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Waterbrick Down

Heroica Master
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  1. The shriveled head hanging from the witch's staff cackles. "What gave it away, the emerald skin, or the all black getup?" "Hush Roderick... Aye, I am from the swamps of Ozmath where the Witching runs deep. But I take it your Witchery path does not stem from there."
  2. As Atramor and the party move northwest following the tracks, the group can see a fair amount of the city population is pooling around the harbor. Several patrols of paladins, town watch, and ex-bonaparte sailors fill the streets, over-head the group can see wyverns and other small draconic monsters winging their way across the sky. It would be difficult to proceed any further west than Heroica Hall above ground without being spotted and assaulted.
  3. "The formality is appreciated, but Semiramis will do." "Umm... I'm Waldorf... these folks rescued me from some scary roots." "Heroes haven't even heard of me... I've been gone too long. I am Elphaba of Ozmath, you look as if you could use some riding lessons." The witch assesses Throlar with an icy stare. "I was investigating a demon incursion in Dastan when these heroes showed up." Skrall smiles at the sight of the vindicator. "Doing just fine, wouldn't mind gettin' out of these cramped tunnels. I heard we've been kicked out of the hall, they finally decided your drinking was costing them too much?" The fairy returns the bow. "Together? I'm sorry I can't say I remember your face, but that was very many years ago. I must commend you on your service over all these years, tell me, you haven't seen any others of my people down here have you?"
  4. Althior notes the tracks of Karie and company heading Northwest.
  5. "We're definitely below sewer level, these tunnels are newly dug they ain't old construction. Lind ain't wrong, we're about in the same stratus as the old temple of Zoot, but I don't recall anything like this before." As Throlar moves forward he notes most of the group following close behind ignorant of his plan. There's a brief shout as figures from the corner ahead rush forward, weapons drawn. PREPARE FOR BATTLE! QM Note: Follow Link
  6. The party moves forward as silently as possible creeping forward towards the southwest tunnel. There's a brief shout as figures from the northeast tunnel rush forward, weapons drawn. PREPARE FOR BATT... "Umm... High folks." "Well isn't this interesting." "Euflear?" "Semiramis?" "Guessin' we should put our weapons down, huh?" The Sewer Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 39.75 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble*Power Bonus: +5Defense: 190Health: 72/72 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 40; Darkness; Poisoned 9, Cursed, Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 38.75 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 3 Health: 66/66 Defense: 7 Ether: 41/44 Stealth: +2 Gold: 686 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 28 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Blessed* Power Bonus: 6 Defense: 29 Health: 45/45 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* Level 22 Power Bonus: 0 Defense: 5 Health: 51/51 Ether: 13/22 Stealth: +1 Gold: 0 Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing), Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 43 Vindicator *Immune to Dark & Demonic enemies* *Immunity to Asleep,Blinded,Confused, Fragile, and Weakened* *Gains 3x Experience* *Lucky* *Reinforced* Power Bonus: +12 Defense: 10 20 Health: 66/66 Stealth: +1 Gold: 134 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), ), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors); Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.8 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Encouraged* *Lucky* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, Poisoned 10, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 26 Power Bonus: +7 Defense: 15 Health: 42/42 Gold: 273 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Wind, and Ice Elemental) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 3/5 Prophet *Overkill Gloves* *2x damage against Vermin* *Hastened* *Lucky* *Encouraged and Immune to Ice* Power Bonus: 5 Defense: 25 Health: 82/82 Ether: 55/55 Gold: 794 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Tricorne (headgear, SP:3), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Inventory John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra) 32 year old male human Level 31 Weather Mage *Immune to Sealed* *Deals Weakened to Humanoid Enemies and Fragile to Holy Enemies* *Instant Weather Forecasts* Power Bonus: +3 (+10 with Spells) Defense: 3 Health: 41/41 Ether: 52/52 Gold: 329 Equipment: Weatherfax Broom (WP:30, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear) , Magician's Gloves (Spellpower +10; suitable for mages; handwear), Burning Eyes (The wearer may add fire elemental