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Atramor pushed himself up off the floor slowly, though he really just felt like curling up and dying. He let the Pheles Rod clatter to the floor, too tired to pick it up, unsheathing Ratsbane and using it to heal himself in the back row. "Alright.....alright," he mumbled, the influence of the staff leaving him as he dropped it. "Althior, have your undead finish the guard. Everyone else, hit the Door Keeper...wood elemental if ya' can. Be careful, I need a second to just...not die, so don't get used to not gettin' hit anymore. Russel, hang back, he's too strong for ya' right now." Battle Order Althior's undead >Althior >Russel does nothing >Russel does more nothing Tesni v. >Atramor heals himself Ellaria
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Right you are. -
It wouldn't.
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
I forgot about Sylph's 20/20 Glasses, Drake will remain Sealed one more round. Also forgot to reset Drake's Enamoring to three rounds due to Illdria's hit, so that will stay the same as well. Round Four of Search and Seizure Pretzel: Drake (Heavy Flail) - Meditate (+1 ether) >Sylph: Morgan (Scroll of Sealing) - Success (Morgan sealed, -1 ether) >Nessa vs. Henry (Silver Crossbow) - Special Damage: Vengeance Strike (14/2 - 2 = 5 damage, Henry steals Ranger's Cowl) Erik vs. Drake (Twin Axe) - Damage (28 - 4 = 24 damage, Erik KO'd) >Jules vs Drake (Water) - Damage (28/2 = 14 damage) Dreyrugr vs. Drake (Crow Claw Dagger) - Mortal Hit (23 + 19 x 2 x 2 = 168 damage, no stun) Zasies vs. George (Mace) - Damage (20 damage) Illdria vs. Drake (Rapier) - Damage (No effect, Drake enamored with Illdria) Morgan uses free hit on Pretzel - (23 - 12 = 11 damage) Colby uses free hit on Sylph - (20/2 - 3 = 7 damage) Henry, George, Colby, and Drake poisoned (-1 health) George bleeding (-5 health) Things start going sour. Sylph successfully seals Morgan, and Dreyrugr delivers another devastating hit, but the desk of the Magpie is covered with a thick layer of smoke and powder as handcannons go off. The party remains bloody but standing, save for Erik. Nessa's hood has been swiped, too. Enemies Bonaparte Cadet Morgan *Sealed, 4 rounds* "Hah! Fear the Bonapartes, s- mmrrph!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Hey, thanks, elf chick! Like ma' always used to tell me....'Henry, don't let no foreigners impress your with their fancy clothes or nice things. You've got a good life, no good envying someone else's.'" Level 25 Humanoid Health: 645/763 Defense: 5 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold, Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)) Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* *Poisoned* Level 20 Humanoid Health: 176/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby *Poisoned* Level 20 Humanoid Health: 195/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 1 round* *Enamored with Illdria, 2 rounds* *Poisoned* "Mmhhrr...gghhh....!! " Level 28 Humanoid Health: 96/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: Nothing Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Encouraged* Level: 17 Power Bonus: 0 Defense: 12 Health: 15/37 Ether: 26/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *KO'd* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 0/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* *Encouraged* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 25 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x3, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Nessa Anárion 59 years old female elven Ranger *Encouraged* Level: 14 Power Bonus: 1 WP Defense: 0 Health: 15/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Encouraged* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 32/39 Ether: 17/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) "Damn, barbarian down!" 25 years old female human Rogue *Encouraged* Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) "Oh dear." Long-lived male human Sage *Encouraged* Level: 15 Power Bonus: 0 Health: 11/25 Ether: 20/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker *Encouraged* Level: 18 Power Bonus: 0 Health: 7/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. -
The Holiday Special?
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
She deals full damage no matter what row you're in, and melee attacks against her do only half damage. -
I've run Aura as absorbing AoE Specials, but it's never really been specified, so it's Sandy's call there. And I hate to say it, but I should be at 112 health, the Rat's Hide is de-equipped. "I can tell you're the originals; but what do ya' mean, 'Stirlance's lies'? Why'd he lie about this? Ah, whatever...we're almost done here, mates. Get on Guard C, front row, Russel." Atramor took another swing at Guard C from the back row, in quite literal slow motion. Same Battle Order.
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Six? There's only six heroes with Ji Pei reputation? I hosted half of them. Need to squeeze them in some more somehow... Look out, Heroica. The gingers are coming!!
