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Posted
14 hours ago, Gzynek2323 said:

How reliable is the source of this latest rumor about 1:8 scale supercar?

Sadair's Speer is the ultimate answer from Koenigsegg. There is a big chance that this rumor is true (as many people expecting Koenigsegg for this years 1:8)

Posted
37 minutes ago, Timorzelorzworz said:

Sadair's Speer is the ultimate answer from Koenigsegg. There is a big chance that this rumor is true (as many people expecting Koenigsegg for this years 1:8)

Great to know. It would be a really good addition to current lineup of 1:8 supercars 

Posted
2 hours ago, Auroralampinen said:

Ok, i don't know anything about hail mary. I have never even heard about hail mary until now. But the new hail mary lego set has cv joints turntables cranks. And seemingly a bucketload of technic functions. My interest peaked now. Finally a exiting new "technic" release:). 

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Ok, now the product page is up and there is a lifestyle video. So the crank controls 2 functions. The rotation and the small rear section motion:). 

https://www.lego.com/en-gb/product/project-hail-mary-11389

Posted
11 hours ago, Auroralampinen said:

Ok, now the product page is up and there is a lifestyle video. So the crank controls 2 functions. The rotation and the small rear section motion:). 

https://www.lego.com/en-gb/product/project-hail-mary-11389

@kbalage

Will you review the hail mary. Because im really curious about those functions. And how the single crank controls the 2 different functions. And in my opinion the hail mary is kind of like the dune ornithopter with amazing technical features and functions:). 

Posted
23 hours ago, Auroralampinen said:

Ok, i don't know anything about hail mary. I have never even heard about hail mary until now. But the new hail mary lego set has cv joints turntables cranks. And seemingly a bucketload of technic functions. My interest peaked now. Finally a exiting new "technic" release:).

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Now this a set that I'm interested in and it does look pretty cool. Shame we have better mechanisms in sets outside of Technic... 

Posted

I know we’ve been debating how technic is getting much less technical, but I think the upside of this current trend is the brilliant technical solutions are getting infused in other themes and other sets

Posted (edited)
29 minutes ago, Gzynek2323 said:

I know we’ve been debating how technic is getting much less technical, but I think the upside of this current trend is the brilliant technical solutions are getting infused in other themes and other sets

I get what you mean, but theres a flipside to that:

Lego Technic models once had unique features which weren't or couldn't be implemented in system-based models. Now we have models outside the Technic theme which have much more sophisticated mechanism AND more appearing looks, too. Recent examples were the 10327 Ornithopter or the 10363 DaVinci Flying machine.

When we look at cars it's even more absurd: You have nearly same functions in the 10317 Defender as in similar sized technic models AND way better looks. Just a matter of time till we get the moveable pistons (see City Set 60466 Bulldozer), then its Model Team revived. I really hope Lego will broaden their line-up in future years and use the potential of complex mechanisms again.

Hopefully the remaining models of 2026 are NOT cars.

Edited by Jundis
Posted

I do get your points. I personally prefer cars over technical machinery, but I do believe that Lego should go back to something like Racers theme and not  make technic all about cars.

Posted (edited)
1 hour ago, Jundis said:

Just a matter of time till we get the moveable pistons (see City Set 60466 Bulldozer), then its Model Team revived.

I've been saying since 2018 that Icons vehicles are Model Team in every way that matters. Model Team vehicles never had moveable pistons. As you can easily check for yourself, the only Technic function that Model Team vehicles ever had was simple rack-and-pinion HOG steering, sometimes connected to the steering wheel in the cabin. Any Icons vehicle with steering or another mechanical function of similar complexity is Model Team. Any Creator 3-in-1 large-scale vehicle with steering or another mechanical function of similar complexity is Model Team. Any large-scale System-built vehicle in any other theme with steering or another mechanical function of similar complexity is Model Team. The Advanced Designer Set subtheme of Creator, way back in 2004, was Model Team. Model Team, as a designated theme, is long gone, but Model Team never left in spirit.

If some sort of mechanical functionality embedded in a brick-built structure is the dividing line between Model Team and other large-scale vehicles, then sets I would label as post-Model Team "Model Team" include the following. This isn't necessarily an exhaustive list or a list that's well-sorted by year and theme, and it excludes a lot of other large System-built sets with interesting and creative Technic mechanisms because they can't be described as vehicles (ie, the Aquarium, the Pac-Man Arcade, the NES, etc).

