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Mike S

Eurobricks Dukes
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Everything posted by Mike S

  1. Nice! Definitely a sinister looking castle!
  2. I've been intending for a long while to post a MOC or two explaining Masa's origin. I'm not sure now when I would be able to get around to it as I have a ton of other builds in the works. So I decided to just post a brief explanation to bring everyone up to date on Masa and his relation to Mikel. "In his exploration of the many tunnels below Historica, he came across a fire elemental. As the two fought, the ground below them gave way and they both fell into an ancient sacred pool fusing the elemental into Mikel's body. He immediately traveled to a remote fishing village in Kaliphlin and sent Fleh, one the four slaves that DaMaximus had given him, to consult with Yesil the Grelf concerning his condition. Yesil returned with Fleh and after many months taught Mikel how to control the elemental that had been fused into him. Once he was satisfied that Mikel's training was complete, Yesil returned to his business travels. Mikel who now had taken the name of Masa however remained in the remote village until Yesil summoned him to the Black Pyramid where an army had gathered to wage war against Victor Revolword."
  3. I spot Masa! Your painter must have gotten visions of the future as Masa wasn't around back then. I really need to get Masa's origin story done.
  4. Probably my favorite build of this batch. I have to give you credit for cramming the living quarters in such a small space. However I feel really sad for those stationed there. So cold and not much room...
  5. Epic battle! This was awesome. I think we Kaliphlins should appoint you as Kaliphlin's official general. Glad the flame archers were of some help. Too bad they floated away in the end. I'm sure they could have helped at the ice bridge perhaps even melting it in parts if they had still been around.
  6. I wish I had time to give Mitgardia some serious competition and cover Historica with the southern sands. Unfortunately I don't so its just Challenge VI for now, but Barqa will eventually have a fortress that every guild will be talking about... as well as a few ships. My conceptual design library is filling up nicely, so it shouldn't be too long.
  7. I really like this Mitgardian trade mission in Illyria. Awesome design as well as the little islands!
  8. Thanks guys! Added part 3 now just have to finish part 1 and redo part 2.
  9. I agree with Kai that the forced perspective build looks a bit unfinished. Possibly the tree (could use some slopes to debrickify it) as well as the center of Cedrica looks like an empty field. I guess I always imagined Cedrica as a large crowded city. But your other two builds are simply splendid. And of course my favorite is the cathedral. I love the entry arches (never seen triangular arches in a MOC before but they are awesome), windows, flags, and all the detailed wall decor.
  10. The story so far is well written and the posing is great! Nice touch with the arch over the gate. Looking forward to seeing the rest.
  11. Both builds have some great elements but I do think this new one has a little more eye appeal perhaps in the arangement. Nice build!
  12. I really like the woodwork on this! It would be really neat to see all your buildings arranged into a town together. In his guide Mikel writes, "Of all the baronies in Avalonia, Antyria is certainly the most memorable. There are even a few local superstitions among the Kaliphlin/Avalonia border desert tribesman claiming Antyria is the afterlife. According to the superstitious, once one crosses the border into Antyria, they will never be able to return to their homes having passed into Elysium."
  13. Awesome tree! If I ever get around to building a elven treehouse, that is the tree technique I've been planning on using.
  14. If I had known the wingless dragon would be there, I would have sent some Karinca Sickletoe riders to counter. Great story so far!
  15. Yes I'm changing the pillar a bit which means that the spider pose will be different and I'm hoping to be able to do some outside photoshooting for all 3 entries.
  16. Great landscaping and burned out look! Nice build!
  17. Thats a nice ship you made there! The way the tiles are aranged in rows reminds me of a reed ship...
  18. Nice tower! I have to say that rope ladder is a brilliant idea!
  19. I really like ur new tree design, unfortunately I won't be recreating as I don't have the pieces. I also really like that tower.
  20. Great interior and posing!
  21. Nice build! I like the arch technique used for the windows altho I think that the single color used on the front looks the best. The snow/ice & upper window look great as well!
  22. Welcome to Kaliphlin! So Schmidt is the brains, Lofgar is the muscle, and Logar is the fingers Nice intro!
  23. I don't think the pics have very good depth perception. There is a 3 brick height difference between the bottom and the top as well as the center. I wanted the wall to apear as if it had been carved out and the box is supposed to be the base of a broken pillar. I guess I didnt do a very good job portraying it as nobody seems to get it so I might add more height to it to make it more visable. You got it! It is a tire turned inside out. I wanted to portray that no matter how great and powerful Revolword is, there will always be things in the universe that are bigger and more powerful than him.
