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Everything posted by Exetrius
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I really like where this is going! Really cool figure, love the new hair!
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Awesome interview, such a great guide to set up a good project! Wouldn't surprise me if this gets accepted as a set and put on shelves practically unchanged!
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Lego Licensed Parts available from Bricks & Pieces
Exetrius replied to LegoPercyJ's topic in LEGO Licensed
€1.33 each. -
Lego Licensed Parts available from Bricks & Pieces
Exetrius replied to LegoPercyJ's topic in LEGO Licensed
It's from this set: https://brickset.com/sets/41344-1/Andrea-s-Accessories-Store -
I had no idea the Nexo magazine is still around! Nice!
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- nexo knights
- sorry castle fans
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(and 3 more)
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Book II - Nocturnus: Guild sign-up and Discussion
Exetrius replied to ZCerberus's topic in Guilds of Historica
Thanks; added! Also added references to the builds and builders I found. -
Lego Licensed Parts available from Bricks & Pieces
Exetrius replied to LegoPercyJ's topic in LEGO Licensed
The mould was introduced in NK, but that particular piece in trans 'special' light blue is found in the large brick-built BB-8. -
Book II - Nocturnus: Guild sign-up and Discussion
Exetrius replied to ZCerberus's topic in Guilds of Historica
While looking for inspiration, I've been doing some digging into old threads lately. There were many places on our map of which I didn't know anything. I think many newer guild members feel the same way, as there are quite a few settlements that haven't seen builds in years. So therefore I thought I would share some features that I found and I am willing to add more info as we go: Merodaquinas Important stop for people who have crossed or are about to cross the Kelra Labyrinth. Half timbered houses (reminiscent of Avalonia), canals for transporting goods. Theft and other shady businesses are common. Population: mostly human. Roofs: Bright red or dark red. Builds found: 1, 2 Builders: @Cij Daoke Lith My'athar Very large royal city in the depths of the underground. A major crossroad in the network of underground passages and lava chambers that spans Avalonia, Nocturnus and Kaliphlin. According to the lore, it is connected to a twin city in another dimension. Bright red and black gothic superstructures with lots of towers and bridges, with bows, spikes, stained windows and supposedly magical devices. State of the art knowledge of magic. Obsession with hunting and enslavement of 'strong' species and monsters, to add to the 'arsenal' of curiosities. Arguably the most diverse population in all of Historica. Population: Dark elves (Drow, the rulers), surface dwellers (i.e. lizardfolk, snakemen, half dragons, feline humanoids, orcs, wherewolves) and abyssal dwellers (i.e. humanoid bats, demons, elementals). Roofs: Bright red or black. Builds found: 1 Builders: @Angeli Kelra Labyrinths System of labyrinths, plugs the gap in the Rakath Range and forms the greatest constructed barrier for anyone trying to get to the heart of Nocturnus. Disorienting maze of overgrown stone walls of varying height. Population: Minotaurs, lizardfolk and lost travellers. Builds found: 1, 2, 3 Builders: @I Scream Clone, @Windusky Fallen Angel Crater/geological depression in the Siccus Badlands. Mysterious place, reportedly surrounded by remnants of an ancient civilization. Purple water lakes. Population: - Roofs: - Builds found: 1 Builders: @-Carson Haupt- Port Wrath A grim, dangerous harbor town in the Northern Rakath Mountains, lawless black market trading hub. Blood-red water in and around the harbor, reportedly cursed. Wooden and stone wharfs, taverns and trading houses in shades of grey, red stained windows. Skulls and spikes serve as decoration. Population: Minotaurs, orcs, undead, cyclopes, ghosts, tradesmen. Roofs: Black or dark red. Builds found: 1, 2, 3, 4, 5 Builders: @Dr Rod, @Captain Nemo, @Lord Vladivus Carakath Town in the Southern Rakath Mountains, once home to a fighting tournament with wild animals and children. Population: Humans, dwarves, orcs. Roofs: Dark red. Builds found: 1 Builders: @Exetrius The Reach Surface capital of the goblin empire, the southernmost city of Nocturnus, located in a narrow, forested river valley in the Rakath Mountains. Free standing houses of wood, small wooden watchtowers on poles and stone fortifications. Colourful, autumnal trees are interspersing the city. Population: Goblins, orcs, humans, dwarves, kozar. Roofs: Brown. Builds found: 1, 2, 3, 4 Builders: @Blufiji, @Brandon Stark Zotharith City at the edge of a swampland on the eastern side of the Rakath Range. Major magic development hub. City lies partly on rocky river banks, partly expands into the marshes. Home to a big magic festival. Small wooden huts/houses on poles in the swampy outskirts, extensive arcane energy collector network. Oriental features adopted from eastern Kaliphlin. Horned roofs. Population: Humans, orcs, mages. Roofs: Black. Builds found: 1, 2, 3, 4, 5, 6, 7, 8 Builders: @Exetrius, @jaapxaap, @Henjin_Quilones Town of Illusion It's indicated on the map of Nocturnus, so it should exist, yet