TLDR, Model Team is thriving.

List below inside spoiler tag:

Spoiler
  1. 11375 Ferrari F1 & Michael Schumacher (Icons, 2026). Reason: working steering connected to the steering wheel.
  2. 11376 Ford Model T (Icons, 2026, rumored). Reason: working steering connected to the steering wheel, and working manual crank at the front to turn the fan.
  3. 11378 Douglas DC-3 (Icons, 2026, rumored). Reason: probably has geared, synchronized retractable landing gear like the other Icons aircraft.
  4. 11381 Jaguar E-Type (Icons, 2026, rumored). Reason: probably has working steering connected to the steering wheel.
  5. 76470 Enchanted Flying Ford Anglia (Harry Potter, 2026). Reason: Technic linkages to open the doors and eject a trunk from the boot by pressing on the front and back bumpers.
  6. 10353 Williams Racing FW14B & Nigel Mansell (Icons, 2025). Reason: working steering connected to the steering wheel.
  7. 10357 Shelby Cobra 427 S/C (Icons, 2025). Reason: working steering connected to the steering wheel.
  8. 10360 Shuttle Carrier Aircraft (Icons, 2025). Reason: Technic gear-driven synchronized retractable landing gear on the 747.
  9. 10363 Leonardo da Vinci's Flying Machine (Icons, 2025). Reason: cable-driven flapping mechanism.
  10. 10365 Captain Jack Sparrow's Pirate Ship (Icons, 2025). Reason: mechanisms to run out the guns on both sides for a broadside, Technic gear-driven rudder.
  11. 21365 River Steamboat (Ideas, 2025). Reason: paddlewheel-driven Technic linkage to Technic cylinder engine inside (!!!), rudder connected to helm, cable-driven motion of landing stages.
  12. 72037 Mario Kart - Mario & Standard Kart (Super Mario, 2025). Reason: working steering connected to the steering wheel.
  13. 10327 Dune Atreides Royal Ornithopter (Icons, 2024). Reason: Technic mechanisms to raise the landing gear, flap the wings, and fold the wings.
  14. 10330 McLaren MP4/4 & Ayrton Senna (Icons, 2024). Reason: working steering connected to the steering wheel.
  15. 10337 Lamborghini Countach 5000 (Icons, 2024). Reason: working steering connected to the steering wheel.
  16. 10317 Land Rover Classic Defender 90 (Icons, 2023). Reason: working steering connected to the steering wheel, suspension on all four wheels.
  17. 10318 Concorde (Icons, 2023). Reason: Technic gear-driven synchronized retractable landing gear.
  18. 10321 Corvette (Icons, 2023). Reason: working steering connected to the steering wheel, and a nice little mechanism to pop the trunk lid.
  19. 75355 X-wing Starfighter (Star Wars UCS, 2023). Reason: Technic-driven wing mechanism.
  20. 10300 Back to the Future Time Machine (Icons, 2022). Reason: Technic-driven mechanism to flip the wheels for hover mode.
  21. 10304 Chevrolet Camaro Z/28 1969 (Icons, 2022). Reason: working steering connected to the steering wheel.
  22. 10279 Volkswagen T2 Camper Van (Icons, 2021). Reason: working steering connected to the steering wheel, sliding door with Technic mechanism, Technic mechanism to hold up the camper roof.
  23. 10283 NASA Space Shuttle Discovery (Icons, 2021). Reason: mechanism to deploy all three landing gear simultaneously, Technic-driven linkage to move the elevons in opposite directions.
  24. 10290 Pickup Truck (Icons, 2021). Reason: working steering connected to the steering wheel.
  25. 10295 Porsche 911 (Icons, 2021). Reason: working steering connected to the steering wheel.
  26. 75313 AT-AT (Star Wars UCS, 2021). Reason: Technic-driven leg adjustments.
  27. 10274 Ghostbusters ECTO-1 (Icons, 2020). Reason: working steering connected to the steering wheel, linkage-driven mechanism to drop a tray at the back to send a wheeled drone out the back, gear-driven mechanism to move gizmos on the top as it drives forward, Technic-driven linkage to push open the side door and push out a gunner seat.
  28. 10265 Ford Mustang (Creator Expert, 2019). Reason: working steering connected to the steering wheel, gear-driven mechanism to raise and lower the rear axle.
  29. 10269 Harley-Davidson Fat Boy (Creator Expert, 2019). Reason: brick-built working pistons in the engine.
  30. 76139 1989 Batmobile (DC Super Heroes, 2019). Reason: working steering connected to the steering wheel, gear-driven pop-up machine guns, Technic linkage to slide the windscreen up and forward.
  31. 10262 James Bond Aston Martin DB5 (Creator Expert, 2018). Reason: Technic-driven linkages to pop out an ejection seat, raise a rear shield, and swap headlights for machine guns.
  32. 31070 Turbo Track Racer (Creator, 2017). Reason: Technic-driven linkage to press down on the spoiler and raise the gullwing doors.
  33. 31030 Red Go-Kart (Creator, 2015). Reason: rack-and-pinion steering and as clean a finish as on any Model Team set.
  34. 31022 Turbo Quad (Creator, 2014). Reason: steering and suspension and as clean a finish as on any Model Team set.
  35. 10240 Red Five X-wing Starfighter (Star Wars UCS, 2013). Reason: Technic-driven wing mechanism.
  36. 10226 Sopwith Camel (Advanced Models, 2012). Reason: working elevators, ailerons, and rudder connected to the control stick in the cockpit.
  37. 7347 Highway Pickup (Creator 3-in-1, 2012). Reason: HOG steering, translating and rotating flatbed, and as clean a finish as on any Model Team set.
  38. 5767 Cool Cruiser (Creator 3-in-1, 2011). Reason: HOG steering and as clean a finish as on any Model Team set.
  39. 10212 Imperial Shuttle (Star Wars UCS, 2010). Reason: Technic-driven wing mechanism.
  40. 5893 Off-Road Power (Creator 3-in-1, 2010). Reason: HOG steering, ratchet for front winch, and as clean a finish as on any Model Team set.
  41. 6753 Highway Transport (Creator 3-in-1, 2009). Reason: HOG steering, articulation for car carrier trailer, and as clean a finish as on any Model Team set.
  42. 4993 Cool Convertible (Creator 3-in-1, 2008). Reason: articulated stowable roof, and a clean finish.
  43. 4896 Roaring Roadsters (Creator 3-in-1, 2006). Reason: HOG steering and a clean finish.
  44. 7784 The Batmobile: Ultimate Collectors Edition (Batman, 2006). Reason: engine turbines spin when the car is pushed forward.
  45. 4403 Air Blazers (Creator Advanced Designer Sets, 2003). Reason: ratchet-driven main rotor, large size, clean finish.
  46. 4404 Land Busters (Creator Advanced Designer Sets, 2003). Reason: four-wheel suspension, large size, clean finish.
  47. 10024 Red Baron (Advanced Models, 2002). Reason: moving control surfaces connected to the control stick in the cockpit.
  48. 3451 Sopwith Camel (Advanced Models, 2001). Reason: moving control surfaces connected to the control stick in the cockpit.
  49. 7191 X-wing Fighter (Star Wars UCS, 2000). Reason: Technic-driven wing mechanism.
Edited by icm
Put list in spoiler tag to save space.
Posted
1 hour ago, Jundis said:

 

Hopefully the remaining models of 2026 are NOT cars.

My optimist outlook is that the cars are easier to leak because people recognize them.  The heavy equipment names don't mean as much and the sets look more "the same" (eg. if we get another Volvo, it'll likely be black and yellow).

Posted
3 hours ago, icm said:

I've been saying since 2018 that Icons vehicles are Model Team in every way that matters. Model Team vehicles never had moveable pistons. As you can easily check for yourself, the only Technic function that Model Team vehicles ever had was simple rack-and-pinion HOG steering, sometimes connected to the steering wheel in the cabin. Any Icons vehicle with steering or another mechanical function of similar complexity is Model Team. Any Creator 3-in-1 large-scale vehicle with steering or another mechanical function of similar complexity is Model Team. Any large-scale System-built vehicle in any other theme with steering or another mechanical function of similar complexity is Model Team. The Advanced Designer Set subtheme of Creator, way back in 2004, was Model Team. Model Team, as a designated theme, is long gone, but Model Team never left in spirit.

If some sort of mechanical functionality embedded in a brick-built structure is the dividing line between Model Team and other large-scale vehicles, then sets I would label as post-Model Team "Model Team" include the following. This isn't necessarily an exhaustive list or a list that's well-sorted by year and theme, and it excludes a lot of other large System-built sets with interesting and creative Technic mechanisms because they can't be described as vehicles (ie, the Aquarium, the Pac-Man Arcade, the NES, etc).

TLDR, Model Team is thriving.

List below inside spoiler tag:

  Reveal hidden contents
  1. 11375 Ferrari F1 & Michael Schumacher (Icons, 2026). Reason: working steering connected to the steering wheel.
  2. 11376 Ford Model T (Icons, 2026, rumored). Reason: working steering connected to the steering wheel, and working manual crank at the front to turn the fan.
  3. 11378 Douglas DC-3 (Icons, 2026, rumored). Reason: probably has geared, synchronized retractable landing gear like the other Icons aircraft.
  4. 11381 Jaguar E-Type (Icons, 2026, rumored). Reason: probably has working steering connected to the steering wheel.
  5. 76470 Enchanted Flying Ford Anglia (Harry Potter, 2026). Reason: Technic linkages to open the doors and eject a trunk from the boot by pressing on the front and back bumpers.
  6. 10353 Williams Racing FW14B & Nigel Mansell (Icons, 2025). Reason: working steering connected to the steering wheel.
  7. 10357 Shelby Cobra 427 S/C (Icons, 2025). Reason: working steering connected to the steering wheel.
  8. 10360 Shuttle Carrier Aircraft (Icons, 2025). Reason: Technic gear-driven synchronized retractable landing gear on the 747.
  9. 10363 Leonardo da Vinci's Flying Machine (Icons, 2025). Reason: cable-driven flapping mechanism.
  10. 10365 Captain Jack Sparrow's Pirate Ship (Icons, 2025). Reason: mechanisms to run out the guns on both sides for a broadside, Technic gear-driven rudder.
  11. 21365 River Steamboat (Ideas, 2025). Reason: paddlewheel-driven Technic linkage to Technic cylinder engine inside (!!!), rudder connected to helm, cable-driven motion of landing stages.
  12. 72037 Mario Kart - Mario & Standard Kart (Super Mario, 2025). Reason: working steering connected to the steering wheel.
  13. 10327 Dune Atreides Royal Ornithopter (Icons, 2024). Reason: Technic mechanisms to raise the landing gear, flap the wings, and fold the wings.
  14. 10330 McLaren MP4/4 & Ayrton Senna (Icons, 2024). Reason: working steering connected to the steering wheel.
  15. 10337 Lamborghini Countach 5000 (Icons, 2024). Reason: working steering connected to the steering wheel.
  16. 10317 Land Rover Classic Defender 90 (Icons, 2023). Reason: working steering connected to the steering wheel, suspension on all four wheels.
  17. 10318 Concorde (Icons, 2023). Reason: Technic gear-driven synchronized retractable landing gear.
  18. 10321 Corvette (Icons, 2023). Reason: working steering connected to the steering wheel, and a nice little mechanism to pop the trunk lid.
  19. 75355 X-wing Starfighter (Star Wars UCS, 2023). Reason: Technic-driven wing mechanism.
  20. 10300 Back to the Future Time Machine (Icons, 2022). Reason: Technic-driven mechanism to flip the wheels for hover mode.
  21. 10304 Chevrolet Camaro Z/28 1969 (Icons, 2022). Reason: working steering connected to the steering wheel.
  22. 10279 Volkswagen T2 Camper Van (Icons, 2021). Reason: working steering connected to the steering wheel, sliding door with Technic mechanism, Technic mechanism to hold up the camper roof.
  23. 10283 NASA Space Shuttle Discovery (Icons, 2021). Reason: mechanism to deploy all three landing gear simultaneously, Technic-driven linkage to move the elevons in opposite directions.
  24. 10290 Pickup Truck (Icons, 2021). Reason: working steering connected to the steering wheel.
  25. 10295 Porsche 911 (Icons, 2021). Reason: working steering connected to the steering wheel.
  26. 75313 AT-AT (Star Wars UCS, 2021). Reason: Technic-driven leg adjustments.
  27. 10274 Ghostbusters ECTO-1 (Icons, 2020). Reason: working steering connected to the steering wheel, linkage-driven mechanism to drop a tray at the back to send a wheeled drone out the back, gear-driven mechanism to move gizmos on the top as it drives forward, Technic-driven linkage to push open the side door and push out a gunner seat.
