-
Posts
14,661 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by CMP
-
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
The needle of Nessa's compass twitches between both paths repeatedly. -
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
There's no map on Dan's lifeless body. The party heads back out to the hall, and takes a right. They find yet another fork. Will they go back, up, or right? -
Don't blame him, if he wasn't around you guys might actually take some damage....
-
Nothing in the Arena is ever permanent (except for those who for whatever reason use items). It's different for heroes vs heroes and heroes vs enemies anyway. Do you think slapping Dreyrugr with your Steak would actually kill him? Of course not, and it's a similar situation here.
-
Good. Although it kinda makes an Iron Man 4 pretty unlikely, if those are the two films he's contracted for.
-
Blame Sylph for this tactical miscalculation. It'll drive him crazy.
-
The SP is tied directly to the item, sorry. I'm kind of surprised DLL didn't catch it when the SP on the shield dropped to 7.
-
Sylph's Shrapnel Bow lowered the SP, so I changed the name to prevent any confusion. The shield used to be SP: 8 when Sylph first ran into Dan.
-
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Seven of Decidedly Dastardly Duo Destruction >Sylph: Blind Mongrel - Success (Mongrel blinded, -1 ether) Erik: Iron Mongrel (Voltedge) - Extra Critical Hit (53 x 2 - 5 = 101 damage) Dreyrugr: Iron Mongrel (Crow-Claw Dagger) - Special Dodge: Slice (No effect, Mongrel sealed) >Nessa: Iron Mongrel (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 5 x 3 = 123 damage) Pretzel: Iron Mongrel (Cross of Light) - Meditate (+1 ether) The party charges the Mongrel while he's down. Enemies Iron Mongrel Level 25 Humanoid Mechanic *Sealed, 2 rounds* *Blinded, 4 rounds* Health: 229/695 Defense: 5 Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own. Special II: Dice – Iron Mongrel deals damage equal to his defense times three. Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone Immune to fragile, instant kill, fast asleep, confused, and hexed. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17.5 Power Bonus: 0 Defense: 12 Health: 33/37 Ether: 23/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17.5 Power Bonus: 0 Defense: 9 Health: 10/37 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 14.5 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.66 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 11/31 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb Party leader, list a battle order. Everyone, choose your actions. Round Eight of Decidedly Dastardly Duo Destruction >Sylph: Iron Mongrel (Shrapnel Bow) - Aim (11 - 5 = 6 damage, -1 SP) Erik: Iron Mongrel (Voltedge) - Shield: Frenzy (27 x 2 - 4 = 50 damage) Dreyrugr: Iron Mongrel (Crow-Claw Dagger) - Damage (No effect, Mongrel blinded) >Nessa: Iron Mongrel (Silver Crossbow) - Critical Hit (32 x 2 - 4 = 60 damage) Pretzel: Iron Mongrel (Cross of Light) - Critical Hit (37 - 4 = 33 damage) The party charges the Mongrel while he's down. Enemies Iron Mongrel Level 25 Humanoid Mechanic *Sealed, 1 rounds* *Blinded, 3 rounds* Health: 86/695 Defense: 4 Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own. Special II: Dice – Iron Mongrel deals damage equal to his defense times three. Drops: Light Armor (SP: 4, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone Immune to fragile, instant kill, fast asleep, confused, and hexed. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17.5 Power Bonus: 0 Defense: 12 Health: 33/37 Ether: 23/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17.5 Power Bonus: 0 Defense: 9 Health: 10/37 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 14.5 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.66 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 11/31 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb Party leader, list a battle order. Everyone, choose your actions. Round Nine of Decidedly Dastardly Duo Destruction >Sylph: Iron Mongrel (Shrapnel Bow) - Special Guard: Dice (No effect, Mongrel sealed) Erik: Iron Mongrel (Voltedge) - Shield: Frenzy (27 x 2 - 4 = 50 damage) Dreyrugr: Iron Mongrel (Crow-Claw Dagger) - Special Dodge: Slice (No effect, Mongrel sealed) >Nessa: Iron Mongrel (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 5 x 3 = 123 damage, Mongrel KO'd) Pretzel: Iron Mongrel (Cross of Light) - The party finally finishes off the Mongrel. THE BATTLE IS VICTORIOUS! Everyone gains half a level but Sylph, who gains a third. The enemies drop the Dragonbrand Shield, a set of Light Armor, and a Grating Stone. Party leader, how will the loot be divided? Dragonbrand Shield - SP: 6, immune to fire and wind elemental damage, shield Lighter Armor - SP: 4, immune to fragile, suitable for barbarians, knights, dragoons, skirmishers, and regulators, bodywear Grating Stone - +1 WP when used on a weapon Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 18 Power Bonus: 0 Defense: 12 Health: 34/38 Ether: 24/27 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 18 Power Bonus: 0 Defense: 9 Health: 11/38 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 15 Power Bonus: 1 WP Defense: 2 Health: 21/21 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 24 Power Bonus: 1 WP Defense: 3 Health: 40/40 Ether: 12/32 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb The party is at a dead end. Will they go back? -
Atramor should only deal 34 damage, unfortunately, he's not Encouraged and is in the back row. Atramor flung the bad rat across the room, and turned the Pheles Rod on Ship Rat B from the back row, knowing he could easily counterstrike the other to death. I don't see any reason for any of the rest of us to change targets, but I don't know if you want to autoroll or wait for the others.
