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Everything posted by LucasLaughing
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Episode XVII: The Battle For Endor
LucasLaughing replied to MKJoshA's topic in Nar Eurbrikka Archive
Ah, it turns out I can add folks to the PM. Added! -
[BH - Rodian] Death of a Traitor
LucasLaughing replied to Microdragons's topic in Nar Eurbrikka Archive
I think there's going to be a bit more faction flexibility once SoNE 2.0 comes around, so if you don't feel like participating in the current Endor episode you're probably fine just posting BH builds for now. -
[Ep. XVII][Rebels][Week 2] In Plain Sight
LucasLaughing replied to Cody Startale's topic in Nar Eurbrikka Archive
Very nice landscaping - I like the rock, and you do a good job with the different ground levels and textures. I'm not a huge fan of the trans-black(?) on the water, but it might have just rendered a little weird. Bonus points for the source material - although for some reason, the Ewok on the horse looks horrifically large...- 4 replies
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EB Xmas Raffle 2017 - Winners per day calendar
LucasLaughing replied to CopMike's topic in LEGO Town
Hooray - thanks CopMike! -
Shadows of Nar Eurbrikka — Introduction and Discussion
LucasLaughing replied to Brickdoctor's topic in Nar Eurbrikka Archive
LOL, that'll be something to see I was pretty proud of my Andromeda's Gates introduction shot, which used a LEGO store promotional poster as a backdrop: -
[BH - Rodian] Death of a Traitor
LucasLaughing replied to Microdragons's topic in Nar Eurbrikka Archive
I like it! Nice use of the wedge bricks over the doorway, and the awning adds a great but subtle touch of color. I'd suggest picking up a few sheets of white poster board for a makeshift background and to put under your model when you shoot. Also, if you'd like to officially join the Empire for the Shadows of Nar Eurbrikka game, you can sign up here. -
Great job on the lighting - it really sells the scene. The hill is good too; I've found that lava landscapes can be surprisingly hard to build. The minifig poses seem a little static, but I guess there is that bit where they're just yelling at each other
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[SoNE Ep 17.1] Light Cruiser Consolation
LucasLaughing replied to Commander Beltar's topic in Nar Eurbrikka Archive
Meant to comment on this earlier - I like it! A medical star destroyer is an interesting idea; similar to the USNS Mercy. The coloring works well, and I like the red cross on the bottom - it might have been nice to have one on the top as well. The TIEs hanging in the micro hanger are great. My main suggestion, if you continue to feature this ship in future builds / storylines, would be to use modified TIE boarding craft as the 'ambulance' ships. It seems like they'd be more able to hold a patient and medical crew. Cool idea, though - I'm interested to see where you take it! -
[MOC] MINIs From Star Wars Rebels (now incl. Ghost & Phantom)
LucasLaughing replied to obijon's topic in LEGO Star Wars
You've got some great looking builds here! I think my favorite is the ITT, but the TIE Defender is excellent as well. -
[Freebuild: Coruscant] Part XV-I – Hit And Run
LucasLaughing replied to Cody Startale's topic in Nar Eurbrikka Archive
Your Executor looks really good! I like the small ball-hinge pieces you used for the shield generators, and the overall shape is very recognizable. Nice bridge interior as well, and I like the intriguing twist your story has taken... (it might also provide an opening for collaboration on a future story line)- 6 replies
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AG - Introduction and Discussion
LucasLaughing replied to Bob De Quatre's topic in Andromeda's Gates
Thought I'd share my entry for the 'ideal Christmas tree' raffle over in the town forum: -
[SoNE Ep XVII][Freebuild 1] Heroes and Villains
LucasLaughing replied to LucasLaughing's topic in Nar Eurbrikka Archive
Thanks Cody! Yeah, the transparent baseplates are really useful - I've used them as ceilings a few different times. They're 16x16 and only came in 3 sets, so they're a little pricey on BL ($5 USD for good condition used), but not too outrageous. You can find links to all my SoNE builds in the 'About Me' section of my profile any time you have an hour or so you want to kill -
EB Xmas Raffle 2017 - Your ideal Christmas tree entry thread
LucasLaughing replied to CopMike's topic in LEGO Town
A lot of great entries this year! My ideal christmas tree provides plenty of value to the shareholders, while advising employees about Corporate Law and Planetary Politics -
Shadows of Nar Eurbrikka — Introduction and Discussion
LucasLaughing replied to Brickdoctor's topic in Nar Eurbrikka Archive
Welcome! It'll be good to have some more rebel builders - we don't want the Empire to win too easily :-) -