  28. 10265 Ford Mustang (Creator Expert, 2019). Reason: working steering connected to the steering wheel, gear-driven mechanism to raise and lower the rear axle.
  29. 10269 Harley-Davidson Fat Boy (Creator Expert, 2019). Reason: brick-built working pistons in the engine.
  30. 76139 1989 Batmobile (DC Super Heroes, 2019). Reason: working steering connected to the steering wheel, gear-driven pop-up machine guns, Technic linkage to slide the windscreen up and forward.
  31. 10262 James Bond Aston Martin DB5 (Creator Expert, 2018). Reason: Technic-driven linkages to pop out an ejection seat, raise a rear shield, and swap headlights for machine guns.
  32. 31070 Turbo Track Racer (Creator, 2017). Reason: Technic-driven linkage to press down on the spoiler and raise the gullwing doors.
  33. 31030 Red Go-Kart (Creator, 2015). Reason: rack-and-pinion steering and as clean a finish as on any Model Team set.
  34. 31022 Turbo Quad (Creator, 2014). Reason: steering and suspension and as clean a finish as on any Model Team set.
  35. 10240 Red Five X-wing Starfighter (Star Wars UCS, 2013). Reason: Technic-driven wing mechanism.
  36. 10226 Sopwith Camel (Advanced Models, 2012). Reason: working elevators, ailerons, and rudder connected to the control stick in the cockpit.
  37. 7347 Highway Pickup (Creator 3-in-1, 2012). Reason: HOG steering, translating and rotating flatbed, and as clean a finish as on any Model Team set.
  38. 5767 Cool Cruiser (Creator 3-in-1, 2011). Reason: HOG steering and as clean a finish as on any Model Team set.
  39. 10212 Imperial Shuttle (Star Wars UCS, 2010). Reason: Technic-driven wing mechanism.
  40. 5893 Off-Road Power (Creator 3-in-1, 2010). Reason: HOG steering, ratchet for front winch, and as clean a finish as on any Model Team set.
  41. 6753 Highway Transport (Creator 3-in-1, 2009). Reason: HOG steering, articulation for car carrier trailer, and as clean a finish as on any Model Team set.
  42. 4993 Cool Convertible (Creator 3-in-1, 2008). Reason: articulated stowable roof, and a clean finish.
  43. 4896 Roaring Roadsters (Creator 3-in-1, 2006). Reason: HOG steering and a clean finish.
  44. 7784 The Batmobile: Ultimate Collectors Edition (Batman, 2006). Reason: engine turbines spin when the car is pushed forward.
  45. 4403 Air Blazers (Creator Advanced Designer Sets, 2003). Reason: ratchet-driven main rotor, large size, clean finish.
  46. 4404 Land Busters (Creator Advanced Designer Sets, 2003). Reason: four-wheel suspension, large size, clean finish.
  47. 10024 Red Baron (Advanced Models, 2002). Reason: moving control surfaces connected to the control stick in the cockpit.
  48. 3451 Sopwith Camel (Advanced Models, 2001). Reason: moving control surfaces connected to the control stick in the cockpit.
  49. 7191 X-wing Fighter (Star Wars UCS, 2000). Reason: Technic-driven wing mechanism.

I think what differentiated original Model Team from other themes was their scale and realistic looks and proportions for the time, as Technic was nowhere near in looks or realism and other themes even less so. In this sense Creator and Icons vehicles indeed are very much spiritual successors to Model Team. The more complex City sets could also be considered this, though realism in looks isn't the main target in their design. I think the functionality is rather irrelevant point, as Lego has come a long way since 90's and moving parts are today much more widely available even in small playsets and as you said, original Model Team vehicles really only had one function.

