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Everything posted by kbalage
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Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
@JonathanM I compared it to this photo, this seems to be 9 studs for me. -
Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I took a closer look at the photos and tried to create quick mock-ups to compare the dimensions. I have to correct myself, the L motor seems to be longer as well. The PU variant seems to be 3x3x9 studs compared to the PF version's 3x3x7 studs: The PU XL seems to be 5x5x8 studs compared to the PF XL's 5x5x6 studs: I posted an article about it, it has some more photos and thoughts if your are interested. -
Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The Rambling Brick has photos of the L motor as well, it has the same dimensions and holes as the PF version: The XL motor linked above is interesting as it seems to be much longer than the PF variant. As a plus it has more pin holes and probably will be easier to fit than the barrel-type PF version. The hub is actually not that big, seems to be 9x8x5 studs. The PF AA battery box is 11x8x4 studs (with the switch) so the space it requires is approximately the same. For smaller builds the AAA "city" hub is still an option although the two outputs will limit the possibilities. -
I know the feeling and it's really difficult to let it go. Had my own fight with a relatively small fish from Singapore who sells lots of MOCs in mixed Lego/Lepin packs and gives the (otherwise) paid instructions with them. First I was successful as he was stupid enough to use my photos so after some e-mails back and forth with the platform provider I managed to have my stuff taken down. But after a few months they are there again, now with some generic photos (I mostly do RC mods so he simply uses the set photos). I could give it a try again but honestly it's not worth it. Can't even contact the seller directly as the platform only accepts registration form the area. Consider this - if LEGO with all the money and power they have is still one step behind of the copycat companies, what would be our chances? Next to nothing... I think there are still a few options, everyone can choose that fits the best: - I think the best one - ignore it. Let it go, create/sell your instructions and only mind your own business. True fans won't buy fake stuff so focus on them. - Stop making instructions. I think probably this is the worst as this means a great loss for the community considering your great designs and you'll still feel defeated. - Find a platform to sell your designs in a complete package. So far (as far as I know) only MOCHUB does it and in the past few months they have some issues with delivery time so not a really viable option currently but still can be considered in the future. - Try to sell a complete package yourself. It's a whole bunch of headache and logistics, but I know designers who are quite successful at it. Maybe an option only if you're doing this for a living. - Get a deal with a company that creates sets based on non-Lego bricks. I know it's blasphemy for most of us but I saw well known designers going this way so who knows...
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I know the Brick Automation Project,I think that's a great application but mostly for trains at the moment and it requires a PC for control. I also use 3rd party applications like the great BrickController 2 app, I can use that to control multiple devices the same time (even mixed types) with a game controller so I know there's no any technical limitation to create multi-hub control. What I was trying to formulate previously - Lego introduced the Powered Up system but only gave us set-specific applications so far, which was more or less fine considering the target audience of those sets (except of the hardcore train fans). When the Technic line gets the Powered Up treatment with Control+ it will be very important to have a native application that is flexible enough to show people why it is good to switch to Powered Up from Power Functions, and that has to show abilities beyond the basic set-specific controls.
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Yes we'll see, until then it's only speculation :) Multi-hub support is needed I agree but with the current app only the train and the programming interface could use it. I miss more the ability to create custom control interfaces, since the hubs and motors can be purchased now separately. Until it's not possible to create a custom control interface no one will start using the PU elements in their own creations. Even the new programming interface is half baked, there's not a single slider or joystick so you can only create fully programmed sequences.
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If I check this image for me it seems to have all controls on a single interface. The two upper sliders control the tracks, in the center that's the speed probably with the two smaller tilt indicators and there're two joysticks in the lower half. Technically you need your two thumbs to control the tracks so you probably won't start to fiddle with the lower joysticks the same time but I don't see why it couldn't be a parallel connection to both hubs. And as it was briefly shown you can also use program blocks to control the machine so in that case it should be possible to create a sequence that moves both the tracks and the arm/bucket the same time.
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That'd be a huge mistake if there wouldn't be a simultaneous connection to the two hubs. Currently with the PU app you can see more hubs the same time in the connection menu but you need to disconnect from the connected one to be able to connect to the other one, that's far from being practical as it is not a simple switch between the hubs. As the hubs can be named and identified I see no reason why they wouldn't implement this in the application, the inputs/outputs simply need another layer of identification. Instead of "port A" you could select "hub A - port A". Same goes for the programming interface - currently a simple motor block has two options, port and speed. Simply add a 3rd option to select the proper hub from a list of connected devices and that's it.
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I'd say both of them needed :) It was possible to use the Boost sensors with the Powered Up hub already before the latest firmware/app update with 3rd party applications like Scratch, so it was a limitation of the Lego app. It is still artificially limited what motors/sensors you can use in the different applications, e.g. you can only use 1 train motor / 1 light with the train app while it could be easily possible (and needed) to control 2 train motors. A cleanup and clarification is definitely needed on the app side as there'll be more and more variations released, like the new Star Wars version of the Boost app for the Robot set. I expect to see the Powered Up app as the container for the set-specific sub-applications in the City theme and the Control+ app to be similar for Technic. For 42100 the Control+ needs to have the ability to control multiple hubs the same time so that'll be a nice extra. I'm not sure which version will have customisation options, probably the Control+ one, hopefully they won't release another separate app for that :) There's definitely a need for a "pro" interface that can be customised and has the ability to connect to all different hubs and use all motors/lights/sensors.
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I thought that was obvious but apparently Lego needs to work on their communication :) Every new member of the PU family (Boost, Powered Up, Spike Prime) uses the same connectors and the same protocol and can potentially work together, it all depends on the app. The terminology can be confusing because they use the term Powered Up for the whole family of products but the "City" variant of the hub and the app is also called Powered Up.
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According to this article the other sets are still scheduled for August so if they had issues with Control+ that should affect 42099 as well.
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Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
According to this article from Promobricks -
servo motor question.
kbalage replied to Mechbuilds's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I checked it is not available in the BuWizz app yet (or at least I did not find it), but you can use BrickController 2 and limit the motor output % with BuWizz as well. -
servo motor question.
kbalage replied to Mechbuilds's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
If you use BuWizz or SBrick for control you can limit the angle with the application -
Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
9398's RRP was $199.99 and it was 7 years ago. Considering that you get more advanced electronics (and inflation) I don't think this price is anything worse than the other previous fully motorized Technic sets. And don't forget, this is the RRP. Street price will be less, especially if you're not running for a day 1 purchase. -
Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Don't forget it'll need a servo as well. It will have the new generation equivalent of all electronics the 9398 Crawler had. -
There's no dedicated topic for this specific question although I'm not sure each and every question requires one, such things can easily go to e.g. the Technic General discussion topic. And I guess there's no need to write in bold all the time either Anyway, what are you looking for exactly? For Power Functions it is already available with different solutions. You can use the great Brickcontroller 2 app (available for iOS / Android) and a compatible game controller. With this app you can control PF IR / BuWiz / SBrick / Powered Up devices with proportional levers, it only depends on the game controller you choose. For more details check out my video. Btw the SBrick app natively supports game controllers now so you can do this with that app as well. From Lego side there's no solution for this currently, the remote they created for Powered Up is more for train control than anything else, no levers/sticks just buttons. I still hope there'll be another physical controller for the Control+ system with joysticks instead of buttons for precise proportional control. Ideally we would have a customisable controller that can be used with the hubs without the need to connect to a mobile device as a bridge.
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Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Probably he was busy with something from H2 because (if I know correctly) he did not have anything from H1 -
I hope that guy gets something very nasty at some point... Obviously no one gets a share of those sales, that guy is selling mixed Lego/Lepin packs and reselling paid instructions. I managed to have my things taken down a couple of months ago by contacting the provider but it's there again, this time with generic images so I have no proof for the take down request. Sorry @Didumos69 for the off topic.
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Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Lol, remember the rage and flames around 42069... @Cumulonimbus I'd love to see your LDD attempt about the car transporter but to be on the safe side let's ask it first :) @Jim what do you think, is it ok to share an LDD recreation of a future set? -
Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I don't think there'll be another version of the M motor, it will be the same as we saw already. We'll need to see the new variants of the L/LX/Servo motor. I'm not sure if the Servo would be the same as the Boost one since the form factor is very different from the previous servo and it has too many studs for a Technic motor. -
Technic 2019 Set Discussion
kbalage replied to dimaks13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That would occupy 1 port on each hub so that only leaves 6 ports for 7 motors I don't think there's any extra magic here. There are 2 hubs similar to the Powered Up ones just bigger to accommodate the 6 AA batteries and to have 4 ports instead of 2. Since it is Bluetooth connection the app can easily connect to 2 hubs the same time and control them. Actually it should be no problem to have 4 parallel connections (or even more), will be only limited by the application.