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Capt Wolf

Eurobricks Grand Dukes
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  1. I think land combat rules are still months away. We're making progress on some aspects, but they're not imminent.
  2. I think the only thing that has changed is the addition of pirate hideouts.
  3. The sign-up deadline for the next Adventure MRCA and Trade MRCA is January 8, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of December 18, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 23 Aden CAR 2 170 Alexport PRI 29 165 Arlinsport COR 6 380 Astrapi OL 23 225 Balmin NAM 2 175 Balondia COR 2 141 Bardo ESL 8 234 Baskers Island MAR 6 119 Bastion SR 18 315 Belson COR 4 853 Breshaun OL 7 1025 Calisto MAR 25 73 Camp Isaac COR 35 49 Cecropia OL 22 41 Charlatan Bay SR 24 358 Dortanix MAR 1 565 Dragonstone OL 20 18 Elizabethville COR 22 200 Eltina OL 7 313 Elysabethtown ESL 20 171 Fatu Hiva OL 35 259 Fortaleza Victoria ESL 32 5 Freeport GAR 27 24 Fuerte Unido ESL 32 216 Granoleon OL 5 848 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 444 Kieg GAR 3 565 King’s Harbour COR 24 418 Kings Port TER 13 838 La Puebloto ESL 32 5 Lavalette OL 28 261 Leopaldis GAR 24 110 Londa MAR 2 565 Mehit ESL 32 5 Mesabi Landing COR 35 545 Montario ESL 17 92 Mooreton Bay COR 24 296 Moray’s Den SR 21 18 Myzectlan COR 35 70 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 757 Pontelli ESL 17 170 Poorvintia CAR 26 6 Poppy Port SR 26 78 Port Raleigh COR 20 146 Port Wilks ESL 22 14 Port Woodhouse COR 35 72 Prinport GAR 9 791 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 154 Quinnsville COR 24 342 Rassilon SR 18 169 Salida Este ESL 23 127 Stedor ESL 3 283 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 848 Tortuga SR 32 128 Trador ESL 32 370 Ulric ALT 1 141 Weelond ESL 8 608 Westface TER 13 552 Windfall Island OL 28 9 Yeldo COR 1 565 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35 0
  4. What you have described is piracy. Privateering is sanctioned by a government. No, you'd only attack those you want. However, you could be attacked by anyone looking to attack lawbreakers (which, of course, is a valid reason for not raising the black).
  5. Correct. A hideout has no trade value. If it is your destination, you'll earn no profit from trade that turn. It's value is strategic, not monetary. Yes, this is in addition to that. Because each faction gets a thing they're better at, and for Sea Rats, that's piracy. Given how many problems we've had encouraging piracy in BoBS, and considering this is the Pirates forum, it's not unreasonable. Good question. I think this came up in the discussion at some point, but i don't recall a definitive answer. At this time, no. Every island is fair game. But note that a hideout does not harm an island or its settlements in any way. It simply provides a secret port for pirates in that zone. The specific location, such as next to Breshaun in your example, simply makes for some fun storytelling. No upkeep for a hideout. Once it's built, that's it for cost.
  6. I love the unique colors of this build, and there are lots of little details, both architectural and general (porch lights, offset on the columns, 1x1 rounds in the facade above the arches, scattered round tiles for the edges of the scene). I like how you finally finished off the roof, too. And great minifig design and posing, and wonderful storytelling about the family. A great addition to Salida Este!
  7. Wonderful scene! I really like the trees and the maize (I will likely steal borrow both at some point), and kudos for going the extra mile by having a brick-built canoe. It really enhances the build. Well done!
  8. I love this ship! The proportions, the little details like the various portholes and the hatch door, the understated decorations, and some clever piece usage in places. Wonderful!
  9. But I like pumpkin pie! Thanks. FYI, for sheer scale and depiction of more parts of the process, check out Elostirion's royal factory.
  10. Fantastic build. I'd suggest editing the explicit text in Nice Girl's first line, but you've captured the feel of the scene/story quite well! But I'm shocked -- SHOCKED, I say -- that Lord Damaximus would oversee a city with such social horrors! Waiting to see @Maxim I's reply to this one.