Posted

Thanks to 2ttoys website. They have revealed that the 42232 will have 4104pcs. Finally after 6 years since the 42100 launch we have again a massive 4000pcs beast. But unfortanetly and sadly this means the construction machinery or heavy machinery will not receive anymore 4000pcs. All the heavy machinery currently have bellow 3000pcs. This is really sad that the car set has over 4000pcs while heavy machinery receives only bellow 3000pcs and they are slow to operate like the 42215. But hey for positives this could mean lego will try to compete with the Cada Mercedes Amg gt3 for the details and the looks. Since the supercar set doesn’t have 3500pcs anymore:). 

Posted
13 minutes ago, Auroralampinen said:

They have revealed that the 42232 will have 4104pcs. 

Thats crazy parts count for 1:8 Car, but the announced price remains still the same here. Don't believe in an new exotic color. It would increase the price to 499$ or even 549$ for this model. 

Posted (edited)
38 minutes ago, Auroralampinen said:

This is really sad that the car set has over 4000pcs while heavy machinery receives only bellow 3000pcs and they are slow to operate like the 42215.

It's not really carved in stone that a construction machine couldn't have over 4000 pcs. I remember Markus Kossmann saying the 42100 was the limit regarding the motors and movement. But considering a multimodel set (Tractor and Trailer) or something without a long arm and with wheels instead of tracks (combine harvester) even 5000 pieces are achievable without breaking the bounderies of playability.

BUT: Bigger is not always better. I remember a third party set of a 3 axle truck with that high piece count which was sluggishly slow and had terrible overall stability. I'd take 3 or 5 smaller sets with 1000...1500 pieces over one set with 5000 pieces any day ;-)

Edited by Jundis
Posted
1 hour ago, Auroralampinen said:

But unfortanetly and sadly this means the construction machinery or heavy machinery will not receive anymore 4000pcs. All the heavy machinery currently have bellow 3000pcs.

The only two machinery sets that have more than 4000pcs (42082, 42100) don't really have more than 4000 pcs either. 42082 has a prefab house and 42100 has 100 pieces of rubbles, which I suspect are added only to bloat the part count so that they can be marketed as "biggest Technic set to date" at their time of release.

Posted
34 minutes ago, Ngoc Nguyen said:

The only two machinery sets that have more than 4000pcs (42082, 42100) don't really have more than 4000 pcs either. 42082 has a prefab house and 42100 has 100 pieces of rubbles, which I suspect are added only to bloat the part count so that they can be marketed as "biggest Technic set to date" at their time of release.

Technically speaking 42100 (the machine itself) does have more than 4000 pieces (4008 to be precise) but that's true some of it are "decoration" and don't add much to the complexity or size of the set

Posted
30 minutes ago, Ngoc Nguyen said:

The only two machinery sets that have more than 4000pcs (42082, 42100) don't really have more than 4000 pcs either. 42082 has a prefab house and 42100 has 100 pieces of rubbles, which I suspect are added only to bloat the part count so that they can be marketed as "biggest Technic set to date" at their time of release.

According to Rebrickable 42100 has 4108 pieces with 102 of those being the extra "rock" pieces for it to handle so still over 4000 pieces for the machine itself, but just barely at that. And yeah, the very largest sets all seem to include some kind of extra which increases the part count - 42082 had those house things and 42055 came with a small secondary model and some round bricks to represent rocks. 42131 didn't have any extras though and with 3854 parts it's one of the biggest especially if you don't count the extras in other sets. I'm not sure how many parts the prefab house parts for 42082 were but I suspect it along with 42100 still have more parts for the main model than 42131. McLaren P1 had 3893 pieces so more than the bulldozer and only a bit over 200 pieces short of the supposed part count of 42232 so I don't think that's a crazy amount of parts for 1:8 car. 4500 or more would be a bit harder to imagine, at least for supercars.

Posted
42 minutes ago, howitzer said:

According to Rebrickable 42100 has 4108 pieces with 102 of those being the extra "rock" pieces for it to handle so still over 4000 pieces for the machine itself, but just barely at that. And yeah, the very largest sets all seem to include some kind of extra which increases the part count - 42082 had those house things and 42055 came with a small secondary model and some round bricks to represent rocks. 42131 didn't have any extras though and with 3854 parts it's one of the biggest especially if you don't count the extras in other sets. I'm not sure how many parts the prefab house parts for 42082 were but I suspect it along with 42100 still have more parts for the main model than 42131. McLaren P1 had 3893 pieces so more than the bulldozer and only a bit over 200 pieces short of the supposed part count of 42232 so I don't think that's a crazy amount of parts for 1:8 car. 4500 or more would be a bit harder to imagine, at least for supercars.

