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CMP

Eurobricks Archdukes
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Everything posted by CMP

  1. You get to kill almost half the enemies (5/14) on the inevitable Ravages you'll roll. It's the dumbest item ever, but I didn't want to make it irrelevant. In the 1/1296 chance you roll Damage on the two strongest enemies in battle, you'll still live.
  2. These recent movies based on old cartoons would almost make sense if they weren't live action. Seriously, who came up with the idea of live action Teenage Mutant Ninja Turtles?
  3. All it takes is one Guts on the opposing side to balance out that fight.
  4. I have the Desolation of Smaug art book. There are roughly a dozen or more amazing sketches for Bolg/Azog designs. The design of Azog didn't bug me all that much before, but looking at what we could've had...
  5. The heroes, full buffed now, awaits Aj-Kahr's raiding party. A minute passes in tense silence. Then, with a rumble, a horde of armed, shouting orcs comes pouring out of the warcamp, charging down the party without so much as a moment of hesitation. The enemy force splits in two as they approach and flank the party. One is led by Gor himself. The other is headed by an enormous war troll, a platform manned by Gor's captains mounted on top of it. It's not long before they finally engage the heroes. "Hold tog-eth-er, men! Hold tog-eth-er and crush the hum-ans! Tra-voush, pull the flank a-round and do not take risks!" "Dir krahn anh il laz, Tirn! ZAR, SARKUUN!" PREPARE FOR DUAL BATTLE! Basically, enemies are split into two parties. AoE attacks only affect the party you're facing. Eastern Flank General Gor the Fevered *Immune to instant kill and all negative effects* Level 90 Humanoid Health: 2250/2250 Defense: 30 Special: The Fevered – Gor flies into a bloody fury, dealing 50 damage to each party member, ignoring defense. Each party member receives one of the fragile, weakened, afraid, enraged or stunned-effects. Passive Special: Advanced Tactics – At the end of each round, Gor will grant a random ally in his party a random positive effect. If Gor has no allies, he will instead call another Dyruultar and Dyraztir to battle. Drops: 3 Grating Stones Aj-Kahr Dyruultar A *Immune to instant kill and blinded* Level 50 Humanoid Health: 1035/1035 Defense: 10 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Aj-Kahr Dyruultar B *Immune to instant kill and blinded* Level 50 Humanoid Health: 1035/1035 Defense: 10 Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes Provoked, causing them to be unable to target any other enemy for the duration of the next three rounds. Drops: Potion Aj-Kahr Dyraztir A Level 40 Humanoid Health: 733/733 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Aj-Kahr Dyraztir B Level 40 Humanoid Health: 733/733 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Aj-Kahr Dyraztir C Level 40 Humanoid Health: 733/733 Defense: 3 Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round. Drops: Remedy Aj-Kahr Kanvyral A *Immune to instant kill, sealed, stunned, and poisoned* Level 20 Holy Humanoid Health: 978/978 Ether: 5/5 Special I: Blood Ritual – Hobgoblin Kanrak draws 10 health from all heroes, ignoring row and defense, and heals the enemy with the lowest health equal to the health absorbed times ten, at the cost of 1 ether. Special II: Chant – Hobgoblin Kanrak chants furiously, working her allies into a rage and raising their levels by 3. Used when out of ether. Drops: Grand Tonic Western Flank War Troll *Immune to instant kill, blinded, stunned, fragile, and weakened* Level 100 Mechanic Rock Beast Health: 2015/2015 Defense: 15 Special: Trample – The War Troll tramples the hero into the ground, dealing 100 earth elemental damage and petrifying them. Drops: Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear) Travoush *Mounted* *Immune to instant kill* Level 30 Humanoid Health: 863/863 Special: Spur – Travoush spurs on his troll mount, raising its level by 10. Drops: 80 gold Note: Travoush is Mounted, causing him to take only half damage from melee attacks until the War Troll is defeated. Durmdyraz the Impaler *Mounted* *Immune to blinded and instant kill* Level 80 