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SylvainLS

Eurobricks Counts
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Everything posted by SylvainLS

  1. Oh, I get it! You’re using Windows 64 bits and LDD is in “Program Files (x86)”, not “Program Files”. I’ll go and add that to the first post.
  2. They have been there for a long time and they do export very well here. Could you check they really are not in the resulting file?
  3. One is a Black 93274 on the right shoulder (top front), the other a LBG 10201 on the left shoulder (top back). The 3L blue pins that connect the 63689s and technic turntables collide with the brackets (or maybe the 63689 themselves). At least, they are the ones that are marked red in my “UnplaceableBricksDump.lxfml” file (that you can only open in Developer mode, with Physics Tests toggled off) (it’s in “users\YOU\Application Data\LEGO Company”, it’s replaced every time such a thing happens). By the way, one of your 63689 in the left shoulder is Blue instead of LBG, and the 11609 Star symbol is supposed to be Gold (a little spark in the instruction manual and BL inventory says Pearl Gold).
  4. Update 2018-08-25 Added: 24068 / 24068.dat Minifig Hips Skirt Wide with Side Hoops 24077 / 24077.dat Minifig Crutch 51345 / 51345.dat Minifig Hips Mermaid Tail Standing 98376 / 98376.dat Minifig Hips Genie Importable: 35779.dat =Minifig Hips Mermaid Tail Standing Funny bug in LDD: When you put torsos on top of 51345 and 24068, they are not correctly placed, not flush to the torsos. If you place the torsos first and then connect a 51345 or 24068, the hips connect and place flush to the torsos. md5sum: f59e10b9b87fd2d89eb56b3022d528bc
  5. @DanNeely: Blueprint is an instruction editor, emphasis on editor. Its algorithm is simple, it just tries to build bottom-up. And its aim isn’t to provide full and perfect instructions from the get-go, it’s only a bootstrap to start the instructions. You still need to edit them afterwards. Furthermore, yes, not using groups on a more than five thousands bricks MoC surely doesn’t help.
  6. If your intended readers are experienced builders, they shouldn’t have problems with mirrors. Honestly, I hate it when official instructions don’t even use a “x2” (or more!) and I’d really like them to tell me when a build is a mirror of the previous one. I like to build them in parallel, so I always (have to) check when I suspect a mirror is going to be built next (LEGO designers are sometimes devious and just change a part or a colour here or there). As for how to present the build, for advanced builders a text or the image of both builds side by side should suffice. For less advanced builders, you’d need to show the mirror build. Anyway, a “these are mirror builds” indication for people like me would be welcome
  7. It’s true Stud.io has an ldraw.xml file too. If you look into that file, you’ll see that lego’s 3070 is transformed in ldraw’s 30039 which is an alternate ID for 3070b, Tile 1 x 1 with Groove. So, if that ldraw.xml file was responsible for the conversion, the tiles would have grooves. As you’re saying they do not, it is not Besides, it appears you can’t directly use the ldraw.xml file from LDD (at least not mine, I’m not sure I tried the original one). It blocks the conversion. Even removing comments and sorting the tags as they do and adding an “isConfirmed” attribute doesn’t help. That means the differences are not trivial, or other files are involved, or both. I may try to look into it a bit more but I’m not sure it’s worth it: Filing a bug with BL might be quicker and more reliable in the long term. (And, of course, another problem is that tweaking the files and especially talking about it afterwards isn’t exactly allowed.)
  8. Update 2018-08-15 Added: 10172 / 10172.dat Minifig Trophy Cup 2.4L 19859 / 19859.dat Minifig Hips Ghost 88295 / 88295.dat Minifig Armour Shoulder Pads with Porcupine Spikes 93221 / 93221.dat Minifig Ghettoblaster 1 x 3 x 1 md5sum: c6db920f0f5fbda30e6eebdc2e65ab38
  9. Just for completeness, this trick / option already was on the Stud.io forum (needs login), since May 2017 (the thread has just been “up-ed” by a new post).
  10. Just place it at the end. Beware. I’m not sure how the other environments work but for KDE, you need to edit the original entry (in the Wine menus), not the one in your favorites, which is just a copy and immediately reverts to the orginal (been there, done that, teared my hair a bit ). After editing the original, remove from favorites and then re-favorite.
  11. You can with newer LDraw editors, like LDCad or LeoCAD. And you can with Stud.io, which is, arguably , LDraw-based. Er, not really, no Because they prefer to spend it on bricks? Because there are free alternatives?
