Kintobor Posted February 9, 2014 QM Note: Khorne, the battle's already begun. There's no way you could have taken all those consumables to make the Heroes cocktail. You'll have to think this out. Share this post Link to post Share on other sites
Khorne Posted February 9, 2014 QM Note: Khorne, the battle's already begun. There's no way you could have taken all those consumables to make the Heroes cocktail. You'll have to think this out. I can't? Clearly it's been a while since I last played . In that case: Eric takes only Smelling Salts and then throws a Diseased Silver Fish Wing at Zombie Paladin Commander A from the front row. The battle order remains the same. Share this post Link to post Share on other sites
Kintobor Posted February 9, 2014 Nope. Taking a consumable is considered an action, which is the same as attacking. No problem though, your new move's fine. Share this post Link to post Share on other sites
Duvors Posted February 9, 2014 "Dammit! You there, bring that cleric back here right now!" Throlar attacks Zombie Paladin Spearman One. Share this post Link to post Share on other sites
Kintobor Posted February 9, 2014 (edited) Battle order Eric downs a Smelling Salts (Eric is Hastened!) Eric vs. Zombie Paladin Commander A- Damage (35-5/2=15 damage damage) Avalanche vs. Zombie Paladin Axeman A- Special Damage (Avalanche: 12-5=7 damage. Eric: 22-5/2=9 damage. Althior- 36-6/2=15 damage) >Althior vs. Zombie Paladin Spearman A- Shield (No undead risen.) Violet vs. Zombie Paladin Skirmisher A- Shield (All enemies except Zombie Paladin Knight A and Zombie Paladin Commander A defeated! Zombie Paladin Knight A and Zombie Paladin Knight Commander stunned!) Throlar vs. Zombie Paladin Spearman A Zombie Knight A- Hit (0 damage. Weapon is not elemental. Yes I'm going to be nit-picky about this. ) -Zombie Paladin Knight B Joins Combat -Zombie Paladin Spearman B Joins Combat -Zombie Paladin Spearman C Joins Combat -Zombie Paladin Axeman B Joins Combat -Zombie Paladin Commander B Joins Combat The party strategizes poorly, as Erik is quickly brushed aside by the undead paladin commander. Avalanche attempts to take on the Axeman, but the undead paladin swings his axe in front of him in one broad swing, sending quiet a few members packing. Althior attempts to resurrect something, anything, but can't, much to the party's avail. Violet steps in just in the nick of time to turn the tides. She jabs her shovel into the ground, a strange rumbling coming from the ground it stood upright in. Around the party the various undead sink back into the earth, the ground seeming to swallow them whole. Throlar tries to jab the undead knight, seemingly to no effect. It seems he'd have to switch to an elemental weapon. More undead quickly pour out of the tomb to replace their fallen brethren. Zombie Paladin Axeman B Level -- Undead HP: 115/115 SP: 2 Special: Sweeping Swing- The Paladin Axeman sweeps his axe infront of him, hitting the hero, as well as the one above and below him in the battle order, dealing damage equal to their level. Passive Special: Degrees of Taint- The Paladin Axeman's level is equal to the attacking hero. Drops: Nothing Zombie Paladin Spearman B Level 18 Undead Health: 120/120 SP: 2 Special: Skewer- The Paladin Spearman skewers the hero dealing 18 damage, as well damaging a random hero in the opposing row for 18 damage as well. If all party members are in one row, it only effects the targeted hero. Drops: Nothing Zombie Paladin Spearman B Level 18 Undead Health: 120/120 SP: 2 Special: Skewer- The Paladin Spearman skewers the hero dealing 18 damage, as well damaging a random hero in the opposing row for 18 damage as well. If all party members are in one row, it only effects the targeted hero. Drops: Nothing "..." Zombie Paladin Knight A *Immune to Sudden Death and Poison* Level 30 Undead HP: 350/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Grand Tonic "..." Zombie Paladin Knight B *Immune to Sudden Death and Poison* Level 30 Undead HP: 350/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Nothing "..." Zombie Paladin Commander A *Immune to Sudden Death, Seal and Poison* *Stunned!