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Everything posted by swils
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil and Arx slide along the left wall as far as they can while remaining out of sight.- 506 replies
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
A top-down view would be very helpful.- 506 replies
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I'd be interested in that Dark 9.
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil and Arx take up defensive positions around Ellaria at Q1 and Q3 respectively.- 506 replies
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Just want to clarify--"the entire battle is one fight" meaning we can only move 3 squares per submitted action, or are we "outside of battle" until we engage an enemy?- 506 replies
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So, Bricksandparts, you're totally gonna sell me that Cerberus card, right?
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil cautiously moves up the staircase(?) towards C2, checking the bodies along the way. Arx follows closely behind him.- 506 replies
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Heroica RPG - Expert Job Class Discussion
swils replied to LEGOman273's topic in The Heroica Archive
Let's just replace Berserker with Avenger, heh. -
Heroica RPG - Expert Job Class Discussion
swils replied to LEGOman273's topic in The Heroica Archive
Like I said, some might have been (were) pretty obvious, but I was reading/posting from work, so bah! Thanks for the clarifications despite that, though. Re: #3, Oh, duh, there's two separate sentences in the wording. Re: #4, Who knows, maybe Olegaia's version of PETA would have something against feeding potions to our dragons? Heh I think this new version of Dragoon should prove quite fearsome in the Arena, as well. -
Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
"So they were gonna replace the guard force with a bunch of golems? I'm more worried about what the Mayor needed so much defense against."- 506 replies
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Heroica RPG - Expert Job Class Discussion
swils replied to LEGOman273's topic in The Heroica Archive
Just gonna knock out a bunch of possibilities here, some of these might be pretty obvious but bear with me, heh. 1. I liked the name High Assault! D: (For the roll of 2* Skimmed over it being reassigned to one of the Dragon Wrath levels, whoops! Ignore this, heh) 2. Do they act fully independently of each other, especially concerning Dragon's Wrath and Jump Hit? Example: Battle order, both are standing: Thormanil Arx Thormy rolls a 1 (Dragon's Wrath full effect) Arx... rolls? Or shares in Thormy's Dragon Wrath and that counts as his action? Or, if: Thormy rolls a 2 (Begins Jump Hit) Arx... rolls? Or finishes the Jump Hit? 3. Does Dragon's Wrath ignore row for all the damage, or just the Dragon's part? Just slightly confused by the wording. 4. As a separate entity, can Dragons buff up via consumables? I'd assume they're susceptible to all the various status effects, now. 4a. Effects on the Dragoon only affect the Dragoon's part of the dual-action rolls, and the same is true for the Dragons, right? So an Encouraged Dragoon with a Weakened Dragon, on a SHIELD roll, would do (level 30) (((2xWP)+(Level))x2) + ((2xLevel)x0.5), rather than just cancelling out the Encouraged vs Weakened, right? 5. Would an Encouraged Dragoon double all the incoming player-damage on the L60+ roll, or just their own? So 2x(Thormy+Teammate1+Teammate2), or (Teammate1+Teammate2)+(2xThormy) -
Heroica RPG - Expert Job Class Discussion
swils replied to LEGOman273's topic in The Heroica Archive
Need I say more? -
Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil eyes the two Halberds, with a particular focus on the Guardian Halberd. "That was painfully drawn out."- 506 replies
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
As if confirming his suspicions, the Black Knight once again refuses to bleed, even as splinters of wood fly around him. He tries yet again, though will withhold his attack if the Black Knight has fallen.- 506 replies
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil tries again to make the Golem Black Knight bleed, beginning to question whether it even had any blood to spill.- 506 replies
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Switching to his Gladiator Trident, Thormanil shifts his focus to the Black Knight, attacking from the front row.- 506 replies
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Re: Satchel Erdy was pierced through the torso by a bunch of barbed tentacles. The satchel is bodywear. I can only imagine that it, too, got punctured and spilled out all of its awesomeness... Heh
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil continues his attack.- 506 replies
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Not AFAIK: as with all player to player trades, throughout the long and storied history of Heroica, they must be made in person.
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil repeats, again. "Sorry Hybros, this thing just has it out for you."- 506 replies
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Heroica RPG - Expert Job Class Discussion
swils replied to LEGOman273's topic in The Heroica Archive
I don't know, I don't not enjoy it, but then, I'm really struggling on the RP front lately (and activity in general), and it's clearly a class that would be more enjoyable to a stronger roleplayer. I have to wonder if it wouldn't be easier to see the dragon as an actual character, instead of just a job trait, if they were an actual party member? So instead of "Thormanil and (his pet/companion) Arx" it would actually be "Thormanil and Arx". I haven't come up with many ways to put Arx to use outside of battle, or at least haven't seen much success with what I've tried. That may change as he grows and becomes a more intimidating, full-fledged dragon (can't wait for a QM to plan out having us take a dangerous and demanding hike only to load the party up on Arx's back and fly us straight to our destination, heh). It'd definitely make battle more interesting if you controlled two characters, with interactive rolls between them. They'd share "Dragon's Wrath" except that the Dragoon would attack in addition to the AoE breath, "High Assault" would land on the next turn of either dragoon or dragon, consuming the other action that would have taken place, Dragon Aid would remain but the Dragon would have Dragoon Aid, basically same thing but with a weapon attack. So it'd be possible to have two Wraths proc a turn, and the dragoon's weapon's effects wouldn't become fairly meaningless. Dragons would have their own hp pool and there could be a whole line of Dragon-specific artifacts that can change their performance. Obviously damage numbers would have to be retooled to accommodate. :shrug: (why isn't that a thing?) That's mostly me dreaming and thinking about a what-if. I don't expect, nor necessarily want, it to happen. I just feel like it would make the Dragon more of a unique character than something that we pick up and drop off at a whim when we switch classes. I'm going to stick with Dragoon for a while, see if I can't find more enjoyment in it later on. I think a trip to the Fields is going to be in Thormy and Arx's near future. -
Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
Thormanil repeats.- 506 replies
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Heroica RPG - Quest #118: The Tale of the Stolen Spirits
swils replied to Flipz's topic in The Heroica Archive
"We'll follow yer lead, Hybros." Berserker, front row, Shishkebab.- 506 replies
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*whistles innocently*
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Deals stunned as normal... as opposed to? Heh