to their attacks. The wearer deals weakened to humanoid enemies and fragile to holy enemies. Headwear), Sungold Medallion (+3 Power, +2 Health) Inventory: Euflear, the Fey One (NPC) ??? Old Fairy Founder Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human Vindicator Level 38 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Party Leader Power Bonus: +5 (+5 front row) Defense: 14 Health: 61/61 Stealth: 0 Gold: 368 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding 2 and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 23.33 *Immune to Slowed & Hastened * Power Bonus: +4 Defense: 21 Health: 41/41 Stealth: +3 Gold: 151 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Crested Shield (SP: 13; shield), Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental; Steals one drop at Random from Enemy; whip) Loot: Level-up Mushroom Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle MageLevel 17.5Power Bonus: +19Defense: 16Health: 42/42 Ether: 6/29 Stealth: 0Gold: 236Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)Inventory: Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin Level 17.5 Power Bonus: 0 Defense: 18 Health: 39/39 Ether: 14/17 Stealth: 0 Gold: 73 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Inventory: Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 31 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* Power Bonus: +3 Defense: 0 Health: 62/62 Stealth: 0 Gold: 1360 Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear) Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 25 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: (+2 spellpower)Defense: 6Health: 38/38Ether: 31/33 Stealth: 1Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Sküld (NPC, controlled by Alfadas) 12 years old female nôrn Altar Girl *Immune to Burning* Level 16 Power Bonus: 0 Health: 22/22 Ether: 18/25 Defense: 1 Gold: 20 Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Shadow Cloak (SP:1; backwear), Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic Elphaba of Ozmath (NPC, takes suggestions from Zepher) ??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth* Level 35 Power Bonus: 0 Health: 59/59 Ether: 46/46 Defense: 15 Stealth: +4 Gold: 100 Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP, +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff) Waldorf (NPC) 22 years old male human Mage Level 10 *Immune to wood and poisoned* Power Bonus: 0 Health: 14/14 Ether: 16/16 Gold: 0 Equipment: Wandrake (WP:5, wood-elemental broomstick), Green Pointy Hat (Max. ether +2, immune to poisoned-effect and wood-element; suitable to mages, clerics, necromancers, scholars and weather mages; headwear) Inventory: Ruby (Fire), Emerald (Wood) Semiramis Assurati, the Sand Queen (NPC) ??? Old Human Veteran
  7. The cobblestones don't reveal much to the untrained eye, inside the shop Atramor spots several of the Herald's staff busily milling about gathering artist supplies, and stacks of newspapers with headlines about hangings.
  8. Matthias, Dyric, and Bellanotte make their way south in the hovels before scaling over the wall and dropping down into the outskirts of Triad Park. QM Note: We'll continue this in PM Atramor and the rest of the party head south toward the Eubric Herald, thankfully most of the paladin and watch patrols have been summoned elsewhere it would seem and the group makes their way outside the office of the paper.
  9. "I've... I've been worse. Hopefully we don't run into any more of those things." The dark druid seemed to have come from the northeast tunnel and was heading for the northwest tunnel. The footsteps seem to be following behind and are right around the corner of the northeast tunnel. Both the south and southwest tunnels seem unobstructed for the time being.
  10. "Yer right, Heroica ain't no more. Some of us work for the Wolfgang, though I don't know how much that'd sit with ya. But pretty much all of us don't enjoy gettin' bossed around by hob-nobbin' know-it-alls settin' themselves up as the soddin' saviors of the city." With that Skrall shouldered his weapons and moved through the portal. "Euflear, you need to go." "I know..." "Don't worry, we'll see to him." The Fey One turned for a moment before laying her forehead upon the tortured fairies head. "Níniatha n'i lû n'i a-govenitham" The Fey one steps through the portal. Back on Olegaia deep underground, Skrall, Throlar, and the veteran can hear the sound of armored creatures moving close ahead, just beyond the corner of the next tunnel.
  11. "And yet the Dwarves of Titaan continue to name their children Dhularlug and Hesgrumlir to this day if my memory serves me." Skrall jostled the dwarf with a smile. "Agreed, if we're set on stoppin' whatever chap it was who went through this portal the first time, we'd best be quick about it. Everybody ready?" The ogre turns to the newly arrived mage, "We're on a bit of demon hunt right now, feel free to fall in. Keep yer wits about ya, this one's a nasty one."
