jamesster

Eurobricks Citizen
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  1. LEGO has an official press release about this, which various sites are already discussing - shows a trailer and release window (late 2018): https://www.lego.com/en-us/aboutus/news-room/2018/september/lego-cube-tencent-2018/ ... But there's much more to be found on Chinese news sites. Running them though Google Translate gives rough, but overall good enough results - it seems the game's Chinese name translates as LEGO Unlimited. No word on if there's plans to release it outside of China, as far as I can tell. http://news.17173.com/content/09192018/190440738.shtml Contains some (low quality) gameplay footage, and other details: https://www.gamersky.com/news/201809/1102213.shtml This article has several pages of screenshots (or, rather, photos of a mobile device running the game). Note the screenshots showing what appears to be a crafting system, weapons/tools that have meters implying they degrade and break, and the player holding blocks consisting of a 2x2 plate + brick + plate. It seems the terrain is made of these 2x2 cube-ish assemblies, and even appears to have ore that can be mined, and trees that can be chopped down - altogether very Minecraft-esque. There's also a very LEGO Worlds style building tool. https://www.taptap.com/app/82246 Some more promotional images, and again mentioning the iOS/Android/PC platforms. http://games.sina.com.cn/t/n/2018-09-19/fxeuwwr6126206.shtml This article mentions "Players can now make reservations through the official website." http://www.sohu.com/a/254860271_116903 More promotional images, details: https://www.prnasia.com/story/223299-1.shtml Not much in this article, but here it is anyway. And finally, the game's official website: https://lgwx.qq.com/index_p.shtml
  2. LEGO Universe is a bit of a unique case. The game was envisioned as an ambitious attempt at bringing core LEGO play to the digital world, not just another LEGO video game (though that vision and ambition was gradually cut down for a variety of reasons... though that's another story), and most of the plans they had for physical tie-ins were similarly ambitious: The idea was to feature a continuation of LEGO Factory/Design by Me, with players being able to order physical versions of their models and in-game avatars, including new minifigure pieces designed for the game, many of which were very high detail for the time (but comparable to minifigure designs from more recent years, in printing detail/amount of custom pieces/overall complexity... LU was just ahead of the curve in that aspect, haha). Much on the subject's already out on the internet in various places, but there's other details that have come up more recently... I've had some conversations with content designer Chris Floyd and concept artist Jerry Meyer over the past few months, Chris was on the project from the beginning in 05-06 to late 2007, and Jerry was working on it all the way from the beginning to the end in 2012. First, from Chris - remember this would have been from somewhere in 2005-07, and the game's launch ultimately didn't happen until 2010 (and by that point it was fairly different from what had originally been envisioned): While writing this up I was curious if the box sets he mentioned referred to a line/theme of sets, or the LEGO Factory type thing, so I shot him a message to which he kindly and quickly replied: I also showed him some of the custom minifigure prototype packaging and such that came after his time working on the game (more on that below) to which he said: Also, from Jerry - a common sentiment, it seems... Gradually the inclusion of LEGO Factory/ordering your models and minifigures shifted from "This will be a main, defining feature!", to "We still hope we can do this some day". It seems they were still aiming and hoping for it up to the end when development was halted; the latest thing I can find mentioning it is from August 2011 (the game was axed a few months later in November). Some articles from early 2008: http://web.archive.org/web/20080310020505/http://www.gamesindustry.biz/content_page.php?aid=33675 http://web.archive.org/web/20080306053129/http://www.gamesindustry.biz:80/content_page.php?aid=33674 Some images from a 2009 survey about the Minifigure Factory, showing packaging concepts among other things: https://legouniverse.wikia.com/wiki/User_blog%3AJamesster.LEGO/Minifigure_Factory The game's community manager also shared photos of real, physical prototype of a personalized minifigure with designs from the game and its packaging/display capsule: https://www.reddit.com/r/lego/comments/70cltf/prototype_minifigure_from_lego_universe_mmo/ A video from 2010 where creative director Ryan Seabury mentions they're hoping to get custom minifigure ordering in the game some day, including the custom faction kit pieces (0:10): https://youtu.be/BwI4SBvjm04?t=10 And he mentions models too in this article also from late 2010, shortly before the game launched: https://www.gamasutra.com/view/feature/134519/the_realities_of_a_lego_mmo.php?page=4 An interview with Jerry where he mentions they're still hoping to make physical versions of the faction kit pieces etc, from August 2011, not long before the game's development was axed (6:30): https://youtu.be/0PKoBbjjygw?t=390 And also, a rough concept for what a LEGO Universe collectible minifigures series box could look like (IIRC, this mockup was done by Jerry, but I could be wrong, it was definitely uploaded in the same batch as a bunch of other images from him though): https://legouniverse.wikia.com/wiki/File:Lego_minifigs_box_copy.jpg As far as I know there's no other info about this, I'd expect the LU team just saw the introduction of collectible minifigures and thought it'd be a good fit for releasing minifigures of LU characters and the like.
  3. Hrm, Eurobricks hasn't been giving me consistent email notifications and I missed this until now... That's interesting, I didn't know separate studs existed for prototyping. I wonder if any have ever fallen into public hands, as prototype parts occasionally do... Though, if that's what they used, they probably would have had to shave down the ones in the upper holes to keep them flush with the curved tops, right?
  4. http://www.brickshelf.com/cgi-bin/gallery.cgi?f=540034 As said in the gallery description, these are pictures of a prototype 1983 LEGO book "Trapped in Space" that was unreleased (but had some of its story reworked into the LEGO Jim Spaceborn comics - the author and illustrator of those classic comics, Frank Madsen, is the person who provided these pictures). What's curious is that all the illustrations in the book are photographs of real LEGO, but none of the minifigures have holes in their legs. The minifigures also have a variety of facial expressions, but those are easy enough to do with a marker... Anyone have ideas how this effect was done? Did they fill in the holes somehow? Were these prototype/specially produced parts? Was there a 1983 equivalent to photoshop? Edit - Also, perhaps of note for classic space fans, @Nabii has another photo from the book here, of its version of the Spearhead: https://www.flickr.com/photos/nabii/9152326001/ Though that image doesn't appear in the book itself. The ship later got a (still very impressive) redesign for the Jim Spaceborn comics: http://www.brickshelf.com/cgi-bin/gallery.cgi?i=6024346
  5. Yeah, that's almost certainly gonna choke on large models, unfortunately. Still do, occasionally.
  6. Hm, that's a new one. First, just to be sure, double check that your 3dvia Printscreen settings look like this: https://i.imgur.com/3sRX7Cl.png (I don't expect this is the problem but it's worth a shot.) If you're still having trouble could you send me the 3dxml you're trying to convert via PM? Perhaps the original LDD model too. Edit: I'm currently suspecting this may be a bug or quirk in the Unity engine itself that only arises on some systems, or something along those lines - it was working for ExeSandbox at first, but now it's not, and I haven't been able to replicate the issue; the same 3dxml that breaks for them works a-ok for me... I'll be updating this project to a newer version of Unity as soon as I have an internet connection that can handle downloading it, perhaps it will resolve itself then. Edit: ... and now ExeSandbox can't replicate the problem anymore either; it's working fine... Welp. Dunno what happened there, lol.
  7. jamesster

    New LEGO Racers Video Game?

    Apologies for the 9 year bump (Wow has it really been that long!?), but this article links to this topic, and I figured it'd be good to finally put the mystery to rest, especially for anyone who comes across this topic from elsewhere: https://www.unseen64.net/2018/05/23/lego-racers-video-game-ds-wii-cancelled/ As far as I can tell this would be fine with Eurobricks's stance on posting in old topics since this is a pretty notable update on the subject - apologies if it isn't.
  8. jamesster

    The Billion Brick Race

    I should probably stay away from saying exactly what kind of tie-in, but yes, something done by another company.
  9. jamesster

    The Billion Brick Race

    Not developed yet, just on the roadmap for 2020 - at least, it was at that point. It was in a list of several upcoming products of that type (not sets), so the only info about it was the name/year. That wasn't the only info they received, but it is the only part relevant to the Billion Brick Race - the other info they received was regarding other things, though it does seem to confirm the whole batch was legit.
  10. jamesster

    The Billion Brick Race

    An outsider who'd gotten info regarding several things, including a tie-in product for this movie, set for release in 2020 (and it's not the sort of thing you'd expect to launch long after the movie itself, going by the equivalents for previous LEGO movies). Other things that source said have been backed up by other sources since then, and they had the right connections at the right time to get that info, so I have no reason to disbelieve them. Plans can change though, so don't take it as absolute fact. Sorry for being vague - I'd rather not peeve them in the likely chance they read this topic, haha. And unfortunately all that was said about this one was the 2020 release year...
  11. jamesster

    The Billion Brick Race

    Back at the end of last year I heard a nugget of info from a generally reliable source that strongly implied the movie was aiming for 2020... Take it with a grain of salt; plans change, sometimes people are misinformed, and obviously there's been more developments with this movie (the director leaving) since then. We'll see what happens, I guess...
  12. Has anyone here pointed out Rocket Racer's logo on the racecar driver's torso? That's a neat shoutout.
  13. I'm fully expecting a tie-in video game. "Spiritual successor to LEGO Racers", though, is a tall order I'm not putting any expectations on.
  14. I've been playing LEGO Quest & Collect and noticed a figure that I didn't recognize: Front Back All the heroes in the game (except for three specifically made for it) are from official sets, and while some of them are obscure, I didn't think they'd have just made up an entire figure. After some digging I found he's actually a blacksmith from 10176 King's Castle... A strange choice from an anomaly of a set. But his torso in the set is plain black. Here's the print directly from the game - I don't recognize it. There's a few prints in the game that are modifications or recolors of existing ones, so I'm curious if this is one of those, or if it's entirely new.
  15. Hm, I'm not so familiar with AMD stuff - try right clicking on your desktop and seeing if anything helpful is in the menu that comes up. Also: Try opening the Device Manager (should come up if you just search for it in the start menu) and see what you have under display adapters. For example, here's mine: