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Found 7 results

  1. timmyc1983

    [MOC] Modular Church

    Hello everyone It's been a while since I've posted a MOC as I have been busy with . But I am proud to now show you the latest addition to my city, Brixton Valley. It's a modular style church! It consist of over 7000 bricks and is on four 32 x 32 baesplates, although the church itself is mostly on two of them.LEGO MOC Church by Tim, on Flickr It is quite large, although not as large as I anticipated when planning and building it. I was hoping it would be the largest building in town, but turns out the town hall is taller. I think it is still an impressive building for the city. It does feature stained glass all the way around, for the photos I put my ipod torch inside to show the stained glass off, right now I don't have any plans for permanent lighting inside. LEGO MOC Church by Tim, on Flickr It also features a graveyard/cemetery in which are several types of grave stones and 3 large trees. LEGO MOC Church by Tim, on Flickr So this is the basics of this MOC, should you be interested to see more photos please click here, or see below for the YouTube walkthrough tour: Please head on over to YouTube to check out my other videos and subscribe to my channel for updates. I also encourage you to comment here and on YouTube and please hit that thumbs up button if you like the MOC. I also have a website dedicated to Brixton Valley, please head along: www.brixtonvalleylego.com Until next time, happy building
  2. (Banner Pending) The evening sun was setting over Eubric as citizen began either tucking into bed or beginning their nightly activities. For four heroes, it was the start of another adventure as they walked towards Triad Park and the Luminous Passage. Those heroes were... Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped;Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Mopagsaber (WP; 12, Ice elemental longsword). Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 41/41 (9+24+8) Ether: 29/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Power: 65 (30+2+33) Defense: 1 Health: 41/41 (7+29+5) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 15/30 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), 2x Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 2 Grand Potions, 2 Health Cores, 2 Tonics, 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, Nostrum, Ambrosia, 2 Venoms, Bedroll Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *Absorbs Earth**Immune to Ice and Darkness* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 73/73 (5+52+15+1) Ether: 88/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) The air was muggy and arid with not a breeze to be felt. Summer was here, and with it brought the attraction of the Luminous Passage. Multiple different coloured lamps hung from the canopy above the party as various luminescent insects flittered about. There was a reason this place was popular among couples, but the party wasn't here for that reason. The party notices a man in dark robes and a cane, his hair tied back into a ponytail. His scruffy beard showed age. He waved the party down and looked sternly at them. "You're late." He states, sounding relative dour. "Although, it doesn't matter in hindsight, considering the man I hired to get you to Fellcrest is taking his sweet time. Although I know some of you I don't recognize a few of you. My name is Father McCreary, and I'm the pastor at the Way's End Cemetery here in Eubric. Needless to say I'm glad you've arrived as things have only gotten worse since I've contacted you last. Perhaps I should explain some things, but I'll wait until you're all ready." QM Note: Good evening. Sorry for the delay, but I've had a busy day. Check your stats and make sure their good. Asphalt, is there an image I can use for your figure? I'm not going to be using the one in your stats as it's too big, unfortunately. We've got an interesting party, so let's get this show on the road!
  3. A Mitgardian widow mourns the death of her husband who fell in battle against the Algus: See more pictures here: link Thanks for looking
  4. FonsoSac

