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Brickdoctor

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Everything posted by Brickdoctor

  1. I have to admit that personally, I think this set is even uglier than the T-6 and is just a hunk of stacked wedge plates. But, it is very impressive that you've managed to reverse-engineer it from so few pics. VicVipers have a single dorsal fin. This craft doesn't.
  2. I attack Red Dawn from the Back Row, then attack Red Dawn from the Back Row again.
  3. Is there anything Cronk can't turn into something funny?
  4. vs. PREPARE FOR BATTLE! Combatants: Durkon, Level 1 Mage (played by RPGer) Power: 4 Health: 5/5 Ether: 5/5 Gold: 0 Inventory: Staff (WP: 3), Potions (2), Topaz (Lightning), Bedroll En Sabah Nur, Level 15.5 Sorcerer (played by Jebediahs) Power: 27 Health: 24/24 Ether: 20/20 Gold: 122 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Loaded Die (Lucky effect), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens [3], WP: 5), Potions (4), Grand Tonic, Phoenix Essence, Remedy, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Thorny Diadem(Power +3; HP -6) Both of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  5. The final Arena GM doesn't have a working computer right now.
  6. QM Note:I assumed you rode the horse over to the rope and jumped from the horse right onto the rope. I just forgot to remove the Mounted effect. I can replay your action, if you prefer.
  7. I can, too! Can I play one Town character and one Scum character?
  8. I just wanted to say that even though I'm not going to give you anything for that (though maybe your luck will get better in that you'll get better roles, but I have no control over that), keep it up! swils' Tongue on a Stick is proof that I like to reward good roleplaying with little items.
  9. This is a decision by Lucas Licensing for all their products, so maybe they know something about Yoda that we don't. After all, Darth Maul in this year's packaging was related not only to the 3D re-release of Menace, but also to the return of Maul in TCW.
  10. Other GM's Note:Actually, that post by Bricksandparts does say he'll accept any battle against any hero under Level 15 automatically. However, I'm not sure if we should let that stand, since it could lead to a bunch of Knock Outs of new players with nothing better to do at the time and a bunch of easy wins and free stuff for Bricksandparts.
  11. No, he hid it underneath his bed inside the hut on Dagobah. Even TLG supports that idea.
  12. Oh, well, in that case, I attack Red Dawn from the Back Row, then attack Red Dawn from the Back Row again.
  13. Wait, scratch that, I'll attack Red Dawn from the Back Row, then attack Giant Chicken Leg (Left) from the Back Row, in case the rest of you don't want to attack the giant leg or want to do something other than target an enemy.
  14. I attack Red Dawn from the Back Row, then attack Red Dawn from the Back Row again.
  15. QM Note: I'm going to assume that Spag (Kenghis Ghan) continues to run the Slice N Dice. Capt.JohnPaul, I updated Alexandre's avatar. Also, I'll treat Arasmyth's (Kadabra's) electrification of the entire river as an attempt to remove an obstacle (and thus an instant success with a high Ether cost) the same way I did Althior's drenching of the forest. And finally, since Althior (K-nut) ordered Xander (posades) to 'get his sorry butt over here' and since Xander had asked if he could scale the wall, I'm going to assume he does that instead of attacking. I'll redo his action if that's not what you wanted. Results of Round Twelve of the Battle for Bric'Bay Fort: William Harkenshire vs. Elven Archer B - Hit Xander Unth'or scales the West Wall. >Arthur Justus Regulus VII and Isabella del Toboso (Catapult) vs. Pike-elf A - Shield >Arasmyth RuGard electrifies the river. >Althior Emorith vs. Elven Onager - Hit Spag Bitterstalk operates the Slice N Dice Blockade. >Alexandre le Chevalier vs. Elven Scout A - Special Damage All Free Hits cause no Damage as all non-targeted enemies are not in range of any heroes. As the battle continues and the bulk of the elven force approaches the fort, William, you gallop forward and fire at point-black range at Archer B and score a Hit at 22 Fire Elemental Damage that kills the elf instantly. Seeing that problem taken care of, Xander, you scale the West