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Three of Search and Seizure Pretzel: Drake (Heavy Flail) - Special Damage: Military Tactics (No effect, sealed) Erik vs. Drake (Titanic Axe) - Miss (No effect) Dreyrugr vs. Drake (Crow Claw Dagger) - Shield: Arrogant Prick (53 x 2 = 106 damage, no stun, 20 gold, Phoenix Essence, and Strategist's Shako stolen) Illdria vs. Drake (Rapier) - Critical Hit (44 damage, Drake re-enamored with Illdria) >Jules heals Zasies (Staff) - Heal Less (15 health restored to Zasies, -1 ether) >Sylph: Morgan (Scroll of Sealing) - Failure (No effect, -1 ether) >Nessa vs. Drake (Silver Crossbow) - Critical Hit (32 x 2 = 64 damage, Drake poisoned) Zasies vs. George (Mace) - Shield: War Cry (Party encouraged) Morgan uses free hit on Pretzel - (No effect, Guardian Angel) Henry uses free hit on Erik - (No effect, Guardian Angel) Colby uses free hit on Dreyrugr - (No effect, Guardian Angel) Henry, George, Colby, and Drake poisoned (-1 health) George bleeding (-5 health) Drake looks like his head will pop, being unable to yell orders. Erik misses his swing, but he provides an excellent distraction for Dreyrugr to swipe his loot and deliver a deadly stab in the back. He stumbles sideways, right into Illdria's rapier, then towards Nessa, who puts a bolt right through his stomach. Zasies is inspired by Jules' healing, and delivers an encouraging shout to the party. Enemies Bonaparte Cadet Morgan "How dare you. I'll have you know our uniform were stolen by so-called 'heroes' after mugging us and leaving us for dead in the line of duty. Now quit hiding behind your whore - I'll be adding another count of public nudity, by the way - and fight us!!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Oh man, I can't hit him, this naked chick keeps getting in the way!" Level 25 Humanoid Health: 646/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* *Poisoned* "Don't look a gift angel in the mouth, Henry." Level 20 Humanoid Health: 183/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby *Poisoned* "Well don't look at her there, either, George, that's just sick..." Level 20 Humanoid Health: 196/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 1 round* *Enamored with Illdria, 2 rounds* *Poisoned* "Mmhhrr...gghhh....!! " Level 28 Humanoid Health: 264/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: Nothing Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Encouraged* Level: 17 Power Bonus: 0 Defense: 12 Health: 26/37 Ether: 25/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 1 rounds* *Encouraged* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* *Encouraged* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 25 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x3, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Nessa Anárion 59 years old female elven Ranger *Encouraged* Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Encouraged* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 18/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) "Heh, excellent hit, vampire." 25 years old female human Rogue *Encouraged* Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) "The tide seems to be turning in our favor." Long-lived male human Sage *Encouraged* Level: 15 Power Bonus: 0 Health: 25/25 Ether: 20/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) "DDDDDIIIIIIIIEEEEEEEE!!!!!!!! Hah. Encouraging, yes?" 72 year old female Selkreeth Berserker *Encouraged* Level: 18 Power Bonus: 0 Health: 27/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. -
"Like I said Tesni, your strength's wasted on an enemy with such low health, I think ya' should consider goin' after a stronger target..."
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Guard B only has 8 SP so Soldier B should deal 40 damage. Plus with Special Mirror his Robust Shield should now be de-quipped, assuming that's where the defense is coming from, but it's your call there. Atramor grumbled loudly as Althior's undead continued to rail against the lesser guard rather than eliminating their leader. He swung the Pheles Rod at Guard C from the back row in unison with Ellaria's shot. "Alright, forget it, then, I'll counterstrike the bastard. Tesni, leave the Guard Master, I'll take him out in a second. Ellaria, don't even bother trying to reason with him, he's been rottin' down here for Ennoc knows how long just to kill a bunch of actors. If his delusions go so far as to think we're a band of kings, generals, and dukes, I doubt he gets that this is all even a play."