Dark Humanoid Health: 1380/1380 Special: Skewer – Durmdyraz impales the hero and the next two heroes in the battle order. Each one takes darkness damage equal to their own level, added to the damage the previous hero took. Drops: Shishkebab (WP: 16, darkness-elemental, lance, dual-strike) Note: Durmdyraz is Mounted, causing him to take only half damage from melee attacks until the War Troll is defeated. Baz'zat *Mounted* *Immune to instant kill and poisoned* Level 50 Humanoid Health: 966/966 Special: Bolt Barrage – Bar’Ronk rains arrows down upon the party, dealing 5 damage ignoring row and defense 6-36 times, dividing hits as equally as possible. Drops: 75 gold Note: Baz'zat is Mounted, causing him to take only half damage from melee attacks until the War Troll is defeated. Aj-Kahr Melvokuul A *Ranged* *Immune to blinded, bound, and slowed* Level 35 Humanoid Health: 690/690 Special: Arrow Storm – Orc Melvokuul rains arrows down upon the party, dealing 5 damage ignoring row and defense 4-24 times, dividing hits as equally as possible. Drops: Smoke Bomb Note: Melvokuul is Ranged, causing him to take only half damage from melee attacks. Aj-Kahr Melvokuul B *Ranged* *Immune to blinded, bound, and slowed* Level 35 Humanoid Health: 690/690 Special: Arrow Storm – Orc Melvokuul rains arrows down upon the party, dealing 5 damage ignoring row and defense 4-24 times, dividing hits as equally as possible. Drops: Smoke Bomb Note: Melvokuul is Ranged, causing him to take only half damage from melee attacks. Aj-Kahr Kanvyral B *Immune to instant kill, sealed, stunned, and poisoned* Level 20 Holy Humanoid Health: 978/978 Ether: 5/5 Special I: Blood Ritual – Hobgoblin Kanrak draws 10 health from all heroes, ignoring row and defense, and heals the enemy with the lowest health equal to the health absorbed times ten, at the cost of 1 ether. Special II: Chant – Hobgoblin Kanrak chants furiously, working her allies into a rage and raising their levels by 3. Used when out of ether. Drops: Grand Tonic Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Encouraged* *Hastened* *Lucky* *Blessed* *Inspired* *Instant Kills* *Party Leader* 44 year old male human Raider Level 29.33 Power Bonus: +2 Health: 43/43 86/86 Defense: 4 Gold: 40 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 7x Mead, 5x Smelling Salts, 4x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 11x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 10x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 2 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* *Hastened* *Lucky* *Inspired* Level 32.25 Dragoon Power Bonus: +1 Defense: 8 Health: 55/55 110/110 Gold: 1333 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy, Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* *Hastened* 34 year old male human Nord Shaman Level 30 Power Bonus: +4 Defense: 2 Health: 51/51 Ether: 37/41 Gold: 116 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* *Encouraged* *Hastened* *Lucky* *Inspired* 20 year old female elven Harlot Level 39.75 Power Bonus: 0 Defense: 0 Health: 68/68 136/136 Gold: 532 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 2 Nostrums, 9 Meads, 3 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* *Reinforced* *Encouraged* *Hastened* *Lucky* *Deals Poisoned-By-10* 20 year old elf male Black Knight Level 24.33 Power Bonus: 0 Defense: 14 28 Health: 42/42 Gold: 68 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x6, Tome of The Regret, Volatile Venom x5, Mead 3x, Nostrum 2x, Smelling Salts, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Dyric Rone (Played by The Legonator) *Immune to all elements* *Encouraged* *Hastened* *Lucky* *Inspired* *Steals 50% more gold* Level 23.33 Assassin Power Bonus: 0 Defense: 3 Health: 35/35 70/70 Gold: 1539 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 4 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 2 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma Olmstyr (NPC, uncontrollable/takes suggestions) *Lucky* 33 years old male orc Warden Level 28 Power Bonus: 0 Defense: 10 Health: 45/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 2 Grand Potions, Elixir Everyone, please choose an action. Party leader, please list a battle order.
