Sign in to follow this  
Brickdoctor

Heroica RPG Quest #112: The Lion, the Wretch, and the Warlord

Recommended Posts

"In fact, it might even be for sale if the price is right, and it could come in handy if you ever decide to take up the necromantic arts."

"May I ask what price you'd want for it? I have no interest in the necromantic arts, but a backup weapon would be handy."

Share this post


Link to post
Share on other sites

"Blackmarketeer, what is that ropey thing hanging down in front of the window? Can those torches be of use to us?"

Can we take a torch off the wall? They could be useful.

You realize that Sir Isaac cannot hear you, and there is no one in the tunnel with you who could answer your questions. You realize that you'll have to actively try to investigate rather than asking questions if you want to find out what something does.

I move to D3.

I move to B3.

QM Note:

I messed up the lettering in the first two pictures; it's reversed in this next one. Numbering is the same.

grid3.png

Moving forward, your vision adjusts completely and you see a group of Pongcanae around a stack of boxes, drinking something. Upon seeing you, they jump up, pulling out their knives.

av-unarmedpongcanis.png

"Muaahh?! Intruders! Go for help!"

One of the Pogs starts to run off down the corridor, as another one wielding a spear joins the fight.

av-pongcanisspearman.png

"

"

The Enemies:

av-pongcanisspearman.png

Pongcanis Spearman

Humanoid Beast
*Next to Cover*

Level:
15

Health:
240/240

Defense:
9

Special:
Bull Rush
— The Pongcanis Spearman uses his shield as a blunt weapon, dealing 30 Damage and causing the
Stunned
effect.

Drops: Pongcanis Spear, 25 Gold

av-unarmedpongcanis.png

Pongcanis Brute (Red)

Humanoid Beast
*Encouraged*
*Next to Cover*

Level:
24
48

Health:
125/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

av-unarmedpongcanis.png

Pongcanis Brute (Green)

Humanoid Beast
*Next to Cover*

Level:
24

Health:
125/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

av-unarmedpongcanis.png

Pongcanis Brute (Blue)

Humanoid Beast

Level:
24

Health:
125/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

av-unarmedpongcanis.png

Pongcanis Brute (Yellow)

Humanoid Beast

Level:
24

Health:
125/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 32.75
*Battle Style: Orderly* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*

Power:
52
(Level: 32 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
62/62
(base HP: 7 + Level bonus: 31 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
91

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger), Mythril Shield (SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Agni Bomb (100
Fire
-elemental Damage to all enemies), Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 26.33
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
53
(Level: 26 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
38/38
(base HP: 7 + Level bonus: 25 + Class bonus: 5 + Permanent boost: 1)

Gold:
475

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

•
Diamond

• Bedroll, Shovel, Magic Compass

• Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 45.8
*Gains Triple XP* *Immune to
Sealed
,
Bound
, and
Slowed
*
*Next to Cover*

Power:
73
(Level: 45 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
64/64
(base HP: 5 + Level bonus: 44 + Class bonus: 10 + permanent boost: 5)

Ether:
69/69
(base Ether: 5 + Level bonus: 44 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
247

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Winged Sandals
(immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear)

•
Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Ruby
,
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (8), Grand Potions (5), Health Core, Tonics (3), Ether Cores (4), Remedies (9), Phoenix Essences (3), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (2), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 30
*Immune to
Fragile
*
*Counterstriking*

Power:
38 (+5)
(Level: 30 + WP: 8) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
55/55
(base HP: 9 + Level bonus: 29 + Class bonus: 15 + permanent boost: 2)

Gold:
938

Equipment:
Dual Staff
(WP: 8;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Flying Cross (WP: 6;
Darkness
-elemental; Broomstick), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear)

•
Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (3), Grand Potions (14), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bomb, Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects)

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest)

Party Leader, please provide an Order of Actions.

Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves.

Any enemy left untargeted will receive a Free Action.

Share this post


Link to post
Share on other sites

I decapitated Vonnetate, the Pongcanis Chieftan. Do not think I will hesitate to do the same to you, scum!