* Level 35 Undead HP: 380/380 SP: 4 Special 1: Mob Mentality- The Paladin Commander commands his troops into a better position, reinforcing all allies. Special 2: Vicious Bite- The Paladin Commander bites into the enemy, causing 35 damage. The hero loses all positive effects. *Specials Alternate Drops: Neutralizer, Hint Coin "..." Zombie Paladin Commander B *Immune to Sudden Death, Seal and Poison* Level 35 Undead HP: 380/380 SP: 4 Special 1: Mob Mentality- The Paladin Commander commands his troops into a better position, reinforcing all allies. Special 2: Vicious Bite- The Paladin Commander bites into the enemy, causing 35 damage. The hero loses all positive effects. *Specials Alternate Drops: Hint Coin ONSLAUGHT!!! (Property of Endgame, loving stolen by Kinto. xoxo) -There will always be a minimum of seven enemies on the field. -When an enemy is defeated, a new enemy joins combat. The enemy is decided by die roll. Roll of: 1. Zombie Paladin Axeman 2. Zombie Paladin Spearman 3. Zombie Paladin Skirmisher 4. Zombie Paladin Swordsman 5. Zombie Paladin Knight 6. Zombie Paladin Commander -There is a total of 20 enemies. Once all twenty are defeated, the battle is won. -If the party defeats an enemy once the 20th has been summoned, no new enemies join combat. 5/20 Defeated! The Party Eric (Khorne)30 year old Human Nord Level 22 1/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* *Hastened!* Power: 44 (22+22) Defense: 5 Health: 16/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (6x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim 134 year old male Dwarven Knight. Level: 9 Power: 14 Health: 18/18 Gold: 407 Equipped: Elven Sword (WP 5, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 13/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 36 2/4 Necromancer *Earns triple XP* Power: 48 (53 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 31/46 5+5+Chicken Drumstick (1)+32 Ether: 51/51 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has â…™ chance to deal Cursed effect on attacks and â…™ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "That was... rather exhilarating!" Violet Level 15 Gravedigger *Immune to Sudden Death* HP: 25/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death) Party Leader, please determine Battle Order, everyone, choose a target! Edited February 9, 2014 by Kintobor Share this post Link to post Share on other sites
Duvors Posted February 9, 2014 (edited) "Blast!" Throlar attacks Zombie Paladain Knight A from the front row with his Mopagsaber, the weapon making a Vissshhht sound as he drew it. Edited February 10, 2014 by Lord Duvors Share this post Link to post Share on other sites
K-Nut Posted February 10, 2014 "Same Battle Order!" Althior uses Light on Paladin Knight B from the Back Row. Violet attacks Spearman B from the Front Row. Share this post Link to post Share on other sites
Dragonfire Posted February 10, 2014 Avalanche attacks Zombie Paladin Axeman B with Trollsbane, this time from the back row. Share this post Link to post Share on other sites
Khorne Posted February 10, 2014 Eric wiped away some blood coming from his mouth with the back of his hand. He grunted and then leapt at the enemy again. Eric attacks Zombie Paladin Commander A from the front row twice, using Godricsleif. Share this post Link to post Share on other sites