  11. The number in the list is what you made off the cargo you hauled with you from your starting port to Leopaldis. The 150 will be added on top of that.
  12. Please feel free to show us how it was done with an MRCA-result build.
  13. Our apologies! Our reporter in Westface has had his monthly stipend docked accordingly. Considering the source, we take that as high praise! That's the plan. I'll look into those. Clearly the WTC Agnes Y1 should not have a made a profit! The confusion on the class size for WTC Bully Boy I is strictly an editorial error. Ach! Another stringer will have his pay docked! Surely you are correct, and it is a faulty report to our office.
  14. Ah, someone notices the editorial slant of the KPA! Thanks!
  15. Results sorted by destination: Results sorted by ship:
  16. Results sorted by owner: Results sorted by faction: Results sorted by flagship:
  17. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. October-December 618. Vol 3, Issue 7 Captain Nordau Raids Acropolis! When last we had occasion to write about Captain Nordau, the Eslandian pirate had been captured at sea and taken to Nova Terreli. Since then, he has given his captors the slip and absconded with their ship, the frigate Cardinal’s Shadow. Our man in Elysabethtown reports that an Eslandolan squadron led by the frigate Tritao gave chase, but Nordau escaped. And now we hear from the Oleon settlement of Acropolis that the dastardly Captain Nordau has attacked their fort and engaged in a raid on the town bank! Showing superior gunnery, Captain Nordau's crew silenced the guns of the fort in only minutes and moved to engage close quarters. The fort’s walls could not be breached, but the pirate crew managed to fight its way to shore. Here, however, the Olean soldiery proved its mettle and fought off the pirate, although only after Nordau and his crew had pillaged a few shops, making away with 150 golden Olean coins! But without any Oleonder warships assigned to patrol Terra Nova, Nordau made his escape, and our agent in Leopaldis reports that the pirate captain has been spotted lounging on the beach sipping tropical drinks. Monsoon Season Upon Us! Two major weather systems have ravaged the seas this season, forcing many vessels off course, or to Davy Jones' Locker! One lingered over Holder's Rock before moving east and south towards the busy trading routes around Terraversa and Nova Terreli. Nearly half of Eslandola’s La Raya Venenosa trade squadron was forced to make for port in Westface well before reaching its intended destination of Weelond. In a divine mockery of fairness, the far east also had its share of the monsoon, with the waters around Isla de Victoria erupting in massive swells, thrusting vessels upon rocks or into port. Our man in Mesabi Landing sends word that the crew of the Satyr report that the ETTC’s Corland Supplier was lost to the storm. Fatu Hiva Attacked by Corlander Trade Company! Could this mean war? WTC claims mistaken identity From the Oleonder city of Fatu Hiva we hear reports of an outlandish affront to Redcoat-Bluecoat relations. Port defenses were forced to return fire when the WTC gunboat WTC Agnes Y1 opened fire on the forts without provocation! Moments later, there was nothing but tinder wood afloat, as the full batteries opened up. Our sources have been unable to confirm or deny any casualties on Oleon's behalf. Will this prove the dawn of new hostilities between Oleon and Corrington, reopening old wounds and rivalries? The WTC, apparently looking to get out in front of this public relations disaster, sent us the following letter: “Leaving the harbour of Jameston as part of a WTC trading convoy, the crew of a small patrol boat noticed the flag of a supposed pirate on the horizon. Against their orders, the crew – all veterans of the previous heroic pirate hunt the WTC had so expertly conducted – followed the bigger ship, apparently hoping to find its home port. Disaster struck when the rowboat followed its target near Fatu Hiva. The local forts started firing, not on the alleged pirate vessel, but on the peaceful WTC boat! Did the Oleander authorities are in league with the devil of piracy? What madness is this? The WTC demands answers!” While we anxiously await an official response from both Corrington and Oleon, we here at the KPA can add that our sources tell us that no pirate vessel was spotted by Oleon forces or ships in port at the time of the incident. Terraman Prince Alex returned to Prio Last issue we reported that the conflict between the Sea Rats and the Grand