unambiguous and detailed records of the place seem to be missing... Population: - Roofs: - Builds found: Only this comment Builders: @Dr.Cogg Shadowmere *HSS Status: Hamlet* Large and ancient fortified city in central Nocturnus, built on an active volcanic plateau, surrounded by the Moruth Swamplands. Invaluable stronghold of the Nocturnian Resistance in the war against the Black Spire. Black, gothic citadel with many towers, arches and spikes, black city walls. Swamps, lava streams, blood fountains. Population: Vampires, undead, orcs, lizardfolk, minotaurs. Roofs: Bright red, black. Builds found - exterior: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 Builds found - interior: 1, 2, 3, 4, 5, 6, 7 Builders: @Lord Vladivus, @MassEditor, @Mike S, @TitusV, @SkaForHire, @Jorrith Nestlands Embassy (Formerly: Kas'ret Vud) Fortified settlement at the southern edge of the Moruth Swamplands, founded on a granite plateau surrounded by swamp and red badlands. Conquered, abandoned and re-inhabited countless times, currently under rule of Shadowmere, run by the allied Nestlands Clan from Kaliphlin as an ambassy. Thick stone outer walls, black gothic buildings, Kaliphlinian buildings, remnants of previous occupations. Magic installments. Population: Orcs, wherewolves, minotaurs. Roofs: Black, reddish brown, bright blue Builds found: 1, 2 Builders: @gedren_y Rockwail Ancient fortified city in the Boulderbogs, heart of the Moruth Swamplands, founded on bed rock. According to lore, the entire fortress was carved out by dwarves, from a giant boulder. Shrouded in fog, protected by thick walls and a magic barrier, it is a secret and secure place. Worn and weathered walls, dark, narrow streets, diverse, crooked and leaning buildings, taverns, makeshift scaffolding above the streets. Vast underground network of catacombs and dungeons. Population: Humans, orcs, snakemen, frogmen, undead. Roofs: - Builds found: 1, 2, 3, 4, 5 Builders: @-Sunder- Abyssian ***Capital*** Abyssian Castle is located at the centre of Nocturnian peninsula, in the Moruth Swamplands, and is home to (former?) guild leader Lord Ssylirrlith and the throne of Nocturnus. The castle was under an exhaustive siege by the Black Spire, but ultimately did not succumb. It harbours the Orion sphere, a crystal which allegedly holds the power to raise an army of millions of dead, and can be used to predict the future. Built on cluster of rocks suspended above the swamp, a grey fortress with many octagonal towers, big decorative spikes, and chains. Population: Lord Ssylirrlith, lizardfolk, snakemen Roofs: Light bluish grey, dark bluish grey Builds found: 1, 2 Builders: @I Scream Clone, @Ecclesiastes Harbringer's Haven A village in the far north of Nocturnus. At the village lays a cemetery and a large vampire tomb. Population: Vampires, batfolk, undead. Roofs: Black. Builds found: 1 Builders: @Jorrith Kyrrath Kyrrath, also known as the City of Purple, is a city located between the forest of Grimwood and the Kyrrath Mountains. Famous for it's half timbered houses with strange shapes, twists, and purple roofs. The terrain is mostly rocky, with purple and green trees and murky green waters. Roofs: Purple. Builds: 1, 2, 3, 4, 5, 6, 7, 8, 9 Builders: @jaapxaap, @Exetrius Skavenport A port city east of Grimwood and the Kyrrath Mountains, where rats and men live side by side as merchants, craftsmen and farmers. Half timbered houses with odd angles and sharp roofs, narrow streets. Roofs: Black. Builds: 1, 2, 3, 4, 5, 6 Builders: @Jacob Nion -
Lego Licensed Parts available from Bricks & Pieces
Exetrius replied to LegoPercyJ's topic in LEGO Licensed
Nice one, and always good to see them reported here! Did you add the white Elves hairpiece and the HP bow pieces by phone? Last time I checked (admittedly: months ago) they were out of stock. -
@Windusky Great sig, the dark red pauldron on the dark blue torso is a nice nod to Kaliplin!
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[Nocturnus Civil War] Ambush in the Rakath
Exetrius replied to Exetrius's topic in Guilds of Historica
You got it, the mage is back! Glad you like it, SK! Too bad I didn't have enough trans clear studs to make both floors float simultaneously, I bet that would look even better. The brown stalks I got from Bricks & Pieces, always a good resource for stuff like that.- 21 replies
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Didn't see it at first but it's a T-bar inserted into the new rounded 1x2 plate.
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.. except for this one, of course! https://brickset.com/parts/design-24217 A colleague of Johnny Thunder and Clutch Powers would be much welcome, yes! In general, I am hoping that TLM 2 brings in a load of original IP cameos that were not present in the original movie. I even secretly hope to see Nexo Knights there.
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Depends on your notion of "deserved", but I beg to differ. Consider this, a project of mine that recently expired: IDEAS project: Galaxy Vipers - Neo Blacktron Time nor effort were spared in the process of designing, rendering and editing. I promoted this on Flickr, Reddit, Facebook (specifically: a Classic Space group) and Eurobricks. It all amounted to.. 45 supporters. Draw your own conclusions here. I'm genuinely open to hear some possible 'fail factors' of my project, as I'm considering re-submission.