I fire the Mockthril Longbow at the Blue Pongcanis.

Share this post


Link to post
Share on other sites

Is the Pheles Kris area-of-effect, centered on me? And do enemy attacks do anything against our ranged attacks?

Legonater, you also need to pick a row.

Atramor pushed Dyric's bow down as soon as it was drawn.

"Leave him, mate. Namyrra can take care of those three. Swing the corner and see if you can take out the spearman. He's got too much health and defense for my likin'. Pretzel, hit the yellow brute so he can't run off. We need to make sure they won't be able to get reinforcements."

The regulator charged into C3, then C4, then D5. He hadn't forgotten the last time he let a pongcanis get away. It wouldn't be happening again.

Edited by CallMePie

Share this post


Link to post
Share on other sites

Right. I roll into B3, and fire my Mockthril Longbow at the Spearman from the back row.

I sure hope one of those cursed mechanics don't show up. Then it'll be a real reunion.

CMP, I believe you can still attack.

Edited by The Legonater

Share this post


Link to post
Share on other sites

QM Note:

Yes, the Aura is centered on you, Pie.

No, if you attack a melee unit with a ranged attack and you're not standing next to the enemy, he can't do anything to Damage you unless his Special is ranged.

Legonater is correct; you can attack after your third move.

You also need an Order; note that Dyric is standing in C3, so he'll have to move before you if you want to move C3->C4->D5.

Share this post


Link to post
Share on other sites

Oh. You said a unit had to be adjacent to attack, I didn't know that included diagonals.

"A hell of a lot more would have to go wrong before it'd be a reunion," chuckles Atramor, swinging at Pongcanis Spearman from the front row.

Battle Order

Dyric

Atramor

Namyrra

Pretzel

Share this post


Link to post
Share on other sites

"I'm not sure these reunions you guys are talking about are something I want to experience.."

Arc-spell with Darkness focused on Pongcanis Brute (Blue) from the back row.

Ether costs for arc-spells will be equal to number of targets able to be affected by it, right? Not total number of enemies?

Share this post


Link to post
Share on other sites

Ether costs for arc-spells will be equal to number of targets able to be affected by it, right? Not total number of enemies?

QM Note:

Yes.

Share this post


Link to post
Share on other sites

Will the Pongconae also move 3 squares on their free hits?

I rush to C6 and take a shot at the Yellow Pongcanis from the Back Row with the Flying Cross.

Share this post


Link to post
Share on other sites

Will the Pongconae also move 3 squares on their free hits?

QM Note:

They can if they choose to, yes.

killshot1.png

Results of Round One of the Battle of the Silent Fog:

Dyric Rone moves to B3.

>Dyric Rone vs. Pongcanis Brute (Blue) — Special Damage Shield: Grim Reaper (Pongcanis Brute (Blue): Assassination; Pongcanis Brute (Yellow): No assassination; Pongcanis Brute (Green): No assassination; Pongcanis Brute (Red): Assassination; no targets carry Gold.)

Atramor Gibbin moves to C3.

Atramor Gibbin moves to C4.

Atramor Gibbin moves to D5.

Atramor Gibbin vs. Pongcanis Spearman — Optimisim, Aura (Atramor is safe from Free Hits for the remainder of the Round.)

>Namyrra Uq vs. Pongcanis Brute (Blue) Pongcanis Brute (Yellow) — Damage (No effect; Namyrra is out of range.)

Monk Pretzel moves to A4.

Monk Pretzel moves to B5.

Monk Pretzel moves to C6.

>Monk Pretzel vs. Pongcanis Brute (Yellow) — Hit ((6+30)*2-0=72 Darkness-elemental Damage)

Pongcanis Brute (Green) moves to B9.

Pongcanis Brute (Green) — Free Hit: Bombard against Dyric Rone. (Dyric Rone: drawn to Atramor Gibbin: no effect; Atramor is Optimistic and immune to Fire; Namyrra Uq: drawn to Atramor Gibbin: no effect; Atramor is Optimistic and immune to Fire.)

