Search the Community

Showing results for tags 'adventurers'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 131 results

  1. *This entry has earned 17 XP* Previous chapters of the Perilous Adventure! Chapter 1: Meet our heroes! Chapter 2: Meet the devious Colonel Corbett! Chapter 3: Raiders of the Lost Jungle Planet! Chapter 3: Torture, Love, and Civilized Conversation! Chapter 4: Fight and Flight The chase comes to a very sudden stop! High in the Imynusoph mountains, our heroes reach the Thrilling Conclusion of their adventure! Read on to see how it all wraps up! THE THRILLING CONCLUSION THE HEROES MORE PHOTOS Thanks for looking, and coming on this adventure with me!
  2. This wall painting depicts a scene based on this youtube video. Anyone who has a feline companion may have observed the knocking-down-cups-from-the-table syndrome many cats seem to be showing. And while there is probably extended scientific literature around to explain this behaviour, the general consensus seems to be that cats are monsters but we still love them. I reckon the ancient Egyptians knew this long before we did so I thought it to be a funny Idea to make a painted wall fragment displaying precisely that. At the same time I grabbed this opportunity to do an extensive SNOT study. I wasn’t able to include this in my Egyptian temple, it is too big and the yellow background doesn’t match the rest of the temple (some constructions required a specific part that is not available in tan). I did like working in this scale, it allowed me to put in some more details such as the golden anklet, the striped hair and belt on the female figure. Incase anyone would wonder, the hieroglyphs are printed tiles originating from the very first Star Wars Naboo Fighter. Building instructions available at Rebrickable!
  3. While Jurassic Park rightly deserves a lot of credit for re-introducing audiences to the pleasures of mankind encountering living, breathing dinosaurs (before said dinosaurs eat man, leaving women to inherit the earth), let's not forget some of the earlier versions of this, including the 1925 silent movie The Lost World, based on the 1912 Arthur Conan Doyle novel of the same name. I bring this up mostly because the Adventurers' Dino Island subtheme, first released in 2000, has more in common with Doyle's work than Crichton's more contemporary version. And as an avid fan of both dinosaurs and turn-of-the-20th Century adventurers, this was a pretty solid third wave for one of my favorite LEGO themes. So hold onto your butts, as we explore: Info Set # - 5955 Name - All Terrain Trapper Theme/Subtheme - Adventurers/Dino Island Year - 2000 Piece Count - 185 Minifigures - 3 Price - MSRP $30 US Links Brickset, Peeron, Bricklink, Bricksafe Box 65 million years ago, I did have a box for this set in my collection. But alas, it has since been lost to the ravages of time, (otherwise known as the parents recycling it) so we'll just have to push on without it. Although for those curious, it looks like Bricklink has a listing for the box. Instructions Aside from the usual wear-and-tear, along with some postmortem contractions of the posterior neck ligaments, this is probably one of the better Adventurers instruction manuals in my collection (especially compared to my River Expedition one, yikes). The world map graphics bordering the actual set image is a great change of pace from the previous imagery around the two earlier Adventurers subthemes, suggesting Johnny Thunder and friends (along with his nemeses) are well off the beaten path here. While the background is very clearly computer-generated, I don't mind the swooshing lines for the trapper or the stationary net, which help to highlight the play features. Moving closer, we can also see a revision to the old Adventurers logo, which I'm personally not too crazy about. What was great about the first two was that it gave you everything you needed in one concise package. You had the brand-new hero for this brand-new theme in the center, along with the new wildlife molds in the border. Add in palm leaves in the background of the Jungle subtheme logo, and pyramids (plus that all-important biplane) in the Egyptian one and you've got a pretty great logo. The fact that it looked like an old-school stamp you might see on a steamer trunk or a passport didn't hurt things either. But this logo's a touch too sprawling for my tastes, even though it still gives you everything you need to know about this subtheme (namely that it has dinosaurs and Johnny Thunder). So while I'm nitpicking, it still gets the job done. Much like in previous manuals, this one also offers alternative builds, and given how this subtheme featured more blocky, less specialized pieces, it could make for a bit of a mixed bag. Fortunately there's mostly good stuff here you can create, from a nice little jeep and storage depot in the bottom-most image (even if that plane is severely lacking in controls), and a pretty good barge in the smaller image. Also, there's a fun little comic here, which helps to explain the different alternative builds, even if it's clear the two lead characters are dreaming a little bigger than what's actually possible with the pieces in the set. And for anyone who always wished they could actually build the alternative models, LEGO kindly incorporated abbreviated steps for a few of the designs, which is pretty nice. I can't remember how often I'd try replicating one of the cooler alternative builds with the earliest Star Wars sets, only to run into a wall during the attempt. As an added bonus, you also have fun infographics near the end, offering interesting facts on each Dino Island dinosaur, such as their weight, size, what they eat, and most importantly of all, which sets they came in, so, like Pokemon, you can collect them all. Moving on to the interior of the instruction manual, you can see it's a pretty basic layout, with the background vaguely continuing the atlas-like motif, with some latitude and longitude lines. The color distinction is perfect, while sub-models get call-out boxes and steps. But for those of you used to having individual piece call-outs for each step, get used to carefully looking over each image for new pieces that are added on, before doing the same with your pile of parts. Pieces As you can see, we spared no expense sorting all 185 pieces of this set. Aside from the bright yellow and red, which will mostly be covered up by the rest of the vehicle, the brightest color will be blue, which is the dominant color scheme for the villain's vehicles on Dino Island (minus one glaring exception). Plenty of green and light gray will make up foliage, while black will help round out the shaping of the Trapper. Much like how frog DNA easily slots into prehistoric dino DNA to fill the gaps, LEGO opted to use mostly generic bricks for the Dino Island subtheme, which can fit in everywhere. Similarly, the unique pieces aren't too out there, largely being quite common, although that only makes the set more attractive if you're not looking to keep it built. Take for instance the ubiquitous string net, 10x10 square. which appears in 55 sets in black, used in everything from Pirates to Ninjago. Or the plate, modified 2x2 with bar frame square, appearing in 35 sets total. The same goes for all the other pieces pictured here, which are interesting compared to the rest of the pieces in this set, but aren't