Duchy of Prio had been resolved, but we did not know all the terms. We still do not know what happened behind the scenes, but our man in Jameston reports that the Prio merchant flagship Prince Alex has been returned to the Duchy, meeting up with Prio naval vessels Pegasus and Patriot in the Corrie port. Lost Diplomat Found! As our long-time readers will recall, famed Corrish diplomat Don Isaac Montoya disappeared while visiting that nest of infamous Sea Rats, Tortuga, back in July 617 in the wake of the Nova Malto incident. Many Corries have long feared Montoya dead at the treacherous hands of the nefarious pirate Captain Benjamin Morgan, and indeed neither Montoya nor Morgan has been seen since ... until now! Our man in Jameston reports that Montoya was discovered last month by Eslandolan explorers led by Juan Alfonso Fontonajo, son of the famed merchant mogul, on the Corlander island of Celestia, and has now made his way to Jameston. Our reporter has received no explanation on how Montoya ended up on Celestia or where he has been for the last 18 months, but we are told by Corrish sources that Montoya was championing improved relations with bitter rival Oleon at the time of his disappearance. Perhaps these negotiations will continue now he has returned? And with Montoya back in civilization, maybe we shall hear from Captain Morgan again as well? Mercantile Report Some much needed good news here in Kings Port, as our national trade fleet has returned home with cargo holds filled to the brim with goods and gold. Returning from a trade run to Weelond, our traders avoided all storm and pirate activity, surely a testament to Admiral L'Olius and his maritime acumen! What’s more, Eslandian traders called on Westface this month, bringing in much-needed tax revenue. Some report the only reason they came to port was due to the monsoon breaking up their trade fleet, but clearly our port taxes were not so high as to force them to seek shelter elsewhere. And the greenies apparently did quite well with their trade ships that did make it to their intended destinations. Our man in Kieg sends word that the crew of the Green Winds III were buying drinks for the house in any pub they visited, such was the success of their trading efforts. From Weelond we hear that the MCTC’s Piece of Eight II and MAESTRO’s El Rubi were also celebrating highly profitable runs this month. Our man in Terreli reports that the crew of the Mac Quinnes also had plenty to spend in port. And from Westface we hear that the captain of Consort’s Duty was pleased with his run, although our port taxes appear to have taken a big bite out of his profits. Corrington shipping also had some celebrating to do, as our man in Terreli also reports that the crew of the ETTC ship Corland Provider were spending freely in the pubs, and from Mooreton Bay we hear that the crew of the ETTC ship Golden Filly got a larger cut than normal from their captain. By contrast, Oleon merchants in the ports of Breshaun and Granoleon arrived to find the markets saturated and the prices dumped. The two cities have been flooded with goods season after season lately, and Oleon may have to reconsider its trading strategies if it wants to maintain relevance in the Nova Terran Trade. In earlier issues, we have commented on the increasing concentration of Oleon merchant and naval marine, a concentration now reaching new heights, with 60 of 62 bluecoat vessels now docked in these ports! Some speculate that this strategy is entirely intentional and that Oleon is assembling its fleets for some nefarious goals. The recent silence from their Terraversan mission has led some here to questions their motives. Events at Sea Sea Rat pirates strike Corrington shipping From Belson we receive a report of two Corrish ships attacked north of Tiberia by Sea Rats flying the black. The HMHV Athena, just out of Arlinsport, escaped and made it to port, but the Hotspur was captured by the dastardly crews of Hand of Fate and Apollo’s Mirth. Also among the pirate fleet were two ships captured from Mardier last month, the brig Mya and sloop Marvel. The crew of the Athena claim the Mardierian traders were used as fire ships, and the Athena was lucky to escape only singed. The fate of the crew of the Hotspur is unknown, although we have unconfirmed reports that the crew were set ashore on Baskers Island Meanwhile, our man in King’s Harbour sends word that a large Sea Rat pirate fleet of four large warships, led by Viper, attacked a mid-sized Corlander convoy led by Filly Winds. Our reporter tells us