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  1. Here's my build for the second Gatehouse phase. I used a similar ground texture to what I did in my previous build, “Start of a Journey,” and tried a different stone wall design for the gatehouse. The warrior returns to Nordheim’s welcoming gate after a long journey through the clan lands of Mitgardia. More pictures are available on my website: link Thanks for looking!
  2. The fourth and final phase of my project to show Arangr Castle through all 4 seasons. See spring, summer , and fall. What was your favorite season? Arangr castle is located near the Avalonian border, in Mitgardia. Winter brings snow and ice to the countryside, and an unusual quiet, as most animals are in hibernation of have migrated to warmer climates. Fortunately a good harvest has provided plenty of food for the castle’s residents. Inside a feast is begun, and the minstrels are just arriving. See a large res picture of all 4 seasons together, here. And see more pictures of 'winter' here: link Thanks for looking, hope you enjoyed this series
  3. Here is my Barracks Phase 3 build for Age of Mitgardia. It was actually made in 2015, but it took me forever to get around to making the other barracks phases. I used SNOT 1x2 tiles for the stone walls, and quite like the stone block texture it gives. Daydelon barracks is a prominent barracks in Mitgardia, and houses from all over the guild send their sons there to be trained as warriors. In fact, it's not overly unusual for citizens of another guild to train for a time in Daydelon. Thanks for looking, your comments are always welcome
  4. Here's my phase 3 storehouse for Age of Mitgardia. I used the vast majority of our dark brown collection in this build, and really like how it looks with the reddish brown walls. The storehouse features a full interior with plenty of supplies stored for the winter. And the doors work. Just outside one of Daydelon's large storehouses, Smolja the dwarven blacksmith is greeted by Flotnar. "Good day, Smolja! I hope your work hasn't been keeping you too busy of late," said the cheerful sailor. "Good day to you my friend, and while I never have lack of work, there hasn't been as many pressing tasks of late. Your dogs look to be in fine shape, how do they enjoy life aboard your ship?" queried Smolja. "They enjoy it well enough, though they're happy to gain a romp on land when possible. In fact, they're the reason I've been meaning to talk with you. You see, I'd like to have some light chain collars made, with the dogs names engraved on small placards. Rjoor and Rif are their names." Flotnar stated. "I can do that easily enough," replied Smolja, "bring them round to my smithy tomorrow, and I'll make sure the collars fit properly." "Thank you, Smolja, I shall drop by tomorrow morning." More pictures can be found on my website. C&C welcome
  5. Here is my build for Barracks Phase 2. It's a bit of an unorthodox training ground, but I thought it would make sense for Mitgardian warriors to be well trained in how to survive Mitgardia's icy climate. Also, this is my unofficial entry to the Natural Beauty category of the Summer Joust. The smaller pine tree is based off of mrcp6d’s design. Part of any Mitgardian warrior’s training is to learn how to survive for days outside in the frigid cold with minimal supplies. Snow shelters offer relative warmth during the night if well constructed. More pictures: link Your comments and suggestions are always appreciated
  6. Here's my Phase 1 store build for AoM: Numerous vendors set up in the market square to sell their various wares Thanks for looking
  7. EDIT: The title should be: AoM: Store Phase 2: Danyel's Smithy. If a mod could fix that, it'd be great. An entry into the Castle Goes to Space contest on classic-castle. I chose to redesign the set 5890, Squidman's Pitstop, into a medieval blacksmith shop. I'm really pleased with how this turned out, and it was very fun transforming the space details in the set into medieval features. Danyel is a capable blacksmith that never lacks for work at his smithy, and his wares are often sold by his wife in the market at Daydelon. Space set it's based off of: More pictures here: link. C&C welcome
  8. Here's my build for the 1st gatehouse phase in Age of Mitgardia. I wanted to experiment with ground texture, and was inspired by K.Kreations, and Brick Vader. A warrior sets out from one of Nordheim’s outer gates, headed into the tundra of Mitgardia. Gates closed: Thanks for looking, more pictures can be found on my website, link. As always, your comments and suggestions are quite welcome
  9. This is my build for Tower Phase 1 in Age of Mitgardia. Many small hunting cabins lie in the wilderness of Mitgardia's clan lands. Clan hunters use the cabins as refuges from surprise blizzards, or as rest stops during long hunts. Some of these cabins have been built on top of the ruins of old fortresses: Nothing real fancy this time, just a quick build to get me going in AoM again