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Lego Licensed Parts available from Bricks & Pieces
Exetrius replied to LegoPercyJ's topic in LEGO Licensed
Well, if you are only looking for licensed parts, I certainly agree it's pretty much worthless. Non-licensed stuff is often available tough, and I'm just grateful that B&P exists for that purpose. -
[Nocturnus Civil War] Ambush in the Rakath
Exetrius replied to Exetrius's topic in Guilds of Historica
Delightful, isn't it? It's and old, civilian building, but hasn't taken damage from the war. Not everything burns down to the ground during war, nor does it get smashed by ogres or destroyed with magic. Besides, sword and arrows don't leave traces on buildings the way guns and tanks would in this day and age. Thanks for your question!- 21 replies
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Next issue includes.. *drum roll*... Samurai X! With one hell of a cool sci-fi shield!
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[Nocturnus Civil War] Ambush in the Rakath
Exetrius replied to Exetrius's topic in Guilds of Historica
There is this smile stuck to my face right now and you two are the culprits. Thanks for brightening my evening! Thank you, Gabe! I gave the story quite a bit of thought and this is exactly what I was going for, so your compliment is much appreciated!- 21 replies
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[Nocturnus Civil War] Ambush in the Rakath
Exetrius replied to Exetrius's topic in Guilds of Historica
Thanks a lot! I consider it my Nocturnian duty to keep the spirit of Nocturnus fresh. So therefor I wanted to make this quintessentially Nocty, seems like I succeded. Btw, @TitusV is just teasing me for a little. I should blow him away with an Avalonian landscape, sometime. But in all seriousness, I did consider to add some little white or pale pink flowers to give more life and diversity to the scene, but decided not to because it strayed from the Nocty image I was going for. Thanks again, Henjin! Thanks very much! Agreed, not viable for role play participation at the moment, but I'm working to warm some hearts for Nocturnus again. Thank you!- 21 replies
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[Nocturnus Civil War] Ambush in the Rakath
Exetrius replied to Exetrius's topic in Guilds of Historica
Thanks! Thanks, man! Yes that is vegetation, thank you very much !- 21 replies
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[Nocturnus Civil War] Ambush in the Rakath
Exetrius replied to Exetrius's topic in Guilds of Historica
Thanks, Gideon! Anything to prevent them from slipping into oblivion! Thank you! The BURPs came in handy to fill the gap (the only proper use of them, right? ) indeed. The roof was a challenge. First of all, the colour balance and texture, then to make it close around the walls with bracket pieces, and finally to attach it in such a way that it both fits and opens. Great to hear it turned out so well, thanks mate! Glad you like it, including the story!- 21 replies
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Book II - Nocturnus: Guild sign-up and Discussion
Exetrius replied to ZCerberus's topic in Guilds of Historica
I'm back with a build! Not my personal saga this time, it's a scene from the Nocturnus Civil War: -
Ambush in the Rakath In the ever so restless Nocturnus, the civil war that eventually brought Lord Raavage to a fall carries on. Following his defeat, many armies under the command of the Black Spire were either annihilated or liberated by the forces of the Resistance. The remainder scattered and fled into the Darklands's wilderness, in a desperate attempt to avoid immediate death. However, the struggle to stay alive is not a capability possessed by all beings in Nocturnus, and particularly not in Raavage's armies. Once the magic casters are taken out, the undead soldier puppets collapse. But some are different. Those that have been infused with souls can maintain their existence, but their time is limited. They had been on the run for several days. Every bone was aching, several places had started to go numb. They seemed to have lost their pursuers somewhere along the way, but they were on their last legs. The Rakath mountains are a harsh place for the living, cold and barren, but the skeletons faced different problems. Their souls were on the verge of disembodiment. The magic energy that moves their bodies wouldn't last a day longer, forcing them back into dangerous territory. At last, they sensed the very faint presence of mana, coming from an abandoned tower. The door wasn't shut, one of them entered while the others stood guard. A window opened on the upper floor, an arm held out a mana crystal and waved it around triumphantly. They were saved! However, the moment of joy was only brief. The enemy appeared too quickly; it had been set up from the start! With stronger will than ever, but practically defenseless, the skeletons headed into their last battle... For the glory of Free Nocturnus! Additional shots: Hello Guildies and others! It has been a while! My apologies for my inactivity, I hope this Nocty build is to your liking. In my opinion, too little of the Nocturnus Civil War lore has actually been built in bricks, so I thought I'd start with that instead of my personal saga. Some techniques that were new to me here were the wall texturing and the modularity. Though not really visible on the shots, it features an opening roof, a ladder, a staircase, and an opening front door. Also, I had a bit more practice with trees/scrubs, which I think turned out nicely. Btw, I want to thank my sister for lending me here excellent camera; my shots are a lot sharper because of this! That's it from me today, comments and criticism always appreciated!
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Dude. DUDE. DUUUDE! You beautiful, beautiful person!
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Was, is, and will continue to be.