  6. Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Encouraged* *Hastened* *Lucky* *Blessed* *Inspired* *Instant Kills* *Party Leader* 44 year old male human Raider Level 29.33 Power Bonus: +2 Health: 43/43 86/86 Defense: 4 Gold: 40 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 7x Mead, 5x Smelling Salts, 4x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 11x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 10x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 2 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* *Hastened* *Lucky* *Inspired* Level 32.25 Dragoon Power Bonus: +1 Defense: 8 Health: 55/55 110/110 Gold: 1333 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy, Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* *Hastened* 34 year old male human Nord Shaman Level 30 Power Bonus: +4 Defense: 2 Health: 51/51 Ether: 37/41 Gold: 116 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* *Encouraged* *Hastened* *Lucky* *Inspired* 20 year old female elven Harlot Level 39.75 Power Bonus: 0 Defense: 0 Health: 68/68 136/136 Gold: 532 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 2 Nostrums, 9 Meads, 3 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* *Reinforced* *Encouraged* *Hastened* *Lucky* *Deals Poisoned-By-10* 20 year old elf male Black Knight Level 24.33 Power Bonus: 0 Defense: 14 28 Health: 42/42 Gold: 68 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x6, Tome of The Regret, Volatile Venom x5, Mead 3x, Nostrum 2x, Smelling Salts, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Dyric Rone (Played by The Legonator) *Immune to all elements* *Encouraged* *Hastened* *Lucky* *Inspired* *Steals 50% more gold* Level 23.33 Assassin Power Bonus: 0 Defense: 3 Health: 20/35 Gold: 1539 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 4 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 2 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma Olmstyr (NPC, uncontrollable/takes suggestions) *Lucky* 33 years old male orc Warden Level 28 Power Bonus: 0 Defense: 10 Health: 45/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 2 Grand Potions, Elixir I'll begin the battle first thing tomorrow. I need to do some extensive rebalancing anyway.
  7. I'm shocked you would think I'd do something like that. That would be completely unfair. I'm going to take the high road and throw as many zeroes as I deem reasonable on the end of all the enemy stats.
  8. This battle is just going to be hilarious.
  9. "If they die, they were not worthy of serving their leader in any case...or so that tradition holds. I'm happy to give my life for the good of my clan and kin, but not like this." Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Encouraged* *Hastened* *Lucky* *Blessed* *Inspired* *Instant Kills* *Party Leader* 44 year old male human Raider Level 29.33 Power Bonus: +2 Health: 43/43 86/86 Defense: 4 Gold: 40 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 7x Mead, 5x Smelling Salts, 4x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 11x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 10x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 2 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* *Hastened* *Lucky* *Inspired* Level 32.25 Dragoon Power Bonus: +1 Defense: 8 Health: 55/55 110/110 Gold: 1333 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy, Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* *Hastened* 34 year old male human Nord Shaman Level 30 Power Bonus: +4 Defense: 2 Health: 51/51 Ether: 37/41 Gold: 116 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* *Encouraged* *Hastened* *Lucky* *Inspired* 20 year old female elven Harlot Level 39.75 Power Bonus: 0 Defense: 0 Health: 68/68 136/136 Gold: 532 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 2 Nostrums, 9 Meads, 3 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* *Reinforced* *Encouraged* *Hastened* *Lucky* *Deals Poisoned-By-10* 20 year old elf male Black Knight Level 24.33 Power Bonus: 0 Defense: 14 28 Health: 42/42 Gold: 68 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x6, Tome of The Regret, Volatile Venom x5, Mead 3x, Nostrum 2x, Smelling Salts, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 23.33 Assassin Power Bonus: 0 Defense: 3 Health: 20/35 Gold: 1539 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 5 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 3 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, Mulled Wine, 3 Cosmic Essences, Mulled Wine, Soma Olmstyr (NPC, uncontrollable/takes suggestions) *Lucky* 33 years old male orc Warden Level 28 Power Bonus: 0 Defense: 10 Health: 45/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 2 Grand Potions, Elixir Can you guys spell 'overdose'?
  10. Atramor walked through back the doors of the Hall casually, noting at once the chicken perched on one of the tables in the saloon. He pulled a seat up to it, a fresh bottle of rum in hand. "And where'd ya' get off to again?" McCafferely clucked quietly and tilted her head towards the regulator. '~Warning my kin.~' "About?" '~Did the rotting flesh of that insipid king knock the senses from you? Did you not see what the librarian did to Naamah? Archdemons are immense in both power and lethargy. Their immortality has been them brash, overconfident. The likes of you have banished three already. But the third has been locked from this plane, permanently. If we ever knew mortals had the capacity for that kind of power, it has been forgotten over the ages. This will stir things up. Having one less archdemon on this plane may be a small victory for your kind. But no doubt you have drawn the attention of others.~' She began sharpening her talons on the tabletop idly. '~It is interesting. My original task has failed. Utterly. Yet your interference - yours, of your own will - gives me more reason to remain here.~' Atramor blinked. "Is that a compliment?" '~No. My new purpose far exceeds any potential your life serving my order had.~' "Right..." He shook his head, sipping his drink, taking a bored glance at the Questboard. "Just undead and rabid vermin, huh? Funny how I already got sick'a those in a desert known for its demons."
