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Everything posted by AVCampos
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Actually, while that mesh works, it's a bit too tight and forces the gears.- 5,689 replies
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Well, one way in which it isn't better is that it doesn't have rubber tyres.- 5,689 replies
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I'm still convinced that TLG doesn't want to produce parts that are meant to rub against each other to create friction and wear over time. The only exception I can think of is the 24T clutch gear, and even that is meant to rub against itself (that sounded way more wrong than I expected) occasionally.- 5,689 replies
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
You mean, for example, if the rider applies torque to the pedals while the rear wheel is stuck in sand or mud? In a real bike, the tension the spokes are under takes care of that, but in the LEGO version with LEGO tolerances that may be an issue.- 5,689 replies
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
That part will be lovely for multiplexers, pullback motors that don't use the dedicated part, and large helicopter rotors. As a model, the bike doesn't attract me, but the new elements it brings sure are yummy!- 5,689 replies
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
But at least this way we get new giant gear and wheels to MOC with. That alone makes me happy about the set.- 5,689 replies
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General Part Discussion
AVCampos replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Many Icons sets are unlicensed.- 5,689 replies
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Moulds are created optimised for a given material. Often the choice is between a material that allows for more colours but not transparent ones, or one that allows transparency but less overall colours. Possibly the mould used for the headlights is of the former category, and hopefully the headlights are at least glow-in-the-dark instead of plain white. Could that be dual-moulded? I don't believe TLG has us apply stickers on such a complex shape, and reflections can't explain such large difference in apparent brightness in the surfaces of the part.