too unique when you look at the bigger picture. The biggest exception to this rule might be the slope, curved 2x2x1 double with two studs and the vehicle, base 6x5x2 with two seats, both of which were introduced in the Adventurers line, but have since been incorporated in a number of other sets. Again, owing to this theme's relative simplicity in parts usage, there are no printed parts here. Fortunately, LEGO spared no expense in providing plenty of accessories for this motley crew, which is always nice. Here we have two different kinds of firearms, along with a hammer and wrench for making quick fixes to the Trapper, a crate to carry it all around, and some cooking supplies. Let's just hope they don't mind sharing utensils. Minifigures While we don't have Dodgson here, what we do get is the entire villain's team in one set, which is rather nice. From left to right we have Baron Von Barron, er, I mean Sam Sinister, his sister Alexis Sinister, and their intrepid big game hunter/guide, Mr. Cunningham, which, while not as much fun to say as Rudo Villaino, still gives you a good enough idea of his character. He's cunning! And judging by that shirt of his, he's a big fan of ham. As for the other two, Alexis Sinister is a nice way of shaking things up in the villain department, since I don't think the Adventurers theme ever had another female villain (who's apparently rather interested in getting Johnny Thunder to work with the bad guys, if the September/October 2000 issue of Mania Magazine is any indicator), and Von Barron, or rather, Sam Sinister is the quintessentially perfect pulp adventure villain. I can't really blame LEGO for re-using his character so many times (though I can blame them for changing his name), since he's got everything you need in a villain, from the snooty-looking monocle, to the nasty scar and the hook for a hand! He's honestly perfect. I decided to skip photographing the backs of the minifigures' torsos, since there's no printing there anyway, so we can move onto the real reason you'd buy this set in the year 2000: Dinosaurs! While they've made more detailed ones in the Jurassic World sets, with better articulation, these ones are still fun to have around and get the job done. Aside from the baby T-Rex which I forgot to include here, there are no predators in this set (aside from the human ones, that is), with a Stegosaurus and Triceratops making up the quarry for our nefarious trio. The Build We kick things off by building the titular Trapper, which is nicely symmetrical, and actually rather intricate. We start off with some white plates and vehicle axles... ...followed by some tiling and a few 1x1 blue round bricks. The tiles will become part of the main play feature. Add in a covering for the back, along with a propeller, and it's starting to take shape. But first, a sub-model. Here's one of the two sub-models. This piece fits over the blue tiles, which will make contact with... ...this axle brick. While the yellow and red stick out a bit, they'll mostly be covered up in the final model. So installing these two and covering them with another plate, we'll have... ...a fairly complete model! But first, after some tires are added, and... ...we get to move onto the actual trap part of this All Terrain Trapper. Using these 7 pieces, we create... ...a weighted net, which still looks the part with those 1x1 round bricks in blue. Add that to the end of Trapper, along with a chain and the cab, and... ...Behold! If you want something that'll let you get around Dino Island easily while catching said dinos, this is the vehicle you'd want. Some additional perspectives of the All Terrain Trapper. One thing you don't get from the image on the instruction manual and box is how the vehicle seems designed for amphibious use, able to drive right into a river or lake and get to the other side without getting the minifigures wet (though I wouldn't try this in real life). The propeller in the rear, along with the wedge-shaped plates help contribute to that look, while the cab, typically situated closer to the ground, is near the top of the vehicle. And those tires look like they're made for the type of rugged environment I'd imagine Dino Island to be, making this a vehicle that can traverse through a variety of different terrains, including long grass. An added bonus of this vehicle is how, unlike the jeep in Spider's Secret, there's more than enough room to place a headlight or two on here if you want, since, unless I'm mistaken, Dino Island doesn't have electricity or running water that isn't a river. Of course this group couldn't call themselves effective poachers if they only had a single trap, so we get a stationary one as well, for all the clever girls who avoid the Trapper. We start by taking the big 8x16 green brick and attaching it to two more 2x3 green bricks. The two 1x8 light gray tiles will be part of a play feature, which comes next. We start by building the mechanism that will support the net, with one 2x10 blue plate and two 1x10 light gray plates to start. Two 1x1 round bricks in blue will get added later. Speaking of, this particular brick did not hold up. Not sure if this has happened to anyone else, but it's a good lesson kids. Always treat your bricks gently. Fortunately I had a spare, and the part of the trap that supports the net is done. Now we move onto the platform that'll trigger the trap. Add some bricks onto the grille plate, and boom, we have a trap! Just attach it to the plate, and... ...we have trap number two! While not as striking as other booby traps in the Adventurers theme, the low profile works well for Sinister and Company's prey, especially with the camouflage on either side. Some more angles of the stationary trap. While with current parts (or even parts back then, if I'm being honest), you could probably add more camouflage to the grille plate and net, resetting it would be a pain after springing the trap, so it's fine. Last but not least, we have the actual campground for Sinister's base of operations. A 4x8 blue plate makes for a nice river, and provides some welcome change to the set's environment. So after building up a solid connection between the two baseplates with bricks and plates... ...we can get started on the campsite proper, with a barrel complete with a tap on top and a 2x2 round brick in brown, which will become a stove of sorts. So after adding a few more pieces, along with the Trapper's super-simple repair kit, and we have... A campsite, complete with Alexis Sinister and that pesky baby T-Rex I missed up above (though you tell me whether he's supposed to be an accessory or wildlife. Guess it depends on if you're in Sinister's camp or Johnny's). Some more views of the campground from different angles. Dino Research Compound this is not (for one thing, this model has a completely different name), but it's still a great addition to this set, giving our villains room to scheme and plan their next trap while enjoying fresh fish or whatever else they have on hand to eat. And there's plenty of room, which ensures all three minifigures can fit on here easily when the Trapper's engine is on the fritz. Let's just hope that they set up camp away from a game trail. And now you have the whole set, with all characters and vehicles included. As you can see, there's plenty to do here, so let's move on to the play features. Play Features Once you've built your