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Showing results for tags 'rendering'.
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Dear fellow brick enthusiasts, I would like to hear your opinion in my case: I would like to write a book about architecture and LEGO. Lego MOCs would serve as illustrations of some points I would like to make. I have the basic framework, but now I encountered a minor problem. How to do the LEGO illustrations? I have already written a small e-book. (You can read it when you subscribe to my site here http://www.constructingarchitect.com/free-thingies/). For this e-book I simply took a photo of MOC and made a cut-out of it. But for this second book I would like to step it up. I tried using Bluerender and the result is okay, but I would probably like to do better. What software would you suggest? I have read through the options and I am not sure what to pick. I am looking for some middle ground, not too hard to make the rendering, but with an adequate result. The outcome does not have to be photorealistic, but it should be worthy of a book. Testing of bluerender on an official model: united_nations_headquarters.lxf by Ondrej Slunecko, on Flickr
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Hello Everyone, I am looking for some insight on the best rendering software? I am not very good at graphic design so I need something simple that creates realistic images on default mode (or with minimal adjustment). I typically use LDD to create my MOCs so I am also looking for something that works with LDD files. Eric
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Here, it is set in the 'Turn Of The 1990s' when they first bought their floral print lounge suites, a mahogany bookshelf and cocktail buffet but before the fireplace had a stone surround built and when the brick arch/skirting were painted peachy pink! The 1x1 headlight brick makes a great TV set! I really do miss these good times at their former residence! Dating from the Late 19th Century, it also had three bedrooms, a small kitchen that had a swing out counter that allowed access to underground wine storage, a large backyard and a swimming pool! Here's what the living room looked like prior to my day of birth! And after the refurbishment:
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G'day Everyone, long time lurker, first time poster. Recently sat down with @pennyforge for an interview following a presentation he did on digital LEGO at London AFOLs. He goes through an introduction to digital modelling, rendering and instruction creation, comparing the pros and cons of popular digital tools like LDD, LDCad and Stud.io. I learnt a lot from the presentation so thought it had to be captured so others could also see it. We cover his letters to LEGO script We also cover his Voxel script Would love to hear anyones thoughts. Anything you learned from it?
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Hello all, I'm a beginner in rendering LEGO models in a mac OS system. I discovered that Stud.io makes its renderings using POV-ray (a software for rendering) and that you can export .pov files for render externally in the POV-ray software itself. The POV-ray 3.7 has not graphical user interface (GUI) for mac OS X, and can only be executed in the command line. The render is controlled in a text file with the .pov extension. I installed POV-ray 3.7 with the sotware mac ports: [ The command is: sudo port install povray @3.7.0.0_2 ] Then I modified the file /opt/local/etc/povray/3.7/povray.ini adding the path to the LGEO libraries, which were already installed by Stud.io. Library_Path="/Applications/Stud.io/povray/LGEO" Library_Path="/Applications/Stud.io/povray/LGEO/lg" Library_Path="/Applications/Stud.io/povray/LGEO/ar" Also modifying the Width and Height parameters. Then in the mac terminal I ran: povray Nova_AlexandriaFrontal_10.pov The result is similar to what I have obtained in Stud.io renderings. Now I want to improve the renderings learning to use POV-ray. First step learning about lights. Which I will update in this post. Any advice will be greatly appreciated, which will be included here. Solution Update: .pov files exported from Stud.io give me some trouble, so instead, from stud.io I export a .ldr file, which then I open in LDView, and from there I exported the .pov file. This also allow me to select the perspective of the model, and automatically translated to the .pov file (Which I could not do it in Stud.io). At first time the .pov file exported from LDView has mismatch colors, that was fixed updating the file /Applications/LDView.app/Contents/Resources/LGEO.xml. NOTE: I will eliminate this topic to create a new one with the focus on mac OS related issues of POV-Ray Rendering. Working with a iMac 2.7 GHz Intel Core i5, 8 GB 1600 MHz DDR3, Intel Iris Pro 1536 MB.