the that Viper and her consorts emerged silently out of the mists and fired numerous times upon the Corrish squadron, severely damaging two out of three ships. However, all Corrish vessels made it safely to port. Locals claim the escape was due to Corlander seamanship, while others wonder if it was just a lucky shift in the wind, or if the pirates were merely making a statement. Komodo Dragon sails again! From Breshaun we learn that the infamous Komodo Dragon, feared Sea Rat pirate flagship, still roams the seas. While the Corries have recently commended Captain Cooke and the crew of the horrible old Ironsides for sinking the infamous Komodo Dragon, perhaps the praise was to quick. An Oleon patrol sailing back to the mainland from the Sea of Thieves quickly came upon a pirate fleet led by the Komodo Dragon II. The crew of The Navigator report a bloody fight in which they sunk the Golden Dragon, but not before Komodo Dragon II hit the magazine of Diligente and set it ablaze. Several ships from both sides took heavy damage, but neither managed to take any prizes. Is this the new face of piracy? Engaging national fleets in open battle, and emerging having given as good as they have been getting? Perhaps the powers of Halos must reconsider their perception of naval superiority. More suspect WTC actions Our agent in Trador sends word that crews of The Eagle and Vic Viper, members of a peaceful independent Sea Rat trade convoy, report being attacked by Corlander warships in unprovoked aggression. While some may wonder if this is an attempt by Corrington to reassert perceived naval supremacy of ages past, others point out that the Corlander vessels involved all bore the prefix "WTC" representing the same rogue trade company reported elsewhere to have attacked Oleon defenses at Fatu Hiva. The Sea Rat defenders came out of the engagement on top, though, carrying into Trador the WTC Bully Boy I as prize and definite proof of the Corlander transgression. We have no doubt Eslandian authorities at Trador will be alarmed by these aggressions against free trade, and the Sea Rats are expected to lodge an official complaint or worse. How will Corrington respond to these accusations of piracy or aggression? Child labor in pirate ventures? In the East Prio Sea, not far from Mesabi Landing, a small squadron of WTC gunboats led by the WTC Brown Bear was attacked by the pirate ship Jolly Rogers. Swift to action, the heavy guns of the WTC drove off the pirate, but stayed its killing blow in amazement as the crew of the pirate ship proved to be children, leading to the escape of the pirate. Back in port, the crew of the WTC Grey Wolf claimed they had been disabled by an enormous bombardment of potatoes from the pirate, causing the WTC craft to list over and flood. Filo Morado missing Our man in Weelond reports that the Eslandian ship Filo Morado is long overdue in port and is now presumed lost at sea. The ship may have fallen in the storms to the north, but there are also reports of pirate activity on the Filo Morado’s route. Unfortunately, its fate may never be known. Pirate Round-up Montroy captured! From Calisto we hear that the once-feared pirate Montroy is in captivity! In a desperate attempt to restore former glory to his fleets, the pirate made an attempt on the schooner Blazer and sloop Western Wind II in the Azure Sea. Sadly, reduced to only his flagship, Poseidon's Scream, Montroy found himself outmatched, was beset upon from both sides, and finally succumbed to boarding. The crews of the Corrie ships were making quite a show of the captured pirate on the Calisto docks. We have yet to learn if the redcoats intend to make him swing from the yardarm – in their typical swift justice for pirates – in Calisto, or return him to Corlander territory for a proper hanging. The Dragon's fire ravages Mardierian convoy Our man in King’s Harbour sends us quite the story this month! A self-styled privateer calling himself The Dragon, of rumored Prio descent, was set upon by a Mardierian armed trading convoy. Crews report that, even though the Mardierian convoy vastly outnumbered the pirate's small squadron, the ships of The Dragon started spewing fire, swiftly sinking two of seven Mardierian vessels – including the man-o-war Mongoose – and damaging the man-o-war Meteor. But it seems St. George was on the side of the Mardierians, and The Dragon soon had to surrender all three of his ships. However, after the Mardierians towed their prizes into port, the dapperly attired Dragon slipped away from his captors, disappearing into