top-of-the-line, custom vehicle designed for capturing dinos, it's only natural if the next thing you wish to do is give it a little field test. In the case of the Trapper, which capably traversed the rough terrain of my white tablecloth, we see it's encountered a rather docile Stegosaurus, caught unawares. Let's see how it does. Well, Mr. Cunningham must be a religious man, since it seems as if he got an assist from the Hand of God. Aside from outside help, you can see how the arm propped up launches the net. Once the Trapper hits a dinosaur (or a hand, wall, or pet), the front plate will be pushed in, sliding along the tiles to push the arm carrying the net up. It's pretty clever, and works wonderfully every time (although you do need to hit it like you mean it to get any kind of trajectory. Otherwise it just lands on top of the engine). Moving onto the stationary trap, we see Alexis Sinister has kindly offered to demonstrate how it works for us. By placing something on the black grille plate and pushing down... ...the net gets lifted up and falls over the quarry, leaving them a little tied up. Between the two traps, this might be the better one, since it doesn't require any finessing. Just stick something on the plate and let 'er rip. Finally, there's the campsite, which again, isn't anything noteworthy in terms of play features. But given how we get two really good ones with the other two models, having a bit of scenery where your minifigures can just hang out is nice. Although that flame under the frying pan might be a little strong if it's holding it aloft. Might want to turn that thing down, unless you like your food burned to oblivion. Final Thoughts Following my new tradition of trying to use numbers in my set reviews, let's see if I can sum this set up fairly. Pricing and Value - According to Brick Insights' statistics, which will probably be skewed a bit once this review is added to their index, the price-per-part for this set today is $0.24, an improvement over the initial price-per-part in 2000, which stood at $0.26. Overall, I'd say the value of this set is a 7/10, since you get a fair number of pieces for the price (and if Brickset is any indicator, the prices on this set used haven't gone up too much). Pieces - Sadly, this is where the set takes a hit for me (along with the other Dino Island sets), since so many of the actual parts aren't that unique. Unlike the Egyptian or Amazon subthemes, which offered a wealth of printed parts, here the only printed piece which is unique to this subtheme is a film strip tile, which is nice but a far cry from what we received in previous Adventurers subthemes. And the foliage isn't even that interesting, with all of it variations on this piece. On the other hand, you get two dinosaurs and two nets, along with some other useful, cool pieces, so it's a 7/10 for me. Design/Build - Here's a set which shows that, despite a lack of interesting or unique parts, you can still accomplish a lot with basic bricks, slopes, and plates. The design of the Trapper is fantastic, and the stationary trap is good too, while the campground has enough diversity in appearance to make it fit in with the other two models without completely disappearing. So it's a 9/10 for me, due in large part to the dedicated campsite and unique amphibious design of the Trapper. Playability - No preoccupations about whether or not I should try and trap a dinosaur with the Trapper or with the stationary trap, only that I can do so and should honestly do it more often. This set is very playable, and offers just enough accessories to give each minifigure something to hold or do. While the Trapper only seats two, you can still give the odd man out (or woman, if it's Alexis) something to do at the campsite or the stationary trap, which is great. While the net-launching feature on the Trapper doesn't always work if you aren't actively ramming the target, the rest is fine, so 8/10 for me. Verdict: All told, I'm glad life found a way to bring this set to me. While it was sacrificed at the altar of Star Wars, and later, Indiana Jones, it was a real treat to put it back together and play around with it some more. While some of the Dino Island sets are a little wonky now, especially in the surrounding environmental design, this set is a perfect balance between cool vehicles and playable terrain. Plus, if you're trying to avoid overdoing it with your LEGO purchases (preposterous, I say), this is a great set to get since it has all the villains. But again, the blocky design is a little primitive and lackluster compared to the designs of the previous two Adventurers subthemes, so the total score is a 77.5% from me. So while this isn't, say, a UNIX system, it's still a set I'd absolutely recommend picking up. Welcome...to collecting LEGO sets. Thanks for reading! Feel free to leave questions or comments below.
  4. What do you do when you love the look of a set (80024), but don't want to start a new theme? Sell the figs and re-theme it! Here are Neo-Classic Adventurers Johnny Thunder, Pippin Reed, and Professor Kilroy rafting and flying in on their new Aero-Nomad balloon. The expedition is to explore the Legendary Flower Fruit Forest, but they're unaware it's the stronghold of the fearsome guardian Tygurah, and his minions. While most are just very minor MODs and minifigure swaps to 80024, there is also MOC remake of the Aero-Nomad (7415) Set. More LEGO - Neo-Classic Adventurers photos, on Flickr
  5. Hi everyone, This is a recent build of mine. After the adventure in the jungle and among the Ancient Amazon Ruins, Johnny Thunder and his friends made it back with the boat. Gabarros had left after Johnny paid him and the adventurers are loading the cars to travel back to the airport. Senor Palomar was killed by Achu and Rudo Villano had escaped with a raft on the river. Enraged by seeing the Adventurers after what happened in the Jungle, he stabs Harry Cane. Johnny Thunder is angered by this and grabs his sword and attacks Rudo. How will this end? Feedback and questions are appreciated.
  6. MasterofElements

    MOC - The Lost Temple

    Hi all! Over the last week or two I've been working on a project that continues the spirit of Adventurers and Orient Express in a modern form. I present.. The Lost Temple! It's supposed to be a temple that's been lost to time and has been overtaken by trees and plant-life. A giant tree has grown in the middle of the main temple and split the building, which was fun to design. The river on the left is built using depth techniques found in the Ninjago City range. The waterfall, bridge, and elephant were some of my favorite to design. Using the Unikitty tail pieces for the roofing was also a fun idea! This is a shot of the back of the set. It features a bottom level with a kind of tomb for a past chief, another level with a dining room, ancient art in the back, and armor, and then a final top level with a throne and decorations. The set is also on Lego Ideas - feel free to support if you'd like. https://ideas.lego.com/s/p:8146d09a8183474b830aff9a26b54804 Any suggestions or ideas would be greatly appreciated!
  7. Hi everyone, It has been 20 years since Johnny Thunder, Gail Storm and Dr. Charles Lightning had assistance of Mike during the adventures on Dino Island. Mike has tamed pteranodons and is on his way with gifts. This was build for Build me a Sleigh contest on Lowlug.
