. You have to earn it, really yearn it." "But I do! I want to be yours for all eternity!" Would the heroes interfere?
  22. QM Note: Durr! I added the Free Hits, and it turns out Alexis is now knocked out.
  23. I finally came to my senses and changed the blessed-effect so that it restores a tenth of max. health each round, instead of a fixed number. It requires a little more math, but it makes the effect much more useful for players of all levels. I also made a few stylistic changes to the Chi Monk. Firstly, nimble-effect has now been added to the list of effects that can be gained with Chakra. I also separated common unarmed hits from the elementally imbued hits, naming them Martial Hits and Chi Hits, respectively. The class plays the same, nevertheless.
  24. Results of Round One of the Kitchen Battle: Negative Nelly hits Broody Bear - (Broody: 450 health-30 dmg=420 health+jinxed; Nelly does not break; Lilly: -1 ether) >Arthur forecast Cold Weather - Shield (Disaster - no current weather, weather is changed to cold for the rest of the battle starting from the next round; Arthur: -1 ether) >Arthur uses Sroll of Sleep on Snooty Bear - Success (Snooty: asleep; Arthur: -1 ether) >Althior (Ice) vs. Big Sister Bear - Damage/Meditate (Althior: +1 ether) >Lilly vs. Broody Bear - Shield (Playtime - Sullen Sally hits Broody Bear: 420 health-30 dmg=390 health+fragile, Sally does not break; Dour Dolly hits Deaddy Bear: 450 health-30 dmg=420 health+weakened, Dolly does not break; Morbid Molly hits Naughty Bear: 450 health-30 dmg=420 health+cursed, Molly does not break; Nelly hits Snooty Bear: 450 health-30 dmg=420 health+jinxed, Snooty wakes up, Nelly does not break; Callous Kelly hits Big Sister Bear: 900 health-30 dmg=870 health, Kelly does not break; Lilly: -5 ether) Alexis vs. Deaddy Bear - Special Damage (Final Countdown - All heroes (except Lilly): doomed) Baddie Panda - Free Hit vs. Arthur (Arthur: 49 health+14 SP-(45/2=23 dmg)=40 health) Naughty Bear - Free Hit vs. Althior (Althior: 50 health+10 SP-(45/2=23 dmg)=37 health) Snooty Bear - Free Hit vs. Lilly Alexis (Alexis: 39 health+3 SP-45 dmg=0 health) Naughty Bear - Cursed (-45 dmg) The party manages to cast many detrimental effects on the bears with Lilly's dolls and Arthur's scrolls, but one of the bears also manages to doom them in return, save for Lilly who is protected by her ribbon. Lilly avoids an attack from one of the bears, but it hits Alexis instead, knocking her out due to the fact that she neglected to heal herself after the previous battle. Current Weather: Cold (doubles ice and halves wood for the rest of the battle) Enemies: Baddie Panda Type: Mechanical/Beast Level: 45 Health: 450/450 Special: Big In Japan - Causes confused-effect to all opponents. Drops: Baddie Panda (Power: 45, causes confused-effect; has 1/6 chance to break when used; toy) Broody Bear *Jinxed* *Fragile* Type: Mechanical/Beast Level: 45 Health: 390/450 Special: Paint It Black – Causes blinded-effect on all opponents. Drops: Broody Bear (Power: 45, causes blinded-effect; has 1/6 chance to break when used; toy) Deaddy Bear *Weakened* Type: Mechanical/Beast Level: 45 Health: 420/450 Special: Final Countdown – Causes doomed-effect to all opponents. Drops: Deaddy Bear (Power: 45, causes doomed-effect; has 1/6 chance to break when used; toy) Naughty Bear *Cursed* Type: Mechanical/Beast Level: 45 Health: 375/450 Special: Don’t Speak – Causes sealed-effect to all opponents Drops: Naughty Bear (Power: 45, causes sealed-effect; has 1/6 chance to break when used; toy) Snooty Bear *Jinxed* Type: Mechanical/Beast Level: 45 Health: 450/450 Special: Bed of Roses – Causes fast asleep-effect to all opponents. Drops: Snooty Bear (Power: 45, causes fast asleep-effect; has 1/6 chance to break when used; toy) Big Sister Bear *Immune to negative effects and sudden death* Type: Mechanical/Beast Level: 90 Health: 870/900 