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Found 9 results

  1. I added some parts to set 5982 (Smash and Grab) and then decided on changing the color to dark gray to turn it back into a regular tow truck. I removed the flick-fire missiles, and played around with a couple of options for a driver figure, eventually settling on who you see here. "What happens when you vintage flying car runs out of plutonium, or you space limo engine gets too hot? How about if someone runs over the time on the parking meter and you need to park you hover bike? Never fear, the tow truck's here! Complete with sonic wrench and ultra-violet flashlight, this hauling machine will haul your (or someone else's!) problem away for a reasonable price. Yes sir! Just call Louis "Brains" McCoy to tow your problematic machine away... and remember, if in doubt on who to trust to tow your garage queen: Ask for the real McCoy!" The flick fire missiles used to come out of those orange globes on the front. I changed them into regular hazard lighting by securely attaching them to the frame. The ship can seat one figure in the cockpit. The rear of the ship features two engines and the crane arm. The driver of this tow truck is Louis "Brains" McCoy, brother to a famous doctor on a star-ship in another reality. A accident with a temperamental gravity-drive ship brought him to this reality and turned him into a living un-dead, though he retained all his knowledge and personality in the change. (Do NOT call him a zombie though, as it hurts his rather sensitive feelings.) The LDD file is available here if you want it. Comments, questions, suggestions, and complaints are always welcome!
  2. Hi, this is my entry for categrory D: The Survivors and Undeads - Design and assemble a group of five Survivors or five Undeads. You can check more photos of those zombies/undeads on the diorama here -
  3. A couple of days late, or maybe just in time for Day of the Dead. In either case... Certain tales and superstitions are quick to catch and spread. Stories of a ship seen at distance burning with an eerie green fire, told hold all across the spreading empires. Corlander rationalism, the Faith of Oleon, nothing seemed to silence hushed tales of of the burning ship and its crew of the dead and damned. And around a certain night sacred to the priests of Hades reported sightings of the ship known as the Lost Soul's Tide were all to frequent.
  4. (Banner Pending) The evening sun was setting over Eubric as citizen began either tucking into bed or beginning their nightly activities. For four heroes, it was the start of another adventure as they walked towards Triad Park and the Luminous Passage. Those heroes were... Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped;Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Mopagsaber (WP; 12, Ice elemental longsword). Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 41/41 (9+24+8) Ether: 29/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Power: 65 (30+2+33) Defense: 1 Health: 41/41 (7+29+5) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 15/30 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), 2x Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 2 Grand Potions, 2 Health Cores, 2 Tonics, 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, Nostrum, Ambrosia, 2 Venoms, Bedroll Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *Absorbs Earth**Immune to Ice and Darkness* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 73/73 (5+52+15+1) Ether: 88/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) The air was muggy and arid with not a breeze to be felt. Summer was here, and with it brought the attraction of the Luminous Passage. Multiple different coloured lamps hung from the canopy above the party as various luminescent insects flittered about. There was a reason this place was popular among couples, but the party wasn't here for that reason. The party notices a man in dark robes and a cane, his hair tied back into a ponytail. His scruffy beard showed age. He waved the party down and looked sternly at them. "You're late." He states, sounding relative dour. "Although, it doesn't matter in hindsight, considering the man I hired to get you to Fellcrest is taking his sweet time. Although I know some of you I don't recognize a few of you. My name is Father McCreary, and I'm the pastor at the Way's End Cemetery here in Eubric. Needless to say I'm glad you've arrived as things have only gotten worse since I've contacted you last. Perhaps I should explain some things, but I'll wait until you're all ready." QM Note: Good evening. Sorry for the delay, but I've had a busy day. Check your stats and make sure their good. Asphalt, is there an image I can use for your figure? I'm not going to be using the one in your stats as it's too big, unfortunately. We've got an interesting party, so let's get this show on the road!
  5. Here are the zombies from my display collection. I have tried to make them more fantasy zombies of the Dungeons & Dragons variety rather than modern zombies that official LEGO ones are. I have had most of them for years, but only just photographed them as I was waiting for the Scooby-Doo and CMF S14 zombies. Questions? Comments? Futile attempts to escape these brain-starved undead?
  6. AmperZand

