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Everything posted by C3POwen
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1478 Mobile Satellite Up-Link [M:Tron, 1991] MPD file
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- LDraw
- Official sets
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A few of this year's monthly mini model builds, with more on the way... 40062 Log Cabin [Monthly Mini Model Build, 2013] LDR file 40063 Sea Turtle [Monthly Mini Model Build, 2013] LDR file 40064 Sheep [Monthly Mini Model Build, 2013] LDR file 40065 Kingfisher [Monthly Mini Model Build, 2013] LDR file 40066 Fisherman [Monthly Mini Model Build, 2013] LDR file The fisherman uses LSynth to render the line of his fishing rod.
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- LDraw
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6881 Lunar Rocket Launcher [space, 1984] MPD file Nearly every time I render something new, I seem to end up making at least one new LGEO part that's needed for the model. This time it's the round minifig shield, which is the transparent red part attached to the rocket. It has only really appeared in Castle and Classic Space sets, but it was simple enough to create that I couldn't resist. It should appear in the next LGEO update I put out. The flexible hoses should show in MLCad and LDView if LSynth is installed.
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- LDraw
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7292 Propeller Adventures (Model B) [Creator, 2012] LDR file 7292 Propeller Adventures (Model C) [Creator, 2012] LDR file
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- LDraw
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GUIDE UPDATE: I have updated the LGEO-Update.zip file in the Downloads section with 5 new parts, 4 updated parts and 2 fixed parts. The FIXED, UPDATED and NEW LGEO parts from the 2013-01-29 update A parts update that should please those who build trains, as I've fixed the tip height of the roof part shown above. Extra information is in the PDF file included within the update, which can also be viewed online here.
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Sets made in LDraw mini contest
C3POwen replied to legolijntje's topic in Digital LEGO: Tools, Techniques, and Projects
Well, I am genuinely surprised to make it to third place, as @der seb, @marco9999 and @Palathadric posted either big sets with lots of parts, or lots and lots of small sets. Still, congratulations to everyone who participated in adding some great new models to the thread. Out of interest, would it be possible to get a few more of the parts-per-person stats? -
Looking at both the image and the file, I can see that your background colour seems to be set to black, and this is what is causing the issue. Therefore, look through the file for these three lines: #declare LDXBgR = 0; // Background Red #declare LDXBgG = 0; // Background Green #declare LDXBgB = 0; // Background Blue If you change the "0" to "1", which will make the background white, you should see a difference.
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6660 Hook & Haul Wrecker [Town, 1989] MPD file Errors: - Missing correct printing 6698 RV with Speedboat [Town, 1986] MPD file
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The oldest and newest iterations of Lego's cement mixers. 6682 Cement Mixer [Town, 1985] MPD file 60018 Cement Mixer [City: Traffic, 2013] MPD file Errors: - Missing 1x 98288 Minifig Wheelbarrow (and wheel) - Missing 1x 86035 Minifig Cap - Short Curved Bill [substituted with 4485 Minifig Cap - Long Flat Bill] - Missing correct printing and stickers
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- LDraw
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4939 Cool Cars (Model A) [Creator, 2007] MPD file 4939 Cool Cars (Model B) [Creator, 2007] LDR file 4939 Cool Cars (Model C) [Creator, 2007] MPD file I thought I'd already posted the A and B models from this set, as I had uploaded the LDraw files to Dropbox back in July, but it turns out that I hadn't. Therefore, only the B and C models have renders, as the transparent parts in the A model are taking a long time to finish. I'll update this post with a proper render when it's done.
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LDView has an option to export to 3DS, as well as POV-Ray and STL (Stereo Lithography), so I would imagine that's what @piterx found. I'm not sure how successful the conversion process is, though.
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6606 Road Repair Set [Town, 1983] MPD file Errors: - Missing stickers [substituted with printed parts] 6607 Service Truck [Town, 1982] MPD file 6608 Tractor [Town, 1982] MPD file
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GUIDE UPDATE: I have updated the LGEO-Update.zip file in the Downloads section with 8 new parts. The NEW LGEO parts from the 2013-01-16 update More new parts! And the round plate 4x4 plate with the 2x2 hole isn't even available in LDraw yet! As per byte512's suggestion, I've made a small start on some pneumatic parts, mainly with the piston rods themselves. For the time being I'm keeping them to the LDraw dimensions, as it means I can easily make sure that the dimensions match by comparing LDraw and LGEO parts in POV-Ray. I also thought I'd share an underside shot of the two round plates with tube snaps, as their underside studs took a little work to get right (and sometimes it's nice to show off!). The tube snaps are not perfect, but are good enough for now. Thank you! I probably spend more time creating LGEO parts than actual models, to be honest!