    [MOC] The forgotten

    Not too far from you there is a cemetery with an unmarked grave. Nobody remembers who lies there but it is said he can not rest. He waits for something to happen or for somebody, It can be you. My last MOC. I had the minifigure and I had to build something.
  5. See the previous tales: Wyndor's Saga: Chapter 1 -What Has Past- Chapter 2 Part 10: A New Home Part 10.1:Blunted Edges Part 10.2: Cramped Spaces Part 10.3: Enthusiastic Worker Part 11.0 Part 11: Mysterious Death Part 12: Dark Meetings Part 13: Warm Yourself Part 14.1: Sisterly Visit Part 14.2: Proud Farmer Part 14.3: Mitgardian Household Part 15: Another Mysterious Death Part 16.1: The Council Meeting Part 16.2: Meeting with Wyndor (made by Glorfindel) Part 16.3: Feud in Teridyan Part 16.4: Great Elk Longhouse (made by Glorfindel) Lief was very glad to have Wyndor out of town for awhile. It meant that Pjeter was too busy with everyday affairs to notice some of Lief’s nocturnal activities. Tonight was especially important to not be seen. It would be rather difficult to explain why he was lurking around the city cemetery this late at night. He opened the gate and winced as it creaked a little. He slipped inside and looked behind himself to make sure he hadn’t been followed. Seeing no one around he whispered, “all clear.” “You worry too much” Edea said as she stepped from the shadows. “Soon no one will be left in Dalig Ulv to stop you, even if they wanted to.” “Yes,” said another woman who also stepped from the shadows. “We will soon awaken the Tri-Council and have enough power to subdue all who stand in our way.” She stepped up next to Edea and was followed by one more woman. “Ah,” exclaimed Lief, “I did not know your sisters would be joining you so soon. Is it wise for all three of you to be here? Won’t someone notice you?” “The minds of the commoners in Dalig Ulv are easily meddled with” said Deanna, one of Edea’s sisters. “We have taken traveler’s rooms at the inn and just happen to let some magic slip whenever we need to come or go” added Athea, Edea’s other sister. “It’s entertaining to watch the men slip their drinks after we have messed with their minds!” she cackled. Leif started to look a little worried, “Edea, please, keep your sisters under control! You know we can’t have anyone discovering our plan yet!” “Do not worry. My sisters may seem carefree, but they know as well as I do the importance of our mission” responded Edea, directing the last part of her statement at her sisters with a raised eyebrow. “Now, as you know Lief, we have been having some trouble getting the information we need.” “If you need to kill another one so be it!” said Lief. “Ah, but this time we will have to venture within the city itself. We think the one who has the information we need has been holing himself up within the city walls. Probably because our mission is not hard to guess for those who already know the secret we are trying to learn” explained Edea. “Very well,” answered Lief, “But we must hurry. I’ve received word that Wyndor will not be long in returning. He is too meddlesome and may cause us trouble if we don’t hurry.”
  6. -This Quest is for chosen heroes only. If you would like to join, check out the FAQ section- Four heroes march through the snow towards the Way's End Church and Cemetery on behest of Father McCreary, the Cemetery's parson. They were... The Party Eric (Khorne)30 year old Human Nord Level 22 1/3 Raider *Natural Respite* *Immune to Fragile* *Evasion* *Counterstrike* Power: 44 (22+22) Defense: 5 Health: 40/40 (8+21+7+4) Gold: 39 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Drengazuli Grom'az (WP:6; Twin Axe: Attacks two enemies in one turn); Crocodile Belt (Max. health +2, immunity to water; accessory); 2x Diseased Silverfish Wings (WP:8 + Cursed throwing dagger); 6x Silverfish Wings (WP:8 throwing dagger); Fire bomb; Lightning bomb; Venom; Grand Potion (12x); Remedy (2x); Mead (8x); Smelling Salts (7x); Nostrum (5x); Mulled Wine (3x); Garnet; Scroll of Sleep Throlar Wineghilim 134 year old male Dwarven Knight. Level: 9 Power: 14 Health: 18/18 Gold: 407 Equipped: Elven Sword (WP 5, longsword), Poncanis Shield (SP 5). Inventory: Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 20/20 (12+7+1*) SP: 5 Gold: 100 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 3x Holy Bombs, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) (*One Chicken Drumstick eaten) Althior Emorith (And Finnegan) Level 36 2/4 Necromancer *Earns triple XP* Power: 48 (53 for spells) Power Bonus: +5 Spells Defense: 6 4+2 Health: 46/46 5+5+Chicken Drumstick (1)+32 Ether: 51/51 5+5+32+4+Ectoplasm (2) Gold: 300 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Consumables: Skeleton Decoy, Potion x6, Tonic x10, Grand Potion, Grand Tonic x2, Ether Core x2, Remedy x9, Mead, Smelling Salts, Elixirs x3, Phoenix Incense x2, Garnet Lamp of Summoning, Tasty Fish (Restores 25 HP and 15 Ether), Emergency Essence, Grating Stone x2, Deadly Poison Weapons: Dragoro (WP:8, Wand), Skull Shield (SP: 6, immune to darkness elemental damage), Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.) Tools: Bedroll, Bone x3 Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Gemstones: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) --- The