  11. Atramor dropped back into the marketplace after a few days catching up on his drinking. He walked into Fabian's, selling his Water Canteen for 25 gold, then came back around to Portia's to buy a Neutralizer, a Nostrum, and an Ambrosia, returning to the Hall with 51 gold in hand.
  12. "Avoid it if you can. We're doing this to earn her favor, killing her at the end would be just a little...counterproductive. A Mezdalgaushrahk is less about the strength of the leaders than their influence through the might of their forces. Might not be fair, but it's a tradition that dates back millenia. It was the climax of a rivalry between clans. One is destroyed while the victor lives. Fairness wasn't important to us back then. Only survival." Olmstyr sipped the Nostrum offered to him. "Don't know if it helps, but as it's an old tradition, there's not a chance in the world she's go back on her word." "If worst comes to worst, we'll just have to think of something. She has no children, and Aj-Kahr has minimal organization."
  13. "If our kind were not in their interest, they would not have built the bridge at all. It would take them time, but they would eventually break through any armies we had holding it - no, the best chance we have is to deny those swine the easiest path to invasion." "You honey your words like any human diplomat." Marga spat at Guts' feet. "Speak plainly before I lose my patience." She waited as Guts explained his idea. Gor even looked up with interest. "A duel...yes. A test of Tarok's will. But leaders cannot decide the fate of countries on their own strength alone. Their arm is the arm of every orc that follows them." Olmstyr spoke up suddenly. "You mean to invoke a Mezdalgaushrahk?" "...Yes. The purest form of judgment in the unseeing eyes of the Destroyer. A test for my army. If you win, we will remain here, and lend you our support in whatever you seem to think will save Baltarok....but when we win, you will swear to not interfere with my clan's plans, and leave immediately. GOR! Gather your men! Humans, go to the field just north of here. Be ready when we come." She returned to her tent as Gor walked about, yelling at his soldiers. Olmstyr was quick to lead the party to the field Marga had specified. "Alright. This is good. We have a shot at getting Clan Aj-Kahr on our side. We're just...going to have to defeat their entire raiding force first. I suggest you all get ready." Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* 44 year old male human Raider Level 29.33 Power Bonus: +2 Health: 43/43 Defense: 4 Gold: 40 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 8x Mead, 6x Smelling Salts, 6x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 11x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 10x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Dragon Scale (Grants the user lucky and blessed), Mulled Wine, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 32.25 Dragoon Power Bonus: +1 Defense: 8 Health: 44/55 Gold: 1333 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(2), Nostrum (1), Deadly Venom(2), Remedy, Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine(2), Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded* 34 year old male human Nord Shaman Level 30 Power Bonus: +4 Defense: 7 Health: 49/49 Ether: 39/39 Gold: 116 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men) Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts (x2), Mead, Phoenix Esscence, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* 20 year old female elven Harlot Level 39.75 Power Bonus: 0 Defense: 0 Health: 31/68 Gold: 532 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 3 Nostrums, 9 Meads, 4 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 24.33 Power Bonus: 0 Defense: 14 Health: 26/42 Gold: 68 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x7, Tome of The Regret, Volatile Venom x5, Mead 4x, Nostrum 3x, Smelling Salts x2, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 23.33 Assassin Power Bonus: 0 Defense: 3 Health: 20/35 Gold: 1539 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 5 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 3 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, Mulled Wine, 3 Cosmic Essences, Mulled Wine, Soma Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden Level 28 Power Bonus: 0 Defense: 10 Health: 45/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 2 Grand Potions, Elixir
  14. I'm going to go ahead and Vote: Sally Carrotine (Scubacarrot) as well. There' more scummy crap in those PMs than a sewage plant. So much fishing, so many contradictions and empty reasoning.
  15. All true. I think the only people currently eligible are Guts and Atramor (though 91's ending in a few days and assuming it's successful Boomingham will be as well) but there are quite a lot of people at 8 or 9.
  16. Alexis is less than one battle away from Level 40. (On an unrelated note, I secretly hope she goes Sylvan Ranger so I can see one of the Veteran Classes in action...) Are you still considering reducing the level needed to create a second character, Sandy?
