-
Posts
6,555 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by def
-
Here and there on the site, when the topic comes up, I've mentioned that Japan has a cool little thing called Nanoblock, made by the Lego copycatter company Daiya-Block. It is targeted at the Japanese adult. For one, the size is micro, making it appropriate for this cramped little country. Second, a lot of the subject matter of sets is more appealing to adults than kids, like the Moai statues of Easter island or Neuenstein Castle. I've been meaning to pick one of these up for years, but there never was a set that quite caught my eye until last month. I found it. The Manekineko. Name: Manekineko Year: 2011 Pieces: Over 150! Price: ¥846 First off, what is a manekineko? The name means "invite-cat," and they are used, mainly by Asian businesses, to bring money or prosperity to yourself. (http://en.wikipedia.org/wiki/Maneki_Neko) The package and contents This is very cool. Why? It has a zip-lock style seal. It's such a simple, smart idea. You rip the top, but like a bag of Canadian Crispers, you can seal the pieces back up after. This is pretty important with pieces the size they are. Inside you have five loosely color-separated bags. Not zip-locked. You also get a sticker sheet. The idea is to choose the sticker that represents the desire you have. The meanings are roughly, from left to right: pass (as in, an exam), 10,000,000 coin, bring luck, and prosperity. So, depending on your sticker choice, you are going to be getting some sort of success The instruction sheet is not the hold-your-hands type; two or three steps are done at a time. I had no trouble putting it together, but I kept wondering where the rest of the instructions were. The base plate is about twice the width of a standard Lego 2x4 brick. I have mildly pudgy hands (no piano or guitar for me) so you can imagine the fun involved in building. The Finished Product I quite like the build of this. It captures the manekineko quite well. The hand up is doing the Japanese gesture for 'come here.' Leftovers: Overall Design: 8/10 This is well made, and I could see these instructions being applied to a Lego version, maybe making use of cheese-slopes and that sort of thing. Playability: 1/10 This is not for playing, any more than the Lego architecture series is. Price: 8/10 I think it's a solid value for the yen, certainly as good or better than Japan's Lego pricing. I suspect the company has a healthy profit margin on it though. Build: 4/10 Just stacking. The series is incapable (at this point) of snot technique or anything beyond the most primitive. Next to a Lego block, you can imagine how small this is. There are definite ups and downs to this. The big up is that this is something you can imagine an adult keeping at their desk at work without drawing too much attention. And it seems less toy-like, in that, if I gave it as a present to someone, they would view it as a novelty gift in a way they wouldn't with Lego. So it has appeal. But, the pieces are small in a way that makes them unpleasant to play with. If I had 50 Nanoblock sets, I would never bother MOC'ing with them. The size makes it awkward. So, built, I like it, and it has claimed a position over my desk at home, out of reach from li'l def. I am 100% satisfied with this for what it is. Would I buy another? If the set was interesting enough. But, I won't be becoming a collector in the near future. I hope you enjoyed reading
-
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
No worries, that's just the type of guy I am. Can't wait for a moment. But, you should always check EB everyday! -
MOD NOTE: Vote Tally Carl/Pie 17 (Murdock, Big Cam, badboy, Hinck, Brickdoctor, Alopex, Flitwick, Sandy, Peanuts, Rick, Masked Builder, Scouts, Tammo, Zepher, JimB, Ron, Shadows) badboy 7 (penalty x 6, Pie)
-
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
It does! But unfortunately, I'm running this game in an irregular way, largely from my phone, and it's hard to embed movies. The overall mood I saw is by Plastikman, and the song in particular, Plastique: -
Vote Tally: Bell/badboy 6 (penalty) Carl/Pie 1 (Murdock)
-
MOD NOTE: Shiroba will be taking the Downers, and Wull will be taking the Nasal Inhaler. Patients are now instructed to vote to lynch. They have 48 hours.
-
Day One-Shift Two 1. Strawberry Dust Sassy Cooter 2. Dried Bull Testicles Carl 'Black Beast' Pie 3. Yellowjackets Ali "Periscope" Perry 4. Peach Cobbler Rickety Cannon 5. Downers 6. Pot Pourri Rolly "Cracker-man" Crackerman 7. Bug Dust Dr. Bethany Bovary 8. Paint Thinner Janie Beeswax 9. Uppers Imes da Booey 10. DMT Pearl Nuttin 11. Nasal Inhaler 12. Blue Bennies Kelly "K-Girl" Mann
-
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
I'd just like everyone to know that cocktailing drugs is a very dangerous activity without professional supervision, and, even in jest, in a game, I can't endorse that sort of behavior -
MOD NOTE: Sorry, one medicine per patient, per day.
-
MOD NOTE: You can choose to not vote without a god kill. The punishment is stated in the voting rule (#2) and separate from the overall rules.
-
No worries good people of Lexington. Your upstanding police chief will keep a watchful eye over all of you
-
MOD NOTE: As all of the medicine has been taken, the second shift may as well open... Day One-Shift Two 1. Strawberry Dust 2. Dried Bull Testicles 3. Yellowjackets 4. Peach Cobbler 5. Downers 6. Pot Pourri 7. Bug Dust 8. Paint Thinner 9. Uppers 10. DMT 11. Nasal Inhaler 12. Blue Bennies
-
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
To be honest, Hinck did a ridiculously good job on Baritones III, with the narrative. And it's not something I want to compare this game to. I can't do what he did there. So, I'll do something very, very different. And also, something very different from Bloodbrick One as well. There were issues with the game, but I don't think narrative was one. Each day gave me more to work with. Having had months to consider things, I think Fraulein Bloodbrick will be a strong enough character to hang a game on. But it will be its own thing. Thanks -
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
The asylum is a harsh place. It's best to stay on your toes. All will be explained after the game, of course -
MOD NOTE: Alopex has not selected any medicine since he ignored the format. In this case, the format is crucial to other players knowing their options. Also, badboy has incurred his first voting penalty for editing his post! As always, make a new post! Don't edit!
-
MOD NOTE:
-
IMPORTANT MOD NOTE: Medicine In the first 24 hours of the game, all town patients must take medicine. Scum may or may not take medicine. Medicine will be offered in two shifts, hours apart from each other. There will be two separate assortments for each shift. Patients may not take the same medicine on consecutive nights. Patients who choose not to select their own medicine will be randomly assigned medicine from the remaining stock. Medicine taken by lynched or killed players will be removed from the asylum and not offered again. Players select medicine by: 1. copying the entire updated list. 2. adding their name after their choice, and striking it off the list, ie. Medicine A Medicine B def Medicine C etc Failure to do either of these steps will make their selection void, and other players may feel free to make that medicine their selection. <players, feel free to police yourselves on this, since I both have a job and sleep> If this system is too confusing for you, simply do nothing and receive a random selection, with no penalties. <ALWAYS COPY THE WHOLE LIST> Day One, Shift One: 1. The Big Fat Pill 2. Magic Beans 3. Powdered Rhino Horn 4. White Crystals 5. Opium 6. Black Beauties 7. Red Devils 8. Sugar Pill 9. Pink Pearlies 10. Lemon Peel 11. Horse Tranquilizers 12. Salinie Infusion 13. Sponk
-
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
Thanks for playing Bob! It was a short but sweet game for you And at least Big Cam isn't the first to die -
New Year's Eve at The One Brick at a Time Clinic. A light snow falls outside, flakes sticking to the window briefly before they dissolve into small drops and trickle down and freeze back into ice. The Clinic is almost festive. The patients there are by no means happy people, but manage to forget themselves, and take a rare indulgence. The champagne is flowing liberally. Next to the fireplace, poor Putnam is making notes in his journal, not to be published until his death. Of everyone, he is the one with the least happiness in his life. He writes page upon page, day after day, until the staff take his book away from him at bedtime. Being New Years, he's allowed to carry it around with him until late. If he could be happy, this would make him so. Rather, he is less emotionally wrecked than usual. That is, he Is less emotionally wrecked than usual until that repugnant bully Imes da Booey takes notice of him. "Feckin' bookworm's at it again! Har! Don' tell me, li'l Pelly cain't even drop his book for once, when the whole place is haven' a party! Har!" Da Booey snatches Putnam's book from him. "So, whatcha writtin' there then? Nuttin' bout me, right?" Da Booey laughs in the upper part of his throat, letting out a snort. Putnam panics. The lights are on, but he doesn't have his book. What can he do with himself? His jaw wavers, as if he's about to say something, but of course he won't. Dr. Jackson intervenes. "Mr. da Booey, what have we told you about tormenting Mr. Putnam. We've been particularly lenient on everybody tonight, let's not make us regret that, shall we?" Da Booey performs a well rehearsed feint of innocence. "Doc, c'mon, you know me and Putty are friends. I'm just yanking his chain." The doctor has more than enough experience than to deal with this though. "Look at him, he's a wreck. Have some compassion and let him keep his book." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ On the floor, everybody goes quiet. "It's time," a voice calls. A number of people, together, yell, 10! With the next number, the crowd grows larger: 9! By the next number, the people are nearly chanting in unison: 8! 7! 6! 5! 4! 3! 2! 1! HAPPY NEW YEAR! But before the last syllable is uttered, the lights go black. The lights come back on, and all the patients look around. There really is no easy way to process the sight of four dismembered bodies lying on the rug before them. Actually, not all the patients. Putnam is thinking about the effort involved in picking up his book. The grand doors swing open and a striking Teutonic woman enters, followed by an armed entourage. "What, isn't anyone going to wish me a happy new year? HAH!" "I suppose you're wondering who I am…" She surveys the splattered remnants on the floor. "This place isn't at all like I remember it from the photos father used to send. Of course, everything changes. There really is nothing you can hold onto, is there?" She boldly strides toward the center of the room. The patients try to smile, and some make brief eye contact with one another. "My father was a good man. He didn't deserve the fate he was given. He had so much left to do." The crowd doesn't make a sound. The lights make a hum which fills the void. A vein throbs at her temple. "You know what night it is, of course." She glares around the room. "Why, 25 years ago today, you people began down the road that killed my father. Your apathy and stupidity, it destroyed all that he had worked so hard to establish." She pauses. "You all carry that weight of responsibility." A voice speaks from the crowd. "I wasn't even born yet. How could I be responsible? I don' know your father." The confident woman halts. "Vas? Does someone have a question?" Young Marcy Maeby raises her hand and steps forward. "Yes, I ~" BANG! Marcy Maeby (bob) lies dead on the floor. She was an insane patient (town). "Does anyone else have a question?" A voice comes from the crowd, "Do we have to call you Blut~" before another shushes them. "Where was I? Oh yes, 25 years, you killed my father. Now, I'm going to give you the same chance you gave him." "In this ward, I have specially chosen five of you as my agents. And they are going to kill you, one at a time. And each day, you're going to send one of your own to me, who I will personally kill myself." "It's really quite simple. Back then, there was death. Now, there will be death again. It's a beautiful circle." She purses her lips and chokes back a tear. "Beautiful." "And I'm nothing if not fair. Should you catch all my agents, you shall go free. This is not revenge… no, this is poetry." "And let us not forget why you're here… Why we're here… Why I'm here…" "Oh father, you will be proud." She turns to address the stunned crowd. "Where are my manners? I've completely forgotten to introduce myself. In the fatherland, I had a different name, but now that I'm in this wonderful land of suburbs and cowboys and Rubix Cubes, I feel so, how you say, Americanized. And in that spirit, please, call me--" "BLOODBRICK" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "You have a big day ahead of you tomorrow! Get some rest!" She chuckles to herself and leaves the patients to figure out how to clean the mess she's left them with. Day One has begun. Good luck to all players. May the deserving players win. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The players: Pelly Putnam (NPC) Putnam is a mute suffering severe paranoia and displaced anger issues. Despite this, he is essentially harmless, and is given a certain amount of freedom in the hospital. Putnam checked himself in. Bell Bastage (Badboytje) - An OCD case, always obsessed with perfecting her surroundings. She developed an obsession with right angles, and frequently refuses to communicate with anyone until all furniture and decorations in the surrounding area are straightened. As such, she abhors natural settings and is deeply agoraphobic. Pandufus Randora (Pandora & Rufus) A split personality type, with both a male and female identities. Both consider themselves themselves the dominant personality, and "Pandoo" frequently argues with 'herself.' "Tammo" (Captain Tamamono) While definitely of Pacific ancestry, it's not known if 'Tammo', as she refers to herself, is born in America or not. Though highly fluent in English, she lacks a grasp of social mores. When apprehended by police, she was surviving by bartering herself as a 'fun-time' girl in New England. There is debate among the staff of whether she is actually mentally ill or simply ill-informed about the nature of Western society. Sassy Cooter (Scouts) A well-documented case, Cooter was the top solo female singer of 1983, until an obsessive fan doused her with acid. She has yet to acknowledge the degree of her scarring, and is a deeply vain person. Her parents have checked her in at our facility for the time being. Ali "Periscope" Perry (Alopex) Perry was the sailor who famously hijacked a nuclear submarine in the summer of 1982. She has a deep obsession with Russia, and is suspicious of any person who doesn't consider the 'Russkies' the dominant focus of any American's life. Ironically, by commandeering the submarine, she was dishonorably discharged from the Navy and was charged with treason. Being a declared enemy of the country she loves was too much for Perry to handle. Heng Lewley, "The Fantabulous Kresmo" (Hinckley) - A hypnotist of some renown, he left a trail of bodies across the eastern seaboard. Accompanied by his bullied partner, The Alluring Draxia, the two used the power of hypnosis to induce suicidal states in victims, in part to deceive the police into ruling the deaths as something other than murder. Rolly "Cracker-man" Crackerman (Ricecracker) A sad man with a sad boring life. After waking up one day and realizing there was nothing about himself he liked, he donned his superhero costume and went to fight crime. On his first night out, he was brutally beaten, and after waking up in the hospital, he was more adamant than ever that he was the hero, Cracker-man. Rick "The Salty R-Dog" Astley (Rick) A delusional young man from the Vermont suburbs, who has adopted a "street" identity in hopes of becoming famous. A short-tempered lout, with a tendency to bullying and an unfounded belief in his inherent superiority. "Lumpy" Zed Furby (Zepher) An aggressive brute of a man. Formerly a regional leader of the Brick Angels biker gang, he was brutally beaten and left for dead as a rival member usurped his position. He is in a state of denial about his feebled position. He still imagines himself a leader. Imes da Booey (imaded) A demolitions 'expert' who destroyed a city block during a routine building demolition. He claimed it was accidental, but psychological tests have shown he receives obscure pleasure from watching things implode. A compulsive masturbator. The Alluring Draxia (Dragonator) Kresmo's partner in crime. She suffers the delusion that Kresmo is a demigod, and is slavishly devoted to him. It has been suggested that the two should be kept separate, but the pair's lawyers have managed to guarantee they are housed in the same wing of the institute. Shinobu Shiroba (Whitefang) A Japanese national staying in America at the time of hospitalization. Shinobu suffers a chemical imbalance causing deep dissociative tendencies, heightened by her lack of fluency, making her feel a heightened form of depression and loneliness. Officer Sunny Day (Sandy) At one time, one of the most decorated police officers in Vermont. On the job, she was exposed by a crime syndicate to am obscure "panic" drug, which has altered her nervous system in such a way that she cannot relax. The condition is further aggravated by sleep deprivation as a result of her condition. Boo Cameron (Big Cam) A true product of this go go decade. He made a quick rise on Wall Street to a position of great influence, before throwing it away on his cocaine addiction. A megalomaniac who will do anything for a fix. He was caught after stabbing two Colombian traffickers in a botched attempt to steal their wares. Kelly "K-Girl" Mann (Kieldaman) A seemingly bright person, she is actually a sex addict, and has tried to use her sexuality to control most men and women in her life. A skilled emotional manipulator, without any conscience or remorse. She is pathological and requires constant surveillance. Manuel Bukowski (Masked Builder) A particularly tragic case. A worker at the New Lower Brickton nuclear plant who miraculously prevented a meltdown by manually cooling overheated uranium rods. Though successful, that exposure has left him cancer-ridden, and quite mentally deranged. Janie "Pun'kin" Beeswax (JimButcher) Nicknamed "pun'kin", not for her cuteness, but for her IQ. With the death of her parents, she went into the care of the state, which has placed her at our fine institution. Because of her difficulty at communicating with others, she has been given special permission to keep a dog, 'Charles' at the hospital. Rickety Cannon (Roncanator) An emotional wreck. He dedicated virtually all his free time to the role-playing game, Beasts & Bricks. Two years ago, he lost his parents in a car accident, and subsequently flunked out of school. The resulting spiral of depression led him to fully adapt his character, and now lives in a fantasy world of monsters and magic, as the character Rascal Nate. Shalonda Cunningham (Shadows) A crank that had been living on his own for years, as his paranoia grew unchecked. Convinced aliens are monitoring our mind's frequency, his gold brick apparently prevents broadcast wave interception. In other areas of life, he's competent enough, it's simply his belief that he's a target of alien interest that makes him a patient here. Scally Wull (Sok117) The famous fish-boy of New England. His case needs little elaboration after the news uproar it had, but it's safe to say he had psychopathic tendencies before he was ever the alleged victim of bullying. Wull has a compulsive hatred of "yellow skins". Stanley Spussemmin (Cornelius Murdock) The longest remaining patient of this hospital, he was a patient at the time of the scandal of 1961, when the Institute changed ownership and became the One Brick at a Time Institute. Though Spussemmen was a member of the party that finally murdered the staff and patients here, he was also heavily drugged at the time, and was left for dead shortly after in a gas station rest room. In the 25-year interval, he has been mostly docile. Pearl Nuttin (Peanuts) A tragic figure. A hard worker who had intended to take over her family's farm, early into her 19th year, her face was caught in a wheat thresher. The intense scarring and prolonged surgery has seen her develop a whole new personality. The pleasant wholesome teen made a quick descent into drug abuse and criminal behavior, and is suffering a personality disorder wherein she is incapable of empathy. Carl "Black Beast" Pie (CallMePie) At one time in the late 1970's, he was a leader in the New York punk scene, more famous for nailing his genitals to a board on stage than for musical talent. He adopted his 'beast' persona, having tattooed his entire body, and considers his birth name a lie. Dr. Bethany Bovary (Brickdoctor) An A-type personality with narcissistic overtones. Bovaary lost her license after it was found that she frequently overmedicated patients, until a large number of them became comatose. Bovary showed pathological judgement in deciding that the people's lives were better off in comas than in living their daily lives. Poby Flanagan (Professor Flitwick) Found wandering on the shoreline muttering a faux-Inuit language. The son of a prominent politician, his therapy at our institution is currently being kept a secret. Flanagan is of a positive disposition, but suffers irrational fixations, such as his current one, a love of dead fish. The Dead Marcy Maeby (Bob) - Shot by Fraulein Bloodbrick on day one- Insane (town) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). Proxy voting is allowed, with the format Proxy: Character (Player) and Unproxy: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the first to achieve their vote will be lynched. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense.
-
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def replied to def's topic in LEGO Mafia and Role-Play Games
If everyone is confirmed and ready, I can start day one in a number of hours... Or we can wait til the weekend. Either is fine -
Dr. Bloodbrick's Asylum II: Fraulein Bloodbrick
def posted a topic in LEGO Mafia and Role-Play Games
In our last exciting series: In the early hours of New Years morn, 1961, 'The Walrus' was found strung upside down, throat slit in the broom closet of the Blutziegel Institution for the Mentally Unhinged. Known humanitarian and hospital administrator, Dr. Vito Blutziegal, holds an irregular investigation to find the culprits, relying on the inmates and staff. Slowly but surely, the population of the small hospital was thinned out, as the fine doctor watched. On the eighth day, the gang of walrus usurpers rose up and claimed the noble Blutziegal as their final victim before running off into the night. At that same time, in the hills of rural Germany, a young girl vows to reunite with her absentee father and make him proud. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The players: Pelly Putnam (NPC) Putnam is a mute suffering severe paranoia and displaced anger issues. Despite this, he is essentially harmless, and is given a certain amount of freedom in the hospital. Putnam checked himself in. Bell Bastage (Badboytje) - An OCD case, always obsessed with perfecting her surroundings. She developed an obsession with right angles, and frequently refuses to communicate with anyone until all furniture and decorations in the surrounding area are straightened. As such, she abhors natural settings and is deeply agoraphobic. Pandufus Randora (Pandora & Rufus) A split personality type, with both a male and female identities. Both consider themselves themselves the dominant personality, and "Pandoo" frequently argues with 'herself.' "Tammo" (Captain Tamamono) While definitely of Pacific ancestry, it's not known if 'Tammo', as she refers to herself, is born in America or not. Though highly fluent in English, she lacks a grasp of social mores. When apprehended by police, she was surviving by bartering herself as a 'fun-time' girl in New England. There is debate among the staff of whether she is actually mentally ill or simply ill-informed about the nature of Western society. Sassy Cooter (Scouts) A well-documented case, Cooter was the top solo female singer of 1983, until an obsessive fan doused her with acid. She has yet to acknowledge the degree of her scarring, and is a deeply vain person. Her parents have checked her in at our facility for the time being. Ali "Periscope" Perry (Alopex) Perry was the sailor who famously hijacked a nuclear submarine in the summer of 1982. She has a deep obsession with Russia, and is suspicious of any person who doesn't consider the 'Russkies' the dominant focus of any American's life. Ironically, by commandeering the submarine, she was dishonorably discharged from the Navy and was charged with treason. Being a declared enemy of the country she loves was too much for Perry to handle. Heng Lewley, "The Fantabulous Kresmo" (Hinckley) - A hypnotist of some renown, he left a trail of bodies across the eastern seaboard. Accompanied by his bullied partner, The Alluring Draxia, the two used the power of hypnosis to induce suicidal states in victims, in part to deceive the police into ruling the deaths as something other than murder. Rolly "Cracker-man" Crackerman (Ricecracker) A sad man with a sad boring life. After waking up one day and realizing there was nothing about himself he liked, he donned his superhero costume and went to fight crime. On his first night out, he was brutally beaten, and after waking up in the hospital, he was more adamant than ever that he was the hero, Cracker-man. Rick "The Salty R-Dog" Astley (Rick) A delusional young man from the Vermont suburbs, who has adopted a "street" identity in hopes of becoming famous. A short-tempered lout, with a tendency to bullying and an unfounded belief in his inherent superiority. "Lumpy" Zed Furby (Zepher) An aggressive brute of a man. Formerly a regional leader of the Brick Angels biker gang, he was brutally beaten and left for dead as a rival member usurped his position. He is in a state of denial about his feebled position. He still imagines himself a leader. Imes da Booey (imaded) A demolitions 'expert' who destroyed a city block during a routine building demolition. He claimed it was accidental, but psychological tests have shown he receives obscure pleasure from watching things implode. A compulsive masturbator. Marcy Maeby (Bob) Young Maeby is a cutter as they say. She has repeatedly made slashes in her arms and legs. She is careful to not cause any serious injury, but must be put under strict supervision. The Alluring Draxia (Dragonator) Kresmo's partner in crime. She suffers the delusion that Kresmo is a demigod, and is slavishly devoted to him. It has been suggested that the two should be kept separate, but the pair's lawyers have managed to guarantee they are housed in the same wing of the institute. Shinobu Shiroba (Whitefang) A Japanese national staying in America at the time of hospitalization. Shinobu suffers a chemical imbalance causing deep dissociative tendencies, heightened by her lack of fluency, making her feel a heightened form of depression and loneliness. Officer Sunny Day (Sandy) At one time, one of the most decorated police officers in Vermont. On the job, she was exposed by a crime syndicate to am obscure "panic" drug, which has altered her nervous system in such a way that she cannot relax. The condition is further aggravated by sleep deprivation as a result of her condition. Boo Cameron (Big Cam) A true product of this go go decade. He made a quick rise on Wall Street to a position of great influence, before throwing it away on his cocaine addiction. A megalomaniac who will do anything for a fix. He was caught after stabbing two Colombian traffickers in a botched attempt to steal their wares. Kelly "K-Girl" Mann (Kieldaman) A seemingly bright person, she is actually a sex addict, and has tried to use her sexuality to control most men and women in her life. A skilled emotional manipulator, without any conscience or remorse. She is pathological and requires constant surveillance. Manuel Bukowski (Masked Builder) A particularly tragic case. A worker at the New Lower Brickton nuclear plant who miraculously prevented a meltdown by manually cooling overheated uranium rods. Though successful, that exposure has left him cancer-ridden, and quite mentally deranged. Janie "Pun'kin" Beeswax (JimButcher) Nicknamed "pun'kin", not for her cuteness, but for her IQ. With the death of her parents, she went into the care of the state, which has placed her at our fine institution. Because of her difficulty at communicating with others, she has been given special permission to keep a dog, 'Charles' at the hospital. Rickety Cannon (Roncanator) An emotional wreck. He dedicated virtually all his free time to the role-playing game, Beasts & Bricks. Two years ago, he lost his parents in a car accident, and subsequently flunked out of school. The resulting spiral of depression led him to fully adapt his character, and now lives in a fantasy world of monsters and magic, as the character Rascal Nate. Shalonda Cunningham (Shadows) A crank that had been living on his own for years, as his paranoia grew unchecked. Convinced aliens are monitoring our mind's frequency, his gold brick apparently prevents broadcast wave interception. In other areas of life, he's competent enough, it's simply his belief that he's a target of alien interest that makes him a patient here. Scally Wull (Sok117) The famous fish-boy of New England. His case needs little elaboration after the news uproar it had, but it's safe to say he had psychopathic tendencies before he was ever the alleged victim of bullying. Wull has a compulsive hatred of "yellow skins". Stanley Spussemmin (Cornelius Murdock) The longest remaining patient of this hospital, he was a patient at the time of the scandal of 1961, when the Institute changed ownership and became the One Brick at a Time Institute. Though Spussemmen was a member of the party that finally murdered the staff and patients here, he was also heavily drugged at the time, and was left for dead shortly after in a gas station rest room. In the 25-year interval, he has been mostly docile. Pearl Nuttin (Peanuts) A tragic figure. A hard worker who had intended to take over her family's farm, early into her 19th year, her face was caught in a wheat thresher. The intense scarring and prolonged surgery has seen her develop a whole new personality. The pleasant wholesome teen made a quick descent into drug abuse and criminal behavior, and is suffering a personality disorder wherein she is incapable of empathy. Carl "Black Beast" Pie (CallMePie) At one time in the late 1970's, he was a leader in the New York punk scene, more famous for nailing his genitals to a board on stage than for musical talent. He adopted his 'beast' persona, having tattooed his entire body, and considers his birth name a lie. Dr. Bethany Bovary (Brickdoctor) An A-type personality with narcissistic overtones. Bovaary lost her license after it was found that she frequently overmedicated patients, until a large number of them became comatose. Bovary showed pathological judgement in deciding that the people's lives were better off in comas than in living their daily lives. Poby Flanagan (Professor Flitwick) Found wandering on the shoreline muttering a faux-Inuit language. The son of a prominent politician, his therapy at our institution is currently being kept a secret. Flanagan is of a positive disposition, but suffers irrational fixations, such as his current one, a love of dead fish. Rules (deviations from the normal EB rules are struck-through) 1. Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). Proxy voting is allowed, with the format Proxy: Character (Player) and Unproxy: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. The player with the most votes will be lynched. In the case of a tie, the first to achieve their vote will be lynched. Voting is mandatory. Failure to vote will incur a vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 24 hours (or 48 hours if an emergency comes up). Night actions must be sent to the host in the first 24 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the host via PM. That includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM 11. Violation of the above rules will result in a 5 vote penalty vote penalty per every 4 living players against you, and death on your second offense. -
Sharing session for our EB Special LEGO Themes forum
def replied to WhiteFang's topic in Special LEGO Themes
That really is quite a perfect job you've done organizing things here the breakdowns and order should make things more navigatable and popular overall, especially the minifig section. An important resource. -
Dr. Bloodbrick's Asylum II: sign up thread
def replied to def's topic in LEGO Mafia and Role-Play Games
Alright folks, I'm going to wrap this up. I've selected the players and randomized the list, so in no particular order, the players will be: 1 badboy 2 Rufus 3 pandora 4 Tammo 5 scouts 6 alopex 7 Hinck 8 ricecracker 9 Rick 10 Bob 11 Zepher 12 iamded 13 Draggy 14 Whitefang 15 Sandy 16 big cam 17 kieldaman 18 masked builder 19 JimB 20 Roncanator 21 Shadows 22 sok117 23 cornelius Murdock 24 peanuts 25 CallMePie 26 brickdoctor 27 Flitwick Other people who applied, you have two options in front of you: -give Bob's mystery a try, it should be fun -I plan to host a mafia school game after this, open to people with only one game experience or no experience, so I can promise you a spot in that game And there is a possibility of someone dropping out mid game, so please follow along regardless. Roles will be sent out Wednesday or Thursday, and the game will start as early as Friday if everyone is confirmed. Looking forward to it -
You can put me down for one slot. I believe you'll recall I was a pinko commie in Red Scare...
-
Thanks for the feedback Hinck. About me getting called scum the first day, it did piss me off, because the reasons were equally stupid as those that got Big Cam and all the others who were town called scum. Let's review: there is an ambiguous penalty that people were afraid of. I say we should find out what it is, and that a worst case scenario is a vanilla townie gets killed off. Then five people say I want a townie voted off So, what was the real penalty? A little one-day rule change and a dream message That versus voting off a townie day one.... I will keep my opinion that the townie move is to know what the penalty is rather than shit your pants over it and start killing each other. Remember that people, when I get labeled scum for thinking about things in future. then Sandy proposes the crackhead theory that my vote for Zepher was based on saving Bob. I was convinced I was on a retard farm for the first few days there. Not a pretty sight. Take a deep breath, count to 10.... Anyway, I also want to commend Watrbrick Down for his great play. He was backed into a corner, and didn't stand down. He sent conflicting statements about Pandora to people that worked to Pandora's advantage days later in the game for establishing her vanilla creds. And he very nearly wasn't convicted. Unfortunately, there was still a few sensible players. It was painfully obvious Roncanator was town to me, but WBD had a number of people giving him their trust. Very, very impressive job. And thanks to WF for seeing my town play day one! One of the few who recognized it! And be sure, I was playing it as town, making sure any accusations were based on something, and not random shit flinging, which scum could get away with in the late days.