Location: Coruscant This takes place immediately following my Episode XVI entry. Part of this build was featured in my episode entry, so this is probably only eligible for partial xp... So … the rumors were true. Apparently. This holoimage came to me this morning, from one of my deep cover agents within the rebellion. How long have the rebels had it? Not long, as far as we can tell. How long until they attack? Days; maybe less. You’ll be shipping out after this briefing. So … our target is the rebel command ship? Not quite… No, of course not. With Grace, things are never that simple. This is the same Ops Room that Grace and I met in a month ago, when I first came to Coruscant. I’d come directly from Saleucami, with Tyria, two of Grace’s men and her droid. Then: A naval trooper offered to show Tyria to her quarters, but 2B said he’d been ordered to take me directly to the Ops Room. Courtesy requires me to warn you: if you attempt to draw any weapons in the presence of my mistress, I shall disarm you. In a very literal and permanent sense. Sergeant Kirana reporting for duty, ma’am. Sergeant Kirana, come in. We’re nearly finished. I follow 2B into the room as everyone turns back to their monitors. I’m a little thrown off balance. The last time I saw Grace in person she was coming off an extended deep cover op, posing as a civilian. She looked harmless – well, right up to the point where she stepped out of cover and killed a rebel gunner. Still, in my mind, I’d been picturing her as an innocuous older woman, not the no-nonsense ISB officer currently commanding the room. It looks like they’re running a joint operation with the Navy – a rare thing these days, when it seems like each branch of the military is out for itself, fighting to secure funding and territory against their rivals. The naval officer outranks her, but it’s obvious that Grace is in charge. Everyone knows it – except for the naval man - which is no doubt why he’s here. They wrap things up about 10 minutes later, and everyone slowly files out of the room, leaving only Grace and I. Tank Bait The Damsel in Distress. You look terrible. Yeah, well … it’s been a rough couple of weeks. Get used to it; it’s going to get worse before it gets better. I do have some good news – you’re not on any official ISB hit list. So … the Imp Cruiser that tried to shoot us down over Commenor? Gunning for Agent An, but once they saw you there, I think they decided to try and tie up loose ends. I got away, though. Am I still a loose end that needs tying? Negative. Turns out, the ISB Colonel who set you on Agent An’s trail was acting on his own. I’m not sure why he wanted Agent An dead, but he frakked up. He either didn’t realize, or didn’t care, that the Royal Guard was also looking for Goatm. They didn’t want him dead, though. They had other plans for him, poor bastard. Ok, so the mission against Agent An is a no-go. Won't the Colonel still come after me? He’s dead, Kirana. Along with his family, and most of his staff. The Royal Guard does not screw around. Ah. Roger that. So … what now? Now, you work for me. Work turned out to be more varied than I’d expected. A few big, joint ops like the battle at Xizor’s palace, and plenty of the kind of ‘deniable’ jobs that I’d gotten used to with my old SpecOps squad. But, we also spent a surprising amount of time doing what seemed like public relations work. Bringing medical supplies to an outer rim colony, evacuating refugees in the path of a planetary storm; we even trained a local security force that was having trouble with raiders. I don’t know if the ‘hearts and minds’ jobs came from up the command chain, or if they were Grace’s own initiative, but one thing was clear: she was playing a long game. Which brings us back to today. Now: This is Lieutenant Thrace Jepson, currently assigned to DS2 as a Weapons Officer. He needs a ride off the station, and you’re it. Um - we’re sort of overkill for a taxi mission, yeah? His father’s an admiral. Loyal to the Empire, but worried that the battle station is going to become an unsafe work environment for his only son. Probably soon. Can’t his buir get him transferred off? And look like he betting on a rebel victory? Not a good career move. But getting an admiral in your debt would be a great career move for you. I like it. I don’t know, ma’am. Sneaking onto the battle station and helping an officer go AWOL seems like… … treason? Oh, that’s rich Kirana, especially coming from you. What’s that supposed to mean? Last month, when you thought ISB forces were trying to kill you, what did you do? Did you turn yourself in, trusting in Imperial justice? No, you called me to come save your shebs, and I had to call in more favors than I like to do it. Why do you think those people owed me favors? You think they get assigned randomly each month? This is how the game is played, Kirana. There are no heroes here. No villains. It’s all shades of gray, and everybody’s doing what they can to take care of their own people. Get your kit sorted – the shuttle lifts off in 20. You'll get the details en route, but we're up against the clock. The rebels are coming.
