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Everything posted by pombe
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Wow. Another incredibly beautiful, yet elegant, build.
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I love everything about this. If I didn't know we were playing a Role Building Game, I would have sworn this was an official set. Much, much respect to you, sir.
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Awesome scene! I love the way your sigfig is descending through the layers of water (and the gradient of clear and non clear blue bricks to indicate light levels and depth)! Your flora represents the seaweed and kelp beautifully! And are those thermal vents? And it looks like there is a pipe or cable in place. Hmm... That Dr. Long, though...she's a tough cookie...
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Why are you apologizing?!?! This is a great first micro build! I love the rock work and the water effects! Also I think people need to know that everyone is here to build and have fun. Not everyone has an extensive collection of bricks or the experience/talent of some of the absolutely incredible builders that are playing (like Big Sal and shmails, for instance), but every player contributes to their team and is appreciated! The game provides motivation to build (instead of just collecting) and you get access to some of the very best builders in the world who will give you advice. Additionally, in just the first 4 weeks of playing, I've learned so much and improved as a builder; so I think if more people let go of their insecurities, signed up, and played, not only would this game be even more awesome, but EB as a whole would improve as the quality of everyone's build improves from learning from each other.
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The build is absolutely beautiful, clean, and well done. The story is funny and sets up a great narrative about the team. The presentation and lighting are phenomenal and definitely contributes to the atmosphere and mood of your story. Bravo!
- 27 replies
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- Exploration
- Interior
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Gorgeous underwater scene! The terrain is fantastic, but that skeleton really steals the show!
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/hatsoff /bowdown /favoritedonflickrsoicancomebackandstealyourideas
- 18 replies
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- Challenge 1
- AG
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Awesome scene! I love how it conveys the feel and action of an investigation site! Great terrain, the rock work is fantastic! And best of all, brilliant dialog and story!
- 13 replies
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- octan
- new california
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Wow. Your landscaping is absolutely gorgeous! And there's no denying that your lava falls are brilliant! Great story, also!
- 31 replies
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- Exploration
- Lavafall
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Beautiful terrain, especially the waterfall! Also, I love the trees and the path. Great photography, too!
- 6 replies
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- octan
- competition
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Hold on, let me ask her. She says only for cute guys like you.
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AWESOME! Brilliant story! That Koro is something else! Excellent build, as always, and fantastic photography and presentation, as always!
- 37 replies
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Great microbuild! I love the way you represented the settlement!
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Thanks for the kind comments. I'll be honest and say that I used a mosaic program generator to help me with the backgrounds and forced perspective. I am not talented enough to do this without help. There are many free ones, but the one I like the most is PicToBrick. http://www.pictobrick.de/en/pictobrick.shtml (Are we allowed to post links to other sites on EB? If I am breaking the rules, please edit, Mods) The reason I like PicToBrick the most is that it seems to be the only one that allows for mosaics to be built from the side, instead of just the top down, which is what I really wanted. However, I couldn't get it to work in Windows 8, so I had to run it on my old Mac. The instructions aren't clear, but once you figure it out, it becomes easy to use. I just searched for an image of a sunset I liked, cropped it to just what I wanted to show, and had PicToBrick convert it to a 24 wide x 36 high mosaic for me (the blue sky is only 23 wide, due to the limits of the Challenge 1 rules). PicToBrick is also convenient in that it can be asked to optimize the space using the largest brick possible (I don't have enough 1x1 plates!). Finally, I didn't have all the colors in the right sized bricks, so I deviated a lot from the mosaic that PicToBrick generated. I mostly just used it as a general guideline. Unless one orders the parts exactly, I think most builders will have to improvise.
- 19 replies
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- challenge 1
- ag
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I love the ways the ships tilt, it really conveys a sense of motion through space! Each spaceship is an awesome build, and I love the story!
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[Challenge 1] The Leviathan of Dindrane's Solitude (A06)
pombe replied to aeralure's topic in AG1 Archive
Great worm! Your build really captures that moment when it erupts from the ground! I also like the hole in the sand where it comes out from.- 23 replies
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FANTASTIC! I love the explosion and the glider flying past! Also, great photography, presentation, and story!
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Great action scene portraying Kawashita training! And great story telling and LOL on the credits paychecks.
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As always, incredible composition and presentation.