Dyric, you step to allow Atramor to pass, and then unload arrows against a brute and the three enemies nearest him, two of your arrows hitting true. Atramor, you move over to the corner, take a quick look around it to assess your target, and then decide it best to shelter yourself from any potential Free Hits while generating an Aura. Namyrra, you change targets as Dyric takes out two of the Pogs, but you can't get a spell off. Monk Pretzel, with three quick steps and a hop, you dash forwards, hop onto your cross, and charge a brute, striking him before quickly flying out of his reach.

With your focus being elsewhere, the one brute left untargeted takes one quick step and lobs a flaming bottle towards you, Dyric. Atramor, you draw the blast away from Dyric and Namyrra, your Optimism and your armor protecting you from any Damage.

grid4.png

The Enemies:

av-pongcanisspearman.png

Pongcanis Spearman

Humanoid Beast
*Next to Cover*

Level:
15

Health:
240/240

Defense:
9

Special:
Bull Rush
— The Pongcanis Spearman uses his shield as a blunt weapon, dealing 30 Damage and causing the
Stunned
effect.

Drops: Pongcanis Spear, 25 Gold

av-unarmedpongcanis.png

Pongcanis Brute (Green)

Humanoid Beast
*Next to Cover*

Level:
24

Health:
125/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

av-unarmedpongcanis.png

Pongcanis Brute (Yellow)

Humanoid Beast

Level:
24

Health:
53/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 32.75
*Battle Style: Orderly* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*
*Next to Cover*

Power:
52
(Level: 32 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
62/62
(base HP: 7 + Level bonus: 31 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
91

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger), Mythril Shield (SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Agni Bomb (100
Fire
-elemental Damage to all enemies), Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 26.33
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
53
(Level: 26 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
38/38
(base HP: 7 + Level bonus: 25 + Class bonus: 5 + Permanent boost: 1)

Gold:
475

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

•
Diamond

• Bedroll, Shovel, Magic Compass

• Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 45.8
*Gains Triple XP* *Immune to
Sealed
,
Bound
, and
Slowed
*
*Next to Cover*

Power:
73
(Level: 45 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
64/64
(base HP: 5 + Level bonus: 44 + Class bonus: 10 + permanent boost: 5)

Ether:
69/69
(base Ether: 5 + Level bonus: 44 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
247

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Winged Sandals
(immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear)

•
Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Ruby
,
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (8), Grand Potions (5), Health Core, Tonics (3), Ether Cores (4), Remedies (9), Phoenix Essences (3), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (2), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 30
*Immune to
Fragile
*
*Counterstriking*

Power:
36 (+5)
(Level: 30 + WP: 6) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
55/55
(base HP: 9 + Level bonus: 29 + Class bonus: 15 + permanent boost: 2)

Gold:
938

Equipment:
Flying Cross
(WP: 6;
Darkness
-elemental; Broomstick),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Dual Staff (WP: 8;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear)

•
Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (3), Grand Potions (14), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bomb, Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects)

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest)

Party Leader, please provide an Order of Actions.

Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves.

Any enemy left untargeted will receive a Free Action.

Share this post


Link to post
Share on other sites

The Pheles Kris is a passive effect as long as it's wielded, so I should have a 50/50 chance of drawing that Fire Bomb.

"Pretzel, move in and take out the yellow one," remarked Atramor, swinging at Spearman from the front row again.

Same Order

Share this post


Link to post
Share on other sites

The Pheles Kris is a passive effect as long as it's wielded, so I should have a 50/50 chance of drawing that Fire Bomb.

QM Note:

Ah, forgot about that. Fixed; you got the Aura.

Share this post


Link to post
Share on other sites

I fire at the Spearman from the back with the Mockthrill Longbow.

What, is that all they've got? For all their rambling, the great Pongcanis culture isn't half as great as they seem to think it is.

Share this post


Link to post
Share on other sites

I strike the Yellow Brute with my Flying Cross Again (Back Row).

Share this post


Link to post
Share on other sites

Assuming heroes don't block each other's line-of-sight.