  10. This took me one week to build, and I wanted to use it for Inn Phase 3, so I held off on posting here until I could build a Phase 2 MOC. It was inspired by this building in Skyrim: link Anyways I hope you enjoy, this is my favorite build yet The Green Goblet is the largest and most popular inn in Daydelon. More pictures: link And if you're curious how I managed the corners of the roof, there's an explanation here: http://www.brickbuilt.org/?p=368 C&C always appreciated
  11. This was a fun little build for the second phase of the Inn Category in AoM (third phase coming very soon ). The market stalls were inspired by Ecclesiastes. The hot cider stand always has plenty of customers at the Daydelon market. The hot drink is a welcome change from the frigid winter air. Tried a new color background, here's one with a standard white to contrast: C&C welcome
  12. A Mitgardian widow mourns the death of her husband who fell in battle against the Algus: See more pictures here: link Thanks for looking
  13. As I was brainstorming ideas for a new build, John suggested a castle with four phases, showing how it, and the landscape, changes through each season. Realizing a good idea when I heard it, I set to work on the castle. Since I will need to modify the landscape for each phase, I planned to have the castle lift off so it’s easy to rework the base. As usual there’s a full interior, this time accessed by both a hinging section, and pull out rooms. The castle itself was inspired mainly by the creations of Eklund, DNL, and Aliencat. Simon S. suggested the addition of a moat. The castle features a working drawbridge, gates, and shutters. This is one of my biggest builds, weighing in at over nineteen and a half pounds; the base is 52×52 studs, including the border. Arangr castle is located near the Avalonian border, in Mitgardia. Spring brings new life to the countryside, as the snow finally melts, and animals awake from hibernation, or migrate back to the area. It’s a busy time of year, as fields need to be plowed and planted, and supplies restocked. Drawbridge closed: As always, you can see more pictures on my website: link I hope you like it, summer will be coming next
  14. Snowy Castle dioramas have long been my favorite subject matter, so this was an extraordinarily fun build. This is my largest irregular base build to date, and features a full interior throughout the whole keep. The rockwork was made using my technic brick design, which you can see a tutorial on, here: Flickr It's my personal favorite of all my builds so far, so I hope you all like it The citizens of Nordheim are quite proud of their large keep, and can often be found feasting inside it's protective walls on cold wintry days. See all the details here: link
  15. This is my first module for my collab with LittleJohn. It was an interesting change to try a middle eastern style gatehouse, and I'm quite pleased with the result. The gates actually work and there's a full interior. Katoren's main gatehouse receives much traffic from vendors, nobles, and visitors heading into the city. Gates closed: There are more pictures here: link C&C welcome, and there's more of Katoren to come
  16. A free build for Guilds of Historica. This is my second module for a large collab build with LittleJohn. The tailor and potter's were interesting challenges, being much different than my normal style of buildings. It was fun experimenting with some brighter colors as well. The potter's wheel actually works, and can be seen in action here: link Katoren's marketplace offers a large variety of goods, and is generally quite crowded. More pictures, here: link All C&C welcome, and we've still got more of Katoren coming
  17. The wonderful story you're about to read, was a collab effort. See if you can guess the authors (Setting: A simply but tastefully adorned room in a chateaux near a lake at the border of Kaliphlin and Avalonia. A young lady leans on the windowsill. Enter spy.) Spy: (bowing) Good day. Lady: (turning) How is it you are back already? Why, you're all wet! Spy: (embarrassed) Yes...yes... but I think I have discovered what you were looking for. Lady: Well? Spy: Early in the morning, just as the sun peeked up over the horizon and shot a gleam of its crimson rays across the dark and foreboding sky, kissing the golden dome on top of the magnificent stone edifice that loomed... Lady: I've seen the castle. There's no gold dome. Spy: There isn't? I was so intent on my task I hardly noticed, you see. Never mind - as I was saying, early in the morning I began to climb the walls, hanging at times only by my nose to the jutting angles of the stony walls, scraping my arms and knees, my heart thumping in my chest for fear I should fall. Once I looked down, and a cold shiver ran through me... Lady: You're making that up too. Spy: (embarrassed) Yes, I was. Well, to proceed. I climbed the walls and got in through one of the windows. It was an incredibly tight squeeze I assure you! Not only is the window itself tiny - as I'm sure you noticed when you visited (with a bow) - but the bars that crossed it were so small I had to exert all my strength... Lady: Really, can't we get on with the story? There aren't any bars either! Spy: I'm sorry. I had no idea you were so observant! Lady: (in an aggrieved tone) That's not the point! I didn't send you so I could hear some fancy story! I want to hear about his day. Spy: I promise, I'll stick to the story. Lady: Then begin! Spy: Over the wall, in the window. I was on the top of the castle, and could just peek over into Chillon's bedroom - he was just getting up... Spy: (grunting) So there he is! He sleeps in late, I'll say that much! Chillon: (stretching) Welcome morning! (jumps out of bed) Ouch! Canopy beds! (rubs head) (yawning) Caleb! (snaps fingers) Where's my breakfast? Caleb: Right here, sir Chillon. Chillon: Ah, delicious! Lady: (interrupting) What was his breakfast? Spy: Cherries, apple, and chicken. Lady: Hmm. That's an interesting breakfast. Spy: (shrugging) Probably part of why he's looking for a wife! To continue - Spy: (twisting) What is that in the corner? A second ago it looked like another bed, now - goodness, it's a mirror! Chillon: (humming to himself) Thank you! (continues to hum while walking toward the mirror) So far so good! Here, help me with the rest of my armor. Spy: Well, whatever you can say for the master the serving-man is even worse! The clown is putting the armor on backwards! Chillon: (angrily) Whatever is wrong with you, Caleb? You put it on backwards! Caleb: I'm very sorry. Just a minute sir. (fumbles with the straps) Chillon: There! You've knotted the top left to the bottom left and the right bottom to my belt! Oh, let me alone, I'll do the rest myself! Caleb: (penitently) I'm very sorry, indeed. Let me fix it (advancing). Chillon: No! Go downstairs and tell Mathew I'll be down for a sparring bout in just a minute. Caleb: Yes sir! (disappears down stairs) (after fixing his straps, Chillon walks over to the mirror and makes sure everything is just right) Chillon: Much better! Ah - my cape. (Caleb returns) Chillon: Did you tell him? Caleb: Yes. Chillon: Here, help me with the cape. Caleb: Of course (advances, stumbling over chair). Chillon: Never mind! Spy: (to Lady) You see? He certainly needs a wife! Lady: I'll have to admit that much. But I don't know that I'm so desperate! Spy: It gets better. Chillon: (fumbling with the wrong side of the cape) I could use some help! Lady: I thought you said it gets better... Spy: I meant, in a little while. Lady: Go on, then. Spy: (clears throat) Caleb: (picking the chair up) Coming! Spy: At last! Perhaps we'll be able to see the 'sparring bout' now. Spy: I noticed as they left that he hadn't eaten the apple or the cherries. In fact they might have been fake. Lady: Nothing but chicken for breakfast?! Spy: Nothing but chicken! Continuing - I snuck down the stairs after they left and got down to the armory just when the sparring match started. Chillon: There's nothing like the sound of steel clashing on steel! Matthew: You're right there, sir Chillon! Chillon: (waving his sword wildly backwards) Here it comes! Matthew: Watch out sir! The candle! (Chillon's sword cuts through the wax and the candle crashes to the floor.) (A long pause.) Lady: Well, what happened? Spy: (awkwardly) I think I laughed. Lady: You laughed? What kind of spy are you? Spy: I know, I know, but it really was funny! Matthew was trying to beat the flame out with the sword, but Chillon hadn't noticed it yet and he was attacking Matthew... Matthew: Sir Chillon! What are you doing! Can't you see you cut the candle down? Chillon: (in surprise) You're right! I knocked the candle down! Ha! Eat dust, flames! (Chillon runs to another candle.) Take this! Matthew: (running up) Sir! It's just a candle! (laughter from behind pillar) Chillon: What was that? (spots spy behind pillar) Look! A spy! An enemy at last! Get him! (runs after spy) Spy: (apologetically) Of course, I turned around and ran. I couldn't let him catch me. Lady: Of course not. Spy: So I went up the stairs. Lady: Naturally. Spy: And Chillon followed me. Lady: Not surprising. Spy: Then I went up the ladder. He kept following. Lady: Proceed. Spy: He's very fast. Lady: What is that supposed to mean? Spy: He caught me. Lady: What?! Chillon: What on earth are you doing here? Spy: Sir, I assure you my intent was friendly... I.... um... Lady: I hope you didn't tell him why you were there. Spy: (clears throat) Um... Lady: You didn't! Spy: (hurriedly) No! No! Not at all... er... at least... not all... Lady: Tell me what you said. Spy: I think I said... that you sent me... and... that was all. Chillon: Really! How did you get here? Spy: See that boat? Chillon: Can you swim? Spy: Er... yes. Chillon: Then do so! (throws spy out window) Chillon: (shouting) And tell your lady that I'll be there in an hour to see if it's true! Lady: What?! Spy: (apologetically) That's what he said. (enter Serving-man) Serving-man: (announces) Sir Chillon! ... More pictures of the build: This build was based off of the real Chillon Castle from Switzerland, in particular this section: link It's the first castle I've done that is pretty realistically scaled. On the first floor is an armory, and on the second floor is Lord Chillon's room. The layout was rather challenging, as were the roofs, but I'm pleased with the final result. The thick walls let me use some new window and arrow slit designs. I experimented a bit more with a SNOT wall design, as the tower gradually gets thinner. The bartizan (overhanging corner turret) is my first, and I'll probably be doing lots more of those in the future. Hope you enjoyed the story and you can see lots more pictures here: link C&C always appreciated
