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SylvainLS

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  1. Considering how native speakers (mis)use their language, there’s no need for apologies
  2. The analogies were primarily about limitations artists put upon themselves, and they are good analogies for that: artists can choose their own limitations. The artist using only Bic pens is only using Bic pens of the same colour. Their work would be as impressive if they used only Montblanc pens or other colours. I then reused the analogies when going back to the main question because they still work because it’s still lines in the sand. Yes, they also fail if you look deep enough or if you look them another way. That’s what analogies do 🤷‍♂️
  3. Do you understand “seed parts” challenges? It’s the same, but with more parts 😁 Why are people making paintings when they could take a photo? There’s an artist (or several?) who only uses Bic pens to draw on walls. Why? Sometimes the end comes first, sometimes it’s the means, and in any case, the means is always at least interesting. It’s lines in the sand. Every one can have their line where they want it. LEGO only? Only recent? Cloth/paper accepted? Glue? Lights? Train wheels? Tracks? Motors? Cutting parts? Etc. Me: In MOCs published with instructions, I won’t use parts/colours that are not readily available (not in production for 5+ years = it really needs to be easy to find or it’s out). At home, I build with stuff from the 1980s because I have them. When I do render-only stuff, I do only buildable things… unless it’s just for a quick funny/cartoon (shameless plug). See, not only is it a line in the sand but one can have different lines 😁 Back to the subject at hand: I prefer LEGO-only stuff… but if others are interested in other brands, good for them… I just don’t want to be presented with a “painting” that’s actually a photograph (or an “aquarelle” made with oil or crayons).
  4. It can’t work this way. The file 210710.lxf doesn’t contain the 3D model, it just says “eh, I’m using 24300 at this position, oriented this way.” When you open it in Studio, Studio looks in its conversion table for 24300 and finds nothing… so it uses the NullBrick instead. For parts that don’t exist in Studio (yet), you need to import them from LDraw through PartDesigner. See the Parts FAQ on the Studio forum. For wheel2b, you want this LDraw part. Its files are actually already in Studio but the part has not been prepared (no connectivity info, no collision info, no ID match in the database). LDraw doesn’t seem to differentiate wheel2b and wheel2a.
  5. Oh, that’s interesting. That’s simpler than what I envisaged as “possibility 1” (in the sense that I thought it would be more obfuscated than that).
  6. Hi, That doesn’t exist. I see 3 possibilities: Find how the LEGO® Builder app stores the 3D instructions. (Only recent sets have 3D instructions, others only have PDFs.) Not easy. Make a tool that read the PDFs. Not easy. Find the sets already built with the steps in LDraw or Studio and extract that info. The extraction would be rather straightforward (unless the author used L(3D)Pub’s buffer exchange because that allows to remove / add parts during the build). Finding the sets built with steps is not easy.
  7. No problem with the delay: I’m not following all the threads or even checking the forum every day 😅 LDraw is an open format for the 3D models for the parts, and it’s a library of parts. You can learn more on the LDraw website. Studio uses the LDraw format internally… but with some modifications and choices that make it “an application that uses LDraw” and not “an LDraw application.” So there’s sometimes some gymnastics required to make things work in Studio’s ways.
  8. For some unknown reason, some DUPLO parts are already in Studio’s part database. There, there’s an association between a filename and diverse BrickLink and Studio info. Some of these info have values that prevent them from showing in palettes (one example is the categories/shapes numbers that are unset or set to 0). By construction, and for almost every undecorated part, the filename that’s there is the same as the filename used by LDraw. So, when you make a custom part (like Philo did) and export it to Studio with its LDraw filename (like Philo did), Studio will use the matching entry in its database and the part won’t show in the palettes. What that means is that one needs to rename all the files of custom parts to NOT be the same as LDraw filenames (and change all the references to other “custom” filenames inside the files). One simple solution would be to rename all the files by adding “ld_” in front of them. (The pack used to work. It’s changes in 1. Studio’s database, 2. how custom parts are handled in palettes, that are causing this.)