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5521 Sea Jet (Model B) [Model Team, 1993] LDR file Errors: - Missing stickers Thank you! I have posted my settings here.
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Thank you! It didn't turn out too bad, eh? The water is just a bump map, stretched out a bit, with some reflection. The code was quite basic, and looks like this: // Floor with ripples object { plane { LDXFloorAxis, LDXFloorLoc hollow } texture { pigment { color rgb <0.8, 0.8, 0.9> } finish { ambient 0 diffuse 0.5 reflection 0.25 } normal { bumps 1 scale <100, 10, 10> turbulence 0.6 } rotate <0, -22.5, 0> } } Unfortunately, it only simulates ripples, and does not create them in actual 3D. Also, if you don't want to cast shadows that are too strong, you can use an ambient sphere that encapsulates the model, and remove any lights from the POV-Ray file. For this render I used this: // Ambient sky sphere sphere { <0, 0, 0>, 100000 hollow pigment { color rgb <1, 1, 1> } finish { ambient 1.25 } }
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GUIDE UPDATE: I have updated the LGEO-Update.zip file in the Downloads section with 6 new parts and 2 updated parts. The UPDATED and NEW LGEO parts from the 2013-01-13 update Yet another small LGEO update, with some nice new parts. The Technic pieces have been a good lesson in using repetitive rotation, meaning that only one "arm" of the part needs to be created, and it can simply be rotated a number of times, set at certain degrees per repetition. And I still plan on doing a short visual explanation of how an LGEO part is put together, as @legolijntje asked here.
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5521 Sea Jet (Model A) [Model Team, 1993] MPD file Errors: - Missing stickers This one was rendered using indirect lighting, by creating an ambient sphere around the model and then removing any actual lights. I also thought I'd add a reflective floor with ripples to mimic water. It's perhaps a bit too grey and mirror-like, but I'm fairly pleased with the result. The B model will follow at some point...
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- LDraw
- Official sets
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8156 Ferrari FXX 1:17 [Ferrari, 2008] MPD file Errors: - Missing stickers
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- LDraw
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40061 Igloo [Monthly Mini Model Build, January 2013] MPD file
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- LDraw
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4506 Deep Sea Predators (Model E) [Creator, 2004] MPD file Edit: Corrected model name from "Model D" to "Model E".
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@@legolijntje: Do you think you'd be able to post a link to the original POV-Ray file that generated your Empire State Building render? And also a copy of your "rad_def.inc" file from your POV-Ray include folder? (e.g. C:\Users\[uSERNAME]\Documents\POV-Ray\v3.7\include)
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4891 Highway Haulers (Model A) [Creator, 2006] LDR file 4891 Highway Haulers (Model B) [Creator, 2006] LDR file 4891 Highway Haulers (Model C) [Creator, 2006] LDR file 4891 Highway Haulers (Model D) [Creator, 2006] MPD file 4891 Highway Haulers (Model E) [Creator, 2006] MPD file A good start for @marco9999, with a 1327 piece set!
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Sorry, I should have been more specific. Like DLuders said, you need to select the Messages tab first. They look great! When I get a chance (I'm currently mid-render) I'll have a look at them within POV-Ray. Parts in the LGEO library lean towards having rounded edges where each visible plane or cylinder intersects (i.e. not usually on the underside of a part), which I suspect your parts don't have by looking at your POV-Ray code. They're usually made from cylinders and tori that are scaled to a fairly small size (for example, a 1x1 brick will be 0.96 units tall, whereas the actual edge is created at a size 60 times smaller). Of course, I'm more than happy to have a look at recreating them if I can using the LGEO methodology, as the parts you have created should be relatively easy to adapt. It looks like it's missing some information. It should at least have the model information at the beginning (click here for an example). It should also contain a line about the radiosity setting you're using, such as "Radiosity_Final in use", just above the Parser Statistics heading. Edit: I've noticed that you only get what you see when you copy the Messages pane after a render, so you may need to scroll to the top of the pane first, and then use "Copy Pane", as I'd like to see the full render report, which should look something like this.