Wall, while, Arthur and Isabella, you fire more stones into the river, to the minor annoyance of the elves, dealing 2 Damage to Pike-elf A and 1 Damage to the other elves in the river. Arasmyth, with a loud grunt of effort, you deplete your supply of Ether and send a bolt of lighting into the river. The shock isn't strong enough to kill anyone, but it does Stun the elves, making them unable to act next Round. Althior, you send a similar bolt of magic, but this one is a Spell which causes 40 Lightning Elemental Damage to the Onager, which goes up in flames. Spag, you continue to work the Slice N Dice. Alexandre, you try to shoot Scout A, but you miss. He tries to relay information to his allies, but there are no elves left which can make use of the information. "Sir! The elves in the river were stunned, so they will take another 2 Turns to exit the river. With the Onager destroyed, Scout B and Engineers have also entered the river, and they, too, will take 2 Turns to cross. Scout A has moved to the second floor of the South-West Tower, and both Master Unth'or and Sir Alexandre can melee attack him. As you ordered, the Lion Crossbowmen have ascended to the third levels of their respective towers." The battle continues... Enemies to the West: Elven Scout A Type: Humanoid Level: 3 Health: 20/20 Special: Spotter - The Elven Scout relays information to his allies concerning the current state of the fort's defenses. Siege weapons and Archers will deal 150% Damage during the next Round. Drops: Potion Enemies to the East: Elven Scout B Type: Humanoid Level: 3 Health: 19/20 Special: Spotter - The Elven Scout relays information to his allies concerning the current state of the fort's defenses. Siege weapons and Archers will deal 150% Damage during the next Round. Drops: Potion Elven Warrior A *Stunned* Type: Humanoid Level: 5 Health: 23/25 Special: Take Cover - The Elven Warrior crouches behind his shield, preventing him from taking any Damage next Round. Drops: nothing Elven Warrior B *Stunned* Type: Humanoid Level: 5 Health: 23/25 Special: Take Cover - The Elven Warrior crouches behind his shield, preventing him from taking any Damage next Round. Drops: nothing Pike-elf A *Stunned* Type: Humanoid Level: 4 Health: 21/24 Special: Phalanx - All Pike-elves present huddle together in a defensive formation, halving their Damage taken in the next Round. Drops: nothing Note: Damage is doubled against mounted heroes. Pike-elf B *Stunned* Type: Humanoid Level: 4 Health: 22/24 Special: Phalanx - All Pike-elves present huddle together in a defensive formation, halving their Damage taken in the next Round. Drops: nothing Note: Damage is doubled against mounted heroes. Pike-elf C *Stunned* Type: Humanoid Level: 4 Health: 22/24 Special: Phalanx - All Pike-elves present huddle together in a defensive formation, halving their Damage taken in the next Round. Drops: nothing Note: Damage is doubled against mounted heroes. Pike-elf D *Stunned* Type: Humanoid Level: 4 Health: 22/24 Special: Phalanx - All Pike-elves present huddle together in a defensive formation, halving their Damage taken in the next Round. Drops: nothing Note: Damage is doubled against mounted heroes. Elven Engineer A Type: Humanoid Level: 1 Health: 33/35 Special: Repair - The Elven Engineer restores 5 Health to the siege engine with the lowest Health. Drops: 20 Gold Elven Engineer B Type: Humanoid Level: 1 Health: 34/35 Special: Repair - The Elven Engineer restores 5 Health to the siege engine with the lowest Health. Drops: 20 Gold Party: Althior Emorith, Level 15 Mage (K-nut) *Party Leader* *Mounted* Power: 20 Health: 18/19 Ether: 11/19 Gold: 5 Inventory: Dragoro (WP:5), Makeshift Shield (SP: 1; can take Damage 5 more times), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Diamond (Light), Potion x2, Tonic, Shovel, Bedroll, Smelling Salts, Mead, Nostrum, Remedy, Healing Staff, Horse Xander Unth'or, Level 10.5 Barbarian (posades) *Party Second-in-Command* Power: 18 Health: 17/17 Gold: 30 Inventory: Pongcanis Club (WP: 8), Enigmatic Hammer (WP: 3), Makeshift Spear (WP: 1; can deal Damage 5 more times), Robe of the Pongcanis Champion (WP: +1Front Row; SP: +1Back Row), Mead, Potion, Grand Potion, Phoenix Essence, Horse William Harkenshire, Level 7 Ranger (volcanicpanik) *Mounted* Power: 11 Health: 12/12 Gold: 0 Inventory: Mockthril Longbow (WP: 4; Fire), Makeshift Shield (SP: 1; can take Damage 5 more times), Makeshift Spear (WP: 1; can deal Damage 5 more times), Potion (2),Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Horse, Makeshift Sword (WP: 1; can deal Damage 5 more times) (3), Alexandre le Chevalier, Level 3 Knight (Capt.JohnPaul) Power: 4 Health: 12/12 Gold: 0 Inventory: Standard-Issue Crossbow (WP: 1), Sword (WP: 3), Buckler Shield (SP: 2), Bedroll, Potion, Fire Bomb Isabella del Toboso, Level 3 Rogue (Dharkan) Power: 6 Health: 9/9 Gold: 5 Inventory: Golden Dagger (WP: 3), Standard-Issue Sword (WP: 1), Venom, Potion, Bedroll Arthur Justus Regulus VII, Level 3 Mage (Flipz) Power: 6 Health: 7/7 Ether: 6/7 Gold: 0 Inventory: Serpentine Staff (WP: 3), Opal (Ice), Potion, Bedroll, Telescope Crude Counterweight Catapult Operated by Arthur and Isabella Level: 2 Health: 10/10 Ammunition: Stones (unlimited) Arasmyth RuGard, Level 9 Mage (Kadabra) Power: 13 Health: 13/13 Ether: 0/13 Gold: 3 Inventory: Sapphire Staff (WP: 4; Wind), Robe of Magi (SP: 1), Scroll of Sealing, Sapphire (Wind), Topaz (Lightning), Potion, Smoke Bomb, Water Bomb, Grand Tonic Hiyaaaaaa Hwacha Operated by Arasmyth Level: 5 Health: 15/15 Ammunition: Explosive Arrows (5 Turns-worth) - The Hiyaaaaaa Hwacha will target every enemy in front of a selected wall. (example statement of action: "Hiyaaaaaa Hwacha targets enemies in front of the East Wall") Explosive arrows have a 50% chance per target of exploding violently and imparting a Burning effect, causing the target to lose 2 Health per Round until the fire is extinguished. Note: The Hiyaaaaaa Hwacha must take a Turn after each attack to reload - this need can be eliminated by assigning a second Operator to the weapon. Spag Bitterstalk, Level 3 Barbarian (Kenghis Ghan) Power: 6 Health: 10/10 Gold: 0 Inventory: Crude Splinterwood Club (WP: 3), Standard-Issue Halberd (WP: 1;Total Damage doubled against mounted enemies and enemies scaling walls, Potion, Mead Slice N Dice Blockade Operated by Spag Level: 3/10 Health: 15/15 Ammunition: Sharpened wood Note: The Slice N Dice Blockade starts at Level 1, and gains 1 Level for every Turn a hero operates it, with a maximum possible Level of 10. If possible, the Blockade loses a Level for every Turn no one operates it. The Slice N Dice Blockade cannot move, and can only melee attack. Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  16. I noticed that, but I guess in my excitement over the Stormie LED light, I forgot about it. Didn't notice the Head Lamp, though. Nice find.
  17. Character Building is a toy brand. I'm not completely sure (I personally really just wish people would spell out phrases), but I believe 'FWIW' is an acronym for 'for what it's worth'.
  18. The droids tie the saga together. There's no Yoda in A New Hope, and no Yoda in the post-OT EU. In any case, nice find, and I agree, this is a good choice for Clones-based packaging.
  19. What's funny is the comments section. One person said, "What about Anakin and Padmé? ((". As if the performances of those actors deserve to be compared to Han and Leia.
  20. MegaBloks. Well, I must say that I agree, there's a good chance Hasbro is behind this. Interesting that TLG didn't seem to have any problem with the HP board game, though. Some quick Googling found at lease one game made by Hasbro.
  21. '03. The MINI sets came out, and there were a number of OT sets with rarer minifigs (Skyhopper pilot, Jabba, Bib Fortuna, Dagobah Luke, yellow Slave Leia, etc.), plus only three of the System sets were PT, and those were all sets I wouldn't mind having. (big grey Technic wheels, original Clones clones, and original Geonosians) And even though I don't have it, I think the '03 AT-AT was the best AT-AT TLG's done yet.
  22. From what I can see, that seems like a pretty good sculpture. The style seems a lot like that of LEGOLAND models and the models built for events. I think I almost hope they did the greebling with basic bricks, too, to make it fit in.
  23. The minifigs are identical. If you're going to open it, go with whichever's cheapest. If you are just going to display it unopened, the polybag one looks better alongside the other polybagged special minifigs.
  24. Hey! I remember this! Didn't you post this idea in Future Star Wars Sets once? In any case, I'll go with everyone else and ' '.
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