  9. Don’t be confused with Studio’s implementation that only lasts for one step (and automatically adds arrows). Or maybe there’s simplifications in MLCAD that also do that? I don’t know MLCAD well. In any case, Bufex is both very simple, very powerful, and limited: it creates an alternate reality from which you can come back. In other words, it stores the current situation in a “buffer” (memory place) and that situation is restored when you exit bufex. Your instructions go: step 1, 2, 3, <enter bufex> 4, 5, 6, <exit bufex>, 4’, 5’, 6’. Every parts added in steps 4, 5, 6 are “removed”/“forgotten” and the instructions start again with the situation at the end of step 3.
  10. Buffer Exchange. You start it when you add the first submodel… up until the whole model is built. And then you restart the build. Basically bufex is like a parenthesis: 1 2 3 (4 5 6) 4’ 5’ 6’, when you close the parenthesis, it’s like it was never there. That means that if the submodel you want to replace is not the last thing added, you’re rebuilding things you should have to rebuild (= when steps 5=5’ & 6=6’ above). I don’t think there’s other solutions… except making multiple models and patching the instructions (PDF…) afterward.
  11. Hi, I don’t know exactly for this particular build but there are a few things to know: LEGO bricks have tolerances and flexibility. LDraw/Studio 3D models are “perfecty in-system.” That means the sides of a real 1x1 brick are 7.8 mm, while the center of 2 studs on a 1x2 brick are 8 mm apart (IOW, there’s 0.1 mm on each side). So when you put two 1x1 on a 1x2, there’s 0.2 mm between them.  In Studio/LDraw, the brick 8 mm x 8 mm and in the same build, the two bricks have their sides at the exact same position. Studio has some tolerance for collisions (about 1 LDU = 0.04 mm) but it’s not like the real bricks. LEGO cheats in their official models. “Good enough is the only best.” In short: Studio collision detection is a help, not The Truth.
  12. To be clear, as I understand it, Steven is talking about where all the links in the index are broken. They are of the form /forum/applications/core/interface/file/index.php?file=/index.php?showtopic=41226&view=findpost&p=3467576 while they now should be /forum/forums/topic/41226-key-topic-official-lego-sets-made-in-ldd/#findComment-3467576 If no one wants to or can fix them, the only solution is, instead of clicking a link to a post, to copy it, paste it in the URL bar and massage it so it’s correct….
  13. Update 2025-08-11 New Parts: 12610 / 12610.dat Minifig Ninja Turtle Shell with Horizontal and Diagonal Belts 12892 / 12892.dat Minifig Cap with Antenna 13393 / 13393.dat Animal Fawn Friends 14736 / 14736.dat Animal Monkey Baby 15695 / 15695.dat Animal Lamb Friends 16957 / 16957.dat Minifig Head SW Protocol Droid (RA-7) 18829 / 18829.dat Minifig Pith Helmet and Hair in Ponytail 23187 / 23187.dat Minifig Hair Female Mid-Length Wavy 24588 / 24588.dat Minifig Armour Breastplate, with Round Collar, Chain Mail, Snake Heads, and 1 Stud on Back 25405 / 25405.dat Minifig Hair Female Wavy Ponytail with Long Bangs 28432 / 28432.dat Minifig Hair Female Long Wavy with Ponytail with Band 28694 / 28694.dat Minifig Hair Short with Curls with Bow 30038 / 30038.dat Minifig Helmet with Breathing Apparatus and Studs 30842 / 30842.dat Car Base 4 x 14 x 1 with Tow Ball Socket 30843 / 30843.dat Car Mudguard 6 x 7 x 3.667 57579 / 57579.dat Minifig Head Kanohi Garai 64806 / 64806.dat Minifig Helmet SW Senate Commando 85948 / 85948.dat Minifig Head Alien