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Episode XVII: The Battle For Endor
LucasLaughing replied to MKJoshA's topic in Nar Eurbrikka Archive
Good suggestion. You could also, if you wanted to go the extra mile (1.6 km), sit down to watch Caravan of Courage: An Ewok Adventure and Ewoks: The Battle For Endor. Apparently, Endor even has a desert region. -
[SoNE Ep. XVI] [Cat. A] Echo Class Assault Shuttle
LucasLaughing replied to LucasLaughing's topic in Nar Eurbrikka Archive
Thanks! There will be a follow-up story, as well as a "prequel" freebuild that I haven't had a chance to post yet, but was supposed to come before the Coruscant episode Thank you! Thanks Cody - it would be great to collaborate sometime! Since we'll be heading into the post-Endor universe soon, I think it'll be easier for players in opposite factions to weave their stories together in different ways. Sorry @MKJoshA - just saw your pressing question this evening. The pipes are actually printed - they came in two Imperial Shuttle sets. I didn't get either set, but was lucky enough to get the pipes in a second-hand mixed lot that I purchased. Thanks - I always appreciate your feedback (not to mention your builds, which always inspire me to up my game and not get lazy!) -
[SoNE Ep. XVI] [Cat A.] The Sparrow
LucasLaughing replied to brickmasterben11's topic in Nar Eurbrikka Archive
Much better job on the photos this time around! Having more lighting makes a huge difference, and the photo sizes are a big improvement over your last few entries. The ship is simple, but there are some nice touches like the sideways dark red wings, and the storage area inside the cockpit. The black 4x6 plate at the back looks a little awkward compared to the rounded cockpit - I think tailfin(s) or something else back there might have helped, even just a 2x4 tile down the middle of it to extend the shape of the canopy back farther. Overall, though, this is a big step up - good work! -
[SoNE Ep. XVI] [Cat. A] LT 995 Transport Cruiser
LucasLaughing replied to Gubi0222's topic in Nar Eurbrikka Archive
Great ship! I really love your attention to detail, like the access ladder to the cockpit and the folding chairs. I'm also impressed that you were able to add so much interior detail, while still achieving all the interesting angles and shaping of the ship. Glad to have you building for the Empire! -
I like the idea of updating a CW era fighter to account for some of its weaknesses, and I think you did a good job keeping the shape recognizable, while still coming up with an original design. The front mandibles feel a bit bulky to me, but it also makes sense since the ship is supposed to be heavily armored. I like the ship, but I think I love that landing pad - really spot-on fitting in all the details, but without having it feel cluttered. And the little touches, like the TIE helmet at the top of the little ladder - awesome work. Don't be afraid to post a few more pictures; you obviously put a lot of thought and work into your story, but I think some readers will just see the wall of text and skip past it. I think if you interspersed more pictures within the text, it breaks it down into more readable chunks. Even if it's just some shots of Brent's office from another angle, and then some shots of the fighter while it's being described, it would help the flow of the entry and make it easier to follow (IMO).
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Note to judges: please don’t include these elements as part of my build for judging purposes: Rebel blockade runner - not a MOC, just a picture of 10019 that I found online and cut out Mini TIE interceptors – used in a previous build Approaching target - Careful, she’s moving fast - I can see that, watch your damn sector! Hey quit bickering on this channel, some of us are trying to sleep. Shut up, and brace – making final approach. Ah, another glorious day locked inside a metal tube, trying to hang on while our pilot matches speed with another ship, and then runs ours nose-first into the side of it. Officially, it’s an “Echo Class Assault Shuttle” but “Mynock” fits the ship too well for us to call it anything else. Larger picture on flickr Larger picture on flickr There’s a jolt as we make contact with the blockade runner and engage the magnetic clamps. Good lock, good seal! You boys are lucky – looks like she’s pressurized today. Starting torches. Blockade runner interior: We’ve been at it for two weeks now, first practicing on stationary platforms, then slow moving ships, fast moving ships, ships firing at us, ships trying to evade us. Two weeks. At least we have gravity today – and a pressurized target. Last week, The Mynock pulled away to simulate a battle loss, and poor Arjun got sucked right out the hole. He was fine, of course – our suits have a few minutes of air. Still, it seemed risky for a training exercise. Grace has something big planned, that much is obvious. We've been laying bets on what our final target will be. I've got 50 credits on a MonCal cruiser; Tyria's sure it's a Reb Space Station. I don't really care, as long as we get to hit it soon. We've got a briefing tonight - we're all hoping for new orders. Later... We're ready ma'am - do you have a target for us? Yes, Arjun, I do. Oh, shab ... ---------------------------------------------------------------------- Thanks for viewing! C&C always welcome - additional / larger pics on my flickr. Additional ship pictures: Behind the scenes:
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Episode XVI: Amassing the Fleet
LucasLaughing replied to goatman461's topic in Nar Eurbrikka Archive
All right - just over two weeks left! How's everyone doing? I've finally had some time to sit down and build - here's my WIP: Still a fair amount of body to fill in and detail, but I'm pretty happy with it so far. -
Episode XVI: Amassing the Fleet
LucasLaughing replied to goatman461's topic in Nar Eurbrikka Archive
Hey Danny! We'd be glad to have you join us, and even if you don't have time to build a SHIP (I'm not sure I will either), we'll still need starfighters and smaller vessels.