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Everything posted by Ross Fisher
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Up to you. Do you have any ideas of how you could flesh it out? Or do you just wanna leave it how it is and do better next time? As a hint, I got a really good tip from the DVD commentary of 25th Hour. The writer (who went on to produce GoT) said that natural dialogue isn't "nice": People asking questions and having them answered immediately. Instead, people come into conversations with different agendas, and they're only looking to resolve their own. How often do you answer questions with questions? Have a think about it.
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A nice little build. I think your story needs work, though. It doesn't feel very natural. Maybe you just need to flesh it out a little bit. Try and figure out why everyone has gone into that room together; what they were hoping to achieve, and why this discussion is the best way to do that. On the plus side, I like those chairs! Nice aesthetic, and good elevation. Very realistic.
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It is a really nice MOC. My biggest recommendation is to use a simple backdrop. The view of your room is just a little bit distracting. And there are some many neat details here, it would be good to see them closer-up.
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Nice usage of the syringes as plants. Makes me think of pitcher plants in a swamp. Could be really effective with some water.
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[P10 – Umbara - TT] Wreckage of days past
Ross Fisher replied to Simulterious's topic in Factions Archive
I cannot believe this is a one-day build. It's insane. A lot of nice details. Good work! -
[O17 - Naboo - CE] Jormungandr of Naboo
Ross Fisher replied to PandaQuil's topic in Factions Archive
A nice little build. I've seen tyres used as body texture before, and it works very effectively. I understand the issues of shooting all-black builds, but I think a plain background could've worked better here. -
Which is a bit of an indictment of the whole game then. It's built there for story reasons.
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[H6 - Parnassos - FF] Wreckage on the Violent Violet Wastelands
Ross Fisher replied to RocketBoy's topic in Factions Archive
Some really nice parts used here. And the colours work so well. Good work all round! -
[M13 - Devaron - CS] Battle Among the Wreckage
Ross Fisher replied to MKJoshA's topic in Factions Archive
A really nice build. Am I right in thinking you've used the ship bridge build before? -
[L19 - Mustafar - CE] Corridor fight
Ross Fisher replied to Professor Thaum's topic in Factions Archive
A really fun build. I'm a bit confused about what's happening with the blaster shots in the last two pictures though. -
I really like those steel shutters. I've used the spring-loaded brick as a SNOT brick so often I'd completely ignored the fact that it might look better this way round.
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Nice work. The picture is a bit low quality though. I wouldn't bother uploading to Eurobricks, it really doesn't have enough space. Just paste the URL of your Flickr image in the body text and Eurobricks will do the rest.
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Seconded. Some really nice colour usage.
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Then I don't think you understand what's happening here.
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*Your entry has earned 2 XP* Well there I was, casually drifting through the Imp blockade of Skye in a stolen cargo vessel. Now this was a top-secret rescue mission so, naturally, half of Clan Eldar's field commanders decided they need to oversee the operation from our bridge. Since my prior affiliations were an open secret among the clan at this stage, I'd volunteered to help with this stage. Time to get my old friend "Commander Meiloorun" to work his magic on the sentries. Sure enough, a few looted code cylinders and the right huffy attitude got us through without too much undue scrutiny - no thanks to the cadre of beskar-plated officials breathing down my neck the entire time. If only the return journey had gone so smoothly...
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[O9 - Onderon & Dxun - CE] Jungle Convoy
Ross Fisher replied to PandaQuil's topic in Factions Archive
Honestly, this is really great. It's a good jungle, a nice bunker build, you're trying some slightly more advanced techniques, and the image embed is working, too! The only downside is that the backdrop is a bit distracting. Maybe try a matte piece of card instead? I'd also suggest cropping tighter on some of those pics. -
[I18 - Virgillia - TT] Wreckage of Rescue
Ross Fisher replied to Ninja Nin's topic in Factions Archive
I reckon this is the best example of a wrecked vehicle from this episode. Seriously good work! -
[H16 - Endor - TT] Wreckage of the Empire
Ross Fisher replied to ARKUM ELO's topic in Factions Archive
Some fantastic landscaping here, well done! Your close-up shots are a little dark, though. And I wish you'd included some bigger trees. For such a large slice of the Forest Moon, it's hard to tell.- 16 replies
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[H6 - Parnassos - FF] Altruistic Wreckage
Ross Fisher replied to goatman461's topic in Factions Archive
A very nice build. Looking forward to seeing the finished article. -
A really nice build, kudos. Want me to delete the duplicate?
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[P17 - Trigalis - TT] The Grand and Imperial Hotel
Ross Fisher replied to marvelBoy123's topic in Factions Archive
Some really nice architecture, nicely done! So glad someone's giving Fnab the holiday he deserves. It's just a shame he can't catch a break! -
[K4 - Entralla - PA] Imperial Parade at Entralla Capital
Ross Fisher replied to Vytilo's topic in Factions Archive
A really nice little build. Good work. Is the walker your design? For some reason the Flickr embed doesn't seem to be working properly. If you just use the URL of the image, Eurobricks should do everything else. -
[O9 - Onderon and Dxun - CE] The Commandeering
Ross Fisher replied to Miscellanabuilds's topic in Factions Archive
Love it! It's a great story, and a really nice little build. Well done! Are you gonna add another section to the story? Tell us how he lived to tell the story? -
[I18 - Virgillia - TT] Wreckage investigation
Ross Fisher replied to Darth Bjorn's topic in Factions Archive
Yeah, that's pretty tasty.- 13 replies
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[L19 - Mustafar CE] Hunting the shipwreck pilot.
Ross Fisher replied to Professor Thaum's topic in Factions Archive
@Darth Bjorn The shipwreck was in a previous build.