Kranxx/Ranch 88291 / 88291.dat Animal Camel (Complete) Rematched: 6124 / 6124b Minifig Magic Wand with Long Handle 6579 / 6579b.dat Tyre 27/ 40 x 22 Offroad 6580 / 6580d.dat Wheel Rim 23 x 22 x 29 Offroad with Split Axlehole 45779 / 49556.dat Minifig Helmet with Mask 73092 / 2959bc01.dat Magnet Cylindrical in Casing (Complete) Importable: 2959c01.dat / 73092 ~Magnet Cylindrical in Casing (Complete) (Obsolete) 6124.dat / 6124 ~Minifig Magic Wand (Obsolete) 6579.dat / 6579 Tyre 27/ 40 x 22 Off Road (Obsolete) 6580.dat / 6580 ~Moved to 6580a (Obsolete) 6580b.dat / 6580 Wheel Rim 23 x 22 Offroad with Split Axlehole 6580c.dat / 6580 Wheel Rim 23 x 22 x 29 Offroad New Custom Parts: 4988 / 4988.dat Minifig Costume Flying Saucer 5639 / 5639.dat Minifig Helmet Mask with Shoulder Armor and Long Spikes 16475 / 16475.dat Minifig Head SW Ithorian 27055 / 27055.dat Keychain 57798 / 57798.dat Animal Flamingo md5sum: cb5eff10e7aee32b1ddd8c833792276e
  14. Update 2025-03-17 Added parts: 3672 / 3672.dat Minifig Headdress Bandana on Bald Scalp 10173 / 10173.dat Minifig Ghost Shroud with Open Mouth 11254 / 11254.dat Minifig Hair Female Mid-Length with Part over Front of Right Shoulder with Bandana and 3 Coins 11603 / 11603.dat Animal Turtle 13198 / 13198.dat Minifig Hair Female Ponytail Long Braided with Hair Clips 13783 / 13783.dat Minifig Utensil Rope Coiled 15499 / 15499.dat Minifig Hair Female Mid-Length Wavy, Pulled Back with Partial Bun, Side Bangs 15500 / 15500.dat Minifig Hair Short Combed Sideways Part Right 16501 / 16501.dat Minifig Helmet SW Snowtrooper with Closed Visor 17347 / 17347.dat Minifig Hair Female Ponytail Long Straight with Tie 18955 / 18955.dat Minifig Head Snake with Open Mouth 19857 / 19857.dat Minifig Headdress Ninja Wrap with Short Back Knot 23924 / 23924.dat String Braided 63L with Towball End 25727 / 25727.dat Figure Friends with Cargo Pants (Thick Hinge) 25973 / 25973.dat Minifig Headdress Bald Head with Tied Bandana 29272 / 29272.dat Minifig Head Cuboid with Raised Rectangle with Hat Cuboid with 3 Sloped Steps 62699 / 62699.dat Minifig Hair Spiked Top 93217 / 93217.dat Minifig Hair with Top Knot Bun 93556 / 93556.dat Minifig Head Extension Frankenstein Monster 93560 / 93560.dat Minifig Helmet Standard with Open Chin 95221 / 95221.dat Minifig Hair Dreadlocks with Beads and Bandana 98119 / 98119.dat Minifig Hair Bun with Braid and Hood Rematched parts: 64804 / 64804.dat Minifig Head Yoda with Straight Ears Added custom parts: 1609 / 1609.dat Minifig Mask Snowman 1621 / 1621.dat Minifig Utensil Candy Cane 1622 / 1622.dat Minifig Hair with Two Wide Braids with Elf Ears and Pointed Hat 1756 / 1756.dat Minifig Carrot Nose 2631 / 2631.dat Minifig Hair Short Spiked, Swept Up in Front 2889 / 2889.dat Animal Dog Alsatian / German Shepherd Puppy 3321 / 3321.dat Minifig Hair Female Long, Parted on Left, Swept over Left Side 5473 / 5473.dat Minifig Hair Bowl Cut Parted in Center with Hole on Top 5684 / 5684.dat Minifig Wings Eagle 36762 / 36762.dat Minifig Hair Thick and Messy 41577 / 41577.dat Minifig Hair Combo Large Glasses with Large Bowl Cut Hair 75512 / 75512.dat Minifig Hair Narrow Swept Back Ponytail 82445 / 82445.dat Animal Horse Foal with Mane and Tail 101659 / 101659.dat Minifig Head Cartoon Rabbit Importable: Technic Pin Long without Friction with Single Slot 32556a.dat Technic Pin Long without Friction with Dual Slot 32556b.dat Technic Pin Long without Friction 39888.dat md5sum: b44869c480d83a5fe8641f623db1e26c
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