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Two of Search and Seizure >Pretzel: Drake (Heavy Flail) - Shield: Guardian Angel (Party protected from damage and negative effects next round) Erik vs. Colby (Titanic Axe) - Extra Critical Hit (53 damage, no petrify) Dreyrugr vs. Drake (Crow Claw Dagger) - Damage (28 - 9 = 19 damage) Illdria vs. Drake (Rapier) - Hit (35 damage, Drake enamored with Illdria) >Jules heals Zasies (Staff) - Heal (20 health restored to Zasies, -1 ether) >Sylph: Henry (Scroll of Sealing) - Failure (No effect, -1 ether) >Nessa vs. Henry (Silver Crossbow) - Shield: Tripleshot (23 x 2 = 46 damage to Henry, George, and Colby, all poisoned) Zasies vs. George (Mace) - Counter (20 damage to Zasies, 25 damage to George) Morgan uses free hit on Pretzel - (23 - 12 = 11 damage) Henry, George, and Colby poisoned (-1 health) George bleeding (-5 health) Pretzel's angel descends from the heavens to protect the party. Most of the Bonaparte squad are caught off-guard by its appearance, getting pummeled by Erik, Illdria, Nessa, and Zasies. Jules heals the Selkreeth just in time for her to get hit again, Sylph's scrollcasting fails, and Drake fires a powerful handcannon blast at Dreyrugr, the iron ball burying itself in his shoulder, and Morgan does much the same to Pretzel. Enemies Bonaparte Cadet Morgan Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Ughh....I liked bein' asleep better...." Level 25 Humanoid Health: 647/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* Level 20 Humanoid Health: 189/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby Level 20 Humanoid Health: 196/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 2 rounds* *Enamored with Illdria, 3 rounds* Level 28 Humanoid Health: 479/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: 20 gold, Phoenix Essence, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17 Power Bonus: 0 Defense: 12 Health: 26/37 Ether: 25/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 2 rounds* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 5 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi Nessa Anárion 59 years old female elven Ranger Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 19/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) 25 years old female human Rogue Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) Long-lived male human Sage Level: 15 Power Bonus: 0 Health: 25/25 Ether: 21/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker Level: 18 Power Bonus: 0 Health: 12/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. -
Already have a few for just that. Although this Quest I haven't had to because I have Ellaria in the party (with constant healing and Inspiration) as well as Russel, who can put Conspirator to better use, not to mention a horde of undead to prevent the free hits in the first place.
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I'll be going Regulator soon enough, so at least the Special Mirror spam will stop.
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No, I just deviously planned to have all three at my disposal.
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You didn't account for Special Mirror. Guard Master should be at 8 health remaining. Atramor was nearly thrown backwards by the sheer strength of the Guard Master's strikes, almost all of his health sapped away by the pair of vicious slashes delivered by the undead 'actor'. But his witch instincts kicked in once again, and he retaliated with even stronger attacks, the Pheles Rod aglow as it landed a hit that fractured the being's skull. He smirked, retreating into the back row once again, keeping himself upright with the staff as he dug around in his cloak for a Health Core. "Althior, have your Soldier finish off the Guard Master. Everyone else on Guard B in the front row - except you, Ellaria, looks like you could a punch a hole through Guard C with that crossbow easy." He finally found the strange disk, and let it dissolve in his hand. Battle Order >Atramor uses Health Core on himself Althior's undead Tesni v. Ellaria v. Russel v. Guard B - Russel v. Guard B - >Althior v.
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With the battle, the Quest, or both? I was hoping to kill at least one rat...