-
I'm referring to the helmet, not the effect. Though that is something for Sandy to consider, maybe. Selkreeth come from the Kalma Marshlands.
-
Me. But I haven't played KotOR.
-
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Six of Decidedly Dastardly Duo Destruction >Pretzel: Seal Mongrel - Success (Mongrel sealed, -1 ether) >Sylph: Blind Mongrel - Failure (No effect, -1 ether) >Erik: Iron Mongrel (Voltedge) - Hit (27/2 x 2 - 5 = 22 damage) >Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Mortal Hit (50/2 x 2 - 5 = 45 damage, no stun) >Nessa: Dragon Dan (Silver Crossbow) - Hit (23 x 2 - 5 = 41 damage) Pretzel seals the Mongrel as Erik, Dreyrugr, and Nessa gang up on him. Sylph's spell can't find his mark with the party in the way. Enemies Iron Mongrel Level 25 Humanoid Mechanic Health: 453/695 Defense: 5 Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own. Special II: Dice – Iron Mongrel deals damage equal to his defense times three. Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone Immune to fragile, instant kill, fast asleep, confused, and hexed. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17.5 Power Bonus: 0 Defense: 12 Health: 33/37 Ether: 22/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17.5 Power Bonus: 0 Defense: 9 Health: 10/37 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 14.5 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.66 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 12/31 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb Party leader, list a battle order. Everyone, choose your actions. -
Doubt it. But they said at E3 that you didn't have to use it....so I'm not following on why they're making it mandatory in the first place.
-
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Five of Decidedly Dastardly Duo Destruction Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Hide (Dreyrugr hides) Erik: Dragon Dan (Titanic Axe) - Extra Critical Hit (47 x 2 - 7 = 87 damage, no petrify) >Nessa: Dragon Dan (Silver Crossbow) - Aim (9 x 2 - 7 = 11 damage to Dan) >Pretzel: Dragon Dan (Cross of Light) - Hit (27/2 - 7 = 7 damage) >Sylph: Dragon Dan (Shrapnel Bow) - Critical Hit (43 - 7 = 36 damage, -1 SP, Dan KO'd) Iron Mongrel uses free hit on Pretzel - (No effect, Guardian Angel) Dreyruger hides behind Pretzel's angel as Erik hacks at Dan, leaving him to be grazed by yet another of Nessa's bolts, smacked by Pretzel's staff, and finally have Sylph's arrow splinter his shield. Now the heroes must face the Iron Mongrel... Enemies Iron Mongrel Level 25 Humanoid Mechanic Health: 561/695 Defense: 5 Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own. Special II: Dice – Iron Mongrel deals damage equal to his defense times three. Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone Immune to fragile, instant kill, fast asleep, confused, and hexed. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17.5 Power Bonus: 0 Defense: 12 Health: 33/37 Ether: 23/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17.5 Power Bonus: 0 Defense: 9 Health: 10/37 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 14.5 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.66 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 13/31 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb Party leader, list a battle order. Everyone, choose your actions. -
It's Immune to Healing now, too, JimB.
-
You've also forgotten to add Althior's level and the Glove bonus. It should be ((8 x 5) + 37) x 2 = 154 damage. But you've got me on the Inspired thing. "Russel, don't forgot Pigley, I think ya' can attack twice in a round. Ellaria, go ahead and hit Giant Rat Leader A, front row. Althior, as long the Queen stays busy, we're good to go." Atramor kicks the biting rats off his ankle, and swings downward at Bad Rat B from the back row.
-
Perhaps, but the way it's worded now, I don't think it has any effect on healing.
