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Everything posted by Waterbrick Down
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As Lind munches on the mushroom he feels a terror start to grip him, before the fear can take on he downs a remedy. Skrall thanks Lind for the remedy. "Thanks, hopefully we ain't too late." QM Note: Yes, you are able to equip more accessories. Vindsval however currently has your medal of honor that you loaned him way back when. As Karie consumes the mushrooms she can feel power coursing through her bones as she grows more experienced. The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.75 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble*Power Bonus: +5Defense: 190Health: 71/71 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 40; Darkness; Poisoned 9, Cursed, Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 37.75 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 3 Health: 65/65 Defense: 7 Ether: 40/43 Stealth: +2 Gold: 686 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 28 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Blessed* Power Bonus: 6 Defense: 29 Health: 45/45 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Immune to Ice* Level 21 Power Bonus: 0 Defense: 5 Health: 50/50 Ether: 12/21 Stealth: +1 Gold: 0 Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing), Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 42.6 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Power Bonus: +12 Defense: 10 Health: 65/65 Stealth: +1 Gold: 134 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.8 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Encouraged* *Lucky* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, Poisoned 10, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 25 Power Bonus: +7 Defense: 15 Health: 41/41 Gold: 273 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Wind, and Ice Elemental) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 3/5 Prophet *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin* *Hastened* *Lucky* *Encouraged and Immune to Ice* Power Bonus: 0 Defense: 17 Health: 76/76 Ether: 50/50 Gold: 794 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Inventory Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old Fairies Level 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark* Power Bonus: +10 Defense: 5 Health: 60/60 Stealth: +1 Gold: 0 Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy, Pixie Dust The heroes make ready to dash down the stairs. QM Note: Next scene coming in 24hrs and last minute changes need to be in before that.
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Petaldan holds a defensive position while meditating upon the wisdom of his Guardian Angel. Boomingham brings down the druids with a mighty smite as Eric nearly crushes the Rot Golem with two massive strikes. Elphaba and Germ work together to destroy the last remaining spore hound as Ezeran and Torald try and bring the fungus construct down. Skuld tries to help but is struck down by the rampaging Rot Golem who swings wildly in a blind rage. Round 4 of Oracle Rescue >Petaldan vs Spore Hound A - Deflected Damage Meditate - +1 Ether Boomingham vs Dark Druid Mob - Hit - 130 Damage, Blinded, Sealed, Fragile Boomingham vs Dark Druid Mob - Supernal Smite - 488 Damage, KO'd Demon Germ vs. Rot Golem Spore Hound A - Critical Hit Critical Hit - 0 Damage, Nimble Eric vs Rot Golem - Hit - 146 Damage Blinded, No Confusion Eric vs Rot Golem - Critical Hit - 226 Damage >Elphaba vs. Spore Hound - Hit - 50 Damage, KO'd, No Revival >Ezeran vs Rot Golem - Sleight of Hand - Confused, -1 Ether >Ezeran vs Rot Golem - Mirror Damage - 0 Damage to Ezeran, 9 Damage to Rot Golem, Rot Golem Slowed Torald vs Spore Hound A Rot Golem - Critical Hit - 150 Damage Torald vs Spore Hound A Rot Golem - Hit - 110 Damage >Skuld vs Druid Mob Rot Golem - Special Damage - 10 Damage to Skuld, 20 Damage to Torald, 10 Damage to Petaldan Dark Druid Party Rot Golem *Attacks ignore SP* *Inspired* *Blinded (3 Rounds remaining)* *Confused (3 Rounds Remaining)* *Slowed* Type: Plant/Humanoid Level: 30 Health: 1000/1000 365/2000 Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order. Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack. Drops: Level-up Mushroom Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human Vindicator Level 36.75 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Zweihänder Grip* *Encouraged* *Hastened* *Lucky* Party Leader Power Bonus: +5 (+5 front row) Defense: 14 Health: 59/59 Stealth: 0 Gold: 358 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding 2 and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 22 *Immune to Slowed & Hastened * *Lucky* Power Bonus: +4 Defense: 21 Health: 40/40 Stealth: +3 Gold: 151 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Crested Shield (SP: 13; shield), Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental; Steals one drop at Random from Enemy; whip), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle Mage *Hastened* *Encouraged*Level 16Power Bonus: +19Defense: 16Health: 18/41 Ether: 0/28 Stealth: 0Gold: 236Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)Inventory: Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin *Lucky* Level 16 Power Bonus: 0 Defense: 18 Health: 28/38 Ether: 16/16 Stealth: 0 Gold: 73 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Inventory: Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 30 3/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Hastened* Power Bonus: +3 Defense: 0 Health: 61/61 Stealth: 0 Gold: 1360 Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear) Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *Hastened* *Blessed*Power Bonus: (+2 spellpower)Defense: 6Health: 37/37Ether: 30/32 Stealth: 1Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Sküld (NPC, controlled by Alfadas) 12 years old female nôrn Altar Girl *Immune to Burning* Level 15.5 Power Bonus: 0 Health: 11/21 Ether: 17/24 Defense: 1 Gold: 20 Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Shadow Cloak (SP:1; backwear), Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic Elphaba of Ozmath (NPC, takes suggestions from Zepher) ??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth* Level 35 Power Bonus: 0 Health: 59/59 Ether: 46/46 Defense: 15 Stealth: +4 Gold: 100 Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP, +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff) Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will be taking it.
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: I'm going to assume you want Atramor going before Bellanotte, otherwise she won't have enough ether to keep her lucky chant going. Atramor's bomb rolls lazily down the cobblestones before coming to rest at one of the War Priest's feet. Seconds later the road explodes in a violent plume of multi-colored fire killing nearly all the remaining paladin forces. Dyric fires shot after shot, but his quarry seem to have grown aware of the assassins prowess and keep their heads down. Torc bathes the battlefield in fire as Hoke engages toe to toe with one of the infiltrators dealing the guardsman a nasty wound. Leona's forces encroach further up the street, shields up and in a defensive position as Luke hastily drains two tonics. Althior summons yet another swirling vortex of shadow and destruction, this time raining the arcane maelstrom down upon the town watch soldiers who are utterly torn to shreds their entire beings erased by the power of the void. Matthias readies the nurturing plants of the forest but finds his companions quite capable of handling themselves. Round 12 of Battle in the Streets Archangel does nothing - Success Atramor uses Doomsday Bomb on Flank B - Success Atramor uses Ether Core on Bellanotte - Success >Bellanotte sings Lucky Chant - Success - -20 Ether >Dyric vs Sniper A - Lethal Hit Special Damage Grim Reaper - No Assassinations, 240 Gold Stolen>Dyric vs. Sniper A - Damage Lethal Aim Special Damage - No Assassinations, 320 Damage to Informant B, Sniper A, Sniper B, Slowed Torc vs Infiltrator A - Breath Breath - 61 DamageHoke vs Infiltrator B - Damage Hit - 228 Damage, Fragile, Cursed, Poisoned 10, Blessed>Leona vs Paladin High Cleric - Mirror Sentinel Shield Bash Mirror Sentinel >Leona vs Paladin High Cleric - Mirror Sentinel Mirror Sentinel Mirror Sentinel >Infantry vs. Vindicator A - Damage Damage Phalanx>Infantry vs. Vindicator A - Special Damage Defend Critical Hit>Archers vs. Informant A - Hit Critical Hit Aim - 200 Damage >Archers vs. Informant B - Damage Critical Hit Damage - 200 Damage >High Guard vs. Vindicator B - Critical Hit Damage Sentinel >High Guard vs. Vindicator B - Critical Hit Damage Sentinel>Luke uses Tonic - Success >Luke uses Tonic - Success>Althior vs Watchman Mob A - Special Damage Alea Lacta Est (6) - 2344 Damage to Watchman Mob A, B, Informant A, B, Sniper A, B, all KO'd; 0 Damage to Infiltrator A and B, - 6 Ether>Althior vs. Watchman Mob B Infiltrator A - Critical Spell Damage, Damage - 0 Damage, -1 Ether>Matthias vs. Informant A Infiltrator A - Damage Roots of Life Critical Hit - Nothing Happens >Matthias vs. Informant A Infiltrator A - Special Damage Roots of Life Critical Hit - Nothing Happens Althior - Transcended - +1 Ether Infiltrator B - Blessed - +500 HP Vindicator A - Poisoned - -10 HP Infiltrator B - Poisoned - 20 HP Infiltrator B - Cursed - -500 Total HP Battle Notes: AoE items and attacks from the Party will effect only the Flank they are attacking. The Party will reach the hovels at the end of Round 15, at the end of rounds, 4, 9, & 14 new enemies will arrive. I'll auto-run rounds should the Party defeat all the enemies before the next wave arrives. The Lion Knights Party will not be affected by Dragon's Wrath Lion Knight soldiers cannot be revived with a Phoenix Essence, but may be healed and function similar to mobs The Enemy Flank A Town Watch Infiltrator A *Immune to Blinded, Sealed, Darkness, Instant KO* Type: HumanoidLevel: 85 (50+[5*7])Health: 4614/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) Town Watch Infiltrator B *Immune to Blinded, Sealed, Darkness, Instant KO* *Poisoned 10, Cursed, Blessed* *Fragile (3 Rounds Remaining)* Type: HumanoidLevel: 85 (50+[5*7])Health: 45005000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) The Enemy Flank B Paladin Vindicator A *Immune to Fragile, Weakened, Asleep, Enamored* *Slowed* *Poisoned 10* *Blinded (2 Rounds Remaining)* Type: HumanoidLevel: 60Health: 192/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin Vindicator B *Immune to Fragile, Weakened, Asleep, Enamored* *Slowed* *Blinded (2 Rounds Remaining)* Type: HumanoidLevel: 60Health: 415/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin High Cleric *Immune to Darkness, Sealed, Blinded, Confused, Cursed, Instant KO* *Fragile (1 Rounds Remaining)* *Slowed* Type: Holy/HumanoidLevel: 50Health: 6810/8000 Ether: 10/10Special: Hallowed Ascension – The Paladin High Cleric restore all Paladin Enemies to Full HP. Additionally, the Paladin High Cleric revives each fallen Paladin at the cost of 1 ether. Passive Special - Death Ward - While the Paladin High Cleric is standing, all Paladin Enemies have a 1/2 chance to avoid instant KO and Cursed.Drops: Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Encouraged* *Hastened* Power Bonus: +3 Defense: 10 Health: 86/89 Gold: 1090 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 96/108 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 2/3 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Encouraged* *Hastened* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 1538 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Blessed* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 106/106Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc Female Dragon Adult Level: 61 Health: 91/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Matthias (Stickfig)Level 32 2/3 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Lucky* *Hastened*Power Bonus: +18Defense: 10 Health: 42/42Ether: 33/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* Power Bonus: 0Defense: 10 Health: 58/58Ether: 36/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potion, Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Anniversary Medal (Power +6, SP +6, Max. Health +6, Max. Ether +6. The values will increase by 1 with each passing year; accessory.) Lion Knight Party Luke (takes suggestions from Althior) Male Elf Sage *Immune to Bleeding & Poison* Level: 35 Power Bonus: 9 Defense: 0 Health: 51/51 Ether: 10/40 Gold: 0 Equipment: Staff of the Fey Physician (WP: 10; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear), Sterile Gloves, Amulet of the Faithful Lion (Subtracts HP from Luke if Dame Leona Kniveton would be KO'd, Suitable for Luke, Accessory) Inventory: Health Core, Grand Potions (2), Potions (5), Tonics (1), Phoenix Essence, Diamond, Scroll of Arc Frailty Dame Leona Kniveton (NPC, takes suggestions from Atramor) Female human Guardian Knight Level 45 *Immune to Stunned, Weakened, Fragile, Bound, Afraid, Fire, Ice, Wind, Earth* *Reinforced* *Lucky* *Hastened* *Encouraged* Power Bonus: 10 Defense: 40 80 Health: 71/71 Gold: 10 Equipment: Sword of Ancestral Vengeance (WP: 20, WP increase by 5 with each KO, resets at the end of battle, Longsword), Lion Knight's Commander's Shield (SP: 20; Fire, Ice, Earth, Wind, Shield), Lion Knight's Commander's Armor (SP: 10; suitable for Skirmishers and Knights; Immune to Stunned, Fragile, Weakened Bodywear), Lion Knight Commander's Grieves (SP: 5, +10 WP, Handwear), Lion Knight Commander's Greaves (Sp 5, Immune to Bound, Afraid, Footwear), Standard of the Lion Knight's (All Lion Knights and Skirmishers fighting in the same row as Dame Leona Kniveton, benefit from her positive effects, Suitable for Leona, accessory) Inventory: Grand Potion, Remedy Lion Knight Infantry (10) (NPC, takes suggestions from Atramor) Human Skirmishers Level 60 (10*6) Power Bonus: 0 Defense: 32 (10*3) Health: 60/60 (10*6) Gold: 0 Equipment: Standard Issue Pike (WP: 6, Spear), Standard Issue Shield (SP: 3) Inventory: Grand Potion Lion Knight Archers (3) (NPC, takes suggestions from Atramor) Human Rangers Level 30 (3*10) Power Bonus: 0 Defense: 2 Health: 30/30 (10*3) Gold: 0 Equipment: Standard Issue Crossbows (WP: 10, Crossbow) Inventory: Grand Potion Lion Knight High Guard (3) (NPC, takes suggestions from Atramor) Human Knights Level 60 (3*20) Power Bonus: 0 Defense: 32 (3*10) Health: 60/60 (3*20) Gold: 0 Equipment: Heavy Issue Broadsword (WP: 20, Broadsword), Heavy Issue Shield (SP: 10) Inventory: Grand Potion Party Leader, Please determine the battle order. Everyone else, please determine your action and the row from which you will be performing it. -
As Kiray munches down on the mushroom, she feels strangely blessed. QM Note: Karie does not have any Smelling Salts Skrall downs a Mead and Nostrum, before gingerly biting into a pickled Mushroom. Feeling a wave of nauseous frailty overcome him, the ogre quickly downs a remedy. "Looks like those things don't always go down well." The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.75 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble*Power Bonus: +5Defense: 190Health: 71/71 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 40; Darkness; Poisoned 9, Cursed, Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.75 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 3 Health: 64/64 Defense: 7 Ether: 38/41 Stealth: +2 Gold: 686 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 28 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Blessed* Power Bonus: 6 Defense: 29 Health: 45/45 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Immune to Ice* Level 21 Power Bonus: 0 Defense: 5 Health: 50/50 Ether: 12/21 Stealth: +1 Gold: 0 Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing), Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 42.6 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Power Bonus: +12 Defense: 10 Health: 65/65 Stealth: +1 Gold: 134 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.8 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Encouraged* *Lucky* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, Poisoned 10, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 25 Power Bonus: +7 Defense: 15 Health: 41/41 Gold: 273 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Wind, and Ice Elemental) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 3/5 Prophet *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin* Power Bonus: 0 Defense: 17 Health: 76/76 Ether: 35/50 Gold: 794 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Inventory Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old Fairies Level 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark* Power Bonus: +10 Defense: 5 Health: 60/60 Stealth: +1 Gold: 0 Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy, Pixie Dust QM Note: Speak up if there's anything else folks want to do, I'll update in 24hrs with the groups decision. Also, Vindsval, you need to figure out which Handwear Accessory Vindsval is wearing as he cannot have two equipped. "I hope for all our sake it does not last long."
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Someone give an action for Althior and I'll run the next round. -
Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Just so you're aware, the Warmonger's fire rate cannot be concentrated onto one target unlike Dual Strike. The archangel delivers another booming command as Atramor sneaks up on the high cleric, but at the last moment decides to dash for cover. Dyric continues to pepper the paladin forces with shot after shot as the heroes once more climb aboard Torc and bring death and devastation to their enemies. At this point, houses have caught fire and smoke is filling the streets. Hoke lands with a mighty crash down upon one of the vindicators as the Lion Knight forces rally around Leona and strike true against their foes. Luke's sinks to one knee as he expends the last of his ether reserves bringing frailty to the Town Watch forces and Althior summons a might maelstrom of shadow magic that engulfs the vindicators and evokers leaving one dead and the others in tatters. Matthias nearly downs the last evoker with a well placed cannon shot, but the paladin staggers clutching on to life. The Town Watch forces continue to tear into one another, but slowly the madness fades and the guardsmen turn their attention back to the party. Round 11 of Battle in the Streets Archangel uses Holy Word - Success - 20 Mana - Positive Effects removed >Bellanotte sings Lucky Chant - Success - -22 Ether Atramor vs. High Cleric - Steal and Hide Steal and Hide Steal and Hide - Atramor Hidden Atramor vs. High Cleric - Hiding >Dyric vs Evoker A - Damage Damage Damage - 0 Damage, Mirror Sentinel 100 Damage to Evoker A>Dyric vs. Vindicator B - Damage Critical Lethal Hit Special Damage - No Assassination, 452 Damage to Vindicator A & B, 0 Damage to High Cleric, all slowed Torc vs Paladin Priest Mob - Special Damage Dragon's Wrath - 1088 Damage to War Priest A, 1002 Damage to War Priest B, 1184 Damage to Evoker A, 1038 to Seraphim Summon A, 884 Damage to Evoker B, 805 Damage to Seraphim Summon B, 672 Damage to Paladin Priest Mob, 336 Damage to Vindicator A and B, 672 Damage to High ClericHoke vs Paladin Priest Mob Vindicator A - Jump Hit - 602 Damage, Cursed (Death Ward), Poisoned 10>Leona vs Paladin High Cleric - Damage Hit Critical Hit - 170 Damage >Leona vs Paladin High Cleric - Critical Hit Hit Mirror Sentinel >Infantry vs. Vindicator A - Damage Damage Damage - 0 Damage, Mirror Sentinel, 60 Damage to Vindicator A>Infantry vs. Vindicator A - Hit Defend Phalanx>Archers vs. Seraphim A - Special Damage Critical Hit Special Damage - 200 Damage >Archers vs. Seraphim A - Critical Hit Critical Hit Damage - 200 Damage >High Guard vs. Vindicator B - Hit Special Damage Critical Hit - 100 Damage >High Guard vs. Vindicator B - Critical Hit Damage Sentinel>Luke uses Scroll of Arc Frailty on Flank B - Failure - 8 Ether >Luke uses Scroll of Arc Frailty on Flank B - Success - 6 Ether>Althior vs Evoker A - Spell Alea Lacta Est (6) - 0 Damage to War Priest A & B, 1172 Damage to Evoker A & B & Summoned Seraphim A & B Blinded, 586 Damage to Vindicator A & B Blinded, 0 Damage to High Cleric, -6 Ether>Althior vs. Evoker B - Spell Spell Aim - 472 Damage, -1 Ether>Matthias vs.War Priest A- Special Damage Meditate Meditate - +1 Ether>Matthias vs. War Priest B - Special Damage Hit Aim - 0 Damage to War Priest A & B, 212 Damage to Evoker A Watchman Guard A - Free Hits (Hexed: Informant B) - 300 Damage Watchman Guard B - Free Hits (Hexed: Sniper A) - 300 Damage Informant A - Free Hits (Hexed: Sniper B) - 80 Damage Informant B - Free Hits (Hexed: Infiltrator A) - 40 Damage Sniper A - Free Hits (Hexed: Watchman Guard A) - 100 Damage Sniper B - Free Hits (Hexed: Informant A) - 100 Damage Infiltrator A - Free Hits (Hexed: Sniper A) - 170 Damage Infiltrator B - Free Hits (Hexed: Infiltrator A) - 85 Damage Althior - Transcended - +1 Ether Vindicator A - Poisoned - -10 HP Battle Notes: AoE items and attacks from the Party will effect only the Flank they are attacking. The Party will reach the hovels at the end of Round 15, at the end of rounds, 4, 9, & 14 new enemies will arrive. I'll auto-run rounds should the Party defeat all the enemies before the next wave arrives. The Lion Knights Party will not be affected by Dragon's Wrath Lion Knight soldiers cannot be revived with a Phoenix Essence, but may be healed and function similar to mobs The Enemy Flank A Watchman Guard A (Mob 5) *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 150 (5*30)Health: 900/1000 (5*200)Special: Piercing Maneuver – Reduces the target's SP to 0.Drops: Potion Watchman Guard B (Mob 5) *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 150 (5*30)Health: 945/1000 (5*200)Special: Piercing Maneuver – Reduces the target's SP to 0.Drops: Potion Town Watch Informant A *Attacks deal Weakened* *Hexed (1 Round Remaining)* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 40Health: 900/1000Special: Web of Lies - Target is confused. Target above and below have a 1/2 chance to be confused.Drops: Mead, 100 GoldTown Watch Informant B *Attacks deal Weakened* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 40Health: 374/1000Special: Web of Lies - Target is confused. Target above and below have a 1/2 chance to be confused.Drops: Mead, 100 Gold Town Watch Sniper A *Attacks Ignore Row* *Immune to Weakened, Fragile, Confused* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 50Health: 1530/2000Special: Dead Shot – Reduces the target's HP in halfPassive Special: Last Rally - Watch Sniper Encourages the enemies in Flank A after 3 RoundsDrops: Deadly Crossbow (WP:14, has 1/6 chance of causing sudden death; crossbow) Town Watch Sniper B *Attacks Ignore Row* *Immune to Weakened, Fragile, Confused* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 50Health: 1920/2000Special: Dead Shot – Reduces the target's HP in halfPassive Special: Last Rally - The Watch Captain Encourages in enemies Flank A after 3 RoundsDrops: Deadly Crossbow (WP:14, has 1/6 chance of causing sudden death; crossbow) Town Watch Infiltrator A *Immune to Blinded, Sealed, Darkness, Instant KO* Type: HumanoidLevel: 85 (50+[5*7])Health: 4675/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) Town Watch Infiltrator B *Immune to Blinded, Sealed, Darkness, Instant KO* Type: HumanoidLevel: 85 (50+[5*7])Health: 4960/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) The Enemy Flank B Paladin War Priest A *Attacks ignore row* *Immune to Blinded, Cursed, Sealed, Darkness* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 40Health: 112/1200Special: Ennoc's Blessing – The War Priest makes his allies Lucky, if they are already Lucky he deals 30 Light Elemental damage that ignores SP.Drops: Myrrh, 10 Gold Paladin War Priest B *Attacks ignore row* *Immune to Blinded, Cursed, Sealed, Darkness* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 40Health: 198/1200Special: Ennoc's Blessing – The War Priest makes his allies Lucky, if they are already Lucky he deals 30 Light Elemental damage that ignores SP.Drops: Myrrh, 10 Gold Paladin Evoker A *Attacks Ignore Row* *Fragile (3 Rounds Remaining)* *Blinded (3 Rounds Remaining)* Type: HumanoidLevel: 50Health: 12/3000Special: Summon Burst – The Paladin Evoker's Summoned Seraphim deals 60 Light Elemental Damage to all enemiesDrops: Diamond Summoned Seraphim A *Fragile (2 Rounds Remaining)* *Immune to Instant KO* *Blinded (3 Rounds Remaining)* Type: HolyLevel: 30Health: /Special: Summon Burst – The Summoned Seraphim deals 60 Light Elemental Damage to all enemies Passive Special - Summoner's Bond - The Summoned Seraphim disappears when the Paladin Evoker is KO'dDrops: Nothing Paladin Vindicator A *Immune to Fragile, Weakened, Asleep, Enamored* *Slowed* *Poisoned 10* *Blinded (3 Rounds Remaining)* Type: HumanoidLevel: 60Health: 301/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin Vindicator B *Immune to Fragile, Weakened, Asleep, Enamored* *Slowed* *Blinded (3 Rounds Remaining)* Type: HumanoidLevel: 60Health: 586/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin High Cleric *Immune to Darkness, Sealed, Blinded, Confused, Cursed, Instant KO* *Fragile (2 Rounds Remaining)* *Slowed* Type: Holy/HumanoidLevel: 50Health: 7008/8000 Ether: 10/10Special: Hallowed Ascension – The Paladin High Cleric restore all Paladin Enemies to Full HP. Additionally, the Paladin High Cleric revives each fallen Paladin at the cost of 1 ether. Passive Special - Death Ward - While the Paladin High Cleric is standing, all Paladin Enemies have a 1/2 chance to avoid instant KO and Cursed.Drops: Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Encouraged* *Hastened* Power Bonus: +3 Defense: 10 Health: 86/89 Gold: 1090 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes) Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 102/108 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 2/3 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Encouraged* *Hastened* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 1298 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Blessed* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 106/106Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc Female Dragon Adult Level: 61 Health: 91/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Matthias (Stickfig)Level 32 2/3 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Lucky* *Hastened*Power Bonus: +18Defense: 10 Health: 42/42Ether: 33/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* Power Bonus: 0Defense: 10 Health: 58/58Ether: 2/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potion, Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Anniversary Medal (Power +6, SP +6, Max. Health +6, Max. Ether +6. The values will increase by 1 with each passing year; accessory.) Lion Knight Party Luke (takes suggestions from Althior) Male Elf Sage *Immune to Bleeding & Poison* Level: 35 Power Bonus: 9 Defense: 0 Health: 51/51 Ether: 0/40 Gold: 0 Equipment: Staff of the Fey Physician (WP: 10; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear), Sterile Gloves, Amulet of the Faithful Lion (Subtracts HP from Luke if Dame Leona Kniveton would be KO'd, Suitable for Luke, Accessory) Inventory: Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence, Diamond, Scroll of Arc Frailty Dame Leona Kniveton (NPC, takes suggestions from Atramor) Female human Guardian Knight Level 45 *Immune to Stunned, Weakened, Fragile, Bound, Afraid, Fire, Ice, Wind, Earth* *Reinforced* *Lucky* *Hastened* *Encouraged* Power Bonus: 10 Defense: 40 80 Health: 71/71 Gold: 10 Equipment: Sword of Ancestral Vengeance (WP: 20, WP increase by 5 with each KO, resets at the end of battle, Longsword), Lion Knight's Commander's Shield (SP: 20; Fire, Ice, Earth, Wind, Shield), Lion Knight's Commander's Armor (SP: 10; suitable for Skirmishers and Knights; Immune to Stunned, Fragile, Weakened Bodywear), Lion Knight Commander's Grieves (SP: 5, +10 WP, Handwear), Lion Knight Commander's Greaves (Sp 5, Immune to Bound, Afraid, Footwear), Standard of the Lion Knight's (All Lion Knights and Skirmishers fighting in the same row as Dame Leona Kniveton, benefit from her positive effects, Suitable for Leona, accessory) Inventory: Grand Potion, Remedy Lion Knight Infantry (10) (NPC, takes suggestions from Atramor) Human Skirmishers Level 60 (10*6) Power Bonus: 0 Defense: 32 (10*3) Health: 60/60 (10*6) Gold: 0 Equipment: Standard Issue Pike (WP: 6, Spear), Standard Issue Shield (SP: 3) Inventory: Grand Potion Lion Knight Archers (3) (NPC, takes suggestions from Atramor) Human Rangers Level 30 (3*10) Power Bonus: 0 Defense: 2 Health: 30/30 (10*3) Gold: 0 Equipment: Standard Issue Crossbows (WP: 10, Crossbow) Inventory: Grand Potion Lion Knight High Guard (3) (NPC, takes suggestions from Atramor) Human Knights Level 60 (3*20) Power Bonus: 0 Defense: 32 (3*10) Health: 60/60 (3*20) Gold: 0 Equipment: Heavy Issue Broadsword (WP: 20, Broadsword), Heavy Issue Shield (SP: 10) Inventory: Grand Potion Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will perform it. -
"Just because you don't have a broom, Vindicator, doesn't mean you have to be jealous. Watch this." The witch sends her broom to attack the Spore Hound. Torald expends the remainder of his ether reserves to unleash another shockwave of thunderous magic as Ezeran struggles with his own spells. Petaldan can't seem to break free from his bombs as Boomingham and Eric struggle to release themselves. Germ loads a small boulder into the catapult and scores a direct hit, sending the rock smashing into the golem's face at point blank range. Round 3 of Oracle Rescue Torald vs Spore Hound A - Circle of Might and Magic - 0 Physical Damage, 110 Lightning Damage to all enemies, -3 Ether Torald vs Spore Hound B - Special Damage - Nothing Happens, Guardian Angel >Ezeran vs Dark Druid Mob - Razzmatazz Special Damage - Nothing Happens, Guardian Angel >Ezeran vs Dark Druid Mob - Slight of Hand Mirror Damage - 0 Damage, 2 Damage to Dark Druid Mob >Petaldan vs Spore Hound A - Hit Critical Hit - 0 Damage, Bound Eric uses Fire Bomb - Success Eric does nothing - Success Boomingham does nothing - Success Boomingham does nothing - Success >Elphaba vs. Spore Hound - Special Damage - Nothing Happens, Guardian Angel >Demon Germ vs. Rot Golem - Special Damage Critical Hit - 92 Damage >Skuld heals Torald - No Healing Dark Druid Party Spore Hound A *Nimble* Type: Plant/Beast Level: 30 Health: 5/400 Special: Blossom Bite - The Spore Hound imparts the Poison 15 effects. Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed. Drops: Pickled Mushroom, Bone Rot Golem *Attacks ignore SP* *Inspired* Type: Plant/Humanoid Level: 30 Health: 1000/1000 1006/2000 Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order. Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack. Drops: Level-up Mushroom Dark Druid [Mob 2] *Lucky* Type: Undead Level: 40 (4*10) Health: 325/400 (4*200) Ether: 2/5 Special: Overgrowth - Deals 25 Wood damage to the all Party members and imparts the Bound effect. Passive Special: Dark Nurturing - At the end of the round the Dark Druid Mob spends 1 ether to remove all the negative effects from one enemy party member. Drops: Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human undead Vindicator Level 36.75 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Zweihänder Grip* *Encouraged* *Hastened* *Lucky* Party Leader Power Bonus: +5 (+5 front row) Defense: 14 Health: 59/59 Stealth: 0 Gold: 358 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 22 *Immune to Slowed & Hastened * *Lucky* Power Bonus: +4 Defense: 21 Health: 40/40 Stealth: +3 Gold: 151 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Crested Shield (SP: 13; shield), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle Mage *Hastened* *Encouraged*Level 16Power Bonus: +19Defense: 16Health: 38/41 Ether: 0/28 Stealth: 0Gold: 236Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)Inventory: Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin *Lucky* Level 16 Power Bonus: 0 Defense: 18 Health: 38/38 Ether: 16/16 Stealth: 0 Gold: 73 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Inventory: Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 30 3/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Hastened* Power Bonus: +3 Defense: 0 Health: 61/61 Stealth: 0 Gold: 1360 Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear) Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *Hastened* *Blessed*Power Bonus: (+2 spellpower)Defense: 6Health: 37/37Ether: 30/32 Stealth: 1Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Sküld (NPC, controlled by Alfadas) 12 years old female nôrn Altar Girl *Immune to Burning* Level 15.5 Power Bonus: 0 Health: 21/21 Ether: 17/24 Defense: 1 Gold: 20 Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Shadow Cloak (SP:1; backwear), Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic Elphaba of Ozmath (NPC, takes suggestions from Zepher) ??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth* Level 35 Power Bonus: 0 Health: 59/59 Ether: 46/46 Defense: 15 Stealth: +4 Gold: 100 Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP, +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff) Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will be taking it.
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Yes, yes, and yes. -
Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Things heat up as Atramor summons two mighty beings onto the battlefield. The angel's celestial command rids the paladins of their luck as the Archdemon's tempting words ushers forth madness into the ranks of the Town Watch. Luke's commanding words weaken the defenses of some of the paladins, before the kindly sage provides healing comfort to Atramor. Bellanotte's song continues unwavering as Dyric deals out death once more to the Party's enemies, though he is thwarted by the divine wards of the high cleric. Hoke leaps upon Torc's back as the dragon takes to the air unleashing a gout of flames and barbecuing the Paladin Priests. The Lion Knights charge the paladin ranks, some taking defensive positions and others landing blow after blow upon the army of Ennoc. Althior readies two blasts of arcane darkness, but neither seem to have an effect upon the righteous vindicators. Matthias takes a brief moment to finish patching up Atramor and afterwards fires off a warning shot into the Town Watch ranks. Like puppets on strings and eyes glazed over the town watch guards descend upon each other mercilessly stabbing each other with no concern for friend or comradery as the Archdemon grins. Round 10 of Battle in the Streets >Atramor uses Archangel Summon Stone - 60 Health Sacrificed - Holy Word - 25 Mana - Positive Effects removed from Flank B >Atramor uses Archdemon Summon Stone - 25 Health Sacrificed - Devils Whisper - 25 Mana - Flank B Hexed >Luke uses Scroll of Arc Frailty on Flank B - Success - 11 Ether >Luke heals Atramor - No Healing Heal Less - 35 Health Restored, -1 Ether>Bellanotte sings Lucky Chant - Success - -18 Ether>Dyric vs Evoker A - Critical Hit Grim Reaper Hit - Knight Mob A Assassinated, War Priest B (Death Ward), Summoned Seraphim (Death Ward); 320 Damage to Evoker A, Evoker B, Paladin Priest Mob, Vindicator B>Dyric vs. Evoker B - Damage Grim Reaper Lethal Aim - War Priest A (Death Ward), Summoned Seraphim B (Immune); 320 Damage to Evoker B, Paladin Priest MobHoke vs Paladin Priest Mob - Special Damage Jump HitTorc vs Paladin Priest Mob - Breath Breath - 122 Fire Damage>Leona vs Paladin High Cleric - Special Damage Shield Bash Hit - 150 Damage>Leona vs Paladin Knight Mob War Priest A - Shield Bash Mirror Sentinel Damage>Infantry vs. Vindicator A - Damage Defend Hit - 66 Damage>Infantry vs. Vindicator A - Hit Hit Phalanx>High Guard vs. Vindicator B - Critical Hit Hit Sentinel>High Guard vs. Vindicator B - Critical Hit Damage Critical Hit - 100 Damage>Archers vs. Seraphim A - Hit Critical Hit Special Damage - 200 Damage>Archers vs. Seraphim B - Hit Aim Triple Shot - 160 Damage to Seraphim B, Paladin Priest Mob, Vindicator B>Althior vs Infiltrator A - Damage Spell Aim - 0 Damage, -1 Ether>Althior vs. Infiltrator B - Damage Damage - Hexed, 85 Damage to Watchman Guard Mob B>Matthias heals Atramor - No Healing Greater Heal Heal - 62 HP Restored>Matthias vs. Informant A - Special Damage Aim Damage - 0 Damage, Nimble 26 Damage and Fragile Informant B, Watchman Guard B Watchman Guard A - Free Hits (Hexed: Infiltrator A) - 150 Damage Watchman Guard B - Free Hits (Hexed: Informant B) - 300 Damage Informant B - Free Hits (Hexed: Infiltrator B) - 40 Damage, Informant B Nimble Sniper A - Free Hits (Hexed: Infiltrator A) - 50 Damage, Informant A Lucky Sniper B - Free Hits (Hexed: Infiltrator B) - 0 Damage, Nimble Althior - Transcended - +1 Ether Battle Notes: AoE items and attacks from the Party will effect only the Flank they are attacking. The Party will reach the hovels at the end of Round 15, at the end of rounds, 4, 9, & 14 new enemies will arrive. I'll auto-run rounds should the Party defeat all the enemies before the next wave arrives. The Lion Knights Party will not be affected by Dragon's Wrath Lion Knight soldiers cannot be revived with a Phoenix Essence, but may be healed and function similar to mobs The Enemy Flank A Watchman Guard A (Mob 5) *Inspired* *Hexed (1 Round Remaining)*Type: HumanoidLevel: 150 (5*30)Health: 1000/1000 (5*100) 2000/2000 (5*200)Special: Piercing Maneuver – Reduces the target's SP to 0.Drops: Potion Watchman Guard B (Mob 5) *Inspired* *Fragile (3 Rounds Remaining)* *Hexed (1 Round Remaining)*Type: HumanoidLevel: 150 (5*30)Health: 1000/1000 (5*100) 18892000 (5*200)Special: Piercing Maneuver – Reduces the target's SP to 0.Drops: Potion Town Watch Informant A *Attacks deal Weakened* *Nimble* *Hexed (1 Round Remaining)*Type: HumanoidLevel: 40Health: 1000/1000Special: Web of Lies - Target is confused. Target above and below have a 1/2 chance to be confused.Drops: Mead, 100 GoldTown Watch Informant B *Attacks deal Weakened* *Nimble* *Fragile (3 Rounds Remaining)* *Hexed (1 Round Remaining)*Type: HumanoidLevel: 40Health: 674/1000Special: Web of Lies - Target is confused. Target above and below have a 1/2 chance to be confused.Drops: Mead, 100 Gold Town Watch Sniper A *Attacks Ignore Row* *Immune to Weakened, Fragile, Confused* *Lucky* *Hexed (1 Round Remaining)*Type: HumanoidLevel: 50Health: 2000/2000Special: Dead Shot – Reduces the target's HP in halfPassive Special: Last Rally - Watch Sniper Encourages the enemies in Flank A after 3 RoundsDrops: Deadly Crossbow (WP:14, has 1/6 chance of causing sudden death; crossbow) Town Watch Sniper B *Attacks Ignore Row* *Immune to Weakened, Fragile, Confused* *Lucky* *Hexed (1 Round Remaining)*Type: HumanoidLevel: 50Health: 2000/2000Special: Dead Shot – Reduces the target's HP in halfPassive Special: Last Rally - The Watch Captain Encourages in enemies Flank A after 3 RoundsDrops: Deadly Crossbow (WP:14, has 1/6 chance of causing sudden death; crossbow) Town Watch Infiltrator A *Immune to Blinded, Sealed, Darkness, Instant KO* *Lucky* *Hexed (1 Round Remaining)* Type: HumanoidLevel: 85 (50+[5*7])Health: 4800/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) Town Watch Infiltrator B *Immune to Blinded, Sealed, Darkness, Instant KO* *Nimble* *Hexed (1 Round Remaining)* Type: HumanoidLevel: 85 (50+[5*7])Health: 4960/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) The Enemy Flank B Paladin War Priest A *Attacks ignore row* *Immune to Blinded, Cursed, Sealed, Darkness* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 40Health: 1200/1200Special: Ennoc's Blessing – The War Priest makes his allies Lucky, if they are already Lucky he deals 30 Light Elemental damage that ignores SP.Drops: Myrrh, 10 Gold Paladin War Priest B *Attacks ignore row* *Immune to Blinded, Cursed, Sealed, Darkness* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 40Health: 1200/1200Special: Ennoc's Blessing – The War Priest makes his allies Lucky, if they are already Lucky he deals 30 Light Elemental damage that ignores SP.Drops: Myrrh, 10 Gold Paladin Evoker A *Attacks Ignore Row* *Fragile (3 Rounds Remaining)* Type: HumanoidLevel: 50Health: 2680/3000Special: Summon Burst – The Paladin Evoker's Summoned Seraphim deals 60 Light Elemental Damage to all enemiesDrops: Diamond Summoned Seraphim A *Fragile (3 Rounds Remaining)* *Immune to Instant KO* Type: HolyLevel: 30Health: /Special: Summon Burst – The Summoned Seraphim deals 60 Light Elemental Damage to all enemies Passive Special - Summoner's Bond - The Summoned Seraphim disappears when the Paladin Evoker is KO'dDrops: Nothing Paladin Evoker B *Attacks Ignore Row* *Fragile (3 Rounds Remaining)* Type: HumanoidLevel: 50Health: 2360/3000Special: Summon Burst – The Paladin Evoker's Summoned Seraphim deals 60 Light Elemental Damage to all enemiesDrops: Diamond Summoned Seraphim B *Fragile (3 Rounds Remaining)* *Immune to Instant KO* Type: HolyLevel: 30Health: /Special: Summon Burst – The Summoned Seraphim deals 60 Light Elemental Damage to all enemies Passive Special - Summoner's Bond - The Summoned Seraphim disappears when the Paladin Evoker is KO'dDrops: Nothing Paladin Priest (Mob 1) *Attacks deal Blinded* *Fragile (3 Rounds Remaining)*Type: HumanoidLevel: 15 (1*15)Health: 78/200 (1*200)Special: Miracle - The Paladin Priest restores the Enemy with the least health to full HP.Passive Special: Healing Hands - The Paladin Priest uses Miracle in place of Free HitsDrops: Tonic Paladin Vindicator A *Immune to Fragile, Weakened, Asleep, Enamored* Type: HumanoidLevel: 60Health: 2354/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin Vindicator B *Immune to Fragile, Weakened, Asleep, Enamored* Type: HumanoidLevel: 60Health: 2080/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin High Cleric *Immune to Darkness, Sealed, Blinded, Confused, Cursed, Instant KO* *Fragile (3 Rounds Remaining)* Type: Holy/HumanoidLevel: 50Health: 7850/8000 Ether: 10/10Special: Hallowed Ascension – The Paladin High Cleric restore all Paladin Enemies to Full HP. Additionally, the Paladin High Cleric revives each fallen Paladin at the cost of 1 ether. Passive Special - Death Ward - While the Paladin High Cleric is standing, all Paladin Enemies have a 1/2 chance to avoid instant KO and Cursed.Drops: Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Encouraged* *Hastened* Power Bonus: +3 Defense: 10 Health: 86/89 Gold: 1090 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Living Mythril Claws (WP: 37, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, Poisoned 7, Cursed, daggers), Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 108/108 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 2/3 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Encouraged* *Hastened* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 1298 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Blessed* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 106/106Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc Female Dragon Adult Level: 61 Health: 91/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Matthias (Stickfig)Level 32 2/3 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Lucky* *Hastened*Power Bonus: +18Defense: 10 Health: 42/42Ether: 32/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* Power Bonus: 0Defense: 10 Health: 58/58Ether: 24/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potion, Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Anniversary Medal (Power +6, SP +6, Max. Health +6, Max. Ether +6. The values will increase by 1 with each passing year; accessory.) Lion Knight Party Luke (takes suggestions from Althior) Male Elf Sage *Immune to Bleeding & Poison* Level: 35 Power Bonus: 9 Defense: 0 Health: 51/51 Ether: 14/40 Gold: 0 Equipment: Staff of the Fey Physician (WP: 10; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear), Sterile Gloves, Amulet of the Faithful Lion (Subtracts HP from Luke if Dame Leona Kniveton would be KO'd, Suitable for Luke, Accessory) Inventory: Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence, Diamond, Scroll of Arc Frailty Dame Leona Kniveton (NPC, takes suggestions from Atramor) Female human Guardian Knight Level 45 *Immune to Stunned, Weakened, Fragile, Bound, Afraid, Fire, Ice, Wind, Earth* *Reinforced* *Lucky* *Hastened* *Encouraged* Power Bonus: 10 Defense: 40 80 Health: 71/71 Gold: 10 Equipment: Sword of Ancestral Vengeance (WP: 20, WP increase by 5 with each KO, resets at the end of battle, Longsword), Lion Knight's Commander's Shield (SP: 20; Fire, Ice, Earth, Wind, Shield), Lion Knight's Commander's Armor (SP: 10; suitable for Skirmishers and Knights; Immune to Stunned, Fragile, Weakened Bodywear), Lion Knight Commander's Grieves (SP: 5, +10 WP, Handwear), Lion Knight Commander's Greaves (Sp 5, Immune to Bound, Afraid, Footwear), Standard of the Lion Knight's (All Lion Knights and Skirmishers fighting in the same row as Dame Leona Kniveton, benefit from her positive effects, Suitable for Leona, accessory) Inventory: Grand Potion, Remedy Lion Knight Infantry (10) (NPC, takes suggestions from Atramor) Human Skirmishers Level 60 (10*6) Power Bonus: 0 Defense: 32 (10*3) Health: 60/60 (10*6) Gold: 0 Equipment: Standard Issue Pike (WP: 6, Spear), Standard Issue Shield (SP: 3) Inventory: Grand Potion Lion Knight Archers (3) (NPC, takes suggestions from Atramor) Human Rangers Level 30 (3*10) Power Bonus: 0 Defense: 2 Health: 30/30 (10*3) Gold: 0 Equipment: Standard Issue Crossbows (WP: 10, Crossbow) Inventory: Grand Potion Lion Knight High Guard (3) (NPC, takes suggestions from Atramor) Human Knights Level 60 (3*20) Power Bonus: 0 Defense: 32 (3*10) Health: 60/60 (3*20) Gold: 0 Equipment: Heavy Issue Broadsword (WP: 20, Broadsword), Heavy Issue Shield (SP: 10) Inventory: Grand Potion Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will perform it. -
With the end drawing near, Karie downs a tonic before strumming out a celestial melody that pierces the minds of the flying fungus bringing them crashing to the ground. Monk Pretzel quickly finishes off the remaining rot construct with a swing of his staff and the entrance way to the tower is cleared. Round 4 of the Storming the Gates >Karie uses Grand Tonic - Success >Karie plays Angelic Aria - Success - 35 Light Elemental Damage to all enemies, Fungal Flyer's KO'd, -8 Ether Monk Pretzel vs. Rot Golem A - Damage Upgraded Hit - 536 Damage,KO'd THE BATTLE IS VICTORIOUS! The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.75 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble*Power Bonus: +5Defense: 190Health: 71/71 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 39; Darkness; Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.75 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 3 Health: 63/63 Defense: 7 Ether: 23/41 Stealth: +2 Gold: 686 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 28 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* Power Bonus: 6 Defense: 29 Health: 45/45 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Immune to Ice* Level 21 Power Bonus: 0 Defense: 21 Health: 50/50 Ether: 7/21 Stealth: +1 Gold: 0 Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Weathered Shield (SP: 16, Ice elemental), , Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 42.6 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Power Bonus: +12 Defense: 10 Health: 64/64 Stealth: +1 Gold: 134 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.8 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 25 Power Bonus: +7 Defense: 15 Health: 41/41 Gold: 273 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Wind, and Ice Elemental) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 51 Prophet *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin* Power Bonus: 0 Defense: 17 Health: 77/77 Ether: 36/51 Gold: 794 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Inventory Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old Fairies Level 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark* Power Bonus: +10 Defense: 5 Health: 60/60 Stealth: +1 Gold: 0 Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy, Pixie Dust Loot: Bone (Can be thrown at monsters to distract them for a turn, consumable) 3x Pickled Mushroom (Unknown effects, consumable) Level Up Mushroom (Raises Level by 1 full level, consumable) Tiny Shroom (Increases Maximum Health by 1, consumable) Cowl of the Dark Druid (Grants the wearer the ability to TAME enemy creatures, see Sylvan Ranger, suitable for Druids, Headwear) Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Emerald Mighty Mushroom (Doubles the effects of the next mushroom consumed, consumable) "We need to press forward quickly. Let me know when you are ready." Inside the tower the Party can see a stair case leading up and a stair case leading down.
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Whoops, sorry they cannot -
As if exhausted from his earlier efforts, Torald can't seem to land a hit on the spore hounds as the dogs circle him, nipping at his ankles. Ezeran squares off with the Druid Mob, but can't fend off their elemental assault and the majority of the party is entangled in a thick overgrowth. Petaldan beseeches his Guardian Angel for aid and the celestial being descends ready to defend the party from all manner of attacks for the next round. Eric finds his feet and hands restrained and is nearly crushed by the rot golem. Boomingham slowed by the weight of the supernatural vines can't manage to outmaneuver the undead mob. Elphaba manages a little better and crushes one of the hounds as Germ dodges another of the dark druids' attacks. Thankfully Skuld unleashes a wave of healing power that reinvigorates the party, washing away most of their wounds. The undead servants of darkness cast a restorative spell upon themselves curing them of their maladies. Round 2 of Oracle Rescue Torald vs Spore Hound A - Counter - 14 Damage, 0 Damage to Spore Hound A, Nimble, Torald vs Spore Hound B - Damage - 14 Damage >Ezeran vs Dark Druid Mob - Razzmatazz Special Damage - 0 Damage to Germ, Boomingham, Torald, Petaldan, Ezeran, and Elphaba, 6 Damage to Eric, 6 Damage to Skuld, Everyone except Elphaba Bound >Ezeran vs Dark Druid Mob - Slight of Hand Mirror Damage - 1 Damage, 2 Damage to Dark Druid Mob >Petaldan vs Spore Hound A - Guardian Angel Guardian Angel Eric vs. Rot Golem - Special Damage - 10 Damage to Petaldan, Eric, and Ezeran Eric vs. Rot Golem - Critical Hit - 0 Damage, Bound Boomingham vs Dark Druid Mob - Damage - 1 Damage Boomingham vs Dark Druid Mob - Special Damage - 0 Damage to Germ, Boomingham, Torald, Petaldan, Ezeran, and Elphaba, 6 Damage to Eric, 6 Damage to Skuld, Everyone except Elphaba Bound >Elphaba vs. Spore Hound B - Critical Hit - 65 Damage, KO'd, No Revival >Demon Germ vs. Dark Druid Mob - Damage - 0 Damage >Skuld heals herself - Arc Heal - 25 HP restore to all party members, -6 Ether Dark Druid - Poisoned - 20 Damage Dark Druid - Bleeding - 30 Damage Dark Druid - Dark Nurturing - Dark Druid Mob no longer Poisoned, Bleeding, Fragile, Weakened, -1 Ether Dark Druid Party Spore Hound A *Nimble* Type: Plant/Beast Level: 30 Health: 125/400 Special: Blossom Bite - The Spore Hound imparts the Poison 15 effects. Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed. Drops: Pickled Mushroom, Bone Rot Golem *Attacks ignore SP* *Inspired* Type: Plant/Humanoid Level: 30 Health: 1000/1000 1218/2000 Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order. Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack. Drops: Level-up Mushroom Dark Druid [Mob 3] *Lucky* Type: Undead Level: 30 (3*10) Health: 442/600 (3*200) Ether: 3/5 Special: Overgrowth - Deals 25 Wood damage to the all Party members and imparts the Bound effect. Passive Special: Dark Nurturing - At the end of the round the Dark Druid Mob spends 1 ether to remove all the negative effects from one enemy party member. Drops: Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human undead Vindicator Level 36.75 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Zweihänder Grip* *Encouraged* *Hastened* *Lucky* *Bound (1 Round Remaining)* Power Bonus: +5 (+5 front row) Defense: 14 Health: 59/59 Stealth: 0 Gold: 358 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 22 *Immune to Slowed & Hastened * *Lucky* *Bound (1 Round Remaining)* Power Bonus: +4 Defense: 21 Health: 40/40 Stealth: +3 Gold: 151 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Crested Shield (SP: 13; shield), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle Mage *Hastened* *Encouraged* *Bound (1 Round Remaining)*Level 16Power Bonus: +19Defense: 16Health: 38/41 Ether: 3/28 Stealth: 0Gold: 236Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)Inventory: Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin *Lucky* *Bound (1 Round Remaining)* *Guardian Angel* Level 16 Power Bonus: 0 Defense: 18 Health: 38/38 Ether: 16/16 Stealth: 0 Gold: 73 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Inventory: Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 30 3/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Hastened* *Bound (1 Round Remaining)* Power Bonus: +3 Defense: 0 Health: 61/61 Stealth: 0 Gold: 1360 Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear) Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *Hastened* *Blessed* *Bound (1 Round Remaining)*Power Bonus: (+2 spellpower)Defense: 6Health: 37/37Ether: 30/32 Stealth: 1Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Sküld (NPC, controlled by Alfadas) 12 years old female nôrn Altar Girl *Immune to Burning* *Bound (1 Round Remaining)* Level 15.5 Power Bonus: 0 Health: 21/21 Ether: 17/24 Defense: 1 Gold: 20 Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Shadow Cloak (SP:1; backwear), Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic Elphaba of Ozmath (NPC, takes suggestions from Zepher) ??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth* Level 35 Power Bonus: 0 Health: 59/59 Ether: 46/46 Defense: 15 Stealth: +4 Gold: 100 Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP, +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff) Someone, Please determine the battle order. Everyone else, please state your action and the row from which you will be taking it.
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The party dash onward quickly exchanging consumables watching as enemy forces assemble themselves ahead. Round 7 of Battle in the Streets Hoke gives Ether Core to Bellanotte - Success Atramor uses Grand Tonic on Bellanotte - Success Atramor uses Grand Tonic on Bellanotte - Success Rest of the Party does nothing - Success Althior - Transcended - +1 Ether Round 8 of Battle in the Streets Hoke gives Ether Core to Bellanotte - Success Rest of the Party does nothing - Success Althior - Transcended - +1 Ether Round 9 of Battle in the Streets Hoke gives Ether Core to Matthias - Success Rest of the Party does nothing - Success Althior - Transcended - +1 Ether Front A and B - Reinforcements arrive Battle Notes: AoE items and attacks from the Party will effect only the Flank they are attacking. The Party will reach the hovels at the end of Round 15, at the end of rounds, 4, 9, & 14 new enemies will arrive. I'll auto-run rounds should the Party defeat all the enemies before the next wave arrives. The Lion Knights Party will not be affected by Dragon's Wrath Lion Knight soldiers cannot be revived with a Phoenix Essence, but may be healed and function similar to mobs The Enemy Flank A Watchman Guard A (Mob 5) *Inspired*Type: HumanoidLevel: 150 (5*30)Health: 1000/1000 (5*100) 2000/2000 (5*200)Special: Piercing Maneuver – Reduces the target's SP to 0.Drops: Potion Watchman Guard B (Mob 5) *Inspired*Type: HumanoidLevel: 150 (5*30)Health: 1000/1000 (5*100) 2000/2000 (5*200)Special: Piercing Maneuver – Reduces the target's SP to 0.Drops: Potion Town Watch Informant A *Attacks deal Weakened* *Nimble*Type: HumanoidLevel: 40Health: 1000/1000Special: Web of Lies - Target is confused. Target above and below have a 1/2 chance to be confused.Drops: Mead, 100 GoldTown Watch Informant B *Attacks deal Weakened* *Nimble*Type: HumanoidLevel: 40Health: 1000/1000Special: Web of Lies - Target is confused. Target above and below have a 1/2 chance to be confused.Drops: Mead, 100 Gold Town Watch Sniper A *Attacks Ignore Row* *Immune to Weakened, Fragile, Confused* *Lucky*Type: HumanoidLevel: 50Health: 2000/2000Special: Dead Shot – Reduces the target's HP in halfPassive Special: Last Rally - Watch Sniper Encourages the enemies in Flank A after 3 RoundsDrops: Deadly Crossbow (WP:14, has 1/6 chance of causing sudden death; crossbow) Town Watch Sniper B *Attacks Ignore Row* *Immune to Weakened, Fragile, Confused* *Lucky*Type: HumanoidLevel: 50Health: 2000/2000Special: Dead Shot – Reduces the target's HP in halfPassive Special: Last Rally - The Watch Captain Encourages in enemies Flank A after 3 RoundsDrops: Deadly Crossbow (WP:14, has 1/6 chance of causing sudden death; crossbow) Town Watch Infiltrator A *Immune to Blinded, Sealed, Darkness, Instant KO* Type: HumanoidLevel: 85 (50+[5*7])Health: 5000/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) Town Watch Infiltrator B *Immune to Blinded, Sealed, Darkness, Instant KO* Type: HumanoidLevel: 85 (50+[5*7])Health: 5000/5000Special: Enthused Fury – Deals [Current Level] Damage to a number of party members starting with the target equal to the number of standing Town Watch EnemiesPassive Special: Quick Fingers - The Town Watch Infiltrator copies the positive effects of the last target who damages him.Drops: Double-Sided Battle Axe (WP:16, all Misses become Aims, axe) The Enemy Flank B Paladin Knight (Mob 5) *Lucky*Type: HumanoidLevel: 150 (5*30)Health: 1500/1500 (5*300)Special: Someone Watching Over Me – The Paladin Knight calls forth a guardian angel to protect the enemy party from damage and negative effects.Drops: Potion Paladin War Priest A *Attacks ignore row* *Immune to Blinded, Cursed, Sealed, Darkness* *Inspired* *Lucky*Type: HumanoidLevel: 40Health: 1200/1200 2400/2400Special: Ennoc's Blessing – The War Priest makes his allies Lucky, if they are already Lucky he deals 30 Light Elemental damage that ignores SP.Drops: Myrrh, 10 Gold Paladin War Priest B *Attacks ignore row* *Immune to Blinded, Cursed, Sealed, Darkness* *Inspired* *Lucky*Type: HumanoidLevel: 40Health: 1200/1200 2400/2400Special: Ennoc's Blessing – The War Priest makes his allies Lucky, if they are already Lucky he deals 30 Light Elemental damage that ignores SP.Drops: Myrrh, 10 Gold Paladin Evoker A *Attacks Ignore Row* *Lucky* Type: HumanoidLevel: 50Health: 3000/3000Special: Summon Burst – The Paladin Evoker's Summoned Seraphim deals 60 Light Elemental Damage to all enemiesDrops: Diamond Summoned Seraphim A *Attacks Deal Light* *Hastened* *Immune to Instant KO* Type: HolyLevel: 30Health: /Special: Summon Burst – The Summoned Seraphim deals 60 Light Elemental Damage to all enemies Passive Special - Summoner's Bond - The Summoned Seraphim disappears when the Paladin Evoker is KO'dDrops: Nothing Paladin Evoker B *Attacks Ignore Row* *Lucky* Type: HumanoidLevel: 50Health: 3000/3000Special: Summon Burst – The Paladin Evoker's Summoned Seraphim deals 60 Light Elemental Damage to all enemiesDrops: Diamond Summoned Seraphim B *Attacks Deal Light* *Hastened* *Immune to Instant KO* Type: HolyLevel: 30Health: /Special: Summon Burst – The Summoned Seraphim deals 60 Light Elemental Damage to all enemies Passive Special - Summoner's Bond - The Summoned Seraphim disappears when the Paladin Evoker is KO'dDrops: Nothing Paladin Priest (Mob 5) *Attacks deal Blinded* *Lucky*Type: HumanoidLevel: 75 (5*15)Health: 1000/1000 (5*200)Special: Miracle - The Paladin Priest restores the Enemy with the least health to full HP.Passive Special: Healing Hands - The Paladin Priest uses Miracle in place of Free HitsDrops: Tonic Paladin Vindicator A *Immune to Fragile, Weakened, Asleep, Enamored* *Lucky* Type: HumanoidLevel: 60Health: 2500/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin Vindicator B *Immune to Fragile, Weakened, Asleep, Enamored* *Lucky* Type: HumanoidLevel: 60Health: 2500/2500Special: Banishing Smite – The target takes 60 Damage that ignores row and is banished from the battle for the next round. Passive Special - Forsworn Enemy - Once targeted, the Party member cannot target another enemy until KO'd or banished.Drops: Oath of Brilliance (Vindicator’s Oath; whenever the targeted enemy damages an ally, the target enemy is Blinded during the next round) Paladin High Cleric *Immune to Darkness, Sealed, Blinded, Confused, Cursed, Instant KO* *Lucky* Type: Holy/HumanoidLevel: 50Health: 8000/8000 Ether: 10/10Special: Hallowed Ascension – The Paladin High Cleric restore all Paladin Enemies to Full HP. Additionally, the Paladin High Cleric revives each fallen Paladin at the cost of 1 ether. Passive Special - Death Ward - While the Paladin High Cleric is standing, all Paladin Enemies have a 1/2 chance to avoid instant KO and Cursed.Drops: Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Encouraged* *Hastened* Power Bonus: +3 Defense: 10 Health: 89/89 Gold: 1090 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Living Mythril Claws (WP: 37, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, Poisoned 7, Cursed, daggers), Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 108/108 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 2/3 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Encouraged* *Hastened* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 1298 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Blessed* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 106/106Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc Female Dragon Adult Level: 61 Health: 91/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Matthias (Stickfig)Level 32 2/3 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Lucky* *Hastened*Power Bonus: +18Defense: 10 Health: 42/42Ether: 32/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* Power Bonus: 0Defense: 10 Health: 58/58Ether: 42/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potion, Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Anniversary Medal (Power +6, SP +6, Max. Health +6, Max. Ether +6. The values will increase by 1 with each passing year; accessory.) Lion Knight Party Luke (takes suggestions from Althior) Male Elf Sage *Immune to Bleeding & Poison* Level: 35 Power Bonus: 9 Defense: 0 Health: 51/51 Ether: 26/40 Gold: 0 Equipment: Staff of the Fey Physician (WP: 10; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear), Sterile Gloves, Amulet of the Faithful Lion (Subtracts HP from Luke if Dame Leona Kniveton would be KO'd, Suitable for Luke, Accessory) Inventory: Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence, Diamond, Scroll of Arc Frailty Dame Leona Kniveton (NPC, takes suggestions from Atramor) Female human Guardian Knight Level 45 *Immune to Stunned, Weakened, Fragile, Bound, Afraid, Fire, Ice, Wind, Earth* *Reinforced* *Lucky* *Hastened* *Encouraged* Power Bonus: 10 Defense: 40 80 Health: 71/71 Gold: 10 Equipment: Sword of Ancestral Vengeance (WP: 20, WP increase by 5 with each KO, resets at the end of battle, Longsword), Lion Knight's Commander's Shield (SP: 20; Fire, Ice, Earth, Wind, Shield), Lion Knight's Commander's Armor (SP: 10; suitable for Skirmishers and Knights; Immune to Stunned, Fragile, Weakened Bodywear), Lion Knight Commander's Grieves (SP: 5, +10 WP, Handwear), Lion Knight Commander's Greaves (Sp 5, Immune to Bound, Afraid, Footwear), Standard of the Lion Knight's (All Lion Knights and Skirmishers fighting in the same row as Dame Leona Kniveton, benefit from her positive effects, Suitable for Leona, accessory) Inventory: Grand Potion, Remedy Lion Knight Infantry (10) (NPC, takes suggestions from Atramor) Human Skirmishers Level 60 (10*6) Power Bonus: 0 Defense: 32 (10*3) Health: 60/60 (10*6) Gold: 0 Equipment: Standard Issue Pike (WP: 6, Spear), Standard Issue Shield (SP: 3) Inventory: Grand Potion Lion Knight Archers (3) (NPC, takes suggestions from Atramor) Human Rangers Level 30 (3*10) Power Bonus: 0 Defense: 2 Health: 30/30 (10*3) Gold: 0 Equipment: Standard Issue Crossbows (WP: 10, Crossbow) Inventory: Grand Potion Lion Knight High Guard (3) (NPC, takes suggestions from Atramor) Human Knights Level 60 (3*20) Power Bonus: 0 Defense: 32 (3*10) Health: 60/60 (3*20) Gold: 0 Equipment: Heavy Issue Broadsword (WP: 20, Broadsword), Heavy Issue Shield (SP: 10) Inventory: Grand Potion Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will perform it. -
Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Like an angel of death, Dyric's crossbow drops the remaining troops in the street as Bellanotte's chant hangs over the cobblestones as a haunting melody. The Party dashes forward, but can already see more resistance rising to meet them on the horizon. QM Note: Let me know if there are any actions you want to take before the next group of enemies arrive. Round 6 of Battle in the Streets >Bellanotte uses Lucky Chant - Success - -22 Ether >Dyric vs. Paladin Knight Mob A - Critical Lethal Hit Special Damage Damage - No Assassination 904 Damage to Paladin Knight A & B and Archer Mob B, KO'd>Dyric vs. Paladin Archer Mob B Knight Mob C - Critical Lethal Hit Lethal Aim Special Damage - 452 Damage to Paladin Knight Mob C, Archer Mob A, KO'd HokeHoke Atramor Atramor >Leona >Leona >Infantry >Infantry >High Guard >High Guard >Archers >Archers Althior Althior >Matthias >Matthias >Luke >Luke Battle Notes: AoE items and attacks from the Party will effect only the Flank they are attacking. The Party will reach the hovels at the end of Round 15, at the end of rounds, 4, 9, & 14 new enemies will arrive. I'll auto-run rounds should the Party defeat all the enemies before the next wave arrives. The Lion Knights Party will not be affected by Dragon's Wrath Lion Knight soldiers cannot be revived with a Phoenix Essence, but may be healed and function similar to mobs The Enemy Flank A The Enemy Flank B Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Encouraged* *Hastened* Power Bonus: +3 Defense: 10 Health: 89/89 Gold: 1090 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Living Mythril Claws (WP: 37, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, Poisoned 7, Cursed, daggers), Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 98/108 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 2/3 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Encouraged* *Hastened* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 1298 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Blessed* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 106/106Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc Female Dragon Adult Level: 61 Health: 91/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Matthias (Stickfig)Level 32 2/3 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Lucky* *Hastened*Power Bonus: +18Defense: 10 Health: 42/42Ether: 32/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* Power Bonus: 0Defense: 10 Health: 58/58Ether: 12/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potion, Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Anniversary Medal (Power +6, SP +6, Max. Health +6, Max. Ether +6. The values will increase by 1 with each passing year; accessory.) Lion Knight Party Luke (takes suggestions from Althior) Male Elf Sage *Immune to Bleeding & Poison* Level: 35 Power Bonus: 9 Defense: 0 Health: 51/51 Ether: 26/40 Gold: 0 Equipment: Staff of the Fey Physician (WP: 10; Staff), White Cloak (Max HP +3; suitable for Clerics, Alchemists, and Scholars; Backwear), Sterile Gloves, Amulet of the Faithful Lion (Subtracts HP from Luke if Dame Leona Kniveton would be KO'd, Suitable for Luke, Accessory) Inventory: Health Core, Grand Potions (2), Potions (5), Tonics (3), Phoenix Essence, Diamond, Scroll of Arc Frailty Dame Leona Kniveton (NPC, takes suggestions from Atramor) Female human Guardian Knight Level 45 *Immune to Stunned, Weakened, Fragile, Bound, Afraid, Fire, Ice, Wind, Earth* *Reinforced* *Lucky* *Hastened* *Encouraged* Power Bonus: 10 Defense: 40 80 Health: 71/71 Gold: 10 Equipment: Sword of Ancestral Vengeance (WP: 20, WP increase by 5 with each KO, resets at the end of battle, Longsword), Lion Knight's Commander's Shield (SP: 20; Fire, Ice, Earth, Wind, Shield), Lion Knight's Commander's Armor (SP: 10; suitable for Skirmishers and Knights; Immune to Stunned, Fragile, Weakened Bodywear), Lion Knight Commander's Grieves (SP: 5, +10 WP, Handwear), Lion Knight Commander's Greaves (Sp 5, Immune to Bound, Afraid, Footwear), Standard of the Lion Knight's (All Lion Knights and Skirmishers fighting in the same row as Dame Leona Kniveton, benefit from her positive effects, Suitable for Leona, accessory) Inventory: Grand Potion, Remedy Lion Knight Infantry (10) (NPC, takes suggestions from Atramor) Human Skirmishers Level 60 (10*6) Power Bonus: 0 Defense: 32 (10*3) Health: 60/60 (10*6) Gold: 0 Equipment: Standard Issue Pike (WP: 6, Spear), Standard Issue Shield (SP: 3) Inventory: Grand Potion Lion Knight Archers (3) (NPC, takes suggestions from Atramor) Human Rangers Level 30 (3*10) Power Bonus: 0 Defense: 2 Health: 30/30 (10*3) Gold: 0 Equipment: Standard Issue Crossbows (WP: 10, Crossbow) Inventory: Grand Potion Lion Knight High Guard (3) (NPC, takes suggestions from Atramor) Human Knights Level 60 (3*20) Power Bonus: 0 Defense: 32 (3*10) Health: 60/60 (3*20) Gold: 0 Equipment: Heavy Issue Broadsword (WP: 20, Broadsword), Heavy Issue Shield (SP: 10) Inventory: Grand Potion Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will perform it. -
The party continues to plow through the enemies as Karie's march drives them onward. Monk Pretzel slams his staff down into the monstrous construct as Vindsval continues to swat the opposition away like flies. Kiray keeps up her defensive position while still dealing out significant damage with her crossbow. Throlar still can't cast his spell, but does manage to keep his guardian angel around. Benji launches spells and arrows into the fray downing one of the golems as Skrall ravages the fungal abomination with tooth and claw. The fairy forces and Lind double team the last golem nearly disposing of it. Round 3 of the Storming the Gates >Karie vs Spore Hound A - Dischord Dischord - 160 Damage >Karie plays Rapid March - Success - -8 Ether Monk Pretzel vs. Rot Golem A - Special Damage Damage - No Nimble, 0 Damage, Guardian Angel Monk Pretzel vs. Rot Golem A - Upgraded Hit Upgraded Hit - 536 Damage, Bleeding 3 Vindsval vs. Dark Druid A - Critical Hit Supernal Smite - 1654 Damage, KO'd Vindsval vs. Dark Druid A B - Damage Hit - 454 Damage, KO'd >Kiray vs. Dark Druid A Rot Golem A - Aura Aim >Kiray vs. Dark Druid A Rot Golem A - Critical Hit Aim - 154 Damage Throlar uses Scroll of Elemental Fire on Skrall - Failure - 5 Ether Throlar vs Dark Druid B Rot Golem A - Critical Hit Critical Hit - 23 Damgae Throlar vs. Dark Druid B Rot Golem A - Critical Hit Guardian Angel >Benji vs. Spore Hound A Rot Golem A - Special Damgae Special Damage - 0 Damage Guardian Angel >Benji vs. Dark Druid A Rot Golem A - Nurture Alea lacta Est (Garnet)(2) - 98 Damage to Rot Golem A and B, 0 Damage to Fungal Flyer -4 Ether, 5 Gold Gained >Benji vs. Dark Druid A Rot Golem B - Damage Aim - 148 Damage Skrall vs. Rot Golem B - Beast Unleashed (2) - 258 Damage, Bleeding 10 Skrall vs. Rot Golem B - Steal - Nothing Happens Fairies vs Dark Druid B Rot Golem B - Hit - 70 Damage, Confused Fairies vs Dark Druid B Rot Golem B - Aim - 25 Damage, Confused Lind vs. Rot Golem B - Critical Hit - 104 Damage Lind vs. Rot Golem B - Deflected Damage - No Confusion, No Deflection, Sealed, 0 Damage, Guardian Angel Rot Golem B - Bleeding - 10 Damage The Enemy Rot Golem B *Attacks ignore SP* *Bleeding 10* *Confused (3 Rounds Remaining)* *Sealed (3 Rounds Remaining)*Type: Plant/MechanicalLevel: 30Health: 183/1000Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order.Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack.Drops: Level-up MushroomWinged Fungal Flyer A *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 16/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny Shroom Winged Fungal Flyer B *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 16/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny Shroom Winged Fungal Flyer C *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 16/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny Shroom The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.5 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble* *Lucky*Power Bonus: +5Defense: 190Health: 71/71 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 39; Darkness; Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Lucky* *Hastened* Power Bonus: 3 Health: 63/63 Defense: 7 Ether: 16/41 Stealth: +2 Gold: 686 Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 27 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky* *Aura* Power Bonus: 6 Defense: 29 Health: 44/44 176/44 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Immune to Ice* *Inspired* *Lucky* *Guardian Angel* Level 20 2/3 Power Bonus: 0 Defense: 21 Health: 49/49 98/98 Ether: 6/20 Stealth: +1 Gold: 0 Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Weathered Shield (SP: 16, Ice elemental), , Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 42.4 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies *Inspired* *Lucky* Power Bonus: +12 Defense: 10 Health: 64/64 128/128 Stealth: +1 Gold: 134 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.6 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 24.66 Power Bonus: +7 Defense: 15 Health: 40/40 Gold: 273 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Wind, and Ice Elemental) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 2/5 Prophet *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin* *Lucky* *Hastened* Power Bonus: 0 Defense: 17 Health: 76/76 Ether: 35/50 Gold: 794 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Inventory Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old Fairies Level 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark* Power Bonus: +10 Defense: 5 Health: 60/60 Stealth: +1 Gold: 0 Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy, Pixie Dust Party Leader, please determine the battle order. Everyone else, please state your actions.
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Torald feels the mead coursing through his system as he lets loose in two back to back twisters of arcane power and raw brutality propelling himself across the battlefield ripping through the enemy creatures. Germ's hand axe flies straight and true striking down one of the druids. Ezeran downs a dose of alchemicals and prepares himself for the action to come as Eric squares off against the giant construct of rot and fungus. The vindicator lands a tremendous blow upon the monstrosity as Boomingham rushes the grouped druids Scupperer held high. Elphaba keeps the hounds at bay as Skuld's healing magic washes over the Party. Round 1 of Oracle Rescue >Torald uses Mead - Success >Torald vs Fungal Flyer A - Circle of Might and Magic - 165 Damage to Spore Hound A and B, Rot Golem, and Dark Druid Mob A, 220 Damage to Fungal Flyers A and B, -6 Ether >Torald vs Fungal Flyer A - Circle of Might and Magic - 110 Damage to Spore Hound A; Nimble,165 Damage to Spore Hound B, Rot Golem, and Dark Druid Mob A, 220 Damage to Fungal Flyers A and B, -6 Ether >Demon Germ uses Nostrum on Petaldan - Success >Demon Germ vs. Fungal Flyer B Druid Mob - Critical Hit - 0 Damage, Bleeding 5, >Ezeran uses Grand Tonic - Success >Ezeran uses Soma - Success >Petaldan vs Spore Hound A - Special Damage Meditate - +1 Ether Eric vs. Rot Golem - Damage - 15 Damage Eric vs. Rot Golem - Critical Hit - 452 Damage, Confused and Blinded Boomingham uses Nostrum - Success Boomingham vs Dark Druid Mob - Hit - 168 Damage, Poisoned Bleeding 10, Fragile, Weakened >Elphaba vs. Spore Hound B - Hit - 0 Damage, Nimble >Skuld vs. Eric - Arc Heal More - 35 HP restore to all party members Dark Druid - Poisoned - 20 Damage Dark Druid - Bleeding - 30 Damage Dark Druid - Dark Nurturing - Rot Golem no longer Confused or Blind -1 Ether Dark Druid Party Spore Hound A *Nimble* Type: Plant/Beast Level: 30 Health: 125/400 Special: Blossom Bite - The Spore Hound imparts the Poison 15 effects. Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed. Drops: Pickled Mushroom, Bone Spore Hound B *Nimble* Type: Plant/Beast Level: 30 Health: 70/400 Special: Blossom Bite - The Spore Hound imparts the Poison 15 effect. Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed. Drops: Pickled Mushroom, Bone Rot Golem *Attacks ignore SP* *Inspired* Type: Plant/Humanoid Level: 30 Health: 1000/1000 1218/2000 Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order. Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack. Drops: Level-up Mushroom Dark Druid [Mob 3] *Lucky* *Poisoned 10* *Bleeding 15* *Fragile (3 Rounds Remaining)* *Weakened (3 Rounds Remaining)* Type: Undead Level: 30 (3*10) Health: 494/600 (3*200) Ether: 4/5 Special: Overgrowth - Deals 25 Wood damage to the all Party members and imparts the Bound effect. Passive Special: Dark Nurturing - At the end of the round the Dark Druid Mob spends 1 ether to remove all the negative effects from one enemy party member. Drops: Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human undead Vindicator Level 36.75 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Zweihänder Grip* *Encouraged* *Hastened* *Lucky* Power Bonus: +5 (+5 front row) Defense: 14 Health: 59/59 Stealth: 0 Gold: 358 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 22 *Immune to Slowed & Hastened * *Lucky* Power Bonus: +4 Defense: 21 Health: 40/40 Stealth: +3 Gold: 151 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Crested Shield (SP: 13; shield), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle Mage *Hastened* *Encouraged*Level 16Power Bonus: +19Defense: 16Health: 41/41 Ether: 3/28 Stealth: 0Gold: 236Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)Inventory: Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin *Lucky* Level 16 Power Bonus: 0 Defense: 18 Health: 38/38 Ether: 16/16 Stealth: 0 Gold: 73 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Inventory: Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 30 3/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Hastened* Power Bonus: +3 Defense: 0 Health: 61/61 Stealth: 0 Gold: 1360 Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear) Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* *Hastened* *Blessed*Power Bonus: (+2 spellpower)Defense: 6Health: 37/37Ether: 30/32 Stealth: 1Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Sküld (NPC, controlled by Alfadas) 12 years old female nôrn Altar Girl *Immune to Burning* Level 15.5 Power Bonus: 0 Health: 21/21 Ether: 24/24 Defense: 1 Gold: 20 Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Shadow Cloak (SP:1; backwear), Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic Elphaba of Ozmath (NPC, takes suggestions from Zepher) ??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth* Level 35 Power Bonus: 0 Health: 59/59 Ether: 46/46 Defense: 15 Stealth: +4 Gold: 100 Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP, +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff) Someone, Please determine the battle order. Everyone else, please state your action and the row from which you will be taking it.