heroes arrives at the Way's End church, a man clad in black standing in the door. His hair's tied in a pony tail, and he appears to be a little hefty. "Good afternoon gentlemen. Why don't we get out of the cold and into my office?" The party follows the pastor through the pews of the church, and into his office. "I don't believe I've met any of you before. I am Father McCreary, pastor here at the Way's End Church and Cemetery. Now then, Heroica, I've got a problem on my hands, one that if not dealt with immediately could spiral out of control into chaos. Just recently we've heard complaints about undead paladin corpses roaming the cemetery, and causing general havoc. My gravedigger Jensen has figured out where all these undead are coming from, the oldest paladin crypt in the cemetery, dating back to just after the Orc War. I want you... er... five... I believe I hired four of you?" McCreary peers at the dwarfs companion, scowling. "Well then, Mr. Wineghilim, I refuse to pay your companion, and I also refuse any assistance from him. I hired Heroicans, not unarmed individuals. Without a weapon, he'll probably wind up getting devoured, considering these undead paladins aren't the typical fare we get around here. He's more than welcome to stay here in my office though for the time being. Our cemetery's haunted, but our denizens tend to stay to themselves. These undead have been harassing mourners and apparently have gone off of the grounds and chased residents. The solution's simple: I want you to go into the crypt and spread some holy water about. I believe the tomb's become tainted by some foul presence, and the holy water should stop the undead paladin issue. In all honesty, this shouldn't be all that difficult. I would do this myself, but I feel I'm getting too old for this sort of thing, and your organization has been excellent in assisting me in the past. It's just if we don't deal with this soon we could have a crisis on our hands. Now then, is there any questions before I take you to the tomb?" OOC: You guys have 24 hours to confirm. If you guys purchased from the Marketplace, please let me know so I can change your stats. Lets get this show on the road.
  7. -NOTICE: The following forum is for members who have been chosen for this quest. If you would like to play and haven't joined, head over to the Discussion and Rules Forum to find out how- The Party: Stigveladi ("Amma") Kötturin (PsyKater) *Party Leader* 247 years old dwarven Mage (f) Level 7 Power: 10 (Lvl 7 + WP 3) Health: 12/12 (Base 4 + Lvl 7 + Cat Statuette 1) Ether: 11/11 (Base 4 + Lvl 7) Gold: 8 Equipment: Dwarven Broomstick (WP: 3), Cat Statuette (+1 HP) Inventory: Fragment of an Opal (Gem; Ice), Scroll of Inspiration, Bedroll, Potion, Tonic (2x) Jeaux Elmfyre (joeshmoe554) Automaton male, Ranger Level 4 Power: 10 (Level 4 + WP: 5 + Artifact boost: 1) Defense: 0 Health: 9/9 (base HP: 6 + Level bonus: 3) Gold: 25 Equipment: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear) Inventory: Bow (WP: 4; bow), Bedroll, Smoke Bomb, Venom, Potion x4, Holy Bomb x3 Name: Unknown. Most call him "Em," though his real name remains largely mysterious. (emjajoas) Age: Unknown. Presumably mid twenties. Gender: Male. Race: Human. Class: Ranger. Level 3 Power: 6 Health: 8/8 Gold: 5 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3. Heckz Brutenhal (Eric-Su) 32 year old male Mage. Level: 1 Power: 4 Health: 5 Ether: 5 Gold: 5 Equipment: Cheap Wand (WP 3) Inventory: Opal (Ice), Bedroll Zoltan (LTPro) 22 Year Old Male Human Knight Level 1 Power: 4 Defense: 2 Health: 10/10 Gold: 10 Equipment: Shield (SP: 2), Longsword (WP: 3) Inventory: Potion The party arrives at the Eubric Cemetery around late afternoon, the sun still in sky. At the East end of the cemetery is the Way's End Church, an old building with a protruding bell tower over the front entrance. It seems as if there's no one in at the moment. It's rather peaceful at this point in time. Few pedestrians are out and about, and the sound of birds can be heard on the breeze. On the side of the road a horse drawn cart waits with no driver. The wagon is loaded with two coffins, both laying side by side. The horse waits about, a lazy look in her eyes. "Neeeigh!" OOC: Wilkommen! For some of you, this will be your first quest. Let me give you a basic run down of how interacting out of battle works. If there is someone you wish to talk to, or something you wish to exam or interact with, simply bold your desired move, like so! Give it a try with the few objects I've given you! When considering your actions, think about your class's job trait. They can often be very helpful! If you ever need a refresher, you can always ask me, or consult the Rules and Discussion forum for a refresher on the different classes. Also, if I screw up, please let me know, because that way I can fix it up, and better the experience for both you and me. You have 24 hours to confirm, if not I'm going to assume the ghosts got you on the way to the church, and you will NOT be participating. Don't worry if you purchased any new goods, I have magical editing powers that change your stats. Let the role playing... COMMENCE!