  12. It appears CUDA works with Wine: https://wiki.winehq.org/Wine-Staging_CUDA
  13. See this bug report: https://bugs.winehq.org/show_bug.cgi?id=44019 It seems adding the option -force-d3d9 should help. EDIT: Confirmed on Wine 3.0.2. No need to keep an old Wine version now. And it seems a simila bug was fixed in Wine 3.3. By the way, anyone knows if the GPU rendering works with Wine? (I can’t test, I don’t own a recent Nvidia )
  14. Oh, good you’re here Takanuinuva, I hadn’t recognized the part at all
  15. If you are talking about this part, then no, it isn’t in LDD.
  16. BrickLink released Stud.io 2 Beta with an instruction maker….
  17. You can try importing your model in Stud.io (BrickLink’s editor). It connects to BL’s catalogue and shows when parts don’t exist (with a “danger” icon in the steps/parts list). It also shows prices, so you will know when a part exists but is very rare. You’ll still have to go over each “offending” part one by one but it should greatly reduce your job. One note though: it won’t help if you chose (or if the conversion chooses) the “wrong” variant, the one that’s not produced anymore or which doesn’t exist in the colour you want. Checking while building demands the same amount of work but it’s distributed in time, so it’s less painful
  18. I’ve had the same not really helpful “could not find or load the class” message with the OpenJRE’s VM. Using Oracle’s version solved it. I think it was the signature that couldn’t be checked. Anyway, trying another environment (user, JVM, LD_LIBRARY_PATH…) might help.
  19. The last updates added new parts, but those are only available in Extended, and they removed colour information for Standard In Extended, the paint tool doesn’t work the same. You select the paint tool, then you click on the colour box to make the palette appear so that you can choose another colour. If you want to apply a decor, click on the rightmost icon, the little gray brick (the decorable area “pulses” when you hover over it). The pipette is to change the fill colour with the colour of a part. Once you have clicked the decor brick or the pipette, you need to click on the leftmost icon, the bucket, to use the fill tool again. Note that if you have parts selected when you choose a new colour, they will be painted with that colour. Can be very useful… or very annoying And you can also select a base colour (instead of the default Red) by clicking on the palette at the bottom of the brick palette (if you have “repeat inserting the selected brick” option on, you need to reselect the brick to change its colour right away, else the “floating” brick will use the previous colour). So you have two ways to change colour: select the right colour before adding the part, or add the part and select the colour and paint the part. Not as user friendly as Standard. Lots of clicks
  20. First, you can’t use the hexadecagon values to make an octagon, the problems are totally different. But the octagon problem is simpler: you have “on studs” vertical and horizontal sides and you want to connect them with only one diagonal side. That means both ends of the diagonal side have integer coordinates. And the only diagonals with integer coordinates are hypothenuses in Pythogorean triangles. And there are no Pythagorean triangles with a hypothenuse of 4. Problem solved: you can’t.
  21. The dedicated forum for Stud.io is http://forum.bricklink.com/ , not the more general https://www.bricklink.com/messageList.asp .
  22. For 71076 and 71075, if you can’t connect them, then it might be an error in their connectivity information. You can post a message on their forum for it to be corrected in a future next release. While waiting, you’ll have to either have the parts collide and not be able to connect. For the universal joint, can’t you just use the hinge tool? Select the tool, click on the part you want to rotate, and a double arrow appears.
  23. Yes Or put temporary parts (IOW, a scaffold) to place the part you want before removing them. For example, for 30586, you don’t place it or you move it away, you put a plate instead, you connect your brick door on top of the plate, then remove the plate and put the 30586 back. You can also use other tricks, like moving several parts together even when they are not connected. For example, for fine moves, put a clip on a bar, then select both the clip and the part(s) you want to move (ctrl+click or use the “+” selection tool), then grab the clip: it will glide along the bar and the other selected parts will move along and LDD will in priority try to keep the clip connected and not try to connect the other parts. That’s how I put glasses between two 32028: put the glass in front of them, then use one vertical bar+clip to make it float up to the right height, and a horizontal bar+clip to insert it between the rails. The first times are tricky, then it’s second nature
  24. 30586: nothing connects in the rail but you can scaffold your door. 32028: you can use a 4x6 glass, like in official models, like the door on 70620 Ninjago City’s top tower. But, again, you need scaffolding to put the glass, LDD won’t connect the parts.
  25. Colour coding is still useful to know what part you need (the little list on top of the step isn’t always readable, especially in certain colours).
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