Kintobor Posted February 11, 2014 (edited) Battle order Eric vs. Zombie Paladin Commander A- Shield (22x2+22=66-2=64 for everything but Commander A and B. Commander A and B= 62 damage) Eric vs. Zombe Paladin Commander A- Special Damage (Stunned!) >Avalanche vs. Zombie Paladin Axeman B- Miss >Althior- Light on Paladin Knight B- Raise the Dead ( Violet vs. Spearman B- Damage (18-2=16 damage) Throlar vs. Zombie Paladin Knight A- Special Damage (Throlar Bleeding and Poisoned -1!) Spearman C and Zombie Paladin Commander B on Eric= 18+45/2=9 damage. KO!) Throlar: -6 damage The tides turn against the party as despite Eric dealing all around damage to all enemies, he quickly finds himself flailing his sword at too many opponents! They quickly overrun him and pin him to the ground, knocking him out. Avalanche takes his trusty club, aiming straight for the head of his target, but manages to miss it entirely! Althior, using his necromancer abilities, calls back the undead Violet sent away. With five trusty allies on his side, he quickly moves them around him in preparation of the oncoming onslaught. Violet manages to get stabbed by her target, not even seeming to flinch, while Throlar gets ambushed by his target, who takes a bite into his skin. The wound bleeds and burns with pain as Throlar moves back. The situation becomes grim, but from inside the tomb, the party can hear somewhat of ruckus going on, a figure pushing the undead aside, raising it's blade up and slicing at some of the opponents coming towards them. Bloody and bruised, Father McCreary emerges from the tomb, sword in hand. "It's going to take more than that to kill me, you tainted filth! I am the pastor of this church, and you will return to your resting places!!" McCreary drives his sword through the skull of one of the oncoming undead. He makes his way through the crowd and to the party, sword in hand. "Four years since I drew this sword. Let's see if I still got it, shall we heroes?" Father McCreary joins the party! Zombie Paladin Axeman B Level -- Undead HP: 51/115 SP: 2 Special: Sweeping Swing- The Paladin Axeman sweeps his axe infront of him, hitting the hero, as well as the one above and below him in the battle order, dealing damage equal to their level. Passive Special: Degrees of Taint- The Paladin Axeman's level is equal to the attacking hero. Drops: Nothing Zombie Paladin Spearman B Level 18 Undead Health: 66/120 SP: 2 Special: Skewer- The Paladin Spearman skewers the hero dealing 18 damage, as well damaging a random hero in the opposing row for 18 damage as well. If all party members are in one row, it only effects the targeted hero. Drops: Nothing Zombie Paladin Spearman C Level 18 Undead Health: 66/120 SP: 2 Special: Skewer- The Paladin Spearman skewers the hero dealing 18 damage, as well damaging a random hero in the opposing row for 18 damage as well. If all party members are in one row, it only effects the targeted hero. Drops: Nothing "..." Zombie Paladin Knight A *Immune to Sudden Death and Poison* Level 30 Undead HP: 296/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Grand Tonic "..." Zombie Paladin Knight B *Immune to Sudden Death and Poison* Level 30 Undead HP: 296/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Nothing "..." Zombie Paladin Commander A *Immune to Sudden Death, Seal and Poison* Level 35 Undead HP: 338/380 SP: 4 Special 1: Mob Mentality- The Paladin Commander commands his troops into a better position, reinforcing all allies. Special 2: Vicious Bite- The Paladin Commander bites into the enemy, causing 35 damage. The hero loses all positive effects. *Specials Alternate Drops: Neutralizer, Hint Coin "..." Zombie Paladin Commander B *Immune to Sudden Death, Seal and Poison* Level 35 Undead HP: 338/380 SP: 4 Special 1: Mob Mentality- The Paladin Commander commands his troops into a better position, reinforcing all allies. Special 2: Vicious Bite- The Paladin Commander bites into the enemy, causing 35 damage. The hero loses all positive effects. *Specials Alternate Drops: Hint Coin ONSLAUGHT!!! -There will always be a minimum of seven enemies on the field. -When an enemy is defeated, a new enemy joins combat. The enemy is decided by die roll. Roll of: 1. Zombie Paladin Axeman 2. Zombie Paladin Spearman 3. Zombie Paladin Skirmisher 4. Zombie Paladin Swordsman 5. Zombie Paladin Knight 6. Zombie Paladin Commander -There is a total of 20 enemies. Once all twenty are defeated, the battle is won. -If the party defeats an enemy once the 20th has been summoned, no new enemies join combat. 