4000+ pieces should be the limit for 1:8 scale supercars. After all, adding more parts won’t increase the physical size—all it does is use more small panels to cover the body for a more seamless, wrapped look.
If supercars want to break past this part count, the only way is to go up to 1:6 scale.
A local brick brand here called Taigaole has already made three 1:6 scale supercars, with part counts ranging from 5,000 to 6,600 pieces—and they don’t even include a gearbox.
I think LEGO should consider making 1:6 scale models. After so many 1:8 supercars, there’s not much new functionality left to add besides refining the gearbox. A larger scale might allow for more functional features to be included.
3 hours ago, Auroralampinen said:

Thanks to 2ttoys website. They have revealed that the 42232 will have 4104pcs. Finally after 6 years since the 42100 launch we have again a massive 4000pcs beast. But unfortanetly and sadly this means the construction machinery or heavy machinery will not receive anymore 4000pcs. All the heavy machinery currently have bellow 3000pcs. This is really sad that the car set has over 4000pcs while heavy machinery receives only bellow 3000pcs and they are slow to operate like the 42215. But hey for positives this could mean lego will try to compete with the Cada Mercedes Amg gt3 for the details and the looks. Since the supercar set doesn’t have 3500pcs anymore:). 

I never imagined the top spot for highest piece count in Technic would also be snatched by a supercar—isn’t this a tragedy? What we really need is a 6000+ piece heavy machinery flagship to break this record.:laugh:

Posted
9 minutes ago, Satisfied said:

4000+ pieces should be the limit for 1:8 scale supercars. After all, adding more parts won’t increase the physical size

Interesting is that with new pieces and the evolution for parts, like the new A-Pillar beam from P1, that the number of parts should actually decrease. The fact that the number of parts in every car increases every two years is intentional. The jump to 4100 is significant. It could be the last model in the series.

Posted
5 minutes ago, Timorzelorzworz said:

Interesting is that with new pieces and the evolution for parts, like the new A-Pillar beam from P1, that the number of parts should actually decrease. The fact that the number of parts in every car increases every two years is intentional. The jump to 4100 is significant. It could be the last model in the series.

It might be possible. After all, churning out more 1:8 scale supercars is just more of the same—nothing really innovative or fresh.
They might as well upscale to 1:6 scale and give it a try; who knows if that could wow the whole community.
Posted (edited)
50 minutes ago, Satisfied said:
 
They might as well upscale to 1:6 scale and give it a try; who knows if that could wow the whole community.

Yeah, and if they moved to 1:6. Soon Lego.Com comment section will be full of negative comments. Because peoples had to buy bigger more expensive houses to store and display them;). 

Edited by Auroralampinen
Posted
25 minutes ago, Auroralampinen said:

Yeah, and if they moved to 1:6. Soon Lego.Com comment section will be full of negative comments. Because peoples had to buy bigger more expensive houses to store and display them;). 

Square cube law says no. Going from 1:8 to 1:6 means models are some 2,5x heavier and you start to experience issues with supporting such weights.

Posted
7 minutes ago, Zerobricks said:

you start to experience issues with supporting such weights.

Yeah, poor suspension springs. They will have to do a lot more of heavy lifting in the future if the switch to 1:6 cames:). 

Posted
12 minutes ago, Zerobricks said:

Square cube law says no. Going from 1:8 to 1:6 means models are some 2,5x heavier and you start to experience issues with supporting such weights.

Well, it’s not that bad actually. Some brands have already put out models in this scale. They just cut out the gearbox and replaced it with motors to make them drivable, and the models end up being 68 cm long.

44 minutes ago, Auroralampinen said:

Yeah, and if they moved to 1:6. Soon Lego.Com comment section will be full of negative comments. Because peoples had to buy bigger more expensive houses to store and display them;). 

Haha, that’s definitely an unavoidable problem. But there’s no way around it—even if you don’t buy this model, you’ll eventually run out of space and have to stop buying sets one day anyway.

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