the crowd and making his escape. Mardierian officials are said to be furious, but none are willing to go on record with our reporter. Corrish officials offered the following statement: "Corrington can take no responsibility for Mardier's inability to take responsibility for its own prisoners, and I cannot comment on ANY rumours of Corlander involvement in the escape of an alleged Prio pirate." LeColeon captures Namerian trader The fierce pirate LeColeon has struck again. From Prinport we hear from the crew of the Namerian trader Nutmeg that the pirate set upon their small trade squadron northwest of Nelissa, capturing the two-masted schooner Nightingale and damaging the sloop Newt. Namere has only a couple of small trade fleets, so the loss of its largest, fastest trader currently plying the seas is a big blow for Namerian mercantile operations. The fate of the captured crew is yet to be determined. ZVW wrecks Carno supply lines Carno faces more difficulties in their struggle with the Kingdom of the Lotus for territory in the New Haven Seas. Such a distant conflict requires long supply lines, and from Port Raleigh the crew of the Carno trader Cheetah reports that sloops Castaway and Cyclops were lost to the pirate Zublius Von Wreck. The pirate, sailing in his flagship, the galleon Reaper, with two other ships, surprised the small Carno trade squadron in the vicinity of Poorvintia and quickly overpowered the smaller sloops. The crews were set adrift in longboats and rescued by the Cheetah, but ZvW made off with the cargo and ships. This cannot be good for Carno’s efforts in the far southeast. Bluebeard narrowly avoids capture In another report from King’s Harbour, we receive word that the feared pirate Bluebeard narrowly escaped capture at the hands of a small Corrish patrol. Bluebeard’s fleet of four vessels, including a ship still bearing the prefix "HMS" in direct affront to the redcoats, ambushed the Corrie brig, sloop and two gunboats under the command of Lieutenant Lavendwood. Lavendwood quickly got the upper hand on the bearded one, taking the flagship Blue Dagger and smaller Blue Blood as prizes while damaging the HMS Barracuda. Bluebeard managed to limp away with his now much diminished fleet, although the largely unscathed redcoats did not manage to retake the HMS Barracuda.  Jan Van Sud evades Bluecoats Our man in Granoleon reports that Oleon’s Malto Express squadron had a run-in with the pirate Jan Van Sud while patrolling the Merlonic Sea. Although the Oleon patrol had the pirate outnumbered, Van Sud made his escape by setting course for the growing storm to the northeast. Sea Rats bribe Garveyian officials? Unconfirmed rumors from Freeport suggest that the Sea Rats have bought the silence of Garveyian port authorities all across the Brick Seas. Even though we have eye witnesses that have spotted known Sea Rat pirates in various Garveyian ports, some docked in nearby out-of-the-way lagoons, all attempts to find them listed in official port registries has failed. Our reporters have met similar resistance in Sea Rat ports. As such, we cannot report definitively on the whereabouts of black flag vessels when they are docked in Garvey or Sea Rat ports. Consider yourself warned! Adventures, Missions, and Exploration North bound ... Wait, East? The WTC expedition that headed north many months ago has somehow found itself in the New Haven Sea region after a Storm at Sea. Our native source in Calinstock reports the adventures have set up shop in a centuries old tower filled with secrets. What will happen next? The land of Flightless birds? A recently rescued Garveyan sailor rowing a barrel claims the RSND has landed on the island known only to him as the Aviary. He claims seeing large dangerous birds twice the size of a minifig. He claims the only way to escape these birds is to climb a tree, as they cannot fly. What will the adventures encounter next? Count Mesabi in Corrington! Count Mesabi of the WTC is back in Belson with two new ships and is ready to bring chaos back to the Brick Seas after a year exploring the south. Count Mesabi apparently tried to meet with the Queen, who declined his visit and threatened to execute anyone who let him near her! Countess Mesabi in Namere! According to our sources, Countess Mesabi has allied with a disgraced princess of Namere, to reopen the city of Gonda to trade once more. Knowing the Mesabi name, we highly doubt this and assume she's probably trying to usurp the government of Namere or something equally catastrophic. We here at the KPA strongly