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Everything posted by Victor Imaginator
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Wow, JamesJT, thanks) I never think about making 1 stud grid, while i already have blueprint with most of sizes in studs. I dont think too much about bodywork, but flex axles with beams on top of them looks suitable for this task. Like front wheels arches in my Spirit of Baja: I plan to make car white or LBG, but if i use beams only - it can be converted to original flat silver color) Time will tell, i don't sure yet.
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Looks very cool. Door curves is almost perfect. Any chance of instructions?)
- 13 replies
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- lamborghini
- car
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(and 2 more)
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Part of front bumper painted black on R35 GTR's, so it looks like mono grille.
- 5 replies
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- TECHNIC
- MINDSTORMS
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42053 - Volvo EW160E
Victor Imaginator replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Dimaks13, thanks - it's really larger and detailed) As i look at these photos - PF upgrade may be just motorised first boom section with some levers and gears, leaving all pneumatics untouched. -
Ah, you mean that pin. Shocks are secured tight to the hubs, with some inclination added. That 3L pin-hole-pin at upper mount stays at desired angle not by friction, but by shock and mount angles (as you can see - it's not a perfect straight line ;). And whole steering works without any friction - LBG frictionless pin on top and LBG axle-towball at the bottom. So even if that pin and liftarms really tilt a little, i can't notice.
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Didumos69, if I push very hard on top of front axle - yes, thin 6L beams bend a little. But this construction is rigid enough for 1-1,5kg model. And real Spyder have very light front, while all heavy things placed between seats and rear axle. And even if my model will weight 2kg or more - wide range of upper mount with more sturdier angled and cross connectors will fit without problems. Sad, there's no shorter coils with axle holes in Lego( P.s. You said "bigger"... It's already 7:1 scale, more bigger???) Edit: P.s. added.
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Small update, i finished MacPherson. Shock absorbers seems too large to fit under that low 550's hood, so i already thinking about making something simplier, or using compact pushrod suspension. But, at least, i finally have working MacPherson with all that kingpin, caster, camber and Ackerman. Never builded that thing before and proud of result) I only hope that i will find enough time to finish 1st august. As usual - all photos are clickable for higher resolution.
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Oh, so many nice building places, while I still occupy half of kitchen table with my Lego... I hope it will change soon. Off topic: Programming games? I can write music and making some graphics. And understand what game development really is. If someone will really joining the forces - put me in the list)
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Wow, automatic 8 speed gearbox! And turntables for adjusting caster angle. And 5mph max speed. And other nice features. Yes, it doesn't looks like Sheepo's models, as you said, but for me it's just different approach. And if you say Nissan, I see it's a GTR R35. Using something larger red for outer pair of rear lights will make model even more recognizable. I like it)
- 5 replies
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- TECHNIC
- MINDSTORMS
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[WIP] Rebrick Porsche
Victor Imaginator replied to JamesJT's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Very clean looking model. You're really master of new panels) If I was choosing what to improve - I think that making front bumper slightly longer will make this model more Porsche-looking. Even if this model dreamed of being Subaru) -
Promised photos. Sorry for smartphone quality, i hope it's ok for this early WIP status) Rear axle is a little bit complicated. You can see small turntables with attached 15L beams - it's arms placed almost like in original. Main difference - in real 550 Spyder there's torsion bars, while i used regular lego springs. On real car there's shock absorbers not, a coils + absorbers. To prevent wheel hubs from falling off i used 6L links at the bottom, and one 9L link between hubs at the top. It works not like the real car, 9L link works like horizontal coil at rear axle in Koenigsegg, keeping wheel vertical from uncompressed side while cornerning. Front axle with Ackermann is a placeholder now, just to feel overall proportions of the car. Like real Spyder - front wheels placed slightly wider, than rear. Half stud each wheel exactly. On real Porsche gearbox is placed in one casing with differential. I didn't replicate it exactly, but Z20 gear meshing with differential also meshed with Z12 gear. So here's two shafts from axle to gearbox rotating at different speeds, gearbox is partially placed in differential casing) Also here's two chains used, just because i like chains, it adds some to technic models for me, like pneumatics, but chains. I don't sure that gearbox will survive another rebuild, i'm really happy only with rear axle now) More updates coming soon.
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I have nothing to show at this moment, but making a topic looks right thing for me. But photos coming soon) I used motorcycle wheels, so, according to Sariel's model scaled, my model will be in 7:1 scale. I plan to fit (I can fit everything at this scale really :) this functions: - rear suspension that looks like original, - fake flat 4 engine, - 4 speed gearbox, - Ackermann steering, - working steering wheel and HOG, - openable doors and engine cover. Maybe I'll add MacPherson strut at front and/or caster angle, maybe I'll add reverse gear. It will be my first scale model, and I scared a little that I will fail with all these wonderful curves (I realm like these old racing cars). But, at least, I already have unusual rear suspension and will make some new MOC anyway)
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I think that far pivot is have a puprose here. That car can drift. Not so ideal steering setup and wrong mechanics of drifting don't make this less cooler for me)
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Great mods. Waiting for my own Porsche to apply all your fixes. I'm not a fan of playing in playable cars a lot, but all these clever mechanics deseves to be builded)
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JamesJT, congratulations with your tag and frontpage. Peoples don't hate panels, as I think. But very few really can find a proper use for them)
- 63 replies
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- Coupe
- convertible
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White is the New Red
Victor Imaginator replied to Blakbird's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Some parts are still available only in red, like simple regular bush. All Madoca's red models using all of red assortment of these bushes, half-stud offset connectors, e t.c. So white seems to be almost new red, but still not a proper replacement. Edit: typo -
Jorgeopesi, i just making your F40 right now. I'm so impressed by what i already build) Now here's the Porsche. I will wait for updates.
- 46 replies