  12. As the party moves down the tunnel back toward the central cavern, they see a dark druid wrapped in a long cloak pass in front of the tunnel heading for another of the exits. About a dozen other creatures, well armed, can be heard quickly approaching around the corner moments away.
  13. "No sewer openings that close to the hovels, but it's only a block or two south, so not hard to sneak to." Dyric's compass points west, surveying the some of the hovel's inhabitants, the assassin gathers that the Oracle's tracks went in that general direction as well. "We'll be holding down the hovels, but figured I'd check in with you heroes seein' as how your setting up shop in my area." "You may like to think you're independent Hoke, but as a member of Heroica what one of you does reflects on the rest of them."
  14. "That looked like the Plane of Everlasting Winds, why any flightless mortal would go there is beyond me. It's nothing but sky and little outcroppings of rock perpetually falling."
  15. As the heroes work together to figure out the runes of plane shift circle, one of the heroes activates one of the wrong runes. A second later, a portal to the plane of everlasting wind opens and a familiar figure comes tumbling out. The portal quickly closes as the heroes watch an endless tornado come swirling at them. An instant later, Karie, Pretzel, Lind, and Throlar agree upon the two correct runes. A second portal begins to open and like a magnifying glass zooming in, the party sees Olegaia, then Uland, then Eubric, then underground, until the portal opens successfully to a tunnel under the city. The tussled mage, Heckz Brutenhal straightens out his robes and gets a good look at the party. "Umm... Hi!" The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 39.75 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble*Power Bonus: +5Defense: 190Health: 72/72 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 40; Darkness; Poisoned 9, Cursed, Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 38.75 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 3 Health: 66/66 Defense: 7 Ether: 41/44 Stealth: +2 Gold: 686 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 28 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Blessed* Power Bonus: 6 Defense: 29 Health: 45/45 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* Level 22 Power Bonus: 0 Defense: 5 Health: 51/51 Ether: 13/22 Stealth: +1 Gold: 0 Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing), Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 43 Vindicator *Immune to Dark & Demonic enemies* *Immunity to Asleep,Blinded,Confused, Fragile, and Weakened* *Gains 3x Experience* *Lucky* *Reinforced* Power Bonus: +12 Defense: 10 20 Health: 66/66 Stealth: +1 Gold: 134 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), ), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors); Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.8 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Encouraged* *Lucky* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, Poisoned 10, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 26 Power Bonus: +7 Defense: 15 Health: 42/42 Gold: 273 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Wind, and Ice Elemental) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 3/5 Prophet *Overkill Gloves* *2x damage against Vermin* *Hastened* *Lucky* *Encouraged and Immune to Ice* Power Bonus: 5 Defense: 25 Health: 82/82 Ether: 55/55 Gold: 794 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Tricorne (headgear, SP:3), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Inventory Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old Fairies Level 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark* *Lucky* *Hastened* Power Bonus: +10 Defense: 5 Health: 60/60 Stealth: +1 Gold: 0 Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy The heroes make ready to dash down the stairs.
  16. "If you're referring to my visions, I didn't have a single dream while I was out and I hardly think this is the place to get any shut-eye." "Your fiend the demon mentioned Rosier. If the archdemon of lust and beguilement is involved, it wouldn't surprise me that the presence of her dark druid forces is corrupting the surrounding area. But to what end, the divine has yet to reveal to me..." At that moment the party can hear the sound of nearly a dozen creatures moving down the hall coming their way rapidly. "I hate to interrupt this reunion, but it looks like we might have more company soon if we don't get moving."
  17. "Sure thing, though I've got to warn you there ain't a lot of them left that aren't either clogged up with paladin and watch forces or completely stopped up with some weird white roots." "Meh, the Ogre goes where he pleases. The knights don't bother me, as long as they don't mind being in bed with a score of rabble rousers." "Fake or not, they had a point. We ain't done our job in keeping you lot from splintering into the tiny factions that got us into this mess." "The time has just about come to make them pay for their arrogance."