  8. Deep in the Sahara Desert, the villainous Sam Sinister has decided to lug a large, bulky crate in his too-small car to a mysterious lost tomb! Will he find the Pharaoh's magical Re-Gou ruby? Is the mummy's curse real? Will I be able to fit in more jokes for this review? Let's find out! Info Set # - 2996 Name - The Lost Tomb/Adventurer's Tomb Theme/Subtheme - Adventurers/Desert Year - 1998 Piece Count - 81 Minifigures - 2 Price - MSRP $8 US Links Brickset, Peeron, Bricklink, Bricksafe Box So...about that. Since I got this set used off Bricklink, no box came with it, but we'll chalk that up to digging in the wrong place. A fun footnote here is that LEGO basically chose to use the same name for an Indiana Jones set. Guess there's quite a few lost tombs in LEGO Egypt. Instructions It's just a book. No harm ever came from reading a book. Unless you're used to new instruction manuals, of course, with their neat, numbered bags and piece call-outs. Then you're in trouble. But first, the front of the manual, with the lovely background made up of reds and oranges. I always enjoyed the atmosphere of these manuals, where all the action seems to take place either at sunrise or sunset (for Sinister, let's hope it's the former, seeing how he has no flashlight or torch). While lacking in mirages that distinguish some of the larger sets' instructions, you still get some pyramids in the distance, which is nice, along with a fun little scene of Sam Sinister fleeing to his crate to get some heavier firepower to deal with the Pharaoh's Mummy and local wildlife. The back of the instruction manual continues with the gorgeous sky and harsh desert sand motif, plus a fun little box cut-out with hieroglyphic borders and two alternative models you can build with all 81 pieces. Admittedly, that's not a lot of parts to work with, so the alternative models aren't too interesting to me. Though the building facade for the larger image does have a nice look to it, and you get to see Sinister's crazy parkour skills. Inside the manual, we have more design decisions I love, including the old, cracked numbers and the papyrus-like background. Not to mention the mirage-like designs for specific call-outs, such as when you attach the door part to the hinge brick. And bordering it all are those lovely obelisk designs which, if you're willing to squint at them long enough, seem to have some Egyptian hieroglyphics etched on each one. Now that's attention to detail. And in the interest of being thorough, color distinction between parts is perfect. Pieces Maybe it wasn't Plagues of Egypt bad, but man was it annoying getting every single part lined up and organized, including the plates that will make up the base of the tomb and the car. So please take some time before you scroll past to marvel at my incredible organizational skill. Pretty impressive, eh? Now that you're done marveling, back to business. As far as interesting parts go, most of these are relatively common, but at the time, quite a few of these were a big deal. Sure, the 3x4x1 and 2/3 crate may appear in 221 sets now, but this was the first theme to introduce it. Similarly, the Vehicle Grille 1x2x2 Round Top with Lights may have appeared in 24 sets now (almost all of which were Adventurers sets), but again, for the time, it was pretty interesting to have such a unique part that would let you build an older car so quickly. Same for the two sarcophagus pieces. While the blue half has popped up in countless sets, the top half remains pretty unique, having only recently reappeared in pearl gold for three new-ish sets. The two black doors are more unique than I thought, only appearing in four sets total, compared to the 13 or so sets where they appeared in brown. While the Slope 45 2x2 Double is fairly common in black (though not compared to red), the Modified Brick 1x2x1 and 1/3 with curved top is somewhat rare in Dark Gray, unless you're one of the lucky few to own the original Chamber of Secrets set. And finally, the Mummy Headress remains very rare and unique in this form, having only appeared in 10 sets total, while the ruby is now far more common and appears in far more colors. But we'll get to that later. True to the theme, no stickers need apply here, because they're all printed. Obviously there are at least two sets that have stickers, but this is not one of them. Instead, we get a nice small grab-bag of hieroglyphic parts, with the two columns possibly spelling something funny if anyone knows how to decode these, while the center features an ominous warning for anyone opening black doors. Hmmm... Finally, we have the accessories, which are rather extensive despite it being such a small set, but useful for any tomb raiding you may want to do. While the ruby already appeared in the interesting parts photo, I decided to include it here because it's just too cool to be limited to one shot. Again, while these gem parts may pop up anywhere and everywhere to bump up the value of treasure, this was a pretty unique item to have back in 1998. Sure, the original Ninja sets used it everywhere, and Adventurers certainly wasn't stingy with it, but no wonder it popped up all over the place! I have several sets featuring non-chrome treasure before this part debuted, and what a difference it made when this came around, letting you drop the regular transparent studs which were supposed to be jewels in favor of these parts. Minifigures We go from worse to bad here in terms of characters, with the Pharaoh's Mummy/Hotep and Sam Sinister, with excellent detailing on Hotep's legs and both torsos, which can have extensive usage across a wide range of themes. I appreciate how for Adventurers, LEGO was willing to give us a number of sets without Johnny Thunder. The dude looked great, of course, and fit the bill as a dashing archaeological hero, but I appreciate how deep the bench of characters seemed where you could purchase several sets and not just get a duplicate of Johnny all the time, but duplicates of Baron Von Barron, Sam Sinister or Dr. Charles Lightning/Kilroy. The same, of course, can't always be said for more recent themes (sorry Hidden Side!). The backs of each of the minifigures have no printing, of course, which was the norm at the time, but doesn't matter too much. Sinister's fancy black suit doesn't need any detailing (even if it's not the wisest thing to wear in the desert), and Hotep's headress will cover up most of his back anyway. There we go! Now Sinister's ready for a night out on the town (or for a night out excavating a sarcophagus. Whichever comes first), while the Pharaoh's Mummy is ready to unleash a curse! And what good is a curse if you don't have any dangerous, poisonous creatures to do your bidding? Why, it's no curse at all! Hence the inclusion of a scorpion and snake, which make up all the animals in this set, with both capable of working quite nicely with more modern sets and parts. The Build Given the size of this set, it's fairly straightforward and not really complex, unless you're not paying attention to the instructions, which require a bit more concentration with no part call-outs. We start with the tomb itself, building the base using the 4x12 tan plate and the 2x10 light gray plate. Add the mysterious, foreboding black doors and some columns... ...An archway... ...Some of the printed parts, and... ...We have a not-so-Lost Tomb! Some additional angles of the tomb itself, which is rather shallow, as you can tell. That said, I like the recessed doors at the entrance. Next up is Sam Sinister's small car. We start with the vehicle base... ...Throw on some dark gray panels so he doesn't fall off as it meanders around some sand dunes... ...Add a steering wheel and a few more bricks, including some fairly convincing mudflaps for the front tires using those modified bricks... ...And we have a car! Sure it may be small, but look at the size of that front grille! Some more angles of this vehicle show you just how small it is. Realistic it is not, of course, but it does seem very fitting for the character