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marvelBoy123

Eurobricks Knights
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Everything posted by marvelBoy123

  1. Nice build - love the middle eastern architecture style. The mosaic on the floor looks pretty good and the colour scheme works nicely.
  2. Nice action scene and good landscaping!
  3. Not trying to cause any offence to Clan Eldar, just pretty happy with my Death Watch Mando variations so I want to make them part of a larger storyline across Sneeve and Uogo'cor. Besides as both planets are likely to be pretty anti-imperial, having a common enemy might help justify an imperial presence. Thanks, definitely something that I have been working on!
  4. *Your entry has earned 5 XP* How does a Koorivar assassin end up on a backwater planet like Uogo'cor? Mandalorians. It seems like the filth don't know how to die. Everyone thought that the empire had as good as wiped them out but it seems like a group managed to set up on Sneeve and that was bad news. The Triumvirate would rather not have to heavily defend their remote outposts in the region and the pirates on Uogo'cor are worried that the mandalorians would be bad for business. Anyway, the two agreed to a truce and hired some mercenaries to prevent the Mandalorians spreading their influence in the region. Just a quick build trying out some landscaping and of course the Koorivar (if you haven't guessed already I like making obscure aliens).
  5. Nice, love how you have made the water out the front - especially where it is dripping from that ledge.
  6. Thanks, glad to know that people like the concept, I'll think about working on another murder mystery for the future - I have a few ideas already...
  7. Here is the conclusion. Congratulations to @n1majneb who correctly guessed the murderer - Coomar. Apologies to @Ross Fisher, the chiss was never meant to be a suspect - hence why he originally lacked a name (and didn't have a build centred around his interrogation). As for @Darth Bjorn's suggestion, while it wasn't the case, I wanted to reflect that Farantros wouldn't have had a second though about doing it by the fact that he killed Coomar without permission. Thanks to everyone who has got involved reading through and guessing along and a special thanks to @Tariq j who helped out with the builds and logistics of running the story. I would be really grateful to get some feedback on what people thought of the overall concept - it was a bit more work than normal builds (and there are so many more complications to a murder in the star wars universe than I expected) but I have really enjoyed doing it. Any thoughts about whether you would like to see something similar again would be very much appreciated.
  8. *Your entry has earned 7 XP* Farantros narrative: Do you know how to tell the time of a victim's death? Normally you would look at the body temperature - if the body is cold then they have been dead a while. Doesn't work on Ota though, the body temperature drops rapidly and the corpse would drop to a stable temperature in minutes. And so our time of death had to be estimated as some time between when the victim was last seen and the discovery of the body. Except our murder wasn't committed in this window of opportunity. You see, the murder had an accomplice in this case and it happened to be the most deadly accomplice of all - the victim himself. Isn't that right, Coomar? When Coomar found the body, Lantpenn was in fact not dead at all, but lying face down in the snow very much alive. Coomar sent away the troopers with him to go and get help quickly and as such, they had only the opportunity to glance at the body, they had no reason to suspect that Coomar was not telling the truth. I spoke to one of the troopers who could confirm that Coomar was alone on the platform for around 5 minutes - long enough to execute his plan. Coomar gave Lantpenn the signal to remain still then removed the A-280 rifle from underneath the platform where he had stored it in preparation. With a silencer attached, he shot Lantpenn then buried the rifle in the snow at the edge of the platform. He had told Lantpenn to hold the statue and so was set up a crime scene which would surely lead us to the Snogar as the culprits. You are probably wondering why Coomar would kill his own mentor and how he managed to get him to cooperate. Well that is an interesting question. See to pull of the killing, Coomar had to plan not one but two murders. Lantpenn knew he was about to be fired by high command for his insistence on mining in the Snogar holy land and so was interested when Coomar approached him with a proposition. He had told Lantpenn that together they could fake Lantpenn's death, blaming it on the Snogar. That way, Coomar would be given permission to start a war against the 'Snogar aggressors'. Consequently, they could capture the holy land for mining. Meanwhile, Coomar would give Lantpenn a generous salary from the mining operations so he could settle down to a comfortable life somewhere in the outer rim. It was a complicated plan, but Coomar was able to persuade Lantpenn that it would be beneficial for both of them and so he agreed. Coomar however was eager to grab all the power for himself and so planned to double cross his mentor - turning on him during what Lantpenn thought was the 'fake murder'. It seemed a flawless plan until you looked a little closer into what Coomar had been doing the past few weeks. He was the one who caught the rebel spy, confiscating his weapon. He was also responsible for diplomatic relations with the Snogar meaning that he could easily have got hold of the statue when he visited them two weeks ago. Oh and of course the trajectory of the blaster shot means that the victim had to be shot from the platform. Coomar: That is all very well but you can't prove any of this, it is speculation and nothing more, it certainly won't be enough evidence to get me convicted... Farantros: I'm sorry, do you think this is the New Kriffing Republic or something? You don't get a trial, both you and Lantpenn conspired against the Triumvirate, endangered our relations with the Snogar and all for what - a fancy title and a few credits. I have permission to have you terminated right now. (With that Farantros promptly strangled him) Epilogue: Well, I didn't have permission to kill him at all but I had just about had enough of all of them so at least it served as an example. As for how I would explain it to command, well I claimed that he had become violent and tried to attack me meaning that it was self-defence. I knew that everyone there would back me up, after all, they didn't want the same fate. Anyway, all's well that ends well and perhaps the future of Ota was bright: Marcburk became Administrator of the planet and managed to strike a deal with the Snogar (mining in certain parts of the holy land in return for the Snogar being given jobs on the station and allowed access to more advanced technology), Rix Dangir remained in custody, I gave Tariq J a good reference for his assistance and I finally got to leave the planet hopefully off to somewhere more interesting for once. Hopefully this explains the floor design of the last build, I want the Snogar architecture to be quite ornate, something of a contrast to what they have become.