  18. The werewolf smiles a toothy grin, leaning against a water barrel. "Can't say they haven't tried, but they've been more concerned with catching you lot lately over me. Besides, my cause is this city's cause." "Miss Alderflask? She did indeed, though last I heard they were heading to shake down the Eubric Herald, but that was a while ago. Took one of my best marksmen with 'em too." "Word tends to get around. The people of these hovels are not defined by the lot the rest of this city has cast upon them, no they are more than willing to fight for it or against it, which ever be the case. Which ever I ask of them. Between them and my men, we can keep whoever we want out... or in." Ulric picks at a piece of food in his teeth. "Life's too short for it not to be dramatic." At that point two hooded figures join the party, drawing back their cloaks. "We're right here Atramor." "Figured with all that racket you were making outside, we'd better come up and make sure you all made it."
  19. The Sand Queen bows in greeting to all of the heroes as they introduce themselves. "That is grave news. It sounds as if I've been out of it for quite a while. A few months ago I began to have visions of a forest, Dastan I believe. Something troubling was brewing there and then I received dreams of Euflear, the Fey One, she was in torment or sorrow of some kind. The visions then turned to nightmares, deep underground, of twisting roots and vines... I remember the portal within the Shrine of Fabula Sibylla was acting strangely as if something from the other side was interfering with the magical connection to Azzurat. I went late one night to investigate it and that was the last thing that I remember."
  20. QM Note: Retconned "Nay, rumor is he made for Pyr in order to gather more forces and perchance return to Uland, but nothing else as been heard of the brute. Now what's going on here, is that who I think it was? The old man?" "That'd be good, I had a hard enough time recruiting men to come over here. Thankfully some of the lads still remembered how Heroica helped us out in a pinch. Arthur was most convincing in his letter." "Thank you," The minstrel takes both tonics offered her and downs them. "With every passing day, my family seems further and further away and yet... I know that this is what they'd want me to be doing. For a long time our family only fought for ourselves, we never truly loved the city that opened its arms to us. And now I have a chance to... to..." The girl stands up straight, a look of resolve in her eyes, "I'll go where ever I'm needed." "Dame, if you don't mind my good man. Fifteen men..." The lion knight commander looks up and down the hovels wall assessing its fortitude, "Ain't a lot to hold an entire wall alone." "Thankfully you won't have to." The party whips around and sees none other than Ulric Wolfkin standing among them!
  21. Matthias patches Atramor and Luke up as they in turn revive Torc and Dyric. With a shout the rogue lobs a smoke bomb that fills the street with a cloud of dense smoke. The party dashes through the gate into the hovels and slams the portcullis down behind them. Severing the counterbalance chains to the gate, the party ensures the foiling of their enemies pursuit. Round 16 of Battle in the Streets >Matthias heals Atramor - Critical Heal Heal - 80 HP restored >Matthias heals Luke - Critical Heal Heal - 80 HP restored >Althior does nothing - Success >Althior does nothing - Success >Luke uses a Phoenix Essence on Torc - Success >Luke does nothing - Success >Atramor uses a Phoenix Essence on Dyric - Success >Atramor uses Smoke Bomb - Success LeonaLeonaHigh GuardHigh GuardPhalanxPhalanxBellanotteDyricHokeTorc THE BATTLE IS FLED! Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* Power Bonus: +3 Defense: 10 Health: 89/89 Gold: 1090 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves), Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 80/108 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 2/3 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 1538 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 106/106Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc Female Dragon Adult Level: 61 Health: 91/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Matthias (Stickfig)Level 32 2/3 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed*Power Bonus: +18Defense: 10 Health: 42/42Ether: 21/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear),Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* Power Bonus: 0Defense: 10 Health: 58/58Ether: 5/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potion, Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Anniversary Medal (Power +6, SP +6, Max. Health +6, Max. Ether +6. The values will increase by 1 with each passing year; accessory.) Lion Knight Party Luke (takes suggestions from Althior) Male Elf Sage *Immune to Bleeding & Poison* Level: 35 Power Bonus: 9 Defense: 0 Health: 51/51 Ether: 7/40 Gold: 0 Equipment: Staff of the Fey Physician (WP: 10; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear), Sterile Gloves, Amulet of the Faithful Lion (Subtracts HP from Luke if Dame Leona Kniveton would be KO'd, Suitable for Luke, Accessory) Inventory: Health Core, Grand Potions (2), Potions (5), Diamond, Scroll of Arc Frailty Dame Leona Kniveton (NPC, takes suggestions from Atramor) Female human Guardian Knight Level 45 *Immune to Stunned, Weakened, Fragile, Bound, Afraid, Fire, Ice, Wind, Earth* Power Bonus: 10 Defense: 40 80 Health: 71/71 Gold: 10 Equipment: Sword of Ancestral Vengeance (WP: 20, WP increase by 5 with each KO, resets at the end of battle, Longsword), Lion Knight's Commander's Shield (SP: 20; Fire, Ice, Earth, Wind, Shield), Lion Knight's Commander's Armor (SP: 10; suitable for Skirmishers and Knights; Immune to Stunned, Fragile, Weakened Bodywear), Lion Knight Commander's Grieves (SP: 5, +10 WP, Handwear), Lion Knight Commander's Greaves (Sp 5, Immune to Bound, Afraid, Footwear), Standard of the Lion Knight's (All Lion Knights and Skirmishers fighting in the same row as Dame Leona Kniveton, benefit from her positive effects, Suitable for Leona, accessory) Inventory: Grand Potion, Remedy Lion Knight Infantry (10) (NPC, takes suggestions from Atramor) Human Skirmishers Level 60 (10*6) Power Bonus: 0 Defense: 32 (10*3) Health: 60/60 (10*6) Gold: 0 Equipment: Standard Issue Pike (WP: 6, Spear), Standard Issue Shield (SP: 3) Inventory: Grand Potion Lion Knight Archers (2) (NPC, takes suggestions from Atramor) Human Rangers Level 20 (2*10) Power Bonus: 0 Defense: 2 Health: 18/20 (10*2) Gold: 0 Equipment: Standard Issue Crossbows (WP: 10, Crossbow) Inventory: Grand Potion Lion Knight High Guard (3) (NPC, takes suggestions from Atramor) Human Knights Level 60 (3*20) Power Bonus: 0 Defense: 32 (3*10) Health: 60/60 (3*20) Gold: 0 Equipment: Heavy Issue Broadsword (WP: 20, Broadsword), Heavy Issue Shield (SP: 10) Inventory: Grand Potion As Dyric runs for the hovels he glances back and spots an elderly man dressed in white, with a black tricorne upon his head, a soot covered cloak about his shoulders walking among the paladin and town watch forces. In an instant the diamond embedded staff he caries glows with a holy light and the rogue watches as the fallen paladins, priests, inspectors, town watch guards and patrolmen are brought back to life. The man looks in the heroes direction before giving a sign for the majority of the men to retreat back into the center of the city. As the street grows quiet, magical springs of water centered from the nearby Ziegfried Mansion begin to shower the surrounding neighborhood with a cool rain, slowly dousing the fires the battle had lit. The knight smiles grimly at Dyric's request. "Sad business that... His name was Alan, nothing special to identify him by I'm afraid, all his gear was standard issue. I'm sure there would have been many more like him if we didn't have you lot leading the way." "Dyric. Gods, it feels like its has been an age since I've seen that much action. I see you've grown even deadlier with the way you wield that monster's crossbow." Bellanotte speaks up, her voice ragged and strained. "Umm." *Cough* "I don't mean to interrupt, but shouldn't we be moving away from the walls? Where are we going to go next?"
  22. QM Note: Sorry, I wasn't clear. Give the location of the two gold runes on the grid.
  23. QM Note: And with that Petaldan changed his class to Black Knight. Sküld is already rushing over to the veteran, burying her face in the verteran's dress crying. "We found you" *sob* "I thought I had lost you." *sob* The Sand Queen puts a comforting hand on Sküld's shoulder. "There, there, my child. Fear no more." "I feel as if I have not eaten or slept in weeks, but that can be easily fixed. I am Semiramis Azzurati, I recognize most of you from the hall, but you'll forgive me as your names escape me for now. Lord Lawrence, a familiar face, are you the leader of his merry band? Can someone tell me where we are and what's going on?"
  24. QM Note: The wording is correct as written, and yes you're reading too much into it.
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