  17. Gor merely shook his head, running his hand along the edge of his blade in preparation. "You speak as if we have the luxury of choice. That is a thing only your self-absorbent race can afford." "Any fool could see the Kingdoms seek to destroy us. It's all they have ever wanted of our kind - to see us all dead or enslaved. You speak the truth about our armies. They do not compare to the size and strength of those of the Kingdoms'. But this bridge is the only viable way across the river. Its destruction would delay, weaken their forces. Invasion would not be so simple or one-sided. If the bridge no longer exists, we would have a chance against the human pigs if they tried to set so much as a foot on our country. If a show of our force is not enough to keep them at bay, if destroying the namesake of their 'last great king' and obliterating any chance of relations between our races cannot dissuade them, then war is inevitable, and we would have taken their best advantage." "There are no other ways forward, human. None that offer a better chance for the orocund." Marga's fingers curled into clawed fists. "Your pestilent race, no different than any of the others, has looked down upon mine since time began, we have been forced to fight for our survival and slaughter millions to ensure the continuation of our race. It is who we are, it can never be otherwise. Tarok gave us the only path for survival - war - because we had not been allowed to know any other by the filth of your kin." She stepped towards Alexandre threateningly, face contorted in rage. "'Violent, radical barbarians'....history has labelled us such for THOUSANDS of years, sarkuun! ONE MORE WAR WON'T CHANGE THAT!"
  18. "An honorable duel....? Perhaps this is a way...and in the few messengers the Kingdoms bothered to send, all they've fed us is vague ideas of increased trade trade and relations our nations." "I'd like to avoid us killing the clan leader, if it's possible. It won't gain us any favors with the other clans." The party finally steps off the mountain and onto solid ground. It's not even ten minutes that they reach Aj-Kahr's warcamp. Thick, patchwork tents arranged in haphazard rows mark the frosted ground, at least two dozen warriors milling about outside them, sharpening weapons or eating ravenously in preparation for battle. It doesn't take them long to reach the center of the camp. A small host of guards surrounds Marga and General Gor as they make plans. The latter notices the heroes, standing straight - the guards ready their weapons almost instinctively on his lead. Marga looks up at the party, arms crossed. "Heroes. What do you want?" How will the party respond?
  19. My favorite's a close one....I've watched ESB a lot recently, and I really really enjoy it, but ROTJ has some of the best and most iconic moments in my mind. I'd have to give it to ROTJ. My least favorite is actually AOTC. Young annoying Ani and Jar-Jar I can deal with. Teenage angsty Anakin and Padme...not so much.
  20. Dyric takes the lead, avoiding unstable-looking portions of the path as the party moves quickly along the face of the mountain. Guts' constant dancing and Alexandre's winged sandals keep them light on their feet, and between the entire party's careful speed, they're well-ahead of the broken support beam when, with an ominous rumble, a shower of rocks and small boulders tumbles downward, smashing the path behind them to pieces and sending a cascade of stone, snow, and dust down through thick, frosted air to the ground below. A fatally close call averted, the party moves onward, the blizzard dying down slightly. "Can't be much further! Tallest mountains are on the north end of the range, so we must be almost there!" As Olmstyr says, it's only another hour or so more before the path winds downward. The storm recedes, though the snowfall remains thick and the path icy and slippery. Soon, the party can see the ground once again - and in the distance, it's covered in small, dark shapes. The barren dirt of Baltarok never looked more welcoming. Their guide sighs in relief, shaking the frost from his hair. "Vohl tan il aito, aio ai al, here I thought a few weeks at sea would be the most I've ever envied being on firm ground....well, we're not far from Aj-Kahr's warcamp now. See that field of tents over there? That must be them. Assuming the storm keeps the damn meldno cooped up in their roosts rather than trying to make a meal of us, we'll be there soon." Olmstyr continues down the last stretch of mountain path, but glances at the warcamp from time to time over the next few minutes. He speaks up again not longer after. "If I may ask, what exactly are you all planning to do if Marga won't give us the support we need? You were at the Clanmeet, you know what she's like. And I don't know how heroes normally operate in...well, situations like this."