recommend you cancel travel plans to Namere until the situation is resolved. Sea Rats Set Out! The Grand Sea Rat expedition into the New Haven Sea has begun, with a contingent being sent to claim a small island as part of the expedition as well. Our reporters tell us they plan to sail through waters patrolled by the Loti, so we look forward to hearing how things turn out! Padre Françoïs's search continues! The esteemed Padre continues to search for the weapon of the Gods, Zeus's thunderbolt. However, we report that he has already had to deal with Prometheans and ornery miners along his quest. Will he find the mythological weapon? We will report anything we hear. The RNTC still stirs on Terraversa The men in Westface have been released, but Henri Hollande seems to have gone into hiding. It is said that Archduke Oldis is getting impatient, but others claim he is simply suffering from the gout. We also hear rumors of Oleanders looking for some religious artifact in league with someone called the "Hunter" or whatnot. Eslandian conquerors in the New Haven Seas? Captain Janszen's fleet has long been gone in the New Haven seas. The crew from a Carno cargo ship report he is still alive, but no official word has been received from the expedition, and the Carno crew made no mention of Captain Merker or the other ships sent to rendezvous with Janszen. Many wonder if they have fallen to mysterious native rituals, succumbed to fever, conquered great riches, or simply gotten lost. Eslandola set to propose trade agreement After meeting with the Archduke and the Noble Council here in Kings Port, Grand Ambassador Fontonajo of Eslandola has yet to extend a specific offer. It is believed that Eslandolan officials are crafting a trade proposal of some sort. We anxiously await what sort of treaty they propose. Social Calendar Merrynight Season Begins The new world is filled with a diverse mix of the minifigs and cultures of old Halos, however; one of things things the majority of these minifigs share is the celebration of the winter solstice, or as it is more commonly known, Merrynight. With Merrynight fast approaching, minifigs all over the Brick Seas are preparing to celebrate according to their own traditions. We here at the KPA wish all minifigs a Happy Merrynight and look forward to reporting on the festivities in our next issue. Soccer Cup Results In a thrilling final match, The Red Rogues of Corrington defeated the Weelond Regimentals of Eslandola 4-3 to take the second annual BoBS Soccer Cup. Oleon’s Astrapi Blue Hawks defeated the Sea Rats’ Charlatan Bay Infernos 5-3 in the 3rd place match. Next year’s tournament will be played in Mesabi Landing, so start getting your protective gear in order now. Oktoberfest Wrap-up Weelond officials reported a good time had by all at this year’s Oktoberfest, with no warehouse raids or such by WTC visitors this time around. Mrs. Smith was recognized as Ms. Oktoberfest this year, with the prize money going to the long-suffering Mr. Smith. The crew of the Andromeda were the musical hit of the festival, and Bru-Haha brought their special concoction to share with all. Oleon’s Zeus missionaries attempted to bring the Faith to some debauched souls with mixed results. --------------------------------------------------------------------------- Ships Lost to Davy Jones’ Locker: Corland Supplier Diligente Filo Morado Golden Dragon Marvel Moana Mongoose Mya WTC Agnes Y1 WTC Drunken Dragon Ships Captured (all un-MOC’d except Hotspur and WTC Bully Boy I): Blue Dagger (class 5A) from Bluebeard by Flavius Gratian Blue Blood (class 3*) from Bluebeard by Bregir Castaway (class 2F) from Carno by Zublius Von Wreck Cyclops (class 2F) from Carno by Zublius Von Wreck Hotspur (class 6*) from Bregir by Kwatchi Nightingale (class 4F) from Namere by LeColeon Poseidon’s Scream (class 5A) from Montroy by Bregir The Executioner (class 5A) from The Dragon by Mardier Wyvern (class 3*) from The Dragon by Mardier Brass Buck (class 2*) from The Dragon by Mardier WTC Bully Boy I (class 0*) from Drunknok by Professor Thaum Inquire by PM for ship stats. Known Black Flag Ships Still At Large (all of their crews scoundrels and wanted for piracy!): Apollo’s Mirth Cardinal’s Shadow Clearance Hand of Fate Jolly Rogers Killer Frog Komodo Dragon II Rover Villain’s Boat Viper Warped Wood WTC Judgement Note that Black Flag Sea Rat ship locations are now hidden when docked in Sea Rat ports, Garveyian ports, or pirate hideouts. --------------------------------------------------------------------------- Results below.