5/20 Defeated! The Party Eric (Khorne)30 year old Human Nord Level 22 1/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* *Knocked Out!* Power: 44 (22+22) Defense: 5 Health: 0/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (6x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim *Bleeding -5 and Posioned -1!* 134 year old male Dwarven Knight. Level: 9 Power: 21 Health: 12/18 Gold: 407 Equipped: Elven Sword (WP 5, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 13/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 36 2/4 Necromancer *Earns triple XP* Power: 48 (53 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 31/46 5+5+Chicken Drumstick (1)+32 Ether: 51/51 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has â…™ chance to deal Cursed effect on attacks and â…™ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "..." Zombie Paladin Axeman A Level 18 Undead ".." Zombie Paladin Skirmisher A Level 18 Undead ".." Zombie Paladin Spearman A Level 18 Undead "..." Zombie Paladin Swordsman A Level 15 Undead "..." Zombie Paladin Swordsman B Level 15 Undead "I'm sorry, did something just hit?" Violet Level 15 Gravedigger *Immune to Sudden Death* HP: 9/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death) "We've got more to get through, heroes! Father Josiah McCreary *Immune to Darkness* Level 20 Black Knight HP: 30/39 SP: 5 Equipment: Blessed Sword (WP: 6), Robes of Way's End (SP:+3, bodywear, Immune to Darkness, Suitable for McCreary), Eagle Pendant (SP: +2, accessory, user gains "Diplomacy" as a skill) Party Leader, please determine Battle Order, everyone, choose a target! Edited February 11, 2014 by Kintobor Share this post Link to post Share on other sites
Duvors Posted February 11, 2014 (edited) "Avalanche, watch where you're swinging that club willya!"​ Throlars voice was thick and it sounded as if he was about to vomit but he continued to attack Zombie Paladain A from the front row, his blade making ​a strange humming noise and glowing a bright blue. (OCC; I've switched to the Mopagsaber, increasing my power to 21 along the way, just a heads up. ) Edited February 11, 2014 by Lord Duvors Share this post Link to post Share on other sites
Dragonfire Posted February 11, 2014 Avalanche repeats Share this post Link to post Share on other sites
Khorne Posted February 11, 2014 Eric coughed up some blood as the zombies overwhelmed him. His one free hand reached for a large cut across his chest. The Nord fell to the ground bleeding profoundly. "Crap..." Eric does nothing. (except if Althior revives me ) Share this post Link to post Share on other sites
Kintobor Posted February 11, 2014 QM Note: Can I get a move if you do get revived? Share this post Link to post Share on other sites
Khorne Posted February 11, 2014 If he does get revived, Eric will attack Zombie Paladin Spearman B from the front row. Share this post Link to post Share on other sites
K-Nut Posted February 11, 2014 "Avalanche, can you use a Phoenix Essence on Eric? I don't wish to waste one of my valuable Incenses for one person," Althior uses Light on Commander A from the back row. Violet attacks Axeman B from the front row. McCreary attacks Spearman B from the front row. Battle Order: Avalanche (phoenix Essence) Eric Althior Violet Throlar McCreary Axeman A vs Spearman C Skirmisher A vs Knight A Spearman A vs Knight B Swordsman A vs Commander B Swordsman B vs whoever has the lowest health Share this post Link to post Share on other sites
Dragonfire Posted February 12, 2014 (edited) "Why doesn't Throlar use his? I'm stronger in attack and Throlar's more likely to get KO'd at some point than I am." Nevertheless, Avalanche uses a phoenix essence on Eric from the back row. If Throlar uses an essence instead, he repeats his attack from the back row. OOC: Put me lower in the Battle Order if we're taking Free Hits please. Edited February 12, 2014 by Dragonfire Share this post Link to post Share on other sites