  21. Upsetting to see Derek killed, but at least a scum got taken down with him. At least we're not completely in the dark. Anyway...I'd like to draw attention to some of the things Jeffrey here has said. Several of them pop out to me as suspicious. Accurate, but contradictory to what he says later: He makes assumptions based on last game, then later suggest it's wrong to make assumptions based on last game. And then later: He says it's still in the air?? Here he's pretty happy to follow the bandwagon and have information tossed around publicly. Doesn't seem really cautious. This was from the tail end of Day One. I don't think he so much as mentioned Sally again throughout all of Day Two. Then, near the end of Day Two, he posted this. According to Derek, somebody else did claim to have an alter ego from the past game. But it's Jeffrey's reactions to this that make it stick out to me. He says the alter egos are limited based on what Mercutio has handy - a weird argument that we can't confirm. Derek suggests it would make a good lie, and Jeffrey even argues against that, using logic I'm still a little fuzzy on. I believe he was saying that there was no way to know most alter egos are new, so one claim would be just as dangerous as any other; which is ridiculous. I think we figured out most of the alter ego stuff on Day One. From then to Day Two, that's plenty of time to realize most of them are new. Point is, his reaction to Derek's issues are just plain strange. I'm curious to see what everyone else thinks about this. I'd like to get discussion going sooner rather than later today.
  22. Arx can barely resist the intense, freezing winds of the mountaintop. He can see the imprint of what was probably the wooden beam against the rock, and a large, violent fracture shooting upward in the stone.
  23. "Like I mentioned, we almost never use this route anyway. Most go around the mountains. But we don't have the time for that." "Only after you killed the dragon that nearly incinerated us all." "I agree. Let's be off. And...watch your step, everyone." Olmstyr rejoins the party. The heroes leave the cart and horses behind, beginning the several-hour trek across the mountain range.The further they move in, the more and more the bowl between the two ranges begins to look like a desert. It's clear to see why the orcs would avoid the mountains entirely. It doesn't take long before they're on rocky, winding paths around the outer edges of the mountains, the increasing height making it harder to breathe, the air biting and cold. Within an hour, it starts to snow lightly - in another, it turns to a near-blizzard, the icy white sheets coming down hard as the party struggles to inch along the almost indiscernible path. Their guide pauses as the storm reaches its height, pulling a piece of recently-splintered wood from the snow and looking up at the stout beams that have been built into the cliff above them. "Damn it!" Olmstyr's voice is barely audible above the screaming winds. "These were put up decades ago, back when we used these routes - prevents rockfalls from destroying the path! That they're falling now is not a good sign for the rest of his trek!" There's a booming, foreboding cracking sound not far above the heroes. A few pebbles slide down from above, pelting the snow at their feet or dropping what could be a mile to the ground below. What will the party do? Party Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* 44 year old male human Raider Level 29.33 Power Bonus: +2 Health: 43/43 Defense: 4 Gold: 40 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 8x Mead, 6x Smelling Salts, 6x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 11x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 10x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Dragon Scale (Grants the user lucky and blessed), Mulled Wine, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 32.25 Dragoon Power Bonus: +1 Defense: 8 Health: 44/55 Gold: 1333 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(2), Nostrum (1), Deadly Venom(2), Remedy, Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine(2), Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded* 34 year old male human Nord Shaman Level 30 Power Bonus: +4 Defense: 7 Health: 49/49 Ether: 39/39 Gold: 116 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men) Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts (x2), Mead, Phoenix Esscence, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* 20 year old female elven Harlot Level 39.75 Power Bonus: 0 Defense: 0 Health: 31/68 Gold: 532 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, 3 Nostrums, 9 Meads, 4 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned* 20 year old elf male Black Knight Level 24.33 Power Bonus: 0 Defense: 14 Health: 26/42 Gold: 68 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x7, Tome of The Regret, Volatile Venom x5, Mead 4x, Nostrum 3x, Smelling Salts x2, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Winged Sandals (Protects from bound- and slowed-effects; footwear) Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 23.33 Assassin Power Bonus: 0 Defense: 3 Health: 20/35 Gold: 1539 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 5 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 3 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, Mulled Wine, 3 Cosmic Essences, Mulled Wine, Soma Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden Level 28 Power Bonus: 0 Defense: 10 Health: 45/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 2 Grand Potions, Elixir
  24. Your out-of-character knowledge fails to realize that as an accomplished merchant Fabian probably knows when he's getting ripped off and will refuse Docken's offer. Which is purely in-character knowledge.
  25. I knew you'd only ever make the distinction between in and out of character knowledge if it benefited you.
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