Jump to content

Gideon

Eurobricks Fellows
  • Posts

    3,534
  • Joined

  • Last visited

Everything posted by Gideon

  1. Great microscale techniques, and I love the annotated version
  2. Glass Workshop in Barqa | Kaliphlin | Gideon
  3. In Kaliphlin, glass making is a significant industry and throughout Historica Barqan glass is a synonym for glass of the highest quality. The making of raw glass is concentrated to some larger furnaces, several of which exists in Barqa fueled by the intense flames of Black Oil and where tons of raw glass is produced. In small workshops such as this one, at lower temperatures the raw glass is then together with recycled glass used to produce the finished glass products. The ingredients of the Barqan glass are: Former - The major component of glass is silica. The best sand in Historica for this is sand from the Kaliphlin deserts, where the softer components of the sand has been ground down and blown away by the relentless winds over the wasteland only leaving the hard quartz. Flux - To lower the melting point of the silica to form glass, soda is added. The source of this is natron from the shores of the Lick of Salt river and the Salt Lake it feeds. Stabiliser - Glasses formed of silica and soda are naturally soluble, and require the addition of a stabiliser such as lime. While glass makers using beach sand get this for free through the calcareous particles in the beach sand (fragments of shells) mixed in the sand, in the best Barqan glass made from mature desert sand lime made from limestone needs to be added separately. Different crop for closeup. Built for the Kaliphlin at Work collab. Photography notes: Lit by 4 x LifeLites inside the furnace and one in the lantern, plus a LED panel behind the wall.
  4. Lovely build with a lot of great details (especially the arches!) Glad you've managed to participate so much in the collab
  5. This is just so good on so many levels, definitely a welcome change in the otherwise minifig-centred building style here at GoH and a very good build all in it's own
  6. OOC I think a good starting point politically now is to see the cities along the coasts as more or less independent city-states, as the High Council doesn't seem to be around in the same way as before? In that case, the remaining Ulandus-ruled area(s) can be handled in the same way. Probably a discussion for the main Kali thread however
  7. Great to finally see this build posted! Congratulations to a very successful run of these free builds, so glad to have you building for Kali One favorite detail in this build is the small "window awning" above the potion vendor, nice touch I also really like the shape of the opening in a wall, really looks like a typical widened passage through a wall which has lost it's purpose, similar to what you can see all over the world today with old city walls. Seems fitting that it can happen also to inner walls from a time when the city was much smaller!
  8. Nice scene and great color usage as others have already pointed out. The hint of green seems just enough for the pigs to unearth some roots to chew on?
  9. Nice vignette and good idea to communicate in character in this way I'm not good at writing in character but the response from the Council of Barqa (which I should MOC some day, maybe when they are discussing the response?) is that Barqa is open for trade again with Sultan's Gate as long as the Desert King allows for the river barges to once again travel between Mitgardia and Barqa unhindered. Trade is the lifeblood of Kaliphlin!
  10. Nice build overall and great stonework technique! At least at a bit of a distance it works fantastic The slightly irregular cutaway works very well, imho better than a clean cut.
  11. @mccoyed, @Rogue Angel, @Gabe, @de Gothia, @Exetrius, @Henjin_Quilones, @mrcp6d & @Captain Dee Thanks for all the nice comments! In the GoH spirit I would however like to give you some feedback! While it is of course nice to hear all about what you liked with a build (especially when such praise come less and less often now with limited productivity...) please also consider nitpicking anyway. I also want to know what the weak points in my builds are and improve
  12. Another great example of what I call an "immersive" scene, I love the MDF/DO tiled floor which seems very appropriate in a garden. The out of focus building with the round windows/round brick roof and the arch to the right adds a lot to the general setting By now we have probably established that this type of highly water-effective agriculture seems to be widespread in Kaliphlin? Probably for good reasons
  13. Btw, I love when I have to nitpick at so small details. But GoH is all about the journey to be a better builder, isn't it? So I'll keep trying to find suggestions for improvements even when perfection is near
  14. Yet another very nice addition to the rapidly growing city along the Oil Road! On that note, one of my favorite parts of this build is the road
  15. RAW is basically to save the sensor data without processing by the camera. For example it gives you the option to adjust the white balance in the computer afterwards. These days with storage being so cheap, I mostly shoot in RAW+jpeg so that I both have a jpeg "best guess" by the camera and the "negative" to do my own post-processing on. Even if you don't today do any post processing, having RAW files saved of the best pictures you've taken is not a drawback for future use More reading: https://photographylife.com/raw-vs-jpeg A lower ISO primarily lowers the noise in the picture, but I also think normally the dynamic range (the span in amount of light between darkness and brightness the camera can register before a pixel turns "fully black" or "fully white") increases with lower ISO. How high you can go in ISO without getting problems is very dependent on the camera, probably the quantity which improves the most with newer models. When using a tripod and any kind of constant light source on a steady object, there is no reason for not using the lowest possible ISO and increasing the shutter speed instead to get the desired exposure (not to much to turn any parts of the image completely white however!)
  16. Very nice capture, quintessential Kaliphlin bazaar One suggested improvement however for an immersive scene like this would be to crop the picture slightly higher at the bottom (on top of the tiles closest to the camera) to not show the end of the build.
  17. Lovely flowers and overall excellent photography Great idea to have the main shot through the row of arches.
  18. Great start! Very fitting that an aqueduct is kind of the centerpiece of the build
  19. Why would not a guild with < 10 builds within the period get all those builds scored for quality as long as they fulfil the requirements for good enough quality?
  20. Congrats to the guild win!
  21. I do not recall that I’ve seen exactly where the city of Kaligem is, but I definitely recall a build where it’s ruins was discovered in the desert by scholars from the University of Petraea. Somewhere close to Sultan’s Gate is likely, probably by an oasis on the high plateau like Petraea. Maybe the oasis has dried up since those days and that’s why the city is abandoned now? Most likely the local nomads know much more about it than the archaeologists, alternatively they are too afraid of it and don’t want to even get close to the ruins...? In any case I think there must be a lot of ancient mysteries hiding there, waiting to be discovered by Kali builders
  22. Is Ark'Mora really evil then, High Council's and Ulandus' propaganda aside of course...? My perception of the Desert King is that he of course is a power-hungry undead (grumpy with a probably more than a little hangover still from his long slumber?) who wants to re-establish his old kingdom, but not necessarily evil. He most likely also has - by modern Historican standards - quite ancient moral views, which can clash quite substantially with the general view on what's right and wrong?
  23. Great to see the religious aspects of Historica continuing to be fleshed out! There are tons of possible intrigues to come from the clash between different beliefs
  24. No, the tan pattern further to the sides.
  25. Nice sigfig @Muakhah, I didn’t think heads with glasses were any useful but you’ve proven me wrong Which is the part on the sides in the picture...?
×
×
  • Create New...