Special I: Toy Smash – Big Sister Bear picks up a random toy and throws it at the target, causing damage equal to the toy’s power as well as its effect on the target and breaking the toy. Special II: Big Bear Hug – Restores full health to all bears and removes negative effects from them. Used only if there are no toys left. Drops: Neutralizer, Elixir, Big Bear Suit (Doubles base and class bonus health and ether; bodywear) Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 44 4/5 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* *Encouraged* *Lucky* *Doomed in 3 rounds* Power: 65 (44+21) (Spellpower: 70 (44+21+5)) Defense: 10 (2+5+3) Health: 37/55 (5+44+5+1) Ether: 60/60 (5+44+5+4+2) Gold: 1260 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 7 Tonics, 3 Grand Tonics, 3 Ether Cores, 7 Remedies, Elixir, Phoenix Incense, 6 Meads, 5 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 47 4/5 *Immune to Magic, Healing, Bound, Slowed* *Gains Triple Experience* *Knocked Out* Power: 79 (47+20+12) Defense: 3 Health: 0/58 (6+46+5+1) Gold: 1636 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (footwear; protects from bound and slowed effects), Aventine's Cape (SP:1, immunity to darkness and water), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Counterstrike Gloves Spell Items: Diamond (Light), Topaz (lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 7 Remedies, 9 Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 35 *Immune to Blinded, Confused, Bound and Slowed* *Overkill* *Encouraged* *Doomed in 3 rounds* Power: 55 (35+20) Defense: 14 (14) Health: 40/49 (5+34+4+6) Ether: 34/47 (5+34+6+2) Gold: 784 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Shadeaux Cape (SP:7, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy; handwear) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Pointy Hat (+2 Max Ether), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear), Shackles of War (Prevents anyone from fleeing battles; accessory), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; accessory), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory) Spell Items: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Aquamarine (Water), Sapphire (Wind), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Has 1/2 chance to reduce target’s SP by 5 at the cost of 1 ether), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening, Scroll of Minimizing (Has 1/2 chance of causing the minimized-effect on the target; costs 10 ether.) Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 2x Elixir, 2x Phoenix Essence, Fenghuang Incense, Hurricane, 3x Mead, 2x Smelling Salts, 2x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Blind Bomb, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore Lilly Ziegfried (NPC, controlled by K-Nut) 7 years old female human Puppeteer Level 30 1/4 *Immune to Sealed, Afraid and Doomed* *Gains gold equal to number of enemies* *Free Hits have 1/6 chance to be redirected at another enemy* *Ignores Free Hits from Beasts* Power: 30 Defense: 1 Health: 30/30 (1+29) Ether: 27/33 (1+29+3) Gold: 0 Equipment: Pink Ribbon (Max. Ether +3, grants immunity to sealed, afraid and doomed; accessory), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Fur Leggings (SP: 1, beast enemies do not deal free hits to the wearer; footwear), Inventory: 5 Toys (see below) Sullen Sally (Toy) Power: 30 Note: Causes fragile-effect; has 1/6 chance to break when used Dour Dolly Power: 30 Note: Causes weakened-effect; has 1/6 chance to break when used Morbid Molly (Toy) Power: 30 Note: Causes cursed-effect; has 1/6 chance to break when used Negative Nelly (Toy) Power: 30 Note: Causes jinxed-effect; has 1/6 chance to break when used Callous Kelly (Toy) Power: 30 Note: Causes bleeding-effect; has 1/6 chance to break when used
  25. Of course. These things happen...
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