Jump to content

CMP

Eurobricks Archdukes
  • Posts

    14,661
  • Joined

  • Last visited

Everything posted by CMP

  1. I'll just Hex the Dastan armies into killing eachother. Again.
  2. Oh, no rush, I'm just pointing it out. And of course it's a bad combo for you, you create some of the most diabolical Specials in Heroica. It wasn't at all fun for Atramor to find himself so disinclined to bash Johnny's skull in...but at the same time, the lowlife didn't look like he'd want to take a swing at Atramor either. As if would keep him giving the bastard a piece of his mind after this mirror theater business blew over....still. He had information that he needed. Or perhaps he didn't. But the chance of tracking down XX was just enough for him to keep from doing any permanent damage to Johnny. Or....was it? He couldn't shake the picture of him showing Everyman just how much the world wouldn't miss him if he was gone. Was it Atramor? It didn't look like him. The witch shook his head and grumbled in the middle of his healing. The ether was going to his head...and the incomprehensible whispers from the staff weren't helping.
  3. You didn't account for Special Mirror and Aura. I should be Enamored with the King, as should he with me, so we can keep going.
  4. "Well then. We fight." PREPARE FOR BATTLE! Enemies Zasies Level 20 Aquatic Humanoid Health: 640/640 Special I: The Good Stuff – Zasies downs a random drink, giving her either the Encouraged, Hastened, or Lucky effect for the next three rounds. Special II: Barfight – Zasies throws the hero into the counter, dealing damage equal to the amount of drinks she’s downed in total times two, ignoring row and defense, as well as the Stunned effect. Used when Zasies is already Encouraged, Hastened, and Lucky. Passive Special: Selkreeth Physique – Negative effects on Zasies expire twice as quickly. Drops: Phoenix Essence Drinks Downed: 0 Immune to blinded, sealed, petrified, and instant kill. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 16.5 Power Bonus: 0 Defense: 12 Health: 36/36 Ether: 23/25 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 13 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 16.5 Power Bonus: 0 Defense: 9 Health: 36/36 Gold: 5 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence, Soma, Mulled Wine, Robe of the Magi Nessa Anárion 59 years old female elven Ranger *Damages Undead* Level: 13.5 Power Bonus: 0 Defense: 2 Health: 19/19 Gold: 13 Equipment: , Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills, Psuedos Hood (can damage undead with normal attacks), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)) Inventory: Bedroll, Magic Compass, Venom (3), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Ranger's Quiver (WP: +1), Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Opal Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 29/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 4 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round.
  5. "Are you all ready?" questioned the Selkreeth, getting to her feet. Remember to bold your answer.
  6. Thanks for letting me play, Zepher. And thanks to whoever killed me!!
  7. "I have other business in the city to conclude, I'm afraid. I hope that whatever you found among the necromancer's possessions and the information I've given is enough for you to excuse me?"
  8. Atramor continues to channel his healing at the Head Guard.
  9. "Chasing demons around the world is slightly more time consuming than you might think," chuckled Soryx, his laugh like a hollow hiss. "I do not have the time to sail for days on end for mere armor." The woman crossed her arms, evidently amused. "I came for a drink, not to chat the day away with writers. But fighting I am always in the mood for - and don't think I die so easily, mshnav. My kind are not known for their fragile nature." She took a long draught from the bottle in front of her. "Go get your friends. Come fight me. I will take you to my friends. Agreed?"
  10. "I'm afraid not. Armor of this quality can only be found in Strivvi. Durability is important, most of the time I work alone."
  11. Fifty plus active heroes do? Including Skrall and Nague?
  12. "It is a dangerous art, but do not think it is inherently evil. And no, I have not."
  13. "Of course. And no, my work brings me to all corners of the world. Just remember, my friend; their crimes are what make them a threat, not their race. It is a lesson many Paladins more experienced than yourself fail to understand. It would be a shame if you were to stray from your path of righteousness to pursue one of misplaced judgment. It took me some time, and....countless lives taken to understand the distinction."
  14. The Selkreeth smirked. "Hah. You look tough I grant, but no conviction. Do you expect to get through life giving up when not getting your way, mshnav?" she challenged.
  15. "Uh-huh. If I don't bring you to him?"
  16. "Hmph. People don't snoop where I from, mshnav. What makes you think my friends have to do with it?"
  17. "Fine, what?" she gurgled.
  18. Where is it? I don't see it in your stats.
  19. "No idea. Couldn't've been high profile, I guess, seeing as how he was a greenskin."
  20. "Might'a been hiding a dagger or something, but nothing bigger than that. If he had a hood it wasn't up. It was a ratty coat, couldn't tell."
  21. "He's been in and out a couple times over the past week. Last time I saw him was today, left about an hour ago."
  22. "Of course he left, do you see him here now?"
  23. Soryx turned his head to Sylph. "I'm afraid that's all I know - but my friend Quillius here recalls him." He tilted his head towards the bartender, who nodded as he wiped down a glass. "Ayup. Orc type, blue coat. Wouldn't say a word. Came in with the orange one over there."
  24. Nothing much had changed downstairs. The hooded girl was still gone, but everyone else remained. Soryx was now chatting idly with the bartender.
  25. I thought Arthur was blaming himself for that or something.
×
×
  • Create New...