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round One of Search and Seizure >Pretzel: George (Heavy Flail) - Meditate (+1 ether) >Sylph: Drake (Scroll of Sealing) - Success (Drake sealed, -1 ether) Erik vs. Cadet Colby (Titanic Axe) - Shield: Frenzy (31 damage to all enemies, no petrify) >Nessa vs. Henry (Silver Crossbow) - Hit (23 x 2 - 3 = 43 damage, Henry poisoned) Zasies vs. Cadet George (Mace) - Counter (20 damage to Zasies, 25 damage to George, George bleeding) >Jules cast Water Spell vs. Morgan (Wand) - Great Spell (25 damage, -1 ether) Dreyrugr vs. Drake (Crow Claw Dagger) - Special Damage: Military Tactics (No effect, Drake sealed) Illdria vs. Drake (Rapier) - Special Damage: Ten Hut (No effect, Drake sealed) Henry poisoned (-1 health) George bleeding (-5 health) Pretzel waits about as the battle begins. Sylph successfully seals Drake, who seems rather frustrated at his inability to yell orders to his troops. Erik starts hacking his way through the entire squad as they board the deck. Nessa lands a bolt that punctures Henry's armor easily, while Zasies, despite a handcannon having blasted through her side, takes a vicious swing at George. Jules unleashes a sphere of water than nearly sends Morgan overboard. Enemies Bonaparte Cadet Morgan "Bah! You cannot stem the tide of the Bonapartes forever!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Ughh....I liked bein' asleep better...." Level 25 Humanoid Health: 691/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding, 3 rounds* Level 20 Humanoid Health: 266/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby Level 20 Humanoid Health: 296/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 3 rounds* "There, now we can start- mnmpmnhff-!!" Level 28 Humanoid Health: 514/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: 20 gold, Phoenix Essence, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17 Power Bonus: 0 Defense: 12 Health: 37/37 Ether: 25/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 3 rounds* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17 Power Bonus: 0 Defense: 9 Health: 37/37 Gold: 5 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi Nessa Anárion 59 years old female elven Ranger Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 20/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) 25 years old female human Rogue Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) Long-lived male human Sage Level: 15 Power Bonus: 0 Health: 25/25 Ether: 23/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker Level: 18 Power Bonus: 0 Health: 12/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. -
Guard Master should be Blinded, Russel hit him again this round. "Keep it up, everyone," remarked Atramor before preparing another swing at the Guard Master from the back row, oblivious to Ellaria's thoughts. Battle Order >Ellaria v. Russel v. Guard Master - Russel v. Guard Master - Tesni v. Guard Master - >Althior v. Althior's undead >Atramor v. Guard Master -
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Go ahead and play lawman, Arthur. There are two Bonaparte cadets who know just how righteous you really are.
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Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
"Don't trouble yourself, they've hurt plenty." "Of course." Fourth wall! Fourth wall! You don't know his name! Sylph's spell flies halfway towards Henry, but it sputters out. The cadet blinks. "Huh? What was that?" "That, cadet, was-" "Resisting arrest! Cannons, ready!" "Would you quit interrupt-" PREPARE FOR BATTLE! "But I was just about-" Enemies Bonaparte Cadet Morgan Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 436/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry Level 25 Humanoid Health: 763/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George Level 20 Humanoid Health: 327/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby Level 20 Humanoid Health: 327/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake Level 28 Humanoid Health: 545/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: 20 gold, Phoenix Essence, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17 Power Bonus: 0 Defense: 12 Health: 37/37 Ether: 24/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 4 rounds* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17 Power Bonus: 0 Defense: 9 Health: 37/37 Gold: 5 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi Nessa Anárion 59 years old female elven Ranger Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 21/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) 25 years old female human Rogue Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) Long-lived male human Sage Level: 15 Power Bonus: 0 Health: 25/25 Ether: 23/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker Level: 18 Power Bonus: 0 Health: 32/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. -
LEGO Collectable Minifigures Series 11 Rumours & Discussion
CMP replied to CM4Sci's topic in Special LEGO Themes
If the Gingerbread Man ends up looking anything like this (a custom created by BrickArms), I'll be happy. -
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Sorry for the slow updates recently, your QM's guilty of being a birthday slacker too. They should pick up over the weekend now. "Justice stops for nobody!" "...Except the occasional well-placed bribe." "Reasonable enough to me. Anyone willing to help out against the Bonies is a friend in my book." Sorry. Gotta specify which one you have equipped. The sergeant pulls a scroll from his pocket. A very, very long scroll. "Illegal acts of smuggling, reckless sailing, failure to pay docking fees, destruction of private property, destruction of Bonaparte property, trespassing, larceny, grand larceny, burglary, fraud, robbery, perjury, possession, substance abuse, public nudity, and urination." The crew of the Magpie share glances. "....Okay, granted, some of those are accurate, but this kind of thing is happening on a daily basis all around Eubric. You're completely singling us out, though I suppose I can't expect anything less from Bonapartes...and the last four offenses make no sense at all! "Ehhh....well....I, eh, got that bottle of Metasimian Ale I'd been looking for....I'll tell ye this, it's strong stuff!" -
Atramor chuckled as the blinded guards swung wildly in his direction, dodging their strikes with ease, and countering by casting a bolt of orange magic at each. "Everyone take on that Guard Master while he's incapacitated." The witch turns his attention to the armored, but helpless Guard Master, though still smartly in the back row. Battle Order >Ellaria v. Russel v. Guard Master - Russel v. Guard Master - Tesni v. Guard Master - >Althior v. Althior's undead >Atramor v. Guard Master -
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So that's what hell looks like.