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kabel

History Regulator
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Everything posted by kabel

  1. I really like this and after having foud my love for the desert too, I feel like doing something in Ruadh as well, if I'm allowed.
  2. thanks guys, I'm actually planning to build some more Western. My kids really love it a lot too so I've actually build some additions to the Colby City houses, I'm just not sure where to post it though it's vuluture, the German word would be Geier, very close I'd say
  3. If you read the first post, you'll see that I was mostly referring to sedimentary rocks. Granite, marble, basalt etc. are either metamphoric or igneous types of rock. I'm currently teaching the basics of geology to an 11th grade Geography class, that's how I came up with this tutorial. So I better shut up now!
  4. Mixing snot and studs on top rock formations are definetely the way to go. Playing around with the bricks for this tutorial has evetually lead to me buiding this moc which also shows a mixture of snot and studs on tup rocks:
  5. I've become sort of weary of always building medieval mocs. So after getting a whole lot of LR sets on sale for a rather good price I decided to venture more into Western: Finally the young Comanche Two Horns had John Reid where he had wanted him to be ever since this particularly evil bastard had whiped out his entire family two and a half years ago. And the place Two Horns wanted the white man now was right infront of his taut bow. It had take a lot of careful planning and a dangerous ride through the desert to finally get to this point. But Reid's extreme greed was well known across the Wester that the false pretend of gold had lured him out here into the desert. What a fool that white man was ...
  6. your idea sounds great but wait with fleshing out until we announce the challenge ;-)
  7. well thanks for your positive feedback guys! BTW, here is another way to start your snot rock: in this case you basically build your dark bley pieces into the snot water/swamp like this: What I assume ME was referring to is that at the end of the rock section you end up with studs showing. But you can easily solve the issue by adding more slopes to the build. by placing inverted slopes you can actually creat the entrance to a cave. Note, white plates among the blue bricks could show the effect of breaking waves. all in all you can see, that this techniques gives you a lot more freedom to come up with interesting rock constructions
  8. Nature actually has rock often come in horizontal layers, especially sedimetary rocks: sandstone: l imestone: clay: So in order to recreate this in Lego, it's sometimes adviseable to build snot rocks. As you can see in these mocs: by me: or by ZCerberus: To build these is actually easier than you think. At first I start with a plate, put a headlight brick on it's back and soround it with tiles: I then attach some dark bley pieces to it. The second layer gets a plate inbetween so it's off a little: After two brick and a plate I place another headlight brick on it's back to make things more stable and then add more layers: In the end I add bricks with a sidways stud to the side and to the top in order to green the rocks: The final result could end up looking like this:
  9. Awesome wine cellar! Very nice architectual Details and the barrels are absolutely the icing on the cake!
  10. Haha, being a Geography teacher has got to be of some use ... Would you guys like me to do a Tutorial on snot rocks?
  11. the interesting thing is though, that snot rocks aren't really that much more difficult and really do an excellent job in representing sedimentary rocks that often enough come in vertical layers: sandstone: limestone: clay: to name just a few ...
  12. @janatale: nice start. But you should give the hull more of a curve. That's why I always use the prefab hulls. I'd also say that the hull is a tad too long. Other than that it's great to see more ships being build. Mine will appear pretty soon too!
  13. How about a "workers in the other guild" mini challenge?
  14. No slavery in Mitgardia pal, leave that to savage Kaliphlin. Northerners are a free people!
  15. @eccs: that's really good news!
  16. @cbnl: if you made it a single thread in the main GoH topic I'm sure you would recieve more feedback. The forum has become so large that not everybody watches every guild anymore.
  17. yes, I got it and even read through it once I understood that there also was an Englisch part
  18. gee, I have no clue where I had my head when I posted this ...
  19. The story is definetely over the edge, as is Nocturnus in general. So no worries, except for the fact that Mitgardians tend not to forget! That said, great build, I like how you have raised the terrain and put your officers on the cliff. Looking extremely good, ah I mean evil!
  20. Ever since coming back out of my dark ages I've been able to justify buying Lego because I let my kids play with my mocs. The problem is, I have two sons (5 and 8). And they are going to shun me if they find the minidolls in my collection hating friends as much as they do.
  21. Wow, this is very nice and I really like your Norse style village. I'm sure you would have made an awesome Mitgardian!
  22. Sure, there are some really interesting pieces in those sets, but it's going to be impossible to buy these in a normal shop without feeling totally embarassed!
  23. So how was the event, any pics and repots? @Maxim: when and how do I have to register?
  24. Sounds like fun and I'm sure it's the only way to stand conferences at all!
  25. Awesome landscape and great figs. Maybe you could add a white cheese slope to the water here and there though. That said, why on Historica would any Mitgardian possibly try to venture voluntarily into Nocturnus?
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