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Brickdoctor

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  1. I slip back out of the kitchen.
  2. Hey, I remember that. John Paul's used it before this time, way back in Quest 8.
  3. QM Note:Technically, a Pickaxe is used to break through obstacles while you have to use a Shovel if you want to dig, but since you aren't doing this to accomplish anything more than burying someone, I'll allow it. The Party in the Streets: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 3 Power: 13 (Level 3 + WP: 10 + Power Bonus: 0) Health: 12 (Base HP: 10 + Level Bonus: 2) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion • Bedroll, Pickaxe You choose to bury the Mead with the 'captain'. Checking the disgruntled citizen's body, you see that he is very much dead. As you do so, you notice that the sun is rising and dispelling the fog; you haven't slept all night.
  4. It's even funnier when you consider how unlikely that is to be an orcish name.
  5. Yes! Find the Golden Turkey Leg! Prepare the elves and the Lions to conquer Charis! Contact Head Death and get his blessing! Set Eubric on fire! Use catapults to fly to get the wine from the keep in preparation for our victory!
  6. From best to worst: Unlimited Quest (second run) Quest 14 Quest 39 Quest 1 Unlimited Quest (first run) Quest 28 Quest 72 Based entirely on how significant the amount of loot and XP gained was to Docken's advancement at the time.
  7. "I've seen 'travelers' come here before, just like you, heavily armed, and they come to take advantage of our ruined village!" Results of Round One of the Battle in the Streets of R'kilf: Throlar Wineghilm vs. 'Captain' of the R'kilf Watch — Sentinel (The party is immune to Damage next Round.) Disgruntled Citizen — Free Hit against Throlar Wineghilm (No effect; Sentinel) Seeing the men charging at you out of the darkness, you crouch behind your shield. The Enemies: 'Captain' of the R'kilf Watch Humanoid *Encouraged* *Fragile* Level: 3 6 Health: 8/10 Defense: 0 Special: Unpredictable Action — The 'captain' staggers in a random direction, slashes wildly at his target, dealing 3 Damage, ignoring SP, and is then Stunned. Drops: Mead Disgruntled Citizen Humanoid Level: 2 Health: 10/10 Defense: 0 Special: "Oh, MegaBloks" — The citizen realizes that his target might actually be a trained warrior. The citizen steps back to the Back Row and takes halved Damage during the next Round. Drops: Pickaxe The Party outside at Night: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight *Sentinel Level 2 Power: 12 (Level 2 + WP: 10 + Power Bonus: 0) Health: 11 (Base HP: 10 + Level Bonus: 1) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion • Bedroll QM Note: Situation hasn't changed; you have Sentinel; autorolling. Results of Round Two of the Battle in the Streets of R'kilf: Throlar Wineghilm vs. 'Captain' of the R'kilf Watch — Hit (((2+10)*2)-0=24 Fire-elemental Damage) Disgruntled Citizen — Free Hit against Throlar Wineghilm (No effect; Sentinel) Confident of your safety behind your shield, you bash the 'captain's head in. The Enemies: Disgruntled Citizen Humanoid Level: 2 Health: 10/10 Defense: 0 Special: "Oh, MegaBloks" — The citizen realizes that his target might actually be a trained warrior. The citizen steps back to the Back Row and takes halved Damage during the next Round. Drops: Pickaxe The Party outside at Night: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 2 Power: 12 (Level 2 + WP: 10 + Power Bonus: 0) Health: 11 (Base HP: 10 + Level Bonus: 1) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion • Bedroll QM Note: Only one enemy left; autorolling. Results of Round Three of the Battle in the Streets of R'kilf: Throlar Wineghilm vs. Disgruntled Citizen — Special Damage (Disgruntled Citizen takes halved Damage next Round) You swing your weapon towards the remaining enemy, but he nimbly steps quickly out of the way, eyes wide at the sight of the dead 'captain'. The Enemies: Disgruntled Citizen Humanoid *Back Row* Level: 2 Health: 10/10 Defense: 0 Special: "Oh, MegaBloks" — The citizen realizes that his target might actually be a trained warrior. The citizen steps back to the Back Row and takes halved Damage during the next Round. Drops: Pickaxe The Party outside at Night: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 2 Power: 12 (Level 2 + WP: 10 + Power Bonus: 0) Health: 11 (Base HP: 10 + Level Bonus: 1) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion • Bedroll QM Note: Again! Results of Round Four of the Battle in the Streets of R'kilf: Throlar Wineghilm vs. Disgruntled Citizen — Critical Hit ((((10*2)+2)/2)-0=11 Fire-elemental Damage) With a leap, a step, and a swing, you close the distance between you and the hastily retreating citizen, and bring him down in one strike. You are victorious! You gain 1 XP, and you Level-up! The enemies drop a Mead and a Pickaxe, so update your signature accordingly. The Party outside at Night: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 3 Power: 13 (Level 3 + WP: 10 + Power Bonus: 0) Health: 12 (Base HP: 10 + Level Bonus: 2) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion, Mead • Bedroll, Pickaxe Party Leader, note that this loot was dropped and has been added to your Inventory: Mead — Causes the Encouraged-effect, doubling the target's attack power for the duration of one battle.[/color] Pickaxe — Allows the hero to dig through a breakable wall or obstacle. QM Note:No no, it had been over twenty-four hours; complaints and prodding are completely justified and understandable. Also, don't you love nice and short battles for new heroes?