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I am working on instructions using Bricksmith followed up with LPub and I am noticing that the Flexible element Lsynth Power Functions Cable with LSynth Constraint Part - Type 6 - "Power Functions Cable" is not rendering in LPub, but the LSynth Fiber Optics Cable with Synth Constraint Part - Type 7 - "RCX Cable" is. I am running LPub version 4.0.0.10 and Bricksmith version 3.0. Any help would be appreciated.
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- lpub
- flexible element
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Can you call this LEGO?
Ulrik Hansen posted a topic in Digital LEGO: Tools, Techniques, and Projects
I could not find a discussion on this already so here goes: I am a professional freelance LEGO artist. My fondness for the LEGO System developed partly because of the challenge and restraint of the system. When ever something is called LEGO, that is what I relate it to. I sometimes see some pretty renderings of so-called digital LEGO builds on places like Flickr, and they are promoted as LEGO builds via LEGO groups. The problem is that these builds are often rendered with parts in colors that those parts have not been released in, and thus the build might as well have clone parts in it. That's when it does not belong in a group sharing things build with the LEGO System anymore. People doing this, could just as easily call it something else (Brick Art or something) and everything will be totally ok with me, but calling it LEGO is just misleading, frankly cheating. What do you guys think? Here is the latest example using a Slope 45 2 x 1 with 2/3 Cutout in Trans-Black for the windshield. I have nothing against the guy, but calling it LEGO just because LDD was used... Perhaps the problem only really lays with the groups accepting these contributions. -
Now you can download new version of LEGO Instruction Book Creator at https://code.google.com/p/licreator/ Please, share you comments here. In next version one wish per person will be graded**. I you put more that one I selected only one - randomly. This list will be closed at May 20, 2015 at 20:20 ** maximally 10 in total. If I can do it.
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If I remove this then everything is generated fine. rotate <20.000000, 0, 0> rotate <0, -45.000000, 0> rotate <0, 0, 0.000000> So how fix this file. Any idea ?? 3741c01_15.zip
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Do you remember when Mega Bloks had a Universal license from five years ago? They've released the station wagon from 'Minions' back in 2015. I recreated this using actual LEGO! Now with the new LEGO Minions sets, this car would make a great addition! Download Link: http://www.brickshelf.com/gallery/TheScooterGuy/Stud-io/Station-Wagon/minions_station_wagon_studio.io
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With the 10-Year Anniversary of the death of Daniel Jezek (1977-2010) in September 2020, I've taken advantage of the new Mosaic Tool on Stud.io and made a huge portrait of Bricklink's founder! This year, he would've turned 43 years old.
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- dan jezek
- daniel jezek
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I know, a big beefy car sells well as a toy, but sometimes they just look ridiculous imho. That´s why i tried to design a smaller version of the Ninja Tuner Car. And because i had a creative block, i started using Jerry Builds Bricks Cyberpunk 2077 car as a base and modded it a little bit. I wanted to incorporate most of the stickered parts of the original set or at least wanted enough surface to put on the original stickers. I also tried to find a way to use a similar color palette and of course that crazy pink windshield. So, what do you guys think of it? Anything you would change?
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Hi all, My friend recently designed a model on LDD and asked me, with my not-so-vast technological knowledge to render the images for him. Sadly, I am currently using a shared computer and the admin has disabled any downloads. Thus, it is impossible for me to install POV-Ray and render the file. I was wondering if there's anyone online who could help me; I only need three simple POV-Ray renders (front, side, and back), nothing too fancy. This is my first post in this forum; Mods, if this isn't allowed, please delete this post! Thanks so much for your help! -AwesomeBantha Camera LDD.lxf
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Hi folks, i'm working on this model and i did a first proper rendering with LDD to POVray and POVray 3.7 Here's the result: Generally i am satisfied with these first results quite a bit, but there are a couple issues that i do not know how to solve: - parts with "silver drum lacq" color - like the tubes on the bumper and the step bar, as well as the wheels don't have the smooth shiny finish, instead they have that abrasive/grainy look typical to the old sloped bricks - how do i change this back to normal? - "silver" color is constantly converted to what appears like light grey - hard to tell, as there are many grey variations. Any help would be greatly appreciated. Thank you and best regards, VintageCharlie
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my last attempt to get some better result:
- 13 replies
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- lego digital designer
- rendering
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