-
Immunity to Magic doesn't affect healing, it specifically says magical attacks. Although that is an interesting artifact modifier...
-
I'm starting to think that, too. Maybe the console's more expensive than the PS4, but the exclusives are much better, in my mind.
-
2 SP and Immunity to Magic.
-
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Four of Decidedly Dastardly Duo Destruction >Pretzel: Dragon Dan (Cross of Light) - Shield: Guardian Angel (Party protected from damage and negative effects next round) Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Critical Mortal Hit (56 x 2 - 7 = 105 damage, no stun) >Sylph: Dragon Dan (Shrapnel Bow) - Special Guard: Eye of the Dragon (No effect, Dragon Dan sealed) Erik: Dragon Dan (Titanic Axe) - Damage (No effect, Dan blinded) >Nessa: Dragon Dan (Silver Crossbow) - Hit (23 x 2 - 7 = 39 damage to Dan) Iron Mongrel uses free hit on Pretzel - (25/2 - 12 = 1 damage) Dreyruger and Nessa team up on Dan as Pretzel summons his angel. Dan can't seem to take his eyes off her. Enemies Dragon Dan *Encouraged* *Sealed, 1 round* *Blinded, 3 rounds* Level 18 36 Fiery Humanoid Health: 109/556 Defense: 7 Special: Eye of the Dragon – Dragon Dan deals 18 fire-elemental damage to the entire party, and each party member has a ¼ chance to gain the Burning effect (victim takes damage equal to 5 + Round Number per round until remedied). Drops: Dragonbrand Shield (SP: 7, immune to fire and wind elemental damage, shield) Immune to stunned, fire, wind, fragile, and weakened. Iron Mongrel Level 25 Humanoid Mechanic Health: 561/695 Defense: 5 Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own. Special II: Dice – Iron Mongrel deals damage equal to his defense times three. Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone Immune to fragile, instant kill, fast asleep, confused, and hexed. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17.5 Power Bonus: 0 Defense: 12 Health: 33/37 Ether: 23/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17.5 Power Bonus: 0 Defense: 9 Health: 10/37 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 14.5 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.66 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 13/31 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb Party leader, list a battle order. Everyone, choose your actions. -
Well, she did try to squeeze an extra gemstone out of that faun...and I don't think Erdathcath is even a real elf anymore.
-
I would have thought female elves were popular for the purpose of seducing said human men.
-
Heroica RPG - Quest #69: The Hook on the Other Hand
CMP replied to CMP's topic in The Heroica Archive
Round Three of Decidedly Dastardly Duo Destruction >Pretzel: Dragon Dan (Cross of Light - Special Guard: Eye of the Dragon (No effect, Dan sealed) >Sylph: Blind Dragon Dan - Success (Dragon Dan blinded, -1 ether) Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Damage (No effect, Dan blinded) Erik: Dragon Dan (Titanic Axe) - Damage (No effect, Dan blinded) >Nessa: Dragon Dan (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 7 = 39 damage to Dan, 41 to Iron Mongrel, 39 to Dan) Iron Mongrel uses free hit on Pretzel - (25/2 - 12 = 1 damage) Dan takes some wild swings in blind fury as Nessa continues to rain bolts. Enemies Dragon Dan *Encouraged* *Sealed, 2 rounds* *Blinded, 3 rounds* Level 18 36 Fiery Humanoid Health: 250/556 Defense: 7 Special: Eye of the Dragon – Dragon Dan deals 18 fire-elemental damage to the entire party, and each party member has a ¼ chance to gain the Burning effect (victim takes damage equal to 5 + Round Number per round until remedied). Drops: Dragonbrand Shield (SP: 7, immune to fire and wind elemental damage, shield) Immune to stunned, fire, wind, fragile, and weakened. Iron Mongrel Level 25 Humanoid Mechanic Health: 561/695 Defense: 5 Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own. Special II: Dice – Iron Mongrel deals damage equal to his defense times three. Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone Immune to fragile, instant kill, fast asleep, confused, and hexed. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17.5 Power Bonus: 0 Defense: 12 Health: 34/37 Ether: 23/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 1 round* Level: 14 Power Bonus: 7 under a negative effect Defense: 4 Health: 21/21 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17.5 Power Bonus: 0 Defense: 9 Health: 10/37 Gold: 45 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb Nessa Anárion 59 years old female elven Ranger Level: 14.5 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.66 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 13/31 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb Party leader, list a battle order. Everyone, choose your actions.