  8. <spoileralert>At the end, the six Test Quest heroes come in with the Veterans and look at all the dead characters. D'Eficcio says, "Scum or dumb. ", and then they walk off into the sunset to go on the Test Quest.</spoileralert>
  9. QM Note: Sorry, Sandy! I know it's time to move on; I was just getting my new regular home internet finally set up and uploading pictures for this update when you posted. You leave the inn and walk into the dark streets of R'kilf. The city is lifeless, cold, and damp, as the fog rolls in, looking over the city on silent haunches. You wander around, looking at the ruined buildings. Only a couple men are out tonight...and they are not of the savory sort. "You must be new here, little master." "Lithle? My gran'mo'er al-l-ways warn'd me 'bout th' little people. Faiwies an' elves...hey, I haf eshperienc' wit' elves..." "We don't trust outsiders here!" "...th' e-le-ves came fromth' easst..." "Too many outsiders who want our land!" "...the elves...you invaded us! You took our keep! You killed our knights! As the captain of the R'kilf Watch, it is my duty to apprehend you!" The Enemies: 'Captain' of the R'kilf Watch Humanoid *Encouraged* *Fragile* Level: 3 6 Health: 8/10 Defense: 0 Special: Unpredictable Action — The 'captain' staggers in a random direction, slashes wildly at his target, dealing 3 Damage, ignoring SP, and is then Stunned. Drops: Mead Disgruntled Citizen Humanoid Level: 2 Health: 10/10 Defense: 0 Special: "Oh, MegaBloks" — The citizen realizes that his target might actually be a trained warrior. The citizen steps back to the Back Row and takes halved Damage during the next Round. Drops: Pickaxe The Party outside at Night: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 2 Power: 12 (Level 2 + WP: 10 + Power Bonus: 0) Health: 11 (Base HP: 10 + Level Bonus: 1) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion • Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. The Party Downstairs at the Inn: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 20.67 *Restoration* *Immune to Sealed* *Immune to Water* *Party Leader* Power: 35 (Level 20 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 40/40(Base HP: 9 + Level bonus: 19 + Class bonus: 9 + Artifact bonus: 3) Ether: 30/30 (Base Ether: 5 + Level bonus: 19 + Class bonus: 1 + Artifact bonus: 5) Gold: 106 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), White Cloak (Max HP +3; backwear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • Shackles of War (prevents anyone fleeing; accessory), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether), Scroll of Luck (Lucky; costs 10 Ether) • Grand Tonics (3), Tonic, Potions (2), Elixirs (3), Remedies (3), Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2) • Shovel, Bedroll, Magnifying Glass, Ellaria Arbour (Sandy) 22 year-old female human Druid Level 22.33 *Invisible* *Immune to Sealed* *Lucky* Power: 35 (Level 22 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 38/38 (Base HP: 9 + Level bonus: 21 + Class bonus: 7 + Permanent Bonus: 1) Ether: 34/34 (Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 8 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potion, Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedy, Neutralizer, Tiger Balm, Phoenix Essences (2), Mead, Nostrum, Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2) • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 26.33 *Immune to Poisoned, Badly Poisoned, and Fragile* *Lucky* *Encouraged* Power: 38 (Level 26 + WP: 12 + Power Bonus: 0) Health: 26/41 (Base HP: 5 + Level bonus: 25 + Class bonus: 7 + Permanent bonus: 4) Ether: 31/31 (Base Ether: 5 + Level bonus: 25 + Class bonus: 1) Defense: 12 (SP: 7 + SP: 5) Gold: 363 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 7), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear) Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals Cursed-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening • Grand Potions (11), Remedies (8), Elixirs (4), Nostrums (5), Smelling Salts (3), Meads (5), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (12), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Waking early, Ellaria and Arthur, you make your way downstairs, and are surprised to find each other and Nerwen in the lobby, despite the fact that none of you came to the Inn together.