driving it. If Baron Von Barron gets a heavily-armed, loud biplane, why shouldn't the sneaky Sam Sinister get a tiny little car to drive around in? To me it's the perfect vehicle to use when you're nabbing treasure from right underneath Johnny Thunder's nose. That is, if he had one printed on his head. Now all that's left are a few small builds. So after magically transforming these parts... ...Into a pretty convincing campsite (with a special shout-out to that extra 2x3 plate in case you want the crate closed up completely)... ...in addition to sealing the Pharaoh's Mummy into his sarcophagus with the magical ruby... ...The set is complete! Again, while small, the overall impression is pretty spot-on as a minor excavation project, complete with the vehicle, tomb entrance, campsite-as-crate, and sarcophagus. Play Features Admittedly, once you build it, there's not much to do here, short of zooming Sinister's car around the tomb. You can open the doors, but as you can see below, it's hard to pull it off if you're trying to cram the sarcophagus back there. There we go, much better (once you've taken the sarcophagus off the plate). Obviously the downside here is that the set is already not very portable, seeing how you've got to carry a crate, a car and a tomb. Add in the sarcophagus and you're going to have some full hands, since there's no convenient spot to place the sarcophagus. So how to get around it? Simple! By using these nine parts... ...You've got a brand-new (but still lost) tomb! Some additional angles of my...let's just call it The Lost Tomb of MOC-MOD. Benefits of building the set this way is that you can actually fit the sarcophagus comfortably in the structure (with the original printed columns on either side), and the doors open outward, much like the warning hieroglyphic on the front foretold. Plus using a 2x10 tan plate blends better with the 4x12 plate, if you're into that sort of thing. Final Thoughts Going to try to use some numbers on this one (even though I'm not a fan), so bear with me. Pricing and Value - According to Brick Insights, the price-per-part for this set today is $0.16, which is better than it was back in 1998, when it was only at $0.02. That said, I think I would have to give it a 6/10, as it's slightly above average, and isn't as valuable as similar small sets from this theme, like, say, Oasis Ambush. Pieces - Here's where this set shines, in my opinion. You get printed hieroglyphic parts, fancy early-20th Century car parts, digging equipment, guns, and a sarcophagus as well. Not to mention the black doors, which are nice to have if you want to build a larger tomb entrance with that hieroglyphic above. As a parts pack, it's pretty good, so let's try a 8/10. Design/Build - Not too much to say here, other than what you get with the instructions is pretty decent as far as tombs go, although lacking in some of the more innovative booby traps/play features that make up the rest of the sets from the desert subtheme. But I do like the car, and the recessed doors are pretty neat, so 7/10. Playability - Open the doors, close the doors. Say 'Open Sesame' or don't, but there's not much else to do with just this set. Sam Sinister's car is fun to drive around, and having him 'excavate' (even if he's missing the most crucial tool in any self-respecting LEGO archaeologist's arsenal) can be fun, although this set works best with more Adventurers sets and characters. So it'll get a 6/10 from me on that front. Verdict: The Lost Tomb (or Adventurer's Tomb, depending on how Sam Sinister fares) is a perfectly decent set. It obviously won't surpass Pharaoh's Forbidden Ruins, Sphinx's Secret Surprise, or even Oasis Ambush. What it can do, however, is complement those sets if you own them, giving you one more sarcophagus to play with and a neat little vehicle (if you choose to keep it built) for Sinister to tool around in. So that would be (if I didn't completely botch the math) a 67.5%. Thanks for reading! Comments and questions always welcome! Don't look Sam! Keep your eyes shut! (Or at least read the sign)
  9. The Time Twister Twins have gathered all the greatest villains in Lego history such as Captain Redbeard, Baron Von Barron, Basil the Bat Lord, Ogel, and Lord Garmadon to destroy the heroes once and for all! From their evil fortress guarded by a skeleton army, they have created a giant time portal that is twisting up the Lego timeline! Minifigs from across time and space are pulled through the portal and structures from various eras are colliding. Imperial soldiers are fighting cowboys, pirates are fighting bandits, and samurai are fighting mummies! Can the Time Cruisers Tim and Dr. Cyber unite all the heroes against these villains and save the timeline? On the left you can see the Pirates and Western time zones. Fort Legoredo has fused with an imperial fort, much to the dismay of the Brits and Yanks who are fighting each other. Meanwhile, the Islanders and Native Americans, two factions that were being called "savages" by some of the other minifigs, are meeting by King Kahuka's throne for peaceful negotiations. Out on the water, you can see a small pirate ship engage in a shootout with the bandits of the Coyote Gang while some Aquanaut and Atlantis divers are fighting off skeletons. Spaceship, Spaceship, SPACESHIP!! On the grounds surrounding the Time Twister fortress, minifigs from different eras are fighting the skeleton army while the Time Cruisers are flying in on their latest time machine, the Time-Rift Raft. It has a play feature that causes the propellers to spin when it is rolled across the ground. On the right of the battlefield, a Ninja temple had fused with an Ancient Egyptian tomb. Classic Kai, Pepper Roni, and Johnny Thunder and his friends are fighting skeletons while the Rock Raiders and Power Miners are fighting over a power crystal. Baron Von Barron swoops in from above the temples in his remastered Bi-Wing to attack his rival Johnny. Sorry for all the dust. This MOC was sitting around for a while before I got around to taking these pics and I didn't notice the dust until after the photo shoot. Up on top of Time Twister Tower, Ogel oversees the battle while the Time Twister Twin operate the time portal machine. The portal design is inspired by that of Piotr Machalski and Milan Sekiz. I included some interior in the buildings as you can see in this back view, although it's not much since I ran out of time (ironically). I hope you liked it. This was my entry for the Lego Legacy Battle contest on Lego Ideas from a few months ago. Unfortunately it didn't even make it into the voting phase, but honestly it's not my best work. I had to rush to get it built within a month to meet the submission deadline and it ended up being more quantity than quality. Still, I had fun building it as it is essentially a tribute to all the action themes that I loved growing up. What's your favorite Lego action theme? Let me know in the comments!
  10. I created a little plane for the Johnny Thunder CMF. It's actually a revamp of set 5911. I hope you like it!
  11. From the diary of Lt. Edmund Harrington, 7th Royal Engineers: 3 September, 1886 - After our local guides abandoned us (firing on us and taking all but one of the pack animals with them, I might add), I nearly decided to call off the expedition and drag Dr. Kilroy back to civilization. I was anticipating a raid by the heathen scoundrels' kinsmen to finish us off. The lad may be a brilliant scholar, and he certainly has a great deal of pluck, but he's utterly helpless with a gun (he somehow managed to break my revolver within an hour of my lending it to him)! Now I'm glad that I didn't turn us round; we've finally reached the ruins of Havilah. The local tribesmen won't come near this place as they think it haunted by a djinn or some such nonsense. If the legends I've heard are true, this city was once a vast repository of gold and jewels. At any rate, the sun is setting now and I shall have to make camp; heaven help us if Kilroy tries to put up the tent! - E. H.