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EDIT: Builder's Notes: Please see the Challenge 1 entry before reading this one: http://www.eurobrick...howtopic=110926. The story is related. Also note that the flora/fauna found in this entry was built and first shown in the Challenge 1 entry and should not be scored here. Location: G03 - New California Tags: Exploration, Vehicle, AG, Octan ++Pombe, personal log, start recording++ Eshey and I had another meeting with the gosh darn hero explorer Lu Caslaug-Hing to go over them details regarding our mission to planet gee-oh-three, known around these parts as New California. Lu had reckoned in our prior meeting that Eshey and I should be looking for water, Lucky for us, one of our probes on New California had spied a cactus, which is proof enough that there's water in them thar' hills. (http://www.eurobrick...howtopic=110926). Now, that tenderfoot Eshey had a yellow stripe as wide as the Axle down her back. She kept kicking up a row about dangerous cacti monsters. Horse feathers. I told her not to get her dander up, but Lu, to her credit, took it in stride, and preached that safety was always a priority and that Eshey should do what she likes. Well, I was fixin' to head out and I needed a new ride, and there ain't no finer friend, engineer, or drinking buddy as ol' Big Z to fix me up. He was someone you could ride to the river with. A fine steed! I named her Snowflake, for she was as white as the new snow. Big Z also fixed me up some tack to go with Snowflake. I was ready to ride. Eshey went on yammerin' to Big Z about needing some big guns to fight the cactus monsters. Now, I reckon you've heard about them Kawashitas and how they've got a reputation for riding big robots into battle. But seeing as how we Octans is the largest and most flush corporation in these parts, and how we do all the supplying of military hardware to them Galaxy Squad soldier types, we've got big robots of our own; and that's just what ol' Big Z fixed Eshey up with. Well Eshey was grinnin' like a possum about that. We just needed a wagon to get us to New California, and DarkDruid was our ticket to ride. Here was another feller you could ride to the river with. When we got to New California, that lily livered apprentice 'o mine starts shooting up near every single gosh darn plant in sight! I tell her that if she keeps this up, ol' Dr. Long is gonna deliver her a whupping something awful. Ol' Dr. Long was an ornery cuss, and dumb Eshey had no idea. Eshey yammers something about "safety first" and "making sure". I'll admit Eshey was the most rootin' tootin' shootinest gal this side of Andromeda. Never missed a shot, that she didn't. We did find water, and like I said, ol' Dr. Long was all horns and rattles about those shot up plants. Poor Eshey was in the calaboose on that one. ++Pombe, personal log, stop recording++ Next:
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Location: G03 - New California Tags: Challenge 1, AG, Octan ++Pombe, personal log, start recording++ Eshey and I meet with legendary explorer extraordinaire Lu Caslaug-Hing to discuss exploration targets and resources that Octan needs. She explains that water is critical to our overall mission here in Andromeda, and that my previous missions had focused solely on finding awesomnium and biomass. I checked my mission history, and to my surprise, she was right! No wonder she is famous and I am not! I thanked her furiously and told her that I would focus on finding water for the next mission that Eshey and I would undertake. Fortunately for us, our probes had detected water on the nearby planet of G03, also known as New California. Initial surveys found that the climate was mostly desert, with all the water hidden underground which would spring up as seasonal oceans. Eshey and I tuned into the live stream that was being broadcast by our probes on New California. We found one probe whose visual feed showed that it had landed near flora, indicating a source of water! I determined the coordinates of that probe and told Eshey to prepare for our next mission. She told me to wait and observe the cactus-like plant on our viewscreen for a while longer; she swore she saw it move. Preposterous. Ever since our last mission on Arium Minor (http://www.eurobrick...howtopic=110681), Eshey has been...how should I put it...high strung. I'm not even sure why. Nothing out of the ordinary happened. We found plenty of awesomnium without incident. The worrisome part is that she claimed to have seen an giant alien snow monster throwing boulders at us during the mission, but I saw no such thing. Perhaps she needs to visit the veterinarian again? Anyways, just to humor her, I stared at the cactus for another 30 minutes. Nothing. Eshey continued to swear that she saw the cactus move. I just shook my head at her and left her in front of the viewscreen so I could schedule another meeting with Lu Caslaug-Hing to discuss mission specifics. ++Pombe, personal log, stop recording++ Meanwhile, as the sun sets,... The pseudo "double" MOC: Next: Unedited pics under the spoiler tag.
- 19 replies
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- challenge 1
- ag
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1) No. I think builds should be scored in order and domination assessed after each build is scored individually. That way, there is a strategic benefit to posting your build earlier in the week, especially if your corporation and a rival are racing to dominate a planet. 2) Yes. I think it's flavorful since it would mean that your corporation lost control of the situation and had to leave due to being overwhelmed by aliens. It also gives rival corporations a way to break your dominance on a planet, at the cost of increasing their dominance on the planets they want. It is a tool that must be used strategically, since aliens hurt all corporations equally. Finally, it gives non-corporate players an incentive to get involved in the game and build MOCs and join in the fun. 3) No. There are technologies that allow players to jump planets. I think this is an interesting part of the game, and I don't want to see it removed.
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[Challenge 1] Razorback Weel of the northern islands of Traig IV
pombe replied to Mike S's topic in AG1 Archive
Holy water bottles. Your alien is scary as all inferno. -
While the lava and rock work are fantastic, it's the flora that is absolutely phenomenal in this build. The look and feel is so alien and dangerous!
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Great mech, great terrain (love the foliage), and great scene! Wonderful shield generator! I love how dynamic the scene is. Everyone looks so busy working. I love the story that goes along with it!