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Everything posted by Superkalle
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You're right. I think maybe the ingress of the topic threw me off a bit: "This is designed as a place where we can have a voice to the Lego group to tell them what it is we want." Made it feel like it's a place to voice and discuss issues - not only vote. But I still feel the Shell-topic is a bit of an odd-bird here. It's more about TLG's policies and business and the risk is also that the there will become a second discussion here. Don't mean to squeeze you here, but just how I feel.
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I agree with Bob here. It's interesting to see what people think, true, but there is already a topic where the link to Shell is debated at great length.
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[Software] LDD Manager
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Hi and welcome to EB! Kudos for starting out with a clear clarifiation of you LDD knowledge However, please, in the future, write with normal sized letters -
Thanks Pbat and great job! I see you had to turn some of the wheels a little to get the gears to mesh....which gives the result that the models "floats" a little in the air (as expected). I hope the LDD Team has to look at that issue in the future, so that the boundary box doesn't "lower" the scene floor like that.
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Impressive work - thanks for sharing Oh, and I see you use LDD. That means an extra golden star in my book
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Lego Mosaic Software
Superkalle replied to offsky's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, and welcome to the digital section here at Eurobricks - always interesting to see some new LEGO related digital tools. About your kickstarter project. One thing I'm not sure I fully understand is the business model. There are already several brick mosaic tools out there that will convert images to mosaics for free. Some of them even allow you to open the image in a LEGO CAD 3D-tool and even subsequently order the bricks on-line. What it is that one will get for backing your kick-starter program? -
LDD and Bricklink part number switch
Superkalle replied to Zimix's topic in Digital LEGO: Tools, Techniques, and Projects
Well spotted. I hadn't noticed that either before! -
Wise thoughts here. I particularly agree with what 1974 and Faefrost wrote. As for cracking, there are are few factors that influence this, and I can only conclude what's already been said, and perhaps add a few more: 1) Plastic quality (as mentioned) 2) Environmental issues, for new parts mostly ESC and temperature. 3) Part design. Note that thick walls can crack more easily in some cases. A thin wall will for example bend easier.The stud is more or less in-compressible, so material in the hole/anti-stud part must expand a certain distance, and if the walls are then thicker they will experience much higher surface tension. 4) How bricks are assembled (illegal design and all that - not an issue here, but mentioning it). 5) Molding procedure For those interested, here is some more info on ABS brittleness And yes, the bricks get re-designed and updated all the time. There are many small things added through the years that make molding less sensitive to need for accuracy (which is very, very expensive to uphold), and at the same time even increases functionlity - like the ridges on the inside of 3.2 mm holes. Knowledge in molding is increasing every year, even within a skilled company like LEGO. So I can understand that TLG changes brick design regularly (even though I agree it's a pain in the but for brick stores etc). Having said that though, sometimes I've seen that a brick that gets redesigned is worse then it's predecessor. For example the 76768 BOW 1x5x4. Another is the 15457 which was quickly withdrawn from the market due to functional inefficiencies. But in this cases I guess it may be more a problem of LEGO growing so fast so they can't acquire skilled engineers to Billund or that the organisation and quality processes can't keep up. Parts that are particularly hard to inject, like co-injection (multiple colors) etc are done in Billund and then shipped out.
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[Software] LDD Manager
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
I'm moving this into it's correct topic.... -
I don't understand that comment either. What is it that you don't get? That people use small plastic parts and put them together to make models? Or that they then share it on a forum on the internet? @Matt The Tuba Guy: Great work. I had the plans to something similar last year...not a tower, but still a sort of wireframe structure like that. So it's inspiring to see your work!
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Hi Welcome to Eurobricks. I'll be moving your topic to the Town section, where I think you'll get more response then in the Digital Design forum
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[MOC] Modular style hardware store in progress
Superkalle replied to Lego Otaku's topic in LEGO Town
Good progress on that MOC ! I'm moving the topic over to our Town Forum where I think you'll get more feedback -
The b-model instructions are up now: http://www.lego.com/en-us/technic/products/new/42030-remote-controlled-volvo-l350f-wheel-loader/b
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Should LEGO cut ties with Shell?
Superkalle replied to legoman19892's topic in General LEGO Discussion
Fully agree on that. Another thing I thought about...is it really Shell that is to blame for drilling in the arctic (or whereever it is). Isn't it the government in the countries that allow this that is to blame? But maybe I'm going a bit off-topic now?- 214 replies
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Should LEGO cut ties with Shell?
Superkalle replied to legoman19892's topic in General LEGO Discussion
1) Radical movements like Greenpeace are actually needed to "kick-start" us normal people. I have some understanding for their methods in that sense. But having said that, I think now they are going off-track by using LEGO to hit Shell. What I find interesting though is that Greenpeace yet hasn't hit on TLG for new Arctic series from CITY....in which small LEGO mini-figures look for precious gems (or whatever it is) under the ice. 2) IMHO bio-fuel is not the future as it was mentioned in one reply. Forests should be used to make timber and paper. Farm lands should be used to grow crops to eat. Rain forests should be left alone. And the oil that remains should be used to make plastic (no joke) and for those vehicles that need high density fuels, such as airplanes. The future is spelled electric and hydrogen vehicles. And with Electric I don't even necessarily mean battery powered vehicles, but electric roads. I work in the vehicle industry, and these are things we are talking about now at least. The electricity and hydrogen will be made by solar power (wind has too little energy density and wind mills are too big and ugly to be frank), and by nuclear power. Once again IMHO (best to say).- 214 replies
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Creating with LEGO Digital Designer
Superkalle replied to KuBrick's topic in Digital LEGO: Tools, Techniques, and Projects
Hi again Unfortunately there is no way to put more bricks into LDD then what is already there. However LDD is updated once in a while by LEGO, and then more bricks are added. As for your future projects, may I recommend that you start a topic/thread in the respective theme forum here at Eurobricks. The DD (Digital Design) forum is mostly to be used for question, ideas, techniques etc around various digital tools such as LDD and Ldraw. For more normal building related questions, or to show progress on a project, then it's best to do that in the theme forums, were you'd get best help. -
Creating with LEGO Digital Designer
Superkalle replied to KuBrick's topic in Digital LEGO: Tools, Techniques, and Projects
Hi, and welcome to Eurobricks. Good job on that first model and good luck with the next probject