Namyrra moves to B6, and sends an arc-spell with Darkness at Pongcanis Spearman

Share this post


Link to post
Share on other sites

killshot2.png

Results of Round Two of the Battle of the Silent Fog:

>Dyric Rone vs. Pongcanis Spearman — Critical Lethal Hit Lethal Aim (Assassination.)

Atramor Gibbin vs. Pongcanis Spearman does nothing. Aura

Namyrra Uq moves to C4.

Namyrra Uq moves to B5.

Namyrra Uq moves to B6.

>Namyrra Uq vs. Pongcanis Spearman Pongcanis Brute (Green) — Meditate (No effect; Namyrra is already at full Ether.)

>Monk Pretzel vs. Pongcanis Brute (Yellow) — Shield: Toolkit: Far Out! (Pretzel takes no Damage from any attack until he lands a hit on an enemy again.)

Atramor and Namyrra, you find yourself without a target and needing to switch targets, respectively, as Dyric eliminates another Pog with a well-placed arrow. Monk Pretzel, you fly away from the battle temporarily, using your Telescope to keep an eye on the action, then swooping back around to the spot you started from, all while inside a tunnel, which confuses your opponents greatly.

grid5.png

The Enemies:

av-unarmedpongcanis.png

Pongcanis Brute (Green)

Humanoid Beast
*Next to Cover*

Level:
24

Health:
125/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

av-unarmedpongcanis.png

Pongcanis Brute (Yellow)

Humanoid Beast

Level:
24

Health:
53/125

Defense:
0

Special:
Bombard
— The Pongcanis Brute tosses a drink as an improvised Fire Bomb, targeting the attacker. The bomb deals 20
Fire
-elemental Damage ignoring Row or SP to all heroes within its area of effect.

Note:
The Pongcanis Brute will use 'Special:
Bombard
' for its Free Hits.

Drops: Fire Bomb

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 32.75
*Battle Style: Orderly* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*
*Next to Cover*

Power:
52
(Level: 32 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
62/62
(base HP: 7 + Level bonus: 31 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
91

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger), Mythril Shield (SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Agni Bomb (100
Fire
-elemental Damage to all enemies), Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 26.33
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
53
(Level: 26 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
38/38
(base HP: 7 + Level bonus: 25 + Class bonus: 5 + Permanent boost: 1)

Gold:
475

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

•
Diamond

• Bedroll, Shovel, Magic Compass

• Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 45.8
*Gains Triple XP* *Immune to
Sealed
,
Bound
, and
Slowed
*

Power:
73
(Level: 45 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
64/64
(base HP: 5 + Level bonus: 44 + Class bonus: 10 + permanent boost: 5)

Ether:
69/69
(base Ether: 5 + Level bonus: 44 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
247

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Winged Sandals
(immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear)

•
Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Ruby
,
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (8), Grand Potions (5), Health Core, Tonics (3), Ether Cores (4), Remedies (9), Phoenix Essences (3), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (2), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 30
*Immune to
Fragile
*
*Counterstriking*
*Far Out!*

Power:
36 (+5)
(Level: 30 + WP: 6) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
55/55
(base HP: 9 + Level bonus: 29 + Class bonus: 15 + permanent boost: 2)

Gold:
938

Equipment:
Flying Cross
(WP: 6;
Darkness
-elemental; Broomstick),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Dual Staff (WP: 8;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear)

•
Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (3), Grand Potions (14), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bomb, Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects)

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest)

Party Leader, please provide an Order of Actions.

Everyone, please state any actions and their targets that you plan to perform. Remember that you may move up to three squares in a turn, attacking or using an item once during those moves.

Any enemy left untargeted will receive a Free Action.

Share this post


Link to post
Share on other sites

Atramor steps from E6, to F6, to G6, and stabs at the yellow Pongcanis from the front row.

Same Order

"Pretzel, move in to the door and don't hit anyone. Since ya' can't be hit we could use ya' for scoutin' out the next room."

Share this post


Link to post
Share on other sites

"This is so frustrating!"

Namyrra tries another Darkness spell at the green brute from the back row.

Share this post


Link to post
Share on other sites

I rush to F8 feeling very tempted to finish off the hairy brute, but resisting the temptation to do so.