  18. Very neat build. Well done! The small horns used for the melted gold pouring into the molds is great piece usage! The bored guard is an excellent touch.
  19. There's so much to like about this build. I really like how you built the curved black roof sections of the corner towers. The turntable pieces as decorations are of course excellent! But the rail pieces, the brick-built door, and the subtle variations in the depth of the front wall are all excellent features. An inspiring build!
  20. Thanks for all the comments! Much appreciated! We decided to base them on a mix of South Asians, from India to Malaysia. We just wanted to build something a little different. We're not trying to make any statement regarding where to find different cultures in BoBS, just looking for something visually distinctive. In a word -- hats! We wanted interesting headgear. Now that you mention it, I think it is. I just let the subject dictate the size. That was the plan from the start, but I ran into trouble and had to cheat a bit on the interior. The looms were too tall, and the spoolers were too long, so the interior shots are a separate build with a bit more space to allow for everything. If I were to do it all over again, the shell of the building would be even bigger so the interior would work. Thanks! I wanted to make sure the "powered" aspect was represented. The roof took some fiddling to get things to line up right on the inside. The stream was always planned for the waterwheel, but the bridge was a late decision to add something visually interesting to that part of the build. Actually, I really think Elostirion's HQ build blows my factory away. If I hadn't been as far along on this build as I was when I saw E's WIP pics, I'd have worked some better architectural details into this. And I should mention that the looms and spinning machinery are based on designs he used in his royal textile factory build awhile back.
  21. The MCTC settlement of Salida Este on the island of Ferro Azure had grown at a leisurely pace over its first couple of years. Now the time had come for the Merchants Colonial Trading Company to develop their underutilized gem of the Azure Sea. The "old town" of Salida Este was a hodge-podge of rustic, individualistic properties, but the MCTC wanted to build a focal point for the settlement, a "new town" sector that could serve as a hub for growth into the future, both on the island and beyond to the islands to the east. The first step was to build a colonial headquarters. Amazingly, in spite of the growth of other MCTC settlements in the islands such as Bardo and especially Weelond, the MCTC's only HQ was still in the Old World. The next step was to take advantage of what development had already occurred on Ferro Azure. There was already a large cotton plantation, and a large dye factory had been built to process the indigo that grows naturally on the island. These resources were perfect for one of the economic strengths of the MCTC: textiles. And so this led to the construction of a large textile factory in Salida Este's "new town" sector. As you can see, Eslandians and indigenous people work together in various roles in the factory. Here are workers unloading cotton bales as a floor manager looks on: Other supplies are unloaded as well, but the shift foreman appears to be upset about something again! The factory machinery is powered by a waterwheel: The "undershot" style does not produce as much power as an overshot wheel (where the water pours over the top of the wheel), but it still produces enough power for the factory. The cotton is spun into spools of thread: After the thread is dyed, the looms weave it into cloth: Here a young local woman waits for her boyfriend's shift to end. A few more pics: Thanks for looking. All C&C welcome.
  22. OMG, you just gave me nightmares!
  23. That's a very nice Oktoberfest statue. Nice use of the Nexo Knights shield piece, and I like the use of the masonry bricks and the flared out top. And I didn't know the telescope piece came in green. Nice Eslandian figs, too. Thank you!
  24. I love these process builds! Well done throughout! I particularly like how you built the bellows. And of course the trans-orange pieces were perfect for the heated metal.
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