  12. This train was originally supposed to go with the new Crocodile electric locomotive (set 10277) that was revealed a couple months ago. But it doesn't fit my UK "theme" very well, so I bought this train instead. This engine is numbered 514 (as a tribute to the HC514 part seen in the Adventurers sets), and the the tender should say LNER, (London North-Eastern Railway) as that's who originally designed and built the Z1 class locomotive. This 4-6-2 type engine is named Hazel Crusader, and is not actually owned by the railroad company, but it is maintained and crewed by the railroad's employees when called upon by Lord Sinister to be moved from his private siding. (That's why it has the non-LNER-standard gold, black, and brown paint scheme that matches his coaches: it's Sam's personal color scheme for his railway stock - it's owned by Lord Sam Sinister himself. He even had this locomotive designed just for him.) In reality, this Z1 type never existed on the LNER, as it is a creation of my own imagination. My fictional Z1 take on the wheel 4-6-2 arrangement is inspired by the 2-10-0 Austerity class of WWII (boiler wise) with a tender donated by the A3 which originally pulled Sam Sinister's train. This is Sam Sinister's automobile, situated quite precariously on a two-wheel flat car that is much too small. Being that Sam is cheap, he bought the one that would cover his needs... sight unseen. The railway yard master's eyes nearly fell out of his head when he finally saw what Sam was going to load onto this flat car! The flat car is easily detachable from the load, as you can see here. (NOTE: This car was inspired by the 2015 SDCC exclusive Action Comics number 1 Superman, recolored and heavily modified.) The car seats two figures side-by-side, and even comes with a spare tire in the back. This Gatling gun car protects the train from any goody-goody interlopers trying to make off with Sam Sinister's ill-gotten goods... namely Johnny Thunder and his friends. NOTE: The Gatling gun on this car was taken wholesale from set 79111. (Constitution Train Chase) These looted ancient Egyptian items include: a temple guardian from the Well of Souls (taken from set 7621, Secret of the Lost Tomb), a obelisk warning others to not defile it's owner's tomb, and the Queen's sarcophagus itself, with a very angry mummy inside. (Guess Sam doesn't listen very well, huh?) I wasn't kidding about that curse you know! Look's like Sam's somehow stolen a Sphinx as well! (not THE Sphinx, of course, that would never fit on his train car and would be a bit missed by the locals... not to mention any snooping Archaeologists!) Thankfully, however, Sphinx were not inscribed with any magic hieroglyphics, so they are safe to observe.... or in Sam Sinister's case, "borrow without permission". Unlike the Re-Gou Ruby's twin (yet not worth anything) gem which can curse you to an eternity of bad puns, as the now-mad Baron Von Barron found out. In reality, the statue's head was inspired the one in set 5978. (Sphinx secret surprise) In this train car we find all the weapons one could dream of in the 1920's, as it is called the armory car after all. (Thanks again to @Pdaitabird for making these cars in his awesome instructions, which you can find on Flickr here.) This is Sinister's war wagon. Why is it called that? It has old charts, brand-new maps, magazines and trade journals, plus all kinds of notes with clues to hidden locations with items of vast power or great fortune just waiting to be grabbed. If Johnny Thunder or Sam Sinister hasn't seen it or at least heard of it, the item probably doesn't exist. This car also houses Lord Sinister's bedroom for overnight journeys. Here we see the whole train at an "on-it's-side" view for maximum viewing. Thoughts, compliments, complaints, and suggestions are all welcome! NOTE9/22/2020: Added updated real world pictures of everything, including the Sphinx car and updated steam loco, now called Hazel Crusader 514. (as in HC-514, the print on the tile on the side of the cab. Took me quite a while to figure out a good name for the engine!)
  13. Greetings, adventurers! As you have probably seen, the next Creator Expert set, 10273 Haunted House, was announced this morning and it features many references to Adventurers and other themes as it is designed to be a fairground ride that is modeled after the manor of the notorious villain Samuel Von Barron. There is a large haunted portrait of the baron, a sign saying "Manor Von Barron" and several stolen artifacts from the Egypt and Orient Expedition subthemes. So my question is: is this canon to the Adventurers theme? If so, that opens up a lot of questions. We don't know how accurately the fairground operators recreated Sam's manor, but assuming it is accurate, we can gleam a lot of information from it. First, let's talk about the name. Baron Von Barron's infamous name change to Sam Sinister has been confusing Lego fans to this day, and TLG is muddying the waters even more here by calling him Samuel Von Barron which seems to be a combination of the two. Is this his real full name and was "Sinister" just a nickname? The portrait has a play feature that causes Pharaoh Hotep to appear behind the baron. This suggests that the baron was cursed by the pharaoh, possibly for stealing all of these treasures. Did the baron die from this curse? On the other side of the manor, there is "strange altar" with skull candles, a chalice, and a vassal with some dark red contents. There is also a skeleton with a top hat just like the one that both Sam and Slyboots (a.k.a. the other Sam Sinister) used to wear hanging from chains from the ceiling. This has some surprisingly dark implications. Did Sam used to practice some kind of blood rituals up here? Is the skeleton meant to be him or Slyboots or someone else? Were the rituals meant to free him of the curse? There is also a red snake hiding under the table which according to a German Adventurers audio drama is venomous and killed the first people who raided Pharaoh Hotep's tomb as part of his curse, so it would make sense that Baron von Barron would suffer the same fate. There is a coat of arms over the manor that references Fright Knights, specifically set 6007 Bat Lord. Does this mean that Sam is a descendant of Basil the Bat Lord?! As a fan of both Adventurers and Fright Knights, I am absolutely fine with accepting that as canon! There is also one of Ogel's orb bombs from Alpha Team in the attic along with a rusting Junkbot. Does the baron have some kind of connection to Ogel? There might be even more interesting references that I missed, but this gives us a lot to think about. So what do you think? Do all these things mean what I think they mean? Or am I just overthinking some fun easter eggs in a silly haunted house set? It's probably the latter, but either way, discuss!