  10. Yes, as far as the canonical storyline, it's 3 ABY and they should all have good ol' classic Stormie armor. But I've been telling members that don't have Stormie minifigs that they could use clone torsos; you've just to be careful about how and where you use them so it isn't obvious that they're clones.
  11. I check for evidence of my participation in the battle, collecting my fired arrows and cleaning them off before putting them back into my quiver. OoC: Is this the first time anyone's done that in Heroica, what with the infinite ammo?
  12. If his Future of Star Wars Contest entry is any indication, he probably used TLG's LED PF lights. Best way to get realistic lighting? Do it for real.
  13. I consume the Tinyshroom, then I drag the body out of sight of the doorway and check my clothes for blood.
  14. Excellent recreation of the Cloud City atmosphere, with an impressive amount of detailing and 'junk' in the background, and as always your lighting is incredible.
  15. Looking good! Love all the piping and greebling thrown in there. I also like the bits like the six small circular vents, the dots of white, and the TIE-patterned round window that match elements of detailing from the chamber surrounding the processing vane. As far as too colorful, I don't see a lot of colors, but at the same time, I see what MstrOfPppts is saying: Whites, bleys, yellows — they're typically colors that work well together in sci-fi, but they aren't that common as far as the Cloud City color scheme. You've got a lot of color added through the uniforms of the workers, and you want to focus on them more than the background details, so it wouldn't be a bad idea to swap out the yellows for greys...or reds/oranges. Reds and oranges from the freezing chamber and prison cell would add some color and fit the Cloud City look better than the yellows, I think.
  16. The Party Downstairs at the Inn: Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 2 Power: 12 (Level 2 + WP: 10 + Power Bonus: 0) Health: 11 (Base HP: 10 + Level Bonus: 1) Defense: 2 (SP: 2) Gold: 7 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Round Shield (SP: 2), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3), • Potion • Bedroll "Gentlemen, there's nothing more for me to do tonight, and the doors must be closed. If you plan to stay here, you need to pay me." "Of course, miss. I'll only require one bed." "And we have a place to stay already." Throlar, you see Cruril set 10 Gold down on the counter while the nobleman tosses the innkeeper a tip of 2 Gold, and you realize that only you are now left needing a place to Rest.
  17. It's part of the Microfighters line; it's a really small, sort of cartoonish version that seats one (very exposed) minifig. It's not close to a System-scale set.
  18. I was just thinking that! (It's still a pretty great quest and the action has picked up now.)
  19. The Party Downstairs at the Inn: Ellaria Arbour (Sandy) 22 year-old female human Druid Level 22.33 *Invisible* *Immune to Sealed* *Lucky* Power: 35 (Level 22 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 38/38 (Base HP: 9 + Level bonus: 21 + Class bonus: 7 + Permanent Bonus: 1) Ether: 34/34 (Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 8 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potion, Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedy, Neutralizer, Tiger Balm, Phoenix Essences (2), Mead, Nostrum, Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2) • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 26.67 *Counterstriking* *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 42 (Level 26 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 49/49 (Base HP: 10 + Level bonus: 25 + Class bonus: 11 + Permanent bonus: 3) Ether: 25/25 (Base Ether: 0 + Level/Class bonus: 25) Gold: 3 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Counterstrike Gloves, Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), • Marksman's Monocle (Misses are rerolled), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll QM Note: I'm not sure whether I'm appalled or impressed that you're spending Gold to rent rooms for players who you don't in-character know are already staying somewhere else. "Excellent. Shall I show you to your room now, or would you prefer to wait for your companions?"
  20. OoC: I assume that my HP is doubled even though it isn't reflected in the stats. I attack Clippard from the Back Row with my Darksteel Crossbow.
  21. QM Note: Sorry, I forgot that you hadn't been here before! Silly MegaBlokin' in-character knowledge. "Apologies; we have one-bed rooms for 10 Gold per night and two-bed rooms for 15 Gold per night. Each bed is large enough for two individuals, and all rooms ensure that you will be able to Rest and regain Health and Ether without being attacked."
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