Edited by Palathadric

Share this post


Link to post
Share on other sites

grid6killshot.png

Results of Round Three of the Battle of the Silent Fog:

>Dyric Rone vs. Pongcanis Brute (Green) — Lethal Aim Lethal Hit (No assassination; (27+26)*2*2-5=207 Ice- and Darkness-elemental Damage)

Atramor Gibbin moves to E6.

Atramor Gibbin moves to F6.

Atramor Gibbin moves to G6.

Atramor Gibbin vs. Pongcanis Brute (Yellow) — Rally, no Aura ((20+32)*2*2*2-0=416 Fire-, Ice-, Lightning-, Earth-, Wind-, Light-, and Darkness-elemental Damage; party is safe from Free Hits for the remainder of the Round.)

>Namyrra Uq vs. Pongcanis Brute (Green) does nothing.

Monk Pretzel moves to D7.

Monk Pretzel moves to E8.

Monk Pretzel moves to F8.

With a slight smirk of amusement at your foes' incompetence, Dyric, you land a fourth fatal arrow in one of the two remaining brutes. Atramor, seeing your opportunity, you dash around the corner, surprising the last brute with a kris to the back.

You are victorious! All of you gain XP, and, Atramor and Namyrra, you Level-up. The enemies drop a Pongcanis Spear, 25 Gold, and 3 Fire Bombs

The DAMN Party:

14692172731_f204630c8a_t.jpg

Atramor Gibbin (CallMePie) *Party Leader*

32-year-old human male, Regulator

Level 33
*Battle Style: Orderly* *Negative effects last one Round* *Immune to
All Elements
,
Poison
, and Doomed*

Power:
53
(Level: 33 + WP: 20) (
Power Bonus:
0)

Defense:
34
(SP: 20 + SP: 4 + SP: 6 + SP: 4)

Health:
63/63
(base HP: 7 + Level bonus: 32 + Class bonus: 12 + artifact bonus: 6 + permanent boost: 6)

Gold:
91

Equipment:
Pheles Kris
(WP: 20; wielder has a ½ chance to generate an Aura;
Fire
-,
Ice
-,
Lightning
-,
Earth
-,
Wind
-,
Light
-, and
Darkness
-elemental; Dagger), Mythril Shield (SP: 20; Shield),
Amulet of the Court
(Negative effects last one Round; immune to
Water
,
Lightning
, and
Wood
; suitable for anyone; Accessory),
Rat's Hide
(SP: 4; suitable for anyone; Backwear),
Galactic Armor
(SP: 6; max HP +6; immune to
Fire
,
Earth
,
Wind
,
Ice
,
Light
,
Darkness
, and Doomed; suitable for anyone; Bodywear),
Helmet of Azzurat
(SP: 4; immune to
Poison
; suitable for anyone; Headwear)

Inventory:

• Tiger Claws (WP: 15; double WP against Humanoids;
Darkness
-elemental; Dual Strike; Dagger), Impervious Shield (SP: 5; immune to
Fire
; Shield), Crescent Shield (SP: 5; halves Damage from elemental attacks; Shield),
Robust Shield
(SP: 12; shield)

• Desert Cloak (immune to
Fire
; suitable for anyone; Backwear), Sylvania's Cowl (grants
Animal Talk
; suitable for anyone; Headwear)

• Agni Bomb (100
Fire
-elemental Damage to all enemies), Bones (3), Health Core, Mulled Wine, Phoenix Essence, Smelling Salts, Smoke Bomb, Grating Stone, Jinxy Juice, Flint and Steel (Handy for starting fires)

8665348867_7a3fe1b756_t.jpg

Dyric Rone
, Orc-kin
(The Legonater)

Human male, Assassin

Level 26.67
*Steals 50% more Gold* *Immune to
All Elements
and
Blinded
*
*Lucky*

Power:
53
(Level: 26 + WP: 27) (
Power Bonus:
0)

Defense:
6
(SP: 6)

Health:
38/38
(base HP: 7 + Level bonus: 25 + Class bonus: 5 + Permanent boost: 1)