  18. My Phase 1 build for the Inn category in AoM. I hadn't done a snow scene in a while, so I built this quick build for fun. The icy water technique was inspired by Simon S. Mulled cider is a popular drink in Mitgardia, and it is often delivered in barrels via horse drawn carts or wagons. There are a few more pictures here: link C&C welcome
  19. Here's my Phase 1 barracks build: Two young Mitgardian soldiers are taught how to defend against multiple enemies by their drillmaster: Thanks for looking
  20. An entry into the Castle Goes to Space contest on classic-castle. Check it out here: link, I chose to redesign the set 6899, Nebula Outpost, into a castle watchtower. Credit for the ballista design goes to Jacob Nion Small wooden watchtowers are often found slightly outside of Mitgardian villages and towns, situated on a high point in the landscape to give early warning of any sort of threat: Set it's based off of: Thanks for looking, I plan on focusing more on GoH builds in the next few months
  21. Many sinister rumors had been heard throughout Mitgardia, concerning a new foe from the North, but there were few reliable reports of what exactly was happening. Official messengers had been dispatched to various cities and villages across Mitgardia to inform them of the little that was known for sure: strange white warriors were attacking, and Mitgardia would need to stand united to withstand them. A new fortress, Rekkrfell, was being constructed as a bastion against the frozen folk, and all able Mitgardian warriors were called to rally to it. A messenger warns the watchmen at Nordheim's gate: Video showing construction: C&C welcome, it was good to build in Mitgardia again
  22. Here is my phase II Stables build for AoM. This was a fun quick build that let me try building some more viking-esque buildings, and try a pine tree design that I haven't used before (credit for which goes to Blake Baer). The stables has a full interior and all the doors work. Great wolves are common in the clan lands of Mitgardia and some have been captured and tamed. Great wolves are smaller than a horse, but are quite strong and almost as fast. A wolf stable is quite similar to a normal horse stable: There are some more pictures here: link Any comments/criticism welcome, phase III will be coming before long
  23. This is my phase 2 build for the House category in AoM. I'd like to receive UoP credit for: roofing (one of three) [Architecture], and manufacturing [Trade and Law]= 2 credits Surprisingly this is my first time building a medieval Blacksmith shop. It was a lot of fun and I think this is my best medieval house yet. As always there's a full interior and the door works. Every town needs a blacksmith, and Daydelon has a very good one. He's kept busy sharpening tools and swords as well as making new ones. More pictures can be seen here: link All Comments/Criticism appreciated
  24. This is my Phase 1 build for the House category in AoM. This was a fairly simple build, I tried some new furniture designs and tried to make the house look like a common medieval cottage. Many new houses have been springing up in Daydelon, half-timber cottages with thatch roofs are common because of their low cost and quick construction. All C&C welcome
  25. I built this for the "Taste the Rainbow" contest on Classic-Castle, and figured it worked well for a Kaliphlin scene too. The idea of the contest is to build a castle mainly out of a bright color. I was originally going to build a red/dark bley or bley 'brick' castle. But decided that there had been plenty of those done before. So instead I used blue/tan and tried to capture more of a middle eastern feel. It was a bigger challenge than I expected, particularly because I'm not familiar with the pieces I have to use in blue and tan. I'm not that happy with how the castle turned out, but I do really like the landscape. As always there's a full interior. Credit for the cobble stone design goes to Wat_Tambor. I'd like to receive UoP credit for: life in Kaliphlin [Anthropology], and desert [Geology]= 2 credits Lord Nordan (Glorfindel's father) meets with a Kaliphlin noble to discuss a trade agreement... There are a few more pictures here: link C&C welcome
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