  14. BardDandelion

    Adventurers Remake

    Hello, I would like to share project I have started some time ago. This is going to be remake of Adventurers series (which was and still is the best series that LEGO gave us). Started with vehicles but already working on rebuilt version of Anubis Temple (5988). Color scheme was choosen because of Pharaoh's Quest one. Decided to use dark red instead of e.g. tan because it's easier to buy dark red parts and they are cheaper. And let's be honest - dark red is really nice color. For Bad Guys I decided to use darker colors - black and dark grey/bluish grey. Maybe in future will use dark blue and dark green - each color for each villain crew. I think that would be nice and bring lot of variety. Recolored version of Bad Guys' car from set 5948. Recolored Scorpion Tracker 5918. Good Guys' car inspired by 10222 post office car. Good Guys' plane. Layout borrowed from The Sea Duck from "TaleSpin" cartoon, still WIP.
  15. Hello adventurers! I am happy to present you my second Orient expedition MOC - The Himalayan temple! But first I have a two questions regarding stud.io: - I noticed that some older torsos are missing in stud.io, as well as CMF. Is there some depository, where I can find them? (I know that I can create my own torsos with decals, but it is waste of time if someone already created them) - Second is for strings in stud.io. I could not move string with coupling points, that is why I used a regular one for the bridge. It is a bug on my side, or it is not movable at all? Okay, now for the MOC. After red eagle I decided to take a look on the 7417 - Temple of Mount everest. It was one of the sets I always wanted but never had a chance to buy. I built the temple by a real life himalayan temple Tungnath Chopta Chandrashila. It is the heighest shiva temple of the world, and one of few high enough to be surrounded by snow as the original 7417 design shows. When I was a kid, I did not undestand why there is a bridge without river, so in my version I added a cold mountain stream. That reminded me one of the Josh Gates Destination Truth episodes, where they found a Yeti footprints near the river like this one (S02E01 for those who are interested), so I instantly added it to the scene. One thing, which I want to point out, is a plane. This plane was so perfectly build in the original version. I built mine only with small changes, the proportions and size are simmilar to original. I also submited this MOC to ideas, it should be there soon, with this story description: Johnny Thunder with his friend sherpa Sangye are looking for a legendary Sword of fire. The old map leads them into himalayas, through snowy paths and dangerous bridges, to a shrine on top of the mountain. Did they found a yeti footprints near the cold river? Lord Sam Sinister is trying to be there first with his plane. Stealing ancient relics is not a good idea, because the shrine is properly guarded by a local monk. After the Johnny explains his intentions, monk shows him inside of the shrine, where they find a secret cave under the temple. Here it is - the legendary Sword of fire! Overall, I am really satisfied with the result. Hope you will like it too.
  16. Baron von Barron had a spring in his step as he exited the little Northumbrian chapel. Once a scheming pragmatist, he had become a man of faith during his eight-year stint in prison. Ample time for self-examination, coupled with news of a sickening political upheaval in his homeland, had left him contrite and repentant. Now he was on his way to spend a pleasant Sunday afternoon visiting his old enemies and new friends Dr. Kilroy and Pippin Thunder. The old Prussian felt truly blessed by their willingness to forgive him for past wrongs and help him start a new life in England. He only wished that Johnny Thunder were still alive; he would give anything to thank the man who had put him in prison and apologize for trying to have him killed all those years ago. Pippin Thunder, née Pippin Reed, led her horse from the stable up the path by Dr. Kilroy's cottage. After Johnny's death, she and their son Jack had moved in to help care for the aging professor. After all they had been through together, she felt it was the least she could do for her old friend. As she neared the house, she paused to mildly scold Jack and their neighbor Fred Rains; Jack for climbing on the woodpile with his toy sword, and Fred for tending Dr. Kilroy's garden on a Sunday. Pippin smiled. She couldn't really be upset with either of them. Jack took after his father. And Fred had been so good to them...he was becoming more of a father to Jack than Johnny ever was. Johnny had been a wonderful husband and father, but Jack was so young when Johnny's plane had gone down in the Channel that he barely remembered him. Fred wasn't so adventurous, but he was kind and dependable. Pippin knew that was what Jack needed now. As Dr. Kilroy rolled out to meet her, he pointed out their friend the baron approaching from the village. If only Johnny could see him now, she thought. A wooded plateau offered a perfect vantage point for a clear shot. Johnny Thunder kept his sights centered on his target's signature pith helmet. It was bad enough that an assassination attempt had forced him to fake his death. He knew the baron was behind it, and he couldn't endanger his wife and son by coming out of hiding. But he had watched over his family from afar for the past seven years. He had worried when Baron von Barron was released from prison; even more when he had seen the baron talking to Dr. Kilroy in public. But now the villain was approaching their house, doubtless with some nefarious purpose in mind. As von Barron approached the gate and reached for something in his coat, Johnny steadied his grip on the rifle in preparation. Before he could squeeze off a shot he saw with relief that it was only a pocketwatch. Now Pippin and Dr. Kilroy were greeting the baron in a friendly embrace. Johnny looked on from his secluded perch in bewilderment. He would do anything to protect Pippin and Jack, but only if he knew they were in danger. Pippin had always told him people could change, and now he was almost starting to believe it. He would keep the baron in his sights, just in case, but von Barron's seeming reform raised questions in Johnny's mind. If the baron's really changed, he mused, I could come back to my family. But what if his return sent the baron back to his old ways? It was too risky for now. Johnny resolved to just keep watching for a while. Still, he would have to pay the baron a visit some time... I hope you've enjoyed my take on a later chapter to the adventurers' saga. The scenes were a lot of fun to build! Here's an overview of this section of the layout: C&C welcome - thanks for reading! Soli Deo Gloria
  17. IDEA submitted by JasonsBrickStop, it was discovered and linked by @leafan in the pirate section previously. I've invited Jason to join us, it seems he did not have the time or the intention to do so yet. Still, I think this build is truly such an underrated gem within IDEAS that it deserves an own thread. I'd like to summarize some personal opinions on pros and cons about this as an IDEAS submission. I have mostly positive view of course, but as it only stands with ~500 votes at the moment I try to list some things why it might be wrongfully underperforming despite it's greatness and potential. Pros: It is actually very well scaled in piece count, nothing unrealistic to instantly eliminate itself from competition Great combination of newer elements with oldschool atmosphere Pretty astonishing design with lots of different play features and scenes, color scheme is diverse but organic - something what Lego would do itself to make it noticeable The build is a little bit of everything, obviously a jungle but also some pirates/oriental theme. Not too much but far from boring and empty. It is Adventurers so one of the coolest things a Lego set can ever become, period Cons: It is Adventurers, sadly Lego has a questionable motivation and even reputation with rebooting themes. Also today's kids don't really have any emotional links to this theme, that might cause the lower performance (or just not enough publicity) I'm not sure of the figs, they are pretty nice for templating the historical atmosphere, but too many overused parts from older sets (I guess customizing them is just not 100% priority) Without proper lore explanation this might remain a great theme concept instead of an individual IDEAS set. I'm still hoping Jason is going to accept the invitation and will share us some insight about his motivation and standpoints while building this great idea. Also discussions of any detail would be quite welcomed. I personally think this is one of the most careful and sophisticated designs I have ever seen as an attempt to revive an old but also ageless classic.
  18. Good evening everyone, When I got the new Johnny Thunder collectible minifigure, I found my old Orient expedition sets. Despite I have only three smaller sets (secret of the tomb, black cruiser and the red eagle), it is one of my favourite themes. I remember that the red eagle was a birthday gift, one of my first own lego sets, and I really loved it. Nowadays Johnny is missing his hat (I have to bricklink that one ), but rest of the plane is still complete. Recently I finally had some time to take a look onto stud.io and blender rendering of ldraw files. And here is the result - my first MOC here on eurobricks, rewamp of the mighty Red Eagle!
  19. I would like to introduce Patric O'Leary, an Irish friend of Johnny Thunder, whom he met during WW I at the Palestinian front (torso with yellow hands and head; I think the sunglasses are very helpful in the bright sun of the desert). Patric studies a map of the Holy Land - only he knows what his quest goes for ...
  20. A reimagining of LEGOs Adventurer theme 5976 River Expedition. The Lost Heart of El Dorado (The Nelly) by Nicholas Goodman, on Flickr Amazon Temple Ruins by Nicholas Goodman, on Flickr The Lost Heart of El Dorado (The Nelly) by Nicholas Goodman, on Flickr Lego Reimagining Adventurers 5976 by Nicholas Goodman, on Flickr The Lost Heart of El Dorado (Dr. Francis Leopold) by Nicholas Goodman, on Flickr
  21. Last time (in this topic https://www.eurobricks.com/forum/index.php?/forums/topic/168782-moc-ss-venture/ ) I promised that I'll show you where our favored adventurers team is swimming. So here they are. :-) Johnny Thunder and Dr Kilroy go to the bottom of the sea to find Poseidon's Trident. Please listen to soundtrack https://www.youtube.com/watch?v=c0vFUxE3SrM and find all of octopuses. :-) https://www.flickr.com/photos/158283415@N03/47351956131/in/photostream/
  22. The following creations were built to commemorate the 20th anniversary of the 1999 Lego Racers computer game. Pieces new and old have come together to form these newly revised versions of the 8 boss cars. Please enjoy! 1) Captain Redbeard As you can see, Captain Redbeard's new ride uses the microbuild of his ship from set #40290 as a base for this off-road beast of a racer. But it still retains the large exhausts and rear mounted pirate flag from his original car. The sails make this the tallest vehicle in the collection so far. .
  23. Sphinx Secret Surprise was my favourite childhood LEGO set. It was released Twenty Years ago! I have created a tribute to the main feature of the set, The Great Sphinx. I adored the set, my largest ever single LEGO set as a child and I adored the Adventure theme. Egyptology was one of my real interests when I was a child and I was about the only eight year old who wanted to be an Archaeologist. So, I just had to create a tribute. A MOC that was a representation of the set as I saw it in my minds eye as I played. Deep in the desert many adventurers and archaeologists have descended upon the Great Spinx to seek out treasures and clues to the mysteries they pursue. The front elevation. As with the original set there is a concealed secret... Surprise! The black statue is a the key to a simple mechanism that reveals the Pharaoh on his throne. Pulling the base forward causes the throne platform to move forward and knock down the panel. A view from above. This is one of my larger builds. Only beaten out by my Yellow Castle . The two side views. One features my favourite little capra and the other a statue uncovered in the base of the Sphinx's plinth. Here some tricksy tomb thieves are about to meet a freaky foe! Jake Raines and his friends have made a find and are hoping for more. Meanwhile, Johnny Thunder and Doctor Lightning have been very successful in their dig. Gale Storm is documenting the moment. What a shot! I hope you enjoyed this MOC. I certainly had fun building it and it has gone down very well with LEGO fans young and old alike when I display it. I hope to create versions of the other features of the set on a similar scale to this MOC. I also want to have something of an Adventure layout to display, I'll of course share them here once I make them.
  24. Johnny Thunder and friends set out to another adventure. This time road is going by sea. This is S.S. Venture based on Peters Jackson King Kong. The ship is about 75 studs long. It's old because budget is low. :-) https://www.flickr.com/photos/158283415@N03/32169762038 I hope next year I'll show you where they reached.
  25. Hey guys, Some of you may remember the time a few years ago when the first rumours about the Lego Nexo Knights theme began to surface. Some sources claimed to know, that the theme would be Castle combined with Steampunk elements. Some said, the set that we today know as 70317 The Fortrex was actually going to be a giant walking Steampunk fortress. I was really fascinated by those descriptions. Of course, as we all know today, the actually Nexo Knights theme had nothing to do with Steampunk, which really disappointed me. But the picture of a big Steampunk Castle still was floating in my head and so I decided to just build one. What you can see here is the result of that decision: A Steampunk version of the "Fortrex" indeed. It has got everything a proper Lego Castle needs: Drawbridge, Cranes, 2 towers at the front, 1 in the back... and it can walk on four feet powered by a steam engine with giant smokestack! It's pretty cool, isn't it? It took me a long time to build this model but I'm really satisfied with the overall outcome. The biggest challenge for me was designing the legs because I wanted them to be kind of posable but still had to allow them to hold the high weight of the castle above. I also had a lot of fun finding ways to use interesting looking parts and colours in strange "steampunky" ways. For more pictures and information you can visit the Lego Ideas page of this model: https://ideas.lego.com/projects/9bd75f34-22e7-4146-8e02-089cfb9314e4 And if you're already there I of course would be very thankful if you could support the project. ;-) I'm also interested in your opinion regarding Nexo Knights: Would you have had preferred a Steampunk version of the theme or were you happy with what it turned out to be? I'm looking forward to reading you're comments!