    Death knights

    "A death knight is a skeletal warrior clad in fearsome plate armor. Beneath its helmet, one can see the knight's skull with malevolent pinpoints of light burning in its eye sockets." Fifth edition Dungeons & Dragons Monster Manual, page 47. Questions, comments, the creeps?
  7. -This Quest is for chosen heroes only. If you would like to join, check out the FAQ section- Four heroes march through the snow towards the Way's End Church and Cemetery on behest of Father McCreary, the Cemetery's parson. They were... The Party Eric (Khorne)30 year old Human Nord Level 22 1/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (7x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim 134 year old male Dwarven Knight. Level: 9 Power: 14 Health: 18/18 Gold: 407 Equipped: Elven Sword (WP 5, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 20/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) Level 36 2/4 Necromancer *Earns triple XP* Power: 48 (53 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 46/46 5+5+Chicken Drumstick (1)+32 Ether: 51/51 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) --- The heroes arrives at the Way's End church, a man clad in black standing in the door. His hair's tied in a pony tail, and he appears to be a little hefty. "Good afternoon gentlemen. Why don't we get out of the cold and into my office?" The party follows the pastor through the pews of the church, and into his office. "I don't believe I've met any of you before. I am Father McCreary, pastor here at the Way's End Church and Cemetery. Now then, Heroica, I've got a problem on my hands, one that if not dealt with immediately could spiral out of control into chaos. Just recently we've heard complaints about undead paladin corpses roaming the cemetery, and causing general havoc. My gravedigger Jensen has figured out where all these undead are coming from, the oldest paladin crypt in the cemetery, dating back to just after the Orc War. I want you... er... five... I believe I hired four of you?" McCreary peers at the dwarfs companion, scowling. "Well then, Mr. Wineghilim, I refuse to pay your companion, and I also refuse any assistance from him. I hired Heroicans, not unarmed individuals. Without a weapon, he'll probably wind up getting devoured, considering these undead paladins aren't the typical fare we get around here. He's more than welcome to stay here in my office though for the time being. Our cemetery's haunted, but our denizens tend to stay to themselves. These undead have been harassing mourners and apparently have gone off of the grounds and chased residents. The solution's simple: I want you to go into the crypt and spread some holy water about. I believe the tomb's become tainted by some foul presence, and the holy water should stop the undead paladin issue. In all honesty, this shouldn't be all that difficult. I would do this myself, but I feel I'm getting too old for this sort of thing, and your organization has been excellent in assisting me in the past. It's just if we don't deal with this soon we could have a crisis on our hands. Now then, is there any questions before I take you to the tomb?" OOC: You guys have 24 hours to confirm. If you guys purchased from the Marketplace, please let me know so I can change your stats. Lets get this show on the road.
  8. Summoned back from the realms of Hell come the Black Crows. Discovered in the Ancient Burial Grounds (In the Siccus Badlands) they now raid along the borders of Nocturnus. In life these Black Falcons were so evil they were shunned by their Commanders. The Master of Crows bathed their rotting bones in the Fountain of Blood. Restored to unlife they do his bidding much to their Chargrin. Their brutality knows no bounds. Led into Battle but their Lord Evall Falcao and his Champion known simply as "the Brutalist" they are almost impossible to stop. Death is just a state of mind when you have been reborn in the fountain of blood. Corpses of the fallen are simply thrown back into the fountain after battle to be returned to combat another day once again reinvigorated to unlife. During battle their consumer potions filled with the blood from the fountain curing even severe wounds immediately. Each rebirth gives the host a slightly worse outlook. their blood rage enhanced. Left to Right Archer Executioner The Master of Crows The Brutaliist Evall Falcao Black Crow Spearman Outside the Temple of Blood FIGBARF Bonus Wip with help from Reggie Rhuabard my Cat.
  9. -NOTICE: The following forum is for members who have been chosen for this quest. If you would like to play and haven't joined, head over to the Discussion and Rules Forum to find out how- The Party: Stigveladi ("Amma") Kötturin (PsyKater) *Party Leader* 247 years old dwarven Mage (f) Level 7 Power: 10 (Lvl 7 + WP 3) Health: 12/12 (Base 4 + Lvl 7 + Cat Statuette 1) Ether: 11/11 (Base 4 + Lvl 7) Gold: 8 Equipment: Dwarven Broomstick (WP: 3), Cat Statuette (+1 HP) Inventory: Fragment of an Opal (Gem; Ice), Scroll of Inspiration, Bedroll, Potion, Tonic (2x) Jeaux Elmfyre (joeshmoe554) Automaton male, Ranger Level 4 Power: 10 (Level 4 + WP: 5 + Artifact boost: 1) Defense: 0 Health: 9/9 (base HP: 6 + Level bonus: 3) Gold: 25 Equipment: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear) Inventory: Bow (WP: 4; bow), Bedroll, Smoke Bomb, Venom, Potion x4, Holy Bomb x3 Name: Unknown. Most call him "Em," though his real name remains largely mysterious. (emjajoas) Age: Unknown. Presumably mid twenties. Gender: Male. Race: Human. Class: Ranger. Level 3 Power: 6 Health: 8/8 Gold: 5 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3. Heckz Brutenhal (Eric-Su) 32 year old male Mage. Level: 1 Power: 4 Health: 5 Ether: 5 Gold: 5 Equipment: Cheap Wand (WP 3) Inventory: Opal (Ice), Bedroll Zoltan (LTPro) 22 Year Old Male Human Knight Level 1 Power: 4 Defense: 2 Health: 10/10 Gold: 10 Equipment: Shield (SP: 2), Longsword (WP: 3) Inventory: Potion The party arrives at the Eubric Cemetery around late afternoon, the sun still in sky. At the East end of the cemetery is the Way's End Church, an old building with a protruding bell tower over the front entrance. It seems as if there's no one in at the moment. It's rather peaceful at this point in time. Few pedestrians are out and about, and the sound of birds can be heard on the breeze. On the side of the road a horse drawn cart waits with no driver. The wagon is loaded with two coffins, both laying side by side. The horse waits about, a lazy look in her eyes. "Neeeigh!" OOC: Wilkommen! For some of you, this will be your first quest. Let me give you a basic run down of how interacting out of battle works. If there is someone you wish to talk to, or something you wish to exam or interact with, simply bold your desired move, like so! Give it a try with the few objects I've given you! When considering your actions, think about your class's job trait. They can often be very helpful! If you ever need a refresher, you can always ask me, or consult the Rules and Discussion forum for a refresher on the different classes. Also, if I screw up, please let me know, because that way I can fix it up, and better the experience for both you and me. You have 24 hours to confirm, if not I'm going to assume the ghosts got you on the way to the church, and you will NOT be participating. Don't worry if you purchased any new goods, I have magical editing powers that change your stats. Let the role playing... COMMENCE!