  24. Thanks, n key doesnt always make contact when I type fast.
  25. Challenge VI: The Legend of Revolword As the four guilds did not know Revolword had left Cedrica, many armies from the four guilds under various lords and leaders converged upon the city. Bishop Jamon and his Knights of Aslan were one of the first to arrive. As soon as the city was within sight, Bishop Jamon knew something was amiss. At first he thought his army had arrived late and that the other armies had already breached the city walls but the scouts returned stating that there was no sign of battle at the southern, eastern, nor western walls. "Perhaps Mitgardia's armies were the first to arrive and have succesfully entered the city from the north," Jamon responded. "Let us be quick and give our brothers aid." The army quickened their pace and before too long they had reached the southern gates. Sounds of massive destruction came from within the city as billows of smoke rose above the city. The gatehouse seemed abandoned but then on a high tower along the wall some members of the Hand caught his attention. Just then one of his commanders rode up to him. "Sire, the leader of the Hand in that tower wishes to speak to you." "What is there to speak about?" Bishop Jamon questioned. "He said it was concerning Victor Revolword." "Very well," Bishop Jamon replied and rode his horse to the bank of the part of the moat nearest to the tower. "Hail most wretched creature," he called up to the Hand leader. "Hurry and speak your piece before we begin our assault and remove your wicked presence from this land." "Oh most holy human," the creature responded, "Word of your honor and honesty has reached even our ears. We wish to make a deal with you but we only trust you. We know that any other leader of Historica would break their word and slaughter us in a rage after we opened the gate for you." "You will open the gate for us?" Bishop Jamon asked incredulously. "You would turn so easily on your master? You pathetic creatures have no honor or loyalty do you?" "Quite the contrary oh most holy human," the Hand leader replied. "Lord Revolword is dead." "Dead?" Bishop Jamon laughed. "Throw me his head and then I will believe he is dead." "I cannot do that as Lord Revolword left Cedrica some time ago." "Then how can you say he is dead?" "He has to be dead as all the elementals have gone crazy and are destroying each other as they would if they were not under his control. We will open the gates for you if you promise to let us go free with our lives." "You know I cannot do that," Bishop Jamon replied. "We are stuck between death in the city by elementals and death by you outside the walls. Why should you waste the lives of yor men assaulting us when all we ask is our lives in return for the lives of your men?" the Hand leader asked. "We will fight taking as many of your soldiers with us in death if you press us." Bishop Jamon thought the creatures offer over knowing he could and would never guarantee them a full pardon from their crimes. After a few moments he replied. "I will make but one deal with you. If you deal in honesty and uprightness and open the gates for us as well as giving me all the information you have concerning Victor Revolword, his plans, and his actions, I will give you and those under your leadership three days to flee. After the three days are passed, mark my word, we as well as the rest of Historica will hunt you down and bring you to justice. This is my final word with you, take it or leave it and prepare for our attack." "Oh human of great honor, it is well that I spoke to you as I knew it would be. I accept your most gracious offer." the creature responded. So it was that Bishop Jamon was able to enter Cedrica without a single casualty. Bishop Jamon held the southern gate until the other armies arrived and together as one army they swarmed the city destroying any elemental or Hand member that remained. Bishop Jamon also kept his word to the Hand leader and waited three days before he sent trackers to hunt the Hand leader and his army but they were never to be found. Their trail disappeared in the deep tunnels below Historica. Walls of Cedrica by Masa of Kaliphlin, on Flickr Walls of Cedrica2 by Masa of Kaliphlin, on Flickr From what Bishop Jamon had learned from the Hand leader, Victor Revolword had left Cedrica a month before Bishop Jamon and his army had arrived. It seemed that as with any unholy desire, Revolword's thirst for power had begun to crave even more. The power of the Elemental Helm had started to become mundane to him, so he began to search for other legends of power. One legend in particular intrigued him- the legend of the Mind Benders, a mythical race that supposedly were able to control the minds of any living creature. Revolword secretly traveled into the long lost caverns far below Historica's surface with only a couple fire elementals as his guard, for he did not trust even the most loyal members of the Hand. Unending Thirst by Masa of Kaliphlin, on Flickr Unending Thirst2 by Masa of Kaliphlin, on Flickr As far as Victor Revolword's true fate, no one knows. Some say he fell down a deep crevace losing the Elemental Helm in the process. Others say that he became some creature's meal and the Elemental Helm lies hidden in some lair waiting to be rediscovered. Still others, doomsayers claim that Victor succeeded in his search and is biding his time until he masters his new found magic. But the most common fate given to Revolword is the one parents tell their children to make them behave. In this version of the Legend of Revolword it ends with him eternally enslaved by the Mind Benders who send him out to kidnap naughty children. The Historica mainland slowly recovers as the last of the elementals and the Hand are hunted down and destroyed and the people return to their homes to rebuild. However, many are looking to new lands to settle in, lands that were untouched by the elemental destruction, lands such as the increasingly wealthy Varlyrio. New alliances are forming, and with the king missing, several powerful lords scheme for Historica's throne. Whether Historica will find peace again or whether Historica becomes embroiled in another war remains to be seen. New Alliances3 by Masa of Kaliphlin, on Flickr New Alliances by Masa of Kaliphlin, on Flickr
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