Gold:
475

Equipment:
Mockthril Longbow
(WP: 27;
Ice
- and
Darkness
-elemental; Longbow),
Lucky Die
(User is permanently
*Lucky*
; suitable for anyone; Accessory),
Night's Helmet
(SP: 6; immune to
Water
,
Wood
,
Earth
,
Ice
,
Fire
,
Wind
,
Lightning
,
Light
,
Darkness
, and
Blinded
; suitable for anyone; Headwear),
Sticky Gloves
(increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear)

Inventory:

• Requiem (WP: 20;
Wood
- and
Light
-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon)

• Winged Sandals (immune to
Bound
and
Slowed
; suitable for anyone; Footwear), Nordic Stomach Guard (SP: 3; immune to
Ice
and
Water
; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear), Tricorne (SP: 3; immune to
Light
and
Darkness
; suitable for anyone; Headwear)

•
Diamond

• Bedroll, Shovel, Magic Compass

• Potions (4), Grand Potions (4), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the
Poisoned by 7
and
Cursed
effects for the duration of one battle), Mythril Shards (3/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy

• Silver Ore (60 Gold)

namyrra_training_hall_avatar.jpg

Namyrra Uq (Quarryman)

1337-year-old Fenarian female, Archmage

Level 46.4
*Gains Triple XP* *Immune to
Sealed
,
Bound
, and
Slowed
*

Power:
74
(Level: 46 + WP: 28) (
Power Bonus:
0)

Defense:
10
(SP: 3 + SP: 2 + SP: 5)

Health:
65/65
(base HP: 5 + Level bonus: 45 + Class bonus: 10 + permanent boost: 5)

Ether:
70/70
(base Ether: 5 + Level bonus: 45 + artifact bonus: 5 + artifact bonus: 4 + Class bonus: 10 + permanent boost: 1)

Gold:
247

Equipment:
Mythril Empyreal Staff
(WP: 28),
Robe of the Archmagi
(SP: 3; max Ether +5; immune to
Sealed
; suitable for Mages, Clerics, Necromancers, and Scholars; Bodywear),
Medal of Glory
(Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory),
Ethereal Cloak
(SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear),
Fanged Helm
(SP: 5; suitable for anyone; Headwear),
Winged Sandals
(immune to
Bound
and
Slowed
; suitable for anyone; Footwear)

Inventory:

• Crystal Mace (WP: 45 (5*gems imbued);
Fire
-,
Ice
-,
Wind
-,
Water
-,
Lightning
-,
Earth
-,
Wood
-,
Light
-, and
Darkness
-elemental; Mace), Nocturne Flute (WP: 6; inflicts the
Asleep
effect; Instrument)

• Gold Dragon Crown (max Ether +6; immune to
Lightning
and
Stunned
; suitable for anyone; Headwear), Seductive Perfume (adds the
Enamored
effect to all attacks; suitable for anyone; Accessory), Desert Cloak (immune to
Fire
,
Earth
, and
Wind
; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to
Sudden Death
; suitable for anyone; Backwear)

•
Amethyst
,
Emerald
,
Topaz
,
Garnet
,
Diamond
,
Sapphire
,
Ruby
,
Aquamarines
(2)

• Scroll of Blinding, Scroll of Arc Blinding (½ chance of casting the
Blinded
-effect to all enemies; costs Ether equal to the number of enemies), Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Scroll of Arc Frailty (½ chance to inflict the
Fragile
effect to all enemies; costs Ether equal to the number of enemies), Scroll of Fire Armor (½ chance to conjure a layer of fiery armor over the target, giving them a ½ chance to deal the
Burned by 10
when hit by Damage or Special Damage; costs 5 Ether), Scroll of Ice Armor (½ chance to conjure a layer of icy armor over the target, giving them a ½ chance to deal the
Stunned
effect when hit by Damage or Special Damage; costs 5 Ether), Scroll of Arc Sleep (½ chance of casting the
Asleep
-effect to all enemies; costs Ether equal to the number of enemies)