  9. Only one set of footprints up to the body that belong to the victim. No speeder could get into the area either, the area is too narrow and all vehicles on the planet are accounted for. I like the thinking though...
  10. Thanks, a few more clues from the last build as a summary: The Murderer shot the victim from the platform (see part 1) [No droids just to make things easier] The victim was already in the snow at the time they were shot, they were intentionally there, waiting for the murderer to fake their death - the murderer double-crossed them. The native idol was carried by the victim - hoping to frame the Snogar for what he thought was his faked death. Hopefully this summary of clues should make things a bit easier (and remove the Snogar chief as a suspect).
  11. Yeah, wish I had the tiles for the floor in a different colour, I've tried them in an few builds but I can't find a colour scheme that it seems to work well with and I wanted to add a bit of colour to Ota - so far it has only been white and greys. Anyway the finale build uses some other different patterns so I wanted to have some consistency in ornate floors within the Ota settlement. There can't be any gaps in the storyline I'm afraid. Besides at one point I was going to cancel this and leave it with a dead end - it is only with all the recent interest that I have decided to continue it.
  12. One week left until the final reveal so if you want to guess or change who you think it is there is a little time left!
  13. *Your entry has earned 5 XP* Well I had escorted all of the suspects to a new facility on the outskirts of a long-abandoned Snogar settlement. Tensions with the Snogar were high but by now I knew someone had to be framing Adlartok. I was walking the streets of the Snogar settlement running through how the murder must have taken place. Lantpenn was walking through the snow when from behind him came our murderer. The murderer crept up behind him and shot him with the A-280 - one clean shot that killed him almost instantaneously. And yet they could have. The trajectory of a plasma round would suggest that our murderer would have had to have shot him at an angle - placing their location right in the middle of a glacier. There is a saying on Devaron: 'If something that happened seems impossible then either it isn't or it didn't happen in that way.' That was when it hit me. If he hadn't been walking along when he was shot and was already lying down then the shot would have come from somewhere else entirely - the platform. You see from there everything fitted together - Lantpenn must have been working with the murderer, all ready lying on the ground ready when they arrived. He must have barely realised that it was a trap as the shot came towards him, not even having the time to cry out. I knew how the murder had been committed and that meant I knew who, I just needed to check something and if my hunch was right then I had solved the case. I would need to get all the suspects together to reveal the truth behind this murder. Well there is one more installment left in the narrative (coming in about a weeks time) so you can get in any last guesses. This build was mainly based around the technique for the floor which I am very happy with. The episode should give me a little break from Q10 before I come back to finish things off. As ever feedback is appreciated.
  14. The hat has one connection point on the side - I added a stud shooter then one of the tap pieces that I stuck into a modified plate on the floor.
  15. 5 - 1 point 7 - 1 point 8 - 1 point
  16. Love the bunker design and nice minifigure positioning!
  17. Nice build and once again, great posing of the minifigures!
  18. Nice speeder and great posing in the last scene.
  19. Thanks, that is a very good idea, I would have done something like that but I built the top section first and then the lower section so I didn't know how much structure the floors would need to support the upper section. Definitely something to do next time. Thanks, the red glow seems to be common to a lot of prison areas too. I searched 'star wars prison' for reference images and most of them had a patterned floor in the red colour - the detention block from a new hope has a similar floor.
  20. Perhaps he could have used one but it wouldn't explain some of the clues and Ota is pretty remote - an assassin droid floating around would probably attract attention. I guess I don't know whether they would count as a weapon or a killer though - that is an interesting question. That is true if Farantros was going to do it, I don't think he'd be foolish enough to leave many clues. Interesting idea, hopefully it shouldn't be too long before I can post the next build and then the finale.
  21. That is a nice design for the tree and the mini figures look good too.
  22. *Your entry has earned 10 XP* It was a few weeks ago that Admiral Harr Sinier had visited Odik, for negotiations to integrate a small imperial group into the Triumvirate. They held a number of prisons and detention facilities on the planet and held large supplies of standard imperial weaponry and armour. He was to visit a small facility in a Delta 7 fighter - a ship small enough to land outside the prison's entrance. He was quickly captures and betrayed and our intelligence suggested that he was to be interrogated to find out our strategies and secrets. Well the rest of High Command knew that Sinier would not last long under interrogation so they sent in my new squad - the Carrion Crows to silence him before he gave away too much about our strategies. A group of aliens serving under the empire was certainly unusual but we got the job done so high command turned a blind eye. Anyway, when we got there, we happened to take out a power generator as a distraction - big mistake - it turned out that it controlled all of the prison doors and our team had to deal with a full prison break. While the rest of the team had to clear the facility, I went after Sinier. I encountered him in a small corridor under the main facility. He ran from me carrying a small energy shield that he had stolen from one of the guards. I caught up with him soon after and made sure that he would no longer be a problem to the Triumvirate... Feedback is welcome!
  23. I'm afraid that he is (though I really like the thinking)! Even if he wanted to, he was on Deysum the whole time so he would have had a hard job committing the murder.
  24. Really like how you have made the damage on that star destroyer and the Tie Bomber is great too - I know from making my Tie Advanced how difficult it is to make the angular wings! I love how your vehicles look really good from all angles - especially the lambda.
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