Kintobor Posted February 12, 2014 QM Note: I'll let you guys figure this out, since Althior's undead no longer soak up free hits, due to the recent rule change. Share this post Link to post Share on other sites
K-Nut Posted February 12, 2014 QM Note: I'll let you guys figure this out, since Althior's undead no longer soak up free hits, due to the recent rule change. Oi I haven't been on a quest in a while. Battle Order: Althior McCreary Avalanche (phoenix Essence) Eric Violet Throlar Axeman A vs Spearman C Skirmisher A vs Knight A Spearman A vs Knight B Swordsman A vs Commander B Swordsman B vs whoever has the lowest health Share this post Link to post Share on other sites
Kintobor Posted February 13, 2014 (edited) Battle Order: >Althior- Light on Commander A- Crit. (12x5+36=96x2=192 damage. No cursing) McCreary vs. Spearman B- Crit. (6x2+20+9=41 damage) Avalanche (phoenix Essence on Eric. Eric revived with full health) Eric vs. Spearman B- Shield (22x2+22=66-2=64 damage to Axeman B (KO!) Spearman B and C, and Knight A and B. 62 damage to Commander A and B) Violet vs. Axeman A- Shield (Spearman B and C destroyed! Knight A and B and Commander A and B stunned!) Throlar vs. Knight A- Crit. (12x2+9=33 damage) Throlar: -6 health Axeman A vs Commander A- 18 damage Skirmisher A vs Knight A-18 damage Spearman A vs Knight B-18 damage Swordsman A vs Commander B- 15 Swordsman B vs whoever has the Commander B -15 Axeman C summoned! Skirmisher B summoned! Skirmisher C summoned! The party miraculously pulls it together, as Althior blasts a powerful beam of light at one of the Commanders. McCreary slashes away at one of the dead, his pain seeming to fuel his anger, and his strength. Avalanche rushes to Eric, uncorking his only Phoenix Essence and pour the warm liquid down his throat. The raider quickly gets up and out of the snow, and goes on an all out frenzy, hacking away at the undead. Violet pounds her shovel into the ground once again, sending the lesser undead back to the depths of the earth. Throlar, despite the pain, pulls through and manages to skewer one of the undead with his sabre. Althior's mob swoops in on the undead knights and paladins, while more undead crawl out of the crypt... Zombie Paladin Axeman C Level -- Undead HP: 115/115 SP: 2 Special: Sweeping Swing- The Paladin Axeman sweeps his axe infront of him, hitting the hero, as well as the one above and below him in the battle order, dealing damage equal to their level. Passive Special: Degrees of Taint- The Paladin Axeman's level is equal to the attacking hero. Drops: Nothing Zombie Paladin Skirmisher B Level -- Undead Health: 125/125 SP: 2 Special: Improved Grapple- The Paladin Skirmisher grapples the hero, removing them from combat and dealing damage equal to their level for every round removed from combat. Successfully damaging the Paladin Skirmisher removes it from the hero. The hero joins combat immediately afterward. Passive Special: Degrees of Taint- The Paladin Skirmisher's level is equal to the attacking hero. Drops: Nothing Zombie Paladin Skirmisher C Level -- Undead Health: 125/125 SP: 2 Special: Improved Grapple- The Paladin Skirmisher grapples the hero, removing them from combat and dealing damage equal to their level for every round removed from combat. Successfully damaging the Paladin Skirmisher removes it from the hero. The hero joins combat immediately afterward. Passive Special: Degrees of Taint- The Paladin Skirmisher's level is equal to the attacking hero. Drops: Nothing "..." Zombie Paladin Knight A *Immune to Sudden Death and Poison* Level 30 Undead HP: 214/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Grand Tonic "..." Zombie Paladin Knight B *Immune to Sudden Death and Poison* Level 30 Undead HP: 214/350 SP: 2 Special 1: Infectious Bite- The Paladin Knight bites into the hero, making them poisoned -1 and bleeding. Special 2: Disarm- The Paladin Knight disarms the hero by forcibly attempting to rip their arm off. The hero is bleeding, and loses all positive effects. *Specials Alternate Drops: Nothing "..." Zombie Paladin Commander A *Immune to Sudden Death, Seal and Poison* *Stunned!