• Potions (8), Grand Potions (5), Health Core, Tonics (3), Ether Cores (4), Remedies (9), Phoenix Essences (3), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (6), Ambrosia, Deadly Venom (2), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons for one battle), Soul Cage (Doomed-effect to all combatants), Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Skeleton Decoys (2), Bones (17)

• Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq)

• Silver Ore (60 Gold)

untitled-16.png

Monk Pretzel
and his 99 pieces, the Super Sleuth
(Palathatric)

463-year-old human male 'hermit', Artisan

Level 30.25
*Immune to
Fragile
*
*Counterstriking*
*Far Out!*

Power:
36 (+5)
(Level: 30 + WP: 6) (
Power Bonus:
artifact bonus: 5 in the Front Row)

Defense:
8 (+5)
(SP: 5 + SP: 3 + artifact bonus: 5 in the Back Row)

Health:
55/55
(base HP: 9 + Level bonus: 29 + Class bonus: 15 + permanent boost: 2)

Gold:
938

Equipment:
Flying Cross
(WP: 6;
Darkness
-elemental; Broomstick),
Strategist's Shako
(+5 Power in the Front Row; +5 SP in the Back Row; suitable for anyone; Headwear),
Heavy Armor
(SP: 5; immune to
Fragile
; suitable for Barbarians, Knights, Dragoons, Skirmishers, and Regulators; Bodywear),
Cloak of Necrotic Shielding
(SP: 3; provides
Special Guard
against Undead enemies; suitable for anyone; Backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear)

Inventory:

• Dual Staff (WP: 8;
Ice
-,
Lightning
-,
Fire
-,
Wind
-, and
Light
-elemental; dual strike, Staff), Steak (WP: 1;
Instantly Kills
vampires on successful hits; suitable for anyone), Heavy Flail (WP: 5; causes
Fragile
; Mace), Anointed Gladius (WP: 8; damages Undead; Greatsword), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff)

• Duplovian Helmet (SP: 2; immune to
Magic
and
Healing
; suitable for anyone; Headwear), Bumble Fanshirt (SP: 1;
Scary
effect against Vermin; Bodywear), Ethereal Cloak (SP: 2; max Ether +4; suitable for Mages, Clerics, Necromancers, and Scholars; Backwear), Soothing Slippers (Meditation restores 5 Ether; suitable for Paladins, Sages, Shamans, Necromancers, Scholars, Archmages, High Clerics, and Prophets; Footwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has; the partner has to equip the chain as well; suitable for anyone; Accessory), Magic Viper Skin (wearer heals 1 HP per Round unless Knocked Out; suitable for anyone; Accessory), Shackles of War (Prevents anyone from Fleeing battles; suitable for anyone; Accessory), Blessed Amulet (immune to
Cursed
; suitable for anyone; Accessory), Rock Gauntlets (grants the wearer
Iron Fist
at no Ether cost; Handwear)

•
Amethyst
,
Emerald
,
Garnet
,
Aquamarine

• Scroll of Sealing, Scroll of Blinding

• Potions (3), Grand Potions (14), Cherry (restores 1 Ether), Tonics (4), Ether Cores (2), Remedies (7), Neutralizer, Grand Elixir (restores full Health and Ether to target and removes all negative effects), Phoenix Incenses (2), Phoenix Essences (3), Smelling Salts (2), Nostrums (2), Mead (2), Venom (5), Deadly Venom (5), Paralyzing Venom (2), Jinxy Juices (2), Smoke Bombs (3), Fire Bomb, Holy Bomb, Military Grade Fire Bomb, 13 Bones, Raw Meat (permanent +5 max Health), Crimson Haze (Causes a weapon to permanently deal the
Poisoned by 7
and
Cursed
effects)

• Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used; limit of three uses per quest)

Party Leader, please divide the loot:

drp-pongcanisspear.jpg Pongcanis Spear (WP: 9; Spear) — This heavy spear of metal was forged for a lifetime of raiding and pillaging.
heroica-gold.jpg 25 Gold
heroica-firebomb.jpg Fire Bombs (3) — Causes 5 Fire-elemental Damage.

postspacer.png

grid6.png

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.