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Everything posted by M2m
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Digital Builders vs. IRL Builders
M2m replied to Eggyslav's topic in Digital LEGO: Tools, Techniques, and Projects
But that’s exactly what I am saying. A good build shot on a crappy phone will also easily be ignored. So it’s not really a IRL vs VIRTUAL feud going on but rather ignorance in case of what appears to be lack of good or interesting presentation. -
Digital Builders vs. IRL Builders
M2m replied to Eggyslav's topic in Digital LEGO: Tools, Techniques, and Projects
Not true. I got my bmw i8 frontpaged and it’s a ldd moc. I felt very happy about it. Thing is, it is maybe more difficult to get a nice presentation of a ldd moc. But then on the otherhand real life build pictures shot on crappy smartphones also get less attention then studio picture quality shots from a dslr. -
Wow. Reality nice rendition of it. Instantly recognized!
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[LDD] Nico71´s crawler crane
M2m replied to Kladovec's topic in Digital LEGO: Tools, Techniques, and Projects
Great work ??- 4 replies
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- nico71´s
- crawler crane
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(and 1 more)
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Excellent idea and implementation of that idea ! Love it!
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Part of the reasons why LDD is popular is because it's an official product from lego. So if you google around for lego digital tools of course it's in the top hit list, and as a starter of course many will go for an official product first. Having said like many others for Mac OS there are not many alternatives (if you don't want to dual boot or fiddle around with wine). Adding to this I like the snapping and 'natural' hinging of parts, plus it's really easy to get you started. Of course grouping could be greately improved, as the overall performance. But then I think most of the casual builders don't target for enourmous builds - and even my 7 year old MacBook Air can handle 2000 parts models quite ok. So I expect more current machines will not feel so many performance problems with LDD. One more point is ease of use, plus that lxf as the official format can be used with lots of other tools. Would be overly happy if lego would support it more or make it open source though.
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Thanks for the feedback everyone ! This is what I came up with
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I am working on a Star Trek TNG inspired corridor similar to this and asking for your kind opinion. I am trying to replicate these walls: I build the below small scene: In your opinion which Wall is better matching the original? The left (nearer to Rikers minifig) or the right (more far of Riker) ? Any opinion ? Thank you so much !
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Sorry to bother again and I only have this crappy picture Anybody know how the lift and the shaft was created? In this Shot it seems the lifts roof round plate directly touches the shaft. Also how where the shafts walls so slim and what about those round sliding doors. Finally the ground of the lift (not in the picture) seems to have a glowing hole - but it's all CGI I guess
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Batman Suit hangers from the Batman Lego movie
M2m replied to M2m's topic in General LEGO Discussion
Cool. Thanks Everybody! -
Please excuse if this is not the correct forum to ask. But anyone knows from which parts these hangers were made from:
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I like the whole build. Very nicely done !
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LLD Need of a Sud Aviation Caravelle
M2m replied to goalieboy82's topic in Digital LEGO: Tools, Techniques, and Projects
http://ldd.us.lego.com/en-us/gallery/c237a0b7-f1cd-43fc-8765-3be02521d2d6?index=12&tags=airplane -
LLD Need of a Sud Aviation Caravelle
M2m replied to goalieboy82's topic in Digital LEGO: Tools, Techniques, and Projects
Google for "airplane lxf" or "airplane LDD" and see what you get. Should give you a good start to build on. -
LDD: strange problem with groups
M2m replied to tmctiger's topic in Digital LEGO: Tools, Techniques, and Projects
LDD not deleting empty groups is a known issue I think. So heads up for the tip to edit the text file directly. Also LDD doesn't really handle adding to subgroups property I think - that is it will destroy all hierarchies you may have if you add a group of groups to a new group. -
I'm just wondering if LDD itself has some limits regarding i.e. maximum number of brick, size (area/volume) of the build, number of connections, etc. Or if a more powerful machine (RAM, GFX Memory) can compensate. Anyone knows ?
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This is based on Rick Sternbachs design wich you can see here: and here: It should be possible to connect multiple lifeboats with the magnet :)
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Wow ! Looks amazing !
- 15 replies
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- alien
- ridley scott
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Something which I am working on as time permits - not much time though :(
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Anyone interested can grab the LDD file here: http://www.bricksafe.com/files/m2m/star-trek/TNG_Ten_Forward03.lxf