* Level 35 Undead HP: 142/380 SP: 4 Special 1: Mob Mentality- The Paladin Commander commands his troops into a better position, reinforcing all allies. Special 2: Vicious Bite- The Paladin Commander bites into the enemy, causing 35 damage. The hero loses all positive effects. *Specials Alternate Drops: Neutralizer, Hint Coin "..." Zombie Paladin Commander B *Immune to Sudden Death, Seal and Poison* Level 35 Undead HP: 246/380 SP: 4 Special 1: Mob Mentality- The Paladin Commander commands his troops into a better position, reinforcing all allies. Special 2: Vicious Bite- The Paladin Commander bites into the enemy, causing 35 damage. The hero loses all positive effects. *Specials Alternate Drops: Hint Coin ONSLAUGHT!!! -There will always be a minimum of seven enemies on the field. -When an enemy is defeated, a new enemy joins combat. The enemy is decided by die roll. Roll of: 1. Zombie Paladin Axeman 2. Zombie Paladin Spearman 3. Zombie Paladin Skirmisher 4. Zombie Paladin Swordsman 5. Zombie Paladin Knight 6. Zombie Paladin Commander -There is a total of 20 enemies. Once all twenty are defeated, the battle is won. -If the party defeats an enemy once the 20th has been summoned, no new enemies join combat. 8/20 Defeated! The Party Eric (Khorne)30 year old Human Nord Level 22 1/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (6x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim *Bleeding -5 and Posioned -1!* 134 year old male Dwarven Knight. Level: 9 Power: 21 Health: 6/18 Gold: 407 Equipped: Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword) Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 13/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) *Party Leader* Level 36 2/4 Necromancer *Earns triple XP* Power: 48 (53 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 31/46 5+5+Chicken Drumstick (1)+32 Ether: 46/51 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has â…™ chance to deal Cursed effect on attacks and â…™ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) "..." Zombie Paladin Axeman A Level 18 Undead ".." Zombie Paladin Skirmisher A Level 18 Undead ".." Zombie Paladin Spearman A Level 18 Undead "..." Zombie Paladin Swordsman A Level 15 Undead "..." Zombie Paladin Swordsman B Level 15 Undead "Let's keep it up, guys!" Violet Level 15 Gravedigger *Immune to Sudden Death* HP: 9/25 SP: 2 Equipment: Wooden Shovel (WP: 4 damages undead), Torn White Dress (SP: 2, bodywear, suitable for engaged undead females), Rotting Flesh (provides immunity from sudden death) "Is that all you've got!! Come at me, wretch!!" Father Josiah McCreary *Immune to Darkness* Level 20 Black Knight HP: 30/39 SP: 5 Equipment: Blessed Sword (WP: 6), Robes of Way's End (SP:+3, bodywear, Immune to Darkness, Suitable for McCreary), Eagle Pendant (SP: +2, accessory, user gains "Diplomacy" as a skill) Party Leader, please determine Battle Order, everyone, choose a target! Edited February 14, 2014 by Kintobor Share this post Link to post Share on other sites
Khorne Posted February 13, 2014 Feeling reinvigorated, Eric continued his fight with the zombies. Eric attacks Zombie Paladin Skirmisher B from the front row. Share this post Link to post Share on other sites
Dragonfire Posted February 13, 2014 Avalanche attacks Zombie Paladin Axeman C from the front row. "Someone heal Throlar. He's gonna die if he carries on like this." Share this post Link to post Share on other sites
Duvors Posted February 14, 2014 Avalanche attacks Zombie Paladin Axeman C from the front row. "Someone heal Throlar. He's gonna die if he carries on like this." "Thank's bu' I think i need t' get rid a' this poison dammit."Throlar retreats to the Back Row and drinks his Remedy. Share this post Link to post Share on other sites
Kintobor Posted February 14, 2014 (edited) QM NOTE: Can someone please post an order and an action for Althior? If not, I'll assume the